9a0ae815-f09a-48b6-81ec-fe13a985e2d7-triplea_42139_1mas.tsvg
1914 Whack Centrals - dawg Allies
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TripleA Turn Summary: Turkey round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 1,4,4,3 and gets 0 hits Combat Move - Turkey 5 field_guns moved from Baghdad to Lurs 14 field_guns and 1 heavy_gun moved from Sinai to Cairo-Suez 5 gass moved from Damascus to Cairo-Suez 1 field_gun and 1 infantry moved from Mecca to Arabia 1 cavalry moved from Lurs to Smyrna 1 infantry moved from Syria to Smyrna 1 fighter moved from Smyrna to Dardanelles 2 late_fighters moved from Constantinople to Lurs 1 fighter moved from Smyrna to Lurs 4 infantry moved from Palestine to Sinai Purchase Units - Turkey Turkey buy 1 cruiser, 1 destroyer, 7 gass, 3 infantry and 1 transport; Remaining resources: 2 PUs; 4 techTokens; Combat - Turkey Battle in Cairo-Suez Turkey attack with 14 field_guns, 5 gass and 1 heavy_gun Britain defend with 1 Factory, 4 heavy_guns and 5 trenchs Turkey roll dice for 5 gass in Cairo-Suez, round 2 : 4/5 hits, 3.33 expected hits 4 heavy_guns owned by the Britain lost in Cairo-Suez 5 gass owned by the Turkey lost in Cairo-Suez 5 trenchs owned by the Britain lost in Cairo-Suez Turkey win, taking Cairo-Suez from Britain with 14 field_guns and 1 heavy_gun remaining. Battle score for attacker is 15 Casualties for Britain: 4 heavy_guns and 5 trenchs Casualties for Turkey: 5 gass Non Combat Move - Turkey Place Units - Turkey 1 cruiser, 1 destroyer and 1 transport placed in Sea Zone 67 Black Sea 3 infantry placed in Constantinople 5 gass placed in Baghdad 2 gass placed in Damascus Turn Complete - Turkey Turkey collect 72 PUs; end with 74 PUsCombat Hit Differential Summary :
Turkey : 0.67 -
TripleA Turn Summary: Britain round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover science Combat Move - Britain 2 battlecruisers, 1 cruiser, 1 destroyer and 3 submarines moved from Sea Zone 62 Adriatic Sea to Sea Zone 59 Central Mediterranean 1 battlecruiser, 1 cruiser and 3 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 3 infantry moved from Madras to Goa 3 infantry moved from Madras to Deccan 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 2 cavalrys and 2 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 2 cavalrys, 2 infantry and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 2 cavalrys and 2 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 cavalry and 1 infantry moved from Singapore to Sea Zone 126 Java Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea Purchase Units - Britain Britain buy 1 cavalry, 2 field_guns, 8 late_fighters and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Britain Place Units - Britain 7 late_fighters placed in London 1 cavalry, 1 field_gun and 1 late_fighter placed in Goa Britain undo move 2. 1 cavalry, 1 field_gun and 1 late_fighter placed in Bombay 1 field_gun placed in Sydney-Canberra 1 transport placed in Sea Zone 115 Tasman Sea Activate Technology - Britain Britain activating science Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 99 PUs; end with 100 PUsCombat Hit Differential Summary :
Britain rolls : : 1.00 -
don’t forget Russia!
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TripleA Turn Summary: Russia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Combat Move - Russia 1 infantry moved from Pskov to Latvia Russia take Latvia from Germany 3 heavy_guns moved from Smolensk to Moscow 1 conscript moved from Moscow to Ryazan 1 conscript moved from Moscow to Don 1 conscript moved from Moscow to Smolensk 2 infantry moved from Pskov to Estonia 1 infantry moved from Finland to Sweden Russia take Sweden from Germany 2 infantry moved from Finland to St. Petersburg 3 heavy_guns moved from Bessarabia to Odessa 2 heavy_guns moved from Kiev to Odessa 1 conscript moved from Kiev to Dnieper 1 cavalry moved from Irkutsk to Buryatia 1 field_gun moved from Irkutsk to Buryatia 1 conscript moved from Chita to Amur 1 conscript moved from Amur to Khabarovsk Purchase Units - Russia Russia buy 22 conscripts and 10 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Estonia Russia attack with 2 infantry Germany defend with 1 infantry Russia roll dice for 2 infantry in Estonia, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Estonia Russia roll dice for 1 infantry in Estonia, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Estonia Germany win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russia: 2 infantry Battle in Buryatia Russia attack with 1 cavalry and 1 field_gun Communists defend with 1 field_gun Russia roll dice for 1 cavalry and 1 field_gun in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia lost in Buryatia Russia roll dice for 1 field_gun in Buryatia, round 3 : 1/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 field_gun owned by the Communists lost in Buryatia Communists win with no units remaining. Battle score for attacker is -4 Casualties for Russia: 1 cavalry and 1 field_gun Casualties for Communists: 1 field_gun Non Combat Move - Russia Place Units - Russia 3 conscripts and 3 trenchs placed in Moscow 3 conscripts and 3 trenchs placed in Minsk 3 conscripts and 3 trenchs placed in Tehran 3 conscripts and 1 trench placed in Kiev 6 conscripts placed in St. Petersburg 3 conscripts placed in Irkutsk 1 conscript placed in Vladivostok Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 59 PUs; end with 59 PUs Russia collect 7 PUs from War Bonds; end with 66 PUsCombat Hit Differential Summary :
Communists : 1.33 Germany : 1.33 Russia : -0.50 -
TripleA Turn Summary: Communists round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Communists Communists roll 3,6,3,2,4 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover propaganda Combat Move - Communists 1 fighter and 1 late_fighter moved from Caucasus to Don 2 cavalrys and 1 heavy_gun moved from Volgograd to Don 1 cavalry and 1 late_fighter moved from Omsk to Ryazan 1 heavy_gun moved from Vladimir to Ryazan 1 field_gun moved from Vologda to Vladimir 1 conscript moved from Bratsk to Chita Communists take Chita from Russia 1 heavy_gun moved from Yakutsk to Sakhe 1 heavy_gun moved from Yakutsk to Aldan 1 conscript and 1 infantry moved from Yakutsk to Aldan 1 infantry moved from Yakutsk to Sakhe 1 cavalry moved from Yakutsk to Bratsk Purchase Units - Communists Communists buy 1 cavalry, 7 conscripts, 2 heavy_guns, 4 infantry, 1 late_fighter and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Don Communists attack with 2 cavalrys, 1 fighter, 1 heavy_gun and 1 late_fighter Russia defend with 1 conscript and 3 trenchs Communists roll dice for 2 cavalrys, 1 fighter, 1 heavy_gun and 1 late_fighter in Don, round 2 : 4/5 hits, 1.83 expected hits Units damaged: 3 trenchs owned by the Russia Russia roll dice for 1 conscript and 3 trenchs in Don, round 2 : 1/4 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Don Communists roll dice for 1 cavalry, 1 fighter, 1 heavy_gun and 1 late_fighter in Don, round 3 : 2/4 hits, 1.50 expected hits Russia roll dice for 3 trenchs in Don, round 3 : 0/3 hits, 0.50 expected hits 2 trenchs owned by the Russia lost in Don Communists roll dice for 1 cavalry, 1 fighter, 1 heavy_gun and 1 late_fighter in Don, round 4 : 2/4 hits, 1.50 expected hits Russia roll dice for 1 trench in Don, round 4 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Don Communists win, taking Don from Russia with 1 cavalry, 1 fighter, 1 heavy_gun and 1 late_fighter remaining. Battle score for attacker is 7 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript and 3 trenchs Battle in Ryazan Communists attack with 1 cavalry, 1 heavy_gun and 1 late_fighter Russia defend with 1 conscript and 1 trench Communists roll dice for 1 cavalry, 1 heavy_gun and 1 late_fighter in Ryazan, round 2 : 2/3 hits, 1.17 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 conscript and 1 trench in Ryazan, round 2 : 0/2 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Ryazan Communists roll dice for 1 cavalry, 1 heavy_gun and 1 late_fighter in Ryazan, round 3 : 1/3 hits, 1.17 expected hits Russia roll dice for 1 trench in Ryazan, round 3 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Ryazan Communists win, taking Ryazan from Russia with 1 cavalry, 1 heavy_gun and 1 late_fighter remaining. Battle score for attacker is 5 Casualties for Russia: 1 conscript and 1 trench Non Combat Move - Communists 1 late_fighter moved from Don to Vladimir 1 late_fighter moved from Ryazan to Vladimir 1 fighter moved from Don to Vladimir Place Units - Communists 2 trenchs placed in Sakhe 2 trenchs placed in Aldan 1 cavalry and 1 late_fighter placed in Omsk 7 conscripts, 2 heavy_guns and 4 infantry placed in Yakutsk Activate Technology - Communists Communists activating propaganda Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 54 PUs; end with 54 PUs Communists collect 3 PUs from War Bonds; end with 57 PUsCombat Hit Differential Summary :
Communists : 3.83 Russia : -0.83 -
TripleA Turn Summary: USA round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 field_guns and 2 infantry moved from Chugoku to Sea Zone 137 Yellow Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean 2 field_guns and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 2 destroyers moved from Sea Zone 109 Pacific Ocean to Sea Zone 46 Caribbean Sea 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka 2 destroyers and 2 submarines moved from Sea Zone 145 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 2 field_guns moved from Morocco to Sea Zone 53 Mid Atlantic 4 infantry moved from Morocco to Sea Zone 53 Mid Atlantic 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 53 Mid Atlantic to Sea Zone 54 Alboran Sea 2 field_guns and 4 infantry moved from Sea Zone 54 Alboran Sea to Valencia 2 field_guns and 4 infantry moved from Rio de Oro to Sea Zone 51 Mid Atlantic 2 field_guns, 4 infantry and 4 transports moved from Sea Zone 51 Mid Atlantic to Sea Zone 54 Alboran Sea 2 infantry moved from Morocco to Sea Zone 54 Alboran Sea 2 field_guns and 6 infantry moved from Sea Zone 54 Alboran Sea to Valencia 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea 2 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Valencia 5 field_guns and 5 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 6 field_guns and 2 infantry moved from Chugoku to Kyoto Purchase Units - USA USA buy 1 cruiser, 1 destroyer, 5 field_guns, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Valencia USA attack with 6 field_guns and 12 infantry Neutral defend with 6 infantry USA roll dice for 6 field_guns and 12 infantry in Valencia, round 2 : 5/18 hits, 5.00 expected hits Neutral roll dice for 6 infantry in Valencia, round 2 : 1/6 hits, 2.00 expected hits 5 infantry owned by the Neutral and 1 infantry owned by the USA lost in Valencia USA roll dice for 6 field_guns and 11 infantry in Valencia, round 3 : 5/17 hits, 4.83 expected hits Neutral roll dice for 1 infantry in Valencia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Valencia USA loses 0 PUs for violating Valencias neutrality. USA win, taking Valencia from Neutral with 6 field_guns and 10 infantry remaining. Battle score for attacker is 12 Casualties for USA: 2 infantry Casualties for Neutral: 6 infantry Non Combat Move - USA Place Units - USA 1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 54 Alboran Sea 1 field_gun and 2 infantry placed in Tohoku 1 field_gun and 2 infantry placed in Chubu 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun placed in Manila 2 transports placed in Sea Zone 153 Pacific Ocean 2 field_guns and 2 infantry placed in San Francisco Turn Complete - USA USA collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Neutral : -0.33 USA : 0.17 USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 2,3,1 and gets 0 hits Combat Move - Germany 6 field_guns, 5 infantry and 3 stormtruppens moved from Belarus to Minsk 1 field_gun and 1 infantry moved from Lithuania to Latvia 1 infantry moved from Estonia to Latvia 2 field_guns and 1 infantry moved from Lithuania to Belarus 3 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 3 field_guns and 3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 cavalry and 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 cavalry, 3 field_guns and 4 infantry moved from Sea Zone 12 Baltic Sea to Sweden 2 field_guns and 2 infantry moved from Norway to Sweden 1 infantry moved from Natal to Transvaal Germany take Transvaal from Britain 1 infantry moved from German Southwest Africa to Northern Rhodesia Germany take Northern Rhodesia from Britain 1 field_gun moved from Orange River to Transvaal 4 infantry moved from Cape Colony to German Southwest Africa 1 cavalry moved from Cape Town to Bechuanaland Germany take Bechuanaland from Britain 1 cavalry moved from Cape Town to Southern Rhodesia Germany take Southern Rhodesia from Britain 2 infantry moved from Cape Town to Cape Colony 2 battleships, 7 cruisers, 2 destroyers and 3 submarines moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean 4 infantry moved from Port Sudan to Sea Zone 75 Red Sea 4 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean 4 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 3 submarines moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 1 field_gun moved from Seychelles to Sea Zone 74 Gulf of Aden 1 field_gun and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Sea Zone 70 Eastern Mediterranean to Crete Germany take Crete from Serbia Purchase Units - Germany Germany buy 2 battleships, 2 cruisers, 3 field_guns, 13 infantry, 2 submarines and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 60 Central Mediterranean Germany attack with 2 battleships, 7 cruisers, 2 destroyers, 3 submarines and 2 transports Britain defend with 1 battlecruiser, 1 cruiser and 3 destroyers; France defend with 1 transport Germany roll dice for 3 submarines in Sea Zone 60 Central Mediterranean, round 2 : 1/3 hits, 1.00 expected hits Germany roll dice for 2 battleships, 7 cruisers, 2 destroyers and 2 transports in Sea Zone 60 Central Mediterranean, round 2 : 2/11 hits, 5.50 expected hits Britain roll dice for 1 battlecruiser, 1 cruiser, 3 destroyers and 1 transport in Sea Zone 60 Central Mediterranean, round 2 : 1/5 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germany 2 destroyers owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 60 Central Mediterranean Germany roll dice for 3 submarines in Sea Zone 60 Central Mediterranean, round 3 : 1/3 hits, 1.00 expected hits Germany roll dice for 2 battleships, 7 cruisers, 2 destroyers and 2 transports in Sea Zone 60 Central Mediterranean, round 3 : 8/11 hits, 5.50 expected hits Britain roll dice for 1 battlecruiser, 1 destroyer and 1 transport in Sea Zone 60 Central Mediterranean, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germany 1 transport owned by the France, 1 destroyer owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 60 Central Mediterranean Germany win with 2 battleships, 7 cruisers, 2 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 60 Casualties for Britain: 1 battlecruiser, 1 cruiser and 3 destroyers Casualties for France: 1 transport Battle in Minsk Germany attack with 6 field_guns, 5 infantry and 3 stormtruppens Russia defend with 1 Factory, 4 conscripts, 2 heavy_guns and 6 trenchs Germany roll dice for 6 field_guns, 5 infantry and 3 stormtruppens in Minsk, round 2 : 6/14 hits, 5.83 expected hits Units damaged: 6 trenchs owned by the Russia Russia roll dice for 4 conscripts, 2 heavy_guns and 6 trenchs in Minsk, round 2 : 3/12 hits, 3.33 expected hits 3 infantry owned by the Germany lost in Minsk Germany roll dice for 6 field_guns, 2 infantry and 3 stormtruppens in Minsk, round 3 : 7/11 hits, 5.17 expected hits Russia roll dice for 4 conscripts, 2 heavy_guns and 6 trenchs in Minsk, round 3 : 3/12 hits, 3.33 expected hits 1 stormtruppen owned by the Germany, 2 infantry owned by the Germany, 3 trenchs owned by the Russia and 4 conscripts owned by the Russia lost in Minsk Germany roll dice for 6 field_guns and 2 stormtruppens in Minsk, round 4 : 5/8 hits, 4.00 expected hits Russia roll dice for 2 heavy_guns and 3 trenchs in Minsk, round 4 : 2/5 hits, 2.17 expected hits 2 stormtruppens owned by the Germany, 3 trenchs owned by the Russia and 2 heavy_guns owned by the Russia lost in Minsk Germany win, taking Minsk from Russia with 6 field_guns remaining. Battle score for attacker is 12 Casualties for Germany: 5 infantry and 3 stormtruppens Casualties for Russia: 4 conscripts, 2 heavy_guns and 6 trenchs Battle in Sweden Germany attack with 1 cavalry, 5 field_guns and 6 infantry Russia defend with 1 infantry Germany roll dice for 1 cavalry, 5 field_guns and 6 infantry in Sweden, round 2 : 4/12 hits, 4.50 expected hits Russia roll dice for 1 infantry in Sweden, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Sweden Germany win, taking Sweden from Russia with 1 cavalry, 5 field_guns and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Battle in Latvia Germany attack with 1 field_gun and 2 infantry Russia defend with 1 infantry Germany roll dice for 1 field_gun and 2 infantry in Latvia, round 2 : 3/3 hits, 1.00 expected hits Russia roll dice for 1 infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Russia: 1 infantry Battle in Tobruk Germany attack with 4 infantry France defend with 1 Factory and 1 heavy_gun Germany roll dice for 4 infantry in Tobruk, round 2 : 1/4 hits, 0.67 expected hits France roll dice for 1 heavy_gun in Tobruk, round 2 : 0/1 hits, 0.83 expected hits 1 heavy_gun owned by the France lost in Tobruk Germany win, taking Tobruk from France with 4 infantry remaining. Battle score for attacker is 5 Casualties for France: 1 heavy_gun Non Combat Move - Germany 3 heavy_guns moved from Belgium to Picardy 2 heavy_guns moved from Picardy to Champagne 1 heavy_gun moved from Champagne to Franche-Comte 3 fighters moved from Belgium to Champagne Place Units - Germany 2 battleships, 2 cruisers and 2 submarines placed in Sea Zone 14 Helgoland Bight 2 trenchs placed in Picardy 2 trenchs placed in Champagne 2 trenchs placed in Franche-Comte 5 infantry placed in Belgium 3 field_guns and 5 infantry placed in Mecklenburg 3 infantry placed in Cape Town Germany undo move 7. 3 infantry placed in German New Guinea Activate Technology - Germany Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Germany Germany collect 162 PUs; end with 162 PUs Germany collect 7 PUs from War Bonds; end with 169 PUs 2 units repaired.Combat Hit Differential Summary :
Britain : -1.17 France : -0.83 Germany : 3.83 Russia : -0.50 -
TripleA Turn Summary: France round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - France France spend 5 on tech rolls France roll 2,1 and gets 0 hits Combat Move - France 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea Purchase Units - France France buy 2 field_guns, 10 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France Place Units - France 3 trenchs placed in Normandy 3 trenchs placed in Burgundy 3 trenchs placed in Rhone 3 infantry and 3 trenchs placed in Marseilles 2 field_guns and 6 infantry placed in Paris 1 infantry placed in Brittany Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - France France collect 72 PUs; end with 72 PUs France collect 6 PUs from War Bonds; end with 78 PUsCombat Hit Differential Summary :
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and Serbia
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TripleA Turn Summary: Serbia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Purchase Units - Serbia Serbia buy 1 field_gun and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 field_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,3 and gets 0 hits Combat Move - Austria 1 infantry moved from Galicia to Bessarabia Austria take Bessarabia from Russia 1 zeppelin moved from Rome to Greece 1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean 1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon 2 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sardinia Austria take Sardinia from Italy 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Sicily Austria take Sicily from Italy 1 infantry moved from Croatia to Montenegro 1 field_gun moved from Montenegro to Albania 4 field_guns moved from Bulgaria to Macedonia 4 infantry moved from Macedonia to Albania 4 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 infantry moved from Venice to Tuscany 2 infantry moved from Piedmont to Tuscany Purchase Units - Austria Austria buy 4 field_guns, 1 fighter, 1 gas, 6 heavy_guns, 8 infantry and 7 trenchs; Remaining resources: 3 PUs; 2 techTokens; Combat - Austria Strategic bombing raid in Greece Bombing raid in Greece rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Greece causes 1 damage total. Non Combat Move - Austria 1 zeppelin moved from Greece to Albania Place Units - Austria 1 fighter and 1 gas placed in Vienna 6 heavy_guns, 2 infantry and 3 trenchs placed in Rome 2 trenchs placed in Latium 1 trench placed in Tuscany 1 trench placed in Latium 4 field_guns and 4 infantry placed in Galicia 2 infantry placed in Venice Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Austria Austria collect 115 PUs; end with 118 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Turkey round 13
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - TurkeyCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Turkey Turkey roll 1,6,5,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 5 field_guns, 1 fighter, 15 infantry and 2 late_fighters moved from Lurs to Tehran 3 field_guns, 1 heavy_gun and 7 infantry moved from Khurasan to Tehran 5 gass moved from Baghdad to Tehran 2 gass moved from Damascus to Lurs 8 field_guns and 1 heavy_gun moved from Cairo-Suez to Lower Egypt 5 field_guns moved from Cairo-Suez to Lower Egypt 1 field_gun moved from Cairo-Suez to Upper Egypt Turkey take Upper Egypt from Britain 4 infantry moved from Sinai to Cairo-Suez 1 field_gun and 1 infantry moved from Arabia to Mesopotamia 1 infantry moved from Syria to Mesopotamia 2 infantry moved from Lebanon to Syria 2 infantry moved from Palestine to Sinai 1 cavalry moved from Smyrna to Lurs 1 infantry moved from Smyrna to Kurdistan 2 fighters moved from Dardanelles to Lurs 3 cruisers and 1 destroyer moved from Sea Zone 67 Black Sea to Sea Zone 69 Sea of Crete 1 infantry moved from Constantinople to Smyrna 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea 2 infantry moved from Sea Zone 63 Black Sea to Crimea Turkey take Crimea from Russia Purchase Units - Turkey Turkey buy 4 field_guns, 8 infantry, 2 late_fighters and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Tehran Turkey attack with 8 field_guns, 1 fighter, 5 gass, 1 heavy_gun, 22 infantry and 2 late_fighters Russia defend with 1 Factory, 3 conscripts, 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs Turkey roll dice for 5 gass in Tehran, round 2 : 3/5 hits, 3.33 expected hits 3 conscripts owned by the Russia lost in Tehran 5 gass owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 22 infantry and 2 late_fighters in Tehran, round 2 : 10/34 hits, 10.00 expected hits Units damaged: 10 trenchs owned by the Russia Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs in Tehran, round 2 : 7/21 hits, 6.00 expected hits 7 infantry owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 15 infantry and 2 late_fighters in Tehran, round 3 : 7/27 hits, 8.83 expected hits Units damaged: 5 trenchs owned by the Russia Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 15 trenchs in Tehran, round 3 : 7/21 hits, 6.00 expected hits 2 trenchs owned by the Russia and 7 infantry owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 8 infantry and 2 late_fighters in Tehran, round 4 : 5/20 hits, 7.00 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 13 trenchs in Tehran, round 4 : 7/19 hits, 5.67 expected hits 5 trenchs owned by the Russia and 7 infantry owned by the Turkey lost in Tehran Turkey roll dice for 8 field_guns, 1 fighter, 1 heavy_gun, 1 infantry and 2 late_fighters in Tehran, round 5 : 2/13 hits, 4.67 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 8 trenchs in Tehran, round 5 : 5/14 hits, 4.83 expected hits 2 trenchs owned by the Russia, 1 infantry owned by the Turkey and 4 field_guns owned by the Turkey lost in Tehran Turkey roll dice for 4 field_guns, 1 fighter, 1 heavy_gun and 2 late_fighters in Tehran, round 6 : 1/8 hits, 3.00 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 6 trenchs in Tehran, round 6 : 4/12 hits, 4.50 expected hits 1 trench owned by the Russia and 4 field_guns owned by the Turkey lost in Tehran Turkey roll dice for 1 fighter, 1 heavy_gun and 2 late_fighters in Tehran, round 7 : 3/4 hits, 1.67 expected hits Russia roll dice for 1 field_gun, 3 heavy_guns, 2 infantry and 5 trenchs in Tehran, round 7 : 5/11 hits, 4.33 expected hits 3 trenchs owned by the Russia, 1 fighter owned by the Turkey, 2 late_fighters owned by the Turkey and 1 heavy_gun owned by the Turkey lost in Tehran Russia win with 1 field_gun, 3 heavy_guns, 2 infantry and 2 trenchs remaining. Battle score for attacker is -107 Casualties for Russia: 3 conscripts and 13 trenchs Casualties for Turkey: 8 field_guns, 1 fighter, 5 gass, 1 heavy_gun, 22 infantry and 2 late_fighters Battle in Lower Egypt Turkey attack with 13 field_guns and 1 heavy_gun France defend with 1 infantry Turkey roll dice for 13 field_guns and 1 heavy_gun in Lower Egypt, round 2 : 4/14 hits, 4.67 expected hits Britain roll dice for 1 infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey and 1 infantry owned by the France lost in Lower Egypt Turkey win, taking Lower Egypt from Britain with 12 field_guns and 1 heavy_gun remaining. Battle score for attacker is -1 Casualties for Turkey: 1 field_gun Casualties for France: 1 infantry Non Combat Move - Turkey Place Units - Turkey 2 transports placed in Sea Zone 75 Red Sea 2 field_guns and 3 infantry placed in Baghdad 2 field_guns and 3 infantry placed in Damascus 2 infantry and 2 late_fighters placed in Constantinople Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 75 PUs; end with 75 PUs 2 units repaired.Combat Hit Differential Summary :
Turkey : -8.17 Britain : 0.67 Russia : 3.67 -
TripleA Manual Gamesave Post: Britain round 13
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,3 and gets 0 hits Combat Move - Britain 3 submarines moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 cavalry and 1 field_gun moved from German East Africa to Northern Rhodesia 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea 1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean 1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 3 colonials and 3 field_guns moved from Veracruz to Acapulco 20 late_fighters moved from London to Sea Zone 14 Helgoland Bight 4 cavalrys moved from Mexico City to Acapulco 1 late_fighter moved from Bombay to Sea Zone 75 Red Sea 3 infantry moved from Deccan to Bombay 1 cavalry moved from Bombay to Gujarat 1 fighter moved from Gujarat to Aden Purchase Units - Britain Britain buy 4 cavalrys, 4 field_guns, 5 infantry and 5 late_fighters; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Sea Zone 58 Tyrrhenian Sea Britain attack with 3 submarines Austria defend with 2 transports 2 transports owned by the Austria lost in Sea Zone 58 Tyrrhenian Sea Britain roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits Britain win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Austria: 2 transports Battle in Sea Zone 75 Red Sea Britain attack with 1 late_fighter Turkey defend with 2 transports; Germany defend with 3 submarines 3 submarines owned by the Germany Submerged Britain roll dice for 1 late_fighter in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the Turkey lost in Sea Zone 75 Red Sea Britain win with 1 late_fighter remaining. Battle score for attacker is 14 Casualties for Turkey: 2 transports Battle in Northern Rhodesia Britain attack with 1 cavalry and 1 field_gun Germany defend with 1 infantry Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Northern Rhodesia Britain win, taking Northern Rhodesia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Sea Zone 14 Helgoland Bight Britain attack with 20 late_fighters Germany defend with 4 battleships, 12 cruisers, 3 destroyers and 2 submarines 2 submarines owned by the Germany Submerged Britain roll dice for 20 late_fighters in Sea Zone 14 Helgoland Bight, round 2 : 9/20 hits, 10.00 expected hitsCombat Hit Differential Summary :
Britain : -0.17 Germany : -0.33 -
@dawgoneit 9 hits in sz14. ool please
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keep one destroyer always
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TripleA Turn Summary: Britain round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,3 and gets 0 hits Combat Move - Britain 3 submarines moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 cavalry and 1 field_gun moved from German East Africa to Northern Rhodesia 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea 1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 118 Java Sea 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean 1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 3 colonials and 3 field_guns moved from Veracruz to Acapulco 20 late_fighters moved from London to Sea Zone 14 Helgoland Bight 4 cavalrys moved from Mexico City to Acapulco 1 late_fighter moved from Bombay to Sea Zone 75 Red Sea 3 infantry moved from Deccan to Bombay 1 cavalry moved from Bombay to Gujarat 1 fighter moved from Gujarat to Aden Purchase Units - Britain Britain buy 4 cavalrys, 4 field_guns, 5 infantry and 5 late_fighters; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Sea Zone 58 Tyrrhenian Sea Britain attack with 3 submarines Austria defend with 2 transports 2 transports owned by the Austria lost in Sea Zone 58 Tyrrhenian Sea Britain roll dice for 3 submarines in Sea Zone 58 Tyrrhenian Sea, round 2 : 1/3 hits, 1.00 expected hits Britain win with 3 submarines remaining. Battle score for attacker is 14 Casualties for Austria: 2 transports Battle in Sea Zone 75 Red Sea Britain attack with 1 late_fighter Turkey defend with 2 transports; Germany defend with 3 submarines 3 submarines owned by the Germany Submerged Britain roll dice for 1 late_fighter in Sea Zone 75 Red Sea, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the Turkey lost in Sea Zone 75 Red Sea Britain win with 1 late_fighter remaining. Battle score for attacker is 14 Casualties for Turkey: 2 transports Battle in Northern Rhodesia Britain attack with 1 cavalry and 1 field_gun Germany defend with 1 infantry Britain roll dice for 1 cavalry and 1 field_gun in Northern Rhodesia, round 2 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Northern Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Northern Rhodesia Britain win, taking Northern Rhodesia from Germany with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Sea Zone 14 Helgoland Bight Britain attack with 20 late_fighters Germany defend with 4 battleships, 12 cruisers, 3 destroyers and 2 submarines 2 submarines owned by the Germany Submerged Britain roll dice for 20 late_fighters in Sea Zone 14 Helgoland Bight, round 2 : 9/20 hits, 10.00 expected hits Units damaged: 4 battleships owned by the Germany Germany roll dice for 4 battleships, 12 cruisers and 3 destroyers in Sea Zone 14 Helgoland Bight, round 2 : 12/19 hits, 9.67 expected hits 12 late_fighters owned by the Britain, 2 destroyers owned by the Germany and 3 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight Britain roll dice for 8 late_fighters in Sea Zone 14 Helgoland Bight, round 3 : 3/8 hits, 4.00 expected hits Germany roll dice for 4 battleships, 9 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 2/14 hits, 7.50 expected hits 2 late_fighters owned by the Britain and 3 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight Britain roll dice for 6 late_fighters in Sea Zone 14 Helgoland Bight, round 4 : 4/6 hits, 3.00 expected hits Germany roll dice for 4 battleships, 6 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 4 : 6/11 hits, 6.00 expected hits 6 late_fighters owned by the Britain and 4 cruisers owned by the Germany lost in Sea Zone 14 Helgoland Bight Germany win with 4 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is -82 Casualties for Britain: 20 late_fighters Casualties for Germany: 10 cruisers and 2 destroyers Non Combat Move - Britain 2 battlecruisers and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 2 battlecruisers and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean 1 late_fighter moved from Sea Zone 75 Red Sea to Aden Place Units - Britain 1 field_gun and 1 infantry placed in Sydney-Canberra 5 late_fighters placed in London 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 infantry placed in Goa Britain undo move 6. Britain undo move 5. 1 field_gun and 1 infantry placed in London 1 infantry placed in Bombay 4 cavalrys placed in Mexico City Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Britain Britain collect 94 PUs; end with 94 PUs 4 units repaired.Combat Hit Differential Summary :
Britain : -0.17 Germany : -3.50 -
TripleA Turn Summary: Russia round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Combat Move - Russia 1 conscript moved from Amur to Khabarovsk 1 conscript moved from Vladivostok to Primorsky 3 conscripts moved from Kiev to Odessa Purchase Units - Russia Russia buy 19 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia Place Units - Russia 3 infantry and 3 trenchs placed in Moscow 3 infantry placed in Kiev 6 infantry placed in St. Petersburg 3 infantry placed in Vladivostok Russia undo move 4. 3 infantry placed in Tehran 3 infantry placed in Irkutsk 1 infantry placed in Vladivostok Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 47 PUs; end with 47 PUs Russia collect 9 PUs from War Bonds; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Communists round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 6,3 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover industry Combat Move - Communists 1 conscript moved from Chita to Amur Communists take Amur from Russia 1 field_gun and 1 fighter moved from Vladimir to Archangelsk 1 cavalry moved from Ryazan to Novgorod Communists take Novgorod from Russia 1 cavalry moved from Omsk to Ryazan 1 cavalry and 1 heavy_gun moved from Don to Dnieper 1 late_fighter moved from Omsk to Ryazan 2 late_fighters moved from Vladimir to Archangelsk 3 conscripts and 3 infantry moved from Yakutsk to Aldan 3 conscripts and 3 infantry moved from Yakutsk to Sakhe 1 heavy_gun moved from Yakutsk to Aldan 1 heavy_gun moved from Yakutsk to Aldan 1 conscript and 1 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 8 field_guns and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Archangelsk Communists attack with 1 field_gun, 1 fighter and 2 late_fighters Russia defend with 1 trench Communists roll dice for 1 field_gun, 1 fighter and 2 late_fighters in Archangelsk, round 2 : 2/4 hits, 1.67 expected hits Russia roll dice for 1 trench in Archangelsk, round 2 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Archangelsk Communists win, taking Archangelsk from Russia with 1 field_gun, 1 fighter and 2 late_fighters remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Dnieper Communists attack with 1 cavalry and 1 heavy_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Dnieper, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Dnieper, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Dnieper, round 4 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Dnieper, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Dnieper Communists win, taking Dnieper from Russia with 1 heavy_gun remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Non Combat Move - Communists 1 fighter and 2 late_fighters moved from Archangelsk to Ryazan Place Units - Communists 3 trenchs placed in Ryazan 2 trenchs placed in Sakhe 2 trenchs placed in Aldan 1 trench placed in Bratsk 8 field_guns placed in Yakutsk Communists undo move 5. 2 field_guns placed in Omsk 6 field_guns placed in Yakutsk Activate Technology - Communists Communists activating industry Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 61 PUs; end with 61 PUs Communists collect 7 PUs from War Bonds; end with 68 PUsCombat Hit Differential Summary :
Communists : -0.67 Russia : 0.33 -
TripleA Turn Summary: USA round 13
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 13 Research Technology - USA USA spend 5 on tech rolls USA roll 5,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover workingWomen Combat Move - USA 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 field_gun moved from Sea Zone 142 Pacific Ocean to Tokyo 1 field_gun and 2 infantry moved from Chubu to Tokyo 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 7 field_guns and 9 infantry moved from Tohoku to Tokyo 4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 137 Yellow Sea 4 field_guns and 1 infantry moved from Kyoto to Sea Zone 137 Yellow Sea 2 field_guns and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean 1 infantry moved from Kyoto to Sea Zone 137 Yellow Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean 4 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo 2 destroyers and 2 submarines moved from Sea Zone 135 Pacific Ocean to Sea Zone 125 Sulu Sea 1 cruiser, 1 destroyer and 5 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight 6 field_guns and 10 infantry moved from Valencia to Catalonia 2 field_guns moved from Kyoto to Chubu Purchase Units - USA USA buy 1 Factory, 5 field_guns, 11 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sea Zone 14 Helgoland Bight USA attack with 1 cruiser, 1 destroyer and 5 submarines Germany defend with 4 battleships, 2 cruisers, 1 destroyer and 2 submarines USA roll dice for 5 submarines in Sea Zone 14 Helgoland Bight, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germany USA roll dice for 1 cruiser and 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 2 submarines in Sea Zone 14 Helgoland Bight, round 2 : 1/2 hits, 0.33 expected hits Germany roll dice for 4 battleships, 2 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 5/7 hits, 4.00 expected hits 1 destroyer owned by the USA and 5 submarines owned by the USA lost in Sea Zone 14 Helgoland Bight Germany roll dice for 2 submarines in Sea Zone 14 Helgoland Bight, round 3 : 0/2 hits, 0.33 expected hits USA roll dice for 1 cruiser in Sea Zone 14 Helgoland Bight, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 4 battleships, 2 cruisers and 1 destroyer in Sea Zone 14 Helgoland Bight, round 3 : 4/7 hits, 4.00 expected hits 1 cruiser owned by the USA lost in Sea Zone 14 Helgoland Bight Germany win with 4 battleships, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is -54 Casualties for USA: 1 cruiser, 1 destroyer and 5 submarines Battle in Tokyo USA attack with 13 field_guns and 13 infantry Neutral defend with 15 infantry USA roll dice for 13 field_guns and 13 infantry in Tokyo, round 2 : 13/26 hits, 8.67 expected hits Neutral roll dice for 15 infantry in Tokyo, round 2 : 6/15 hits, 5.00 expected hits 13 infantry owned by the Neutral and 6 infantry owned by the USA lost in Tokyo USA roll dice for 13 field_guns and 7 infantry in Tokyo, round 3 : 6/20 hits, 6.67 expected hits Neutral roll dice for 2 infantry in Tokyo, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Tokyo USA loses 0 PUs for violating Tokyos neutrality. USA win, taking Tokyo from Neutral with 13 field_guns and 7 infantry remaining. Battle score for attacker is 27 Casualties for USA: 6 infantry Casualties for Neutral: 15 infantry Battle in Catalonia USA attack with 6 field_guns and 10 infantry Neutral defend with 1 field_gun and 3 infantry USA roll dice for 6 field_guns and 10 infantry in Catalonia, round 2 : 4/16 hits, 4.67 expected hits Neutral roll dice for 1 field_gun and 3 infantry in Catalonia, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral, 2 infantry owned by the USA and 1 field_gun owned by the Neutral lost in Catalonia USA loses 0 PUs for violating Catalonias neutrality. USA win, taking Catalonia from Neutral with 6 field_guns and 8 infantry remaining. Battle score for attacker is 7 Casualties for USA: 2 infantry Casualties for Neutral: 1 field_gun and 3 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Valencia 1 field_gun and 2 infantry placed in Morocco 1 field_gun and 1 infantry placed in Manila 1 field_gun and 2 infantry placed in Chubu 1 field_gun and 2 infantry placed in Tohoku 2 transports placed in Sea Zone 153 Pacific Ocean USA undo move 6. 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 3 infantry placed in San Francisco 1 infantry placed in California 1 transport placed in Sea Zone 30 Mid Atlantic Activate Technology - USA USA activating workingWomen Trigger USAT1: buyfield_gun_w added to productionUSA Trigger USAT1: buyheavy_gun_w added to productionUSA Trigger USAT1: buyfield_gun removed from productionUSA Trigger USAT1: buyheavy_gun removed from productionUSA Trigger USAT1: buygas_w added to productionUSA Trigger USAT1: buyfighter_w added to productionUSA Trigger USAT1: buygas removed from productionUSA Trigger USAT1: buyfighter removed from productionUSA Turn Complete - USA USA collect 102 PUs; end with 102 PUs 3 units repaired.Combat Hit Differential Summary :
Neutral : 1.00 USA : 2.17 Germany : 1.33





