Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUstrulpen (Axis) vs Doctor Oda (Allies), vanilla, bid 21
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@trulpen client seems to allow more planes than the rules in SZ 110. 3 planes from Germany can land, other than that only 6 planes can enter combat and land afterwards. This makes the total maximum 9 planes. Atm you have 14 planes in SZ 110.
…or am I missing something? :D
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Carriers…
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@trulpen I am screwed… well played
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Full scramble
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 carriers, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 110 Sea Zone 4 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from France to Holland Belgium 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians 1 mech_infantry moved from Caucasus to Iraq 1 artillery moved from Northwest Persia to Iraq Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Iraq Germans attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 7 bombers, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 submarine and 5 tactical_bombers British defend with 1 carrier, 5 fighters, 5 submarines and 5 transports; Americans defend with 4 carriers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 5 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 7 bombers, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 16/25 hits, 14,33 expected hits Units damaged: 1 carrier owned by the British Americans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 5 carriers, 1 destroyer, 9 fighters, 4 tactical_bombers and 10 transports in 110 Sea Zone, round 2 : 8/19 hits, 10,00 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 3 carriers owned by the Germans, 4 carriers owned by the Americans and 5 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 7 bombers, 1 cruiser, 1 destroyer, 9 fighters and 5 tactical_bombers in 110 Sea Zone, round 3 : 14/24 hits, 14,00 expected hits Americans roll dice for 1 carrier, 9 fighters, 4 tactical_bombers and 10 transports in 110 Sea Zone, round 3 : 10/14 hits, 8,33 expected hits 1 destroyer owned by the Germans, 4 tactical_bombers owned by the Americans, 8 fighters owned by the Germans, 4 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 5 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone 5 transports owned by the British and 5 transports owned by the Americans lost in 110 Sea Zone Germans win with 1 battleship, 7 bombers, 1 cruiser, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 167 Casualties for Germans: 3 carriers, 2 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 4 carriers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 5 transports Casualties for British: 1 carrier, 5 fighters, 5 submarines and 5 transports Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 7 bombers moved from 110 Sea Zone to Western Germany 4 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 2 mech_infantrys moved from Caucasus to Northwest Persia 2 aaGuns moved from Caucasus to Northwest Persia 7 armour moved from Volgograd to Northwest Persia 1 artillery moved from Rostov to Caucasus 3 aaGuns moved from Bryansk to Rostov 1 aaGun moved from Belarus to Eastern Poland 1 mech_infantry moved from Smolensk to Rostov 1 infantry moved from Vologda to Novosibirsk 7 armour and 6 mech_infantrys moved from Vologda to Evenkiyskiy 1 artillery and 2 infantry moved from Archangel to Vologda 3 artilleries and 12 infantry moved from Northern Italy to France 3 artilleries and 7 infantry moved from Western Germany to France 5 transports moved from 111 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Germans 3 carriers and 1 destroyer placed in 112 Sea Zone 6 infantry placed in Western Germany 3 artilleries placed in France 1 infantry placed in Volgograd Germans undo move 4. 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,6,3,4,6 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : 0,00 Americans : -0,33
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Yep, that sure was a tough beating on the Allies. You overlooked the possibility of landing air on built carriers.
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@trulpen well played, Allies resign.
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@trulpen If I may :P
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@trulpen All downhill from here
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@Doctor_Oda said in trulpen (Axis) vs Doctor Oda (Allies), vanilla, bid 21:
@trulpen If I may :P
Of course you may! It’s never too late to give up! ;)
Nah, seriously, you are right. Allies don’t have any momentum at all now. Both Germany and Japan rule their respective areas.