@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
Samuel06 (Axis) Vs Giallo (Allies +6)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Anhwe to Chahar 2 mech_infantrys moved from Kiangsu to Chahar 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Siam to India 2 fighters moved from Siam to Yunnan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in India causes 14 damage total. Battle in Celebes Battle in Alaska Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from UK_Pacific, taking Alaska from Americans, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines 1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China 2 infantry moved from Kwangsi to French Indo China 1 aaGun and 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Manchuria to Jehol 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from India to Kwangsi 1 infantry moved from Siam to Shan State 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -1.00 Chinese : 0.67 UK_Pacific : 0.67 AA fire in India : : -0.33 Japanese : -2.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 26 Sea Zone to 1 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Algeria 1 armour moved from Morocco to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria Combat - Americans Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 3 carriers, 1 cruiser, 1 destroyer and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 carriers, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 3 carriers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 2,33 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 armour and 1 fighter Casualties for Italians: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Suriname 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 mech_infantrys moved from Central United States to British Columbia 2 aaGuns moved from Western United States to British Columbia 1 fighter moved from 1 Sea Zone to British Columbia 1 destroyer and 5 submarines moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Western United States 2 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Italians : 1,00 Americans : -1,00 Japanese : -0,67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 26 Sea Zone to 1 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Algeria 1 armour moved from Morocco to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria Combat - Americans Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 3 carriers, 1 cruiser, 1 destroyer and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 carriers, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 3 carriers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 2,33 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 armour and 1 fighter Casualties for Italians: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Suriname 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 mech_infantrys moved from Central United States to British Columbia 2 aaGuns moved from Western United States to British Columbia 1 fighter moved from 1 Sea Zone to British Columbia 1 destroyer and 5 submarines moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Western United States 2 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 12 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 battleship and 1 cruiser moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in Algeria Battle in French Madagascar Battle in Kenya Non Combat Move - British 1 artillery moved from Persia to Iraq 1 fighter moved from Persia to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,5,1,6 British collect 30 PUs (1 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 1,00 Americans : -1,00 Chinese : -0,33 Japanese : -1,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British Combat - Italians Battle in Crete Battle in Trans-Jordan Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Crete from Neutral_Allies, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Southern Italy 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Bessarabia to Eastern Poland 1 artillery moved from Alexandria to Egypt 1 artillery moved from Tunisia to Libya Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.50 British : 0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0,33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer French roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 94 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,33 French : 0,17 ANZAC : 0,33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 bombers moved from Poland to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Battle in 94 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Southern Italy 1 artillery moved from Southern France to France 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 3 aaGuns, 14 armour, 3 artilleries, 14 infantry and 7 mech_infantrys moved from Novgorod to Baltic States 3 infantry moved from Karelia to Novgorod 1 infantry moved from Eastern Poland to Bessarabia 14 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland 3 armour and 7 mech_infantrys moved from Poland to Eastern Poland 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 2 bombers moved from Ukraine to Novgorod 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Eastern Poland to Romania Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 artilleries placed in Novgorod 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.17 French : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Archangel to Russia 3 infantry moved from Tambov to Bryansk 1 armour moved from Volgograd to Bryansk 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 9 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Russia 2 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries, 2 fighters and 2 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 0,33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 2 infantry, 1 marine, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to India 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone retreated to 41 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Midway Non Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from 41 Sea Zone to Kwangsi 2 mech_infantrys moved from Chahar to Hunan 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 3 mech_infantrys moved from Kiangsu to Kwangsi 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from India to Kwangsi Place Units - Japanese 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry and 1 marine placed in Japan 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4 Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -1.17 ANZAC : 0.50 AA fire in India : : -0.17 Japanese : -3.83 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 3 carriers and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 3 mech_infantrys moved from British Columbia to Alaska 1 fighter moved from British Columbia to Alaska 1 fighter moved from Western United States to Alaska 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa Battle in Alaska Americans attack with 2 fighters and 3 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 fighters and 3 mech_infantrys in Alaska, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win, taking French West Africa from Neutral_Axis, taking Alaska from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 98 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser and 1 destroyer Italians defend with 1 cruiser, 1 submarine and 1 transport Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 1 bomber, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 25 Casualties for Italians: 1 cruiser, 1 submarine and 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from 98 Sea Zone to Persia 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 5 submarines moved from 88 Sea Zone to 92 Sea Zone 1 aaGun moved from Brazil to French Guiana 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Suriname 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Alaska to Western United States 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 aaGun moved from British Columbia to Alaska Place Units - Americans 2 fighters and 2 tactical_bombers placed in Eastern United States 3 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Italians : -0,17 Americans : -1,17 Japanese : -0,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -0,67 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 3 carriers and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 3 mech_infantrys moved from British Columbia to Alaska 1 fighter moved from British Columbia to Alaska 1 fighter moved from Western United States to Alaska 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French West Africa Battle in Alaska Americans attack with 2 fighters and 3 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 fighters and 3 mech_infantrys in Alaska, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win, taking French West Africa from Neutral_Axis, taking Alaska from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 98 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser and 1 destroyer Italians defend with 1 cruiser, 1 submarine and 1 transport Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 1 bomber, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 25 Casualties for Italians: 1 cruiser, 1 submarine and 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from 98 Sea Zone to Persia 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 5 submarines moved from 88 Sea Zone to 92 Sea Zone 1 aaGun moved from Brazil to French Guiana 1 destroyer moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Suriname 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Alaska to Western United States 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 aaGun moved from British Columbia to Alaska Place Units - Americans 2 fighters and 2 tactical_bombers placed in Eastern United States 3 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 21 PUs; Combat Move - British 1 infantry moved from Syria to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from India to Burma 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 72 Sea Zone to 80 Sea Zone Combat - British Battle in Alexandria Battle in Ethiopia Battle in Burma British attack with 1 artillery Japanese defend with 1 infantry British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Alexandria from Italians, taking Ethiopia from Italians with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 2 infantry moved from Persia to Iraq 1 fighter moved from Trans-Jordan to Persia 3 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from Trans-Jordan to Iraq Place Units - British 3 artilleries placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5 British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 4 PUs (1 lost to blockades); end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0,50 British : -0,67 Americans : -1,17 Chinese : -0,67 Japanese : -1,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 2 fighters moved from Southern Italy to Alexandria 1 artillery moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Alexandria Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Egypt 2 fighters moved from Alexandria to Egypt 1 infantry moved from Nigeria to French Central Africa Italians take French Central Africa from Neutral_Axis 1 submarine moved from 96 Sea Zone to 99 Sea Zone Place Units - Italians 1 aaGun and 2 infantry placed in Egypt 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,4,4,2,4,6,2,5,2,5,1,3 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.17 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 2/2 hits, 0,67 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 2/2 hits, 0,67 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 4 artilleries and 4 infantry moved from Novgorod to Belarus 3 artilleries and 15 infantry moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 bombers moved from Novgorod to Ukraine 3 mech_infantrys moved from Poland to Belarus 20 armour and 13 mech_infantrys moved from Eastern Poland to Belarus Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 1 infantry and 4 mech_infantrys Russians defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Ukraine : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 1 bomber and 4 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 4 : 3/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 1 bomber, 1 infantry and 1 mech_infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Western Ukraine Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 20 armour, 7 artilleries, 19 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 20 armour, 7 artilleries, 19 infantry and 16 mech_infantrys in Belarus, round 2 : 21/62 hits, 19.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 20 armour, 7 artilleries, 18 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Baltic States to Belarus 2 fighters and 1 tactical_bomber moved from Western Ukraine to Romania 1 bomber moved from Ukraine to Southern Italy 6 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 transport placed in 112 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 3.83 AA fire in Ukraine : : 0.67 Russians : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 2,67 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Smolensk to Bryansk 1 armour, 3 artilleries and 1 mech_infantry moved from Russia to Bryansk 6 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 infantry moved from Bryansk to Smolensk Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 1,00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 1 factory_minor, 2 infantry, 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry and 2 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 4 mech_infantrys moved from Kwangsi to Yunnan 2 armour and 3 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Battle in Yunnan Japanese attack with 2 armour, 4 infantry and 9 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour, 4 infantry and 9 mech_infantrys in Yunnan, round 2 : 5/15 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Wake Island from Americans, taking Yunnan from Chinese with 2 armour, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to Caroline Islands 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Kwangsi to Yunnan 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 artillery, 3 battleships, 4 carriers, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 58 Sea Zone Place Units - Japanese 1 factory_minor placed in Manchuria 2 destroyers and 2 submarines placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kiangsu 2 infantry and 1 marine placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.33 Japanese : 2.83 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery moved from Algeria to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to French Central Africa 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from Persia to Trans-Jordan Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 submarine Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Trans-Jordan Americans attack with 1 artillery, 1 bomber and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Battle in French Central Africa Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Central Africa, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Central Africa, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Central Africa Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from French Central Africa to French West Africa 4 fighters moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 3 mech_infantrys moved from Alaska to British Columbia 2 fighters moved from Western United States to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Eastern United States to Western United States 1 destroyer moved from 101 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 aaGun and 2 infantry moved from French Guiana to Brazil Place Units - Americans 3 fighters placed in Western United States 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Italians : 1,00 Americans : -3,67 Japanese : 0,67





