@donutgold hey there, all ok?
Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 2 bombers moved from Shan State to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 infantry moved from Chahar to Jehol 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 2 fighters moved from Shantung to Korea 1 fighter moved from Shantung to Jehol 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Java Japanese attack with 2 bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers in Java, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java retreated to Java ANZAC win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 2 fighters and 4 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 4 infantry in Korea, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 4 infantry in Korea, round 3 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 2 fighters and 3 infantry in Korea, round 4 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Korea to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma 3 mech_infantrys moved from Malaya to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Java to Malaya Place Units - Japanese 3 mech_infantrys placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 4 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport EDIT: Changing ownership of Java from ANZAC to Japanese EDIT: Removing units owned by ANZAC from Java: 1 artillery EDIT: Adding units owned by Japanese to Java: 1 artillery EDIT: Adding units owned by Japanese to Malaya: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00 ANZAC : -0.33 Chinese : 0.67 Russians : 1.00 Japanese : -2.67
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@samuel06 Sorry about all the post. I made a mistake on my turn, I did not unloaded my transport to attack Java. I redid the battle (post 2) to show that I killed the units. I did the edit on the post 3. I did remove the 1 unit for the first round of battle (post 1). Let me know if you disagree if any of this.
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@samuel06 I am okay with edits, but you bought nothing with Japan?
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@samuel06 nvrm I just found your 3rd post!
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 fighters moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 5 fighters moved from 54 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 fighters moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 5 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 94 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 fighters moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from 94 Sea Zone to Egypt 1 armour, 1 artillery, 1 infantry and 2 marines moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 harbour placed in Sumatra Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : -0,83 Japanese : -0,17
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Suiyuyan to Hopei 2 artilleries moved from Suiyuyan to Hopei 1 fighter moved from Kweichow to Hopei 1 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,33
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone 3 fighters moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan 1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 109 Sea Zone to 125 Sea Zone
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 fighters moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 5 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 94 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 fighters moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from 94 Sea Zone to Egypt 1 armour, 1 artillery, 1 infantry and 2 marines moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 harbour placed in Sumatra Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Kweichow 1 fighter moved from Kansu to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Suiyuyan to Hopei 2 artilleries moved from Suiyuyan to Hopei 1 fighter moved from Kweichow to Hopei 1 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone 3 fighters moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan 1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 109 Sea Zone to 125 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 5 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 96 Sea Zone 2 transports owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for British: 1 destroyer and 3 fighters Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria 4 armour and 1 mech_infantry moved from Egypt to Alexandria 2 artilleries and 6 infantry moved from Egypt to Alexandria 1 infantry moved from Rhodesia to Belgian Congo 4 infantry moved from West India to 79 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines and 2 transports moved from 79 Sea Zone to 41 Sea Zone 3 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 79 Sea Zone to West India 1 aaGun and 3 infantry moved from India to West India 1 fighter moved from Kansu to Manchuria 1 armour and 1 infantry moved from Morocco to Algeria Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 29 PUs (4 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,83 British : -0,17 Americans : -0,83 Chinese : 0,33 Japanese : 0,17
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@samuel06 is Italy taking a break?:relaxed:
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy Italians undo move 2. 1 fighter placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 41 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 41 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 41 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
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@samuel06 Please use last post.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 infantry moved from Belarus to Smolensk 3 bombers moved from Western Germany to Smolensk 3 bombers moved from Western Germany to Volgograd 9 armour, 7 artilleries, 13 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 5 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bryansk Germans attack with 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys Russians defend with 1 aaGun and 7 infantry Germans roll dice for 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys in Bryansk, round 2 : 16/65 hits, 17.83 expected hits Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits 7 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 17 infantry and 26 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 7 infantry Battle in Volgograd Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery, 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 3 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Belarus 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 3 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 3 bombers moved from Volgograd to Rostov 2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov 2 mech_infantrys moved from Western Germany to Southern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 1 infantry placed in Germany 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -3.83 Russians : -1.33
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 5 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -1,33