FMERommel (X) vs Giallo (L+4) BM3 19L

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
            1 fighter moved from Greece to Bessarabia
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Malta
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 4 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 5 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            1 fighter moved from Bessarabia to Slovakia Hungary
            1 bomber moved from Western Ukraine to Slovakia Hungary
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : -0.33
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 destroyer; Russians loiter and taunt
                Germans defend with 2 submarines
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Germans lost in 92 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,67
    French : -0,67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Yesterday I received 3 marti emails on my cellphone from the French DD attack. Today I finally received the same emails on Outlook on my computer, 2 of them ten hours ago and 1, three hours ago. But not the rest of the battle. There must have been a hiccup in the marti server and the others are still floating around in internet space.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Romania to Ukraine
            8 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
            8 armour and 13 mech_infantrys moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            3 bombers moved from Western Germany to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Attacking Ukr, OOL looks obvious, best defense.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Romania to Ukraine
            8 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
            8 armour and 13 mech_infantrys moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            3 bombers moved from Western Germany to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 9 armour, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 armour, 1 factory_minor, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 9 armour, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 12/27 hits, 9.83 expected hits
                    Russians roll dice for 2 armour, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/23 hits, 8.50 expected hits
                    12 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Ukraine
                9 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Western Ukraine
                Russians win with 2 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 6 mech_infantrys
                Casualties for Russians: 12 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 4 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from France to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 artillery moved from Norway to Finland
            1 artillery and 6 infantry moved from Karelia to Finland
            3 bombers moved from Ukraine to Eastern Poland
            1 fighter moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Germany to Western Germany
            2 aaGuns, 8 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            1 destroyer placed in 110 Sea Zone
            4 armour and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : -3.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    I planned to attack Ukr for 2 rounds and then retreat so that my tanks wouldn’t be destroyed in a counterattack. The first dice round went so well, that I was afraid to push my luck. Average dice would have left you just your planes, but good dice might have taken you out, and left my tanks vulnerable. I needed some luck, as the Allies are poised to invade and UK has lots of planes.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Ukraine to Belarus
            1 fighter moved from Bryansk to Belarus
            1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            2 armour, 4 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Russians
            Battle in 96 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 96 Sea Zone
                    Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Bessarabia
                Russians attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                 retreated to Bessarabia
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Bessarabia to Bryansk
            10 infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 fighters and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    Russians : -1,17
    

    Savegame


  • @FMErwinRommel said in FMERommel (X) vs Giallo (L+4) BM3 19L:

    I planned to attack Ukr for 2 rounds and then retreat so that my tanks wouldn’t be destroyed in a counterattack. The first dice round went so well, that I was afraid to push my luck. Average dice would have left you just your planes, but good dice might have taken you out, and left my tanks vulnerable. I needed some luck, as the Allies are poised to invade and UK has lots of planes.

    Forgot to move the uk planes there

  • 2025 2024 '23 '22 '21 '20 '19

    SBR on India with 2 bombers escorted by 3 fighters. Since you only have 2 fighters that can intercept, I will assume no intercept.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Hopei to Sikang
                  Japanese take Sikang from Chinese
            2 bombers moved from Siam to India
            3 fighters moved from Yunnan to India
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            4 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 cruiser and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Kweichow to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Burma
            2 tactical_bombers moved from Siam to Burma
            1 artillery moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Hopei to Sikang
                  Japanese take Sikang from Chinese
            2 bombers moved from Siam to India
            3 fighters moved from Yunnan to India
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            4 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 cruiser and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from Kweichow to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Burma
            2 tactical_bombers moved from Siam to Burma
            1 artillery moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 5 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters moved from India to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Kwangsi to Philippines
            1 bomber moved from India to Yunnan
            1 armour moved from Kwangtung to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 armour and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Japan
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
            Japanese collect 60 PUs (3 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : 0.33
    AA fire in India : : 0.67
    Japanese : -3.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    The curse of the Indian AA on Japanese bombers continues. Almost every game, I lose one of the first two bombers over India.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 bomber moved from New Zealand to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to India
            1 battleship, 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 carriers moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Central United States
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,83
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shensi, round 2 : 0/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                6 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -3,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 bomber moved from New Zealand to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to India
            1 battleship, 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 carriers moved from 91 Sea Zone to 94 Sea Zone
            1 armour moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Central United States
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shensi, round 2 : 0/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                6 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from United Kingdom to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
            1 battleship moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to Tunisia
            2 fighters and 2 tactical_bombers moved from Egypt to Tunisia
            1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 94 Sea Zone
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to 41 Sea Zone
            1 infantry moved from India to Burma
            1 fighter moved from Egypt to Tunisia
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 105 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    British roll dice for 2 battleships and 2 cruisers in Tunisia, round 2 : 2/4 hits, 2,33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Tunisia, round 2 : 5/10 hits, 4,83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3,50 expected hits
                    1 mech_infantry owned by the Italians, 6 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers in Tunisia, round 3 : 4/8 hits, 4,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1,17 expected hits
                    2 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone
            1 bomber moved from Tunisia to Gibraltar
            2 fighters moved from Morocco to Nigeria
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 105 Sea Zone to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter moved from Burma to India
            1 fighter moved from 41 Sea Zone to India
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Syria to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
    
        Place Units - British
            2 transports placed in 81 Sea Zone
            1 armour placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 3,00
    Italians : -1,67
    Americans : 1,83
    Chinese : 0,67
    Japanese : -4,33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    I can’t win against your dice. Axis -6.5 Allies +5.5.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 fighter moved from Slovakia Hungary to Southern Italy
            1 bomber moved from Slovakia Hungary to Southern Italy
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Southern Italy to Northern Italy
            5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 airfield and 1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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