2019 dawgoneit (Allies) vs SixUnder (Axis) BM Game 2


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 bombers and 2 tactical_bombers moved from Western Ukraine to Rostov
            5 bombers moved from Western Germany to 92 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Normandy Bordeaux to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit scramble orders in sz 92 please


  • @SixUnder max scramble


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 bombers and 2 tactical_bombers moved from Western Ukraine to Rostov
            5 bombers moved from Western Germany to 92 Sea Zone
            1 fighter and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Normandy Bordeaux to France
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 5 bombers, 1 fighter and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 3 fighters; French defend with 1 destroyer
                    Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 2 : 6/8 hits, 5.00 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 92 Sea Zone
                Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 37
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 cruiser, 1 destroyer and 3 fighters
                Casualties for French: 1 destroyer
            Battle in Rostov
                Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 2 tactical_bombers moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 aaGun moved from Karelia to Novgorod
            1 armour moved from Belarus to Western Ukraine
            1 armour moved from Belarus to Western Ukraine
            5 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from 92 Sea Zone to Southern France
            5 bombers moved from 92 Sea Zone to Southern Italy
            9 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            9 mech_infantrys placed in Germany
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 58 PUs (1 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -1.17
    Russians : 0.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
    France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys
    Southern Italy : 5 bombers
    Belarus : 1 flag, 5 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 1 artillery
    Rostov : 1 flag, 1 mech_infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 9 mech_infantrys
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 infantry
    Ukraine : 2 bombers and 2 tactical_bombers
    Western Ukraine : 1 flag, 3 aaGuns, 6 armour, 4 artilleries, 24 infantry and 14 mech_infantrys
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
    Smolensk : 1 flag, 1 infantry and 1 mech_infantry
    112 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
    125 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 69
    Russians : 21 / 35
    Japanese : 55 / 66
    Americans : 52 / 77
    Chinese : 8 / 12
    British : 36 / 45
    UK_Pacific : 7 / 10
    Italians : 11 / 11
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 169 times
            2 was rolled 154 times
            3 was rolled 151 times
            4 was rolled 147 times
            5 was rolled 153 times
            6 was rolled 155 times
        Average roll : 3.459
        Median : 3.000
        Variance : 0.303
        Standard Deviation : 0.550
        Total rolls : 929
    
    Null / Other
            1 was rolled 17 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 14 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.533
        Median : 3.500
        Variance : 0.337
        Standard Deviation : 0.581
        Total rolls : 90
    
    Germans Combat
            1 was rolled 46 times
            2 was rolled 39 times
            3 was rolled 36 times
            4 was rolled 41 times
            5 was rolled 38 times
            6 was rolled 43 times
        Average roll : 3.473
        Median : 4.000
        Variance : 0.271
        Standard Deviation : 0.520
        Total rolls : 243
    
    British Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 18 times
        Average roll : 3.301
        Median : 3.000
        Variance : 1.277
        Standard Deviation : 1.130
        Total rolls : 93
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 16 times
            6 was rolled 9 times
        Average roll : 3.435
        Median : 3.000
        Variance : 0.610
        Standard Deviation : 0.781
        Total rolls : 69
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 9 times
            3 was rolled 8 times
            4 was rolled 15 times
            5 was rolled 5 times
            6 was rolled 11 times
        Average roll : 3.843
        Median : 4.000
        Variance : 1.830
        Standard Deviation : 1.353
        Total rolls : 51
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.667
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 28 times
            2 was rolled 31 times
            3 was rolled 24 times
            4 was rolled 23 times
            5 was rolled 27 times
            6 was rolled 26 times
        Average roll : 3.428
        Median : 3.000
        Variance : 0.263
        Standard Deviation : 0.513
        Total rolls : 159
    
    French Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.419
        Median : 3.000
        Variance : 1.494
        Standard Deviation : 1.222
        Total rolls : 31
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 1.037
        Standard Deviation : 1.018
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 19 times
            2 was rolled 10 times
            3 was rolled 7 times
            4 was rolled 11 times
            5 was rolled 18 times
            6 was rolled 8 times
        Average roll : 3.315
        Median : 4.000
        Variance : 1.817
        Standard Deviation : 1.348
        Total rolls : 73
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.077
        Median : 4.000
        Variance : 1.069
        Standard Deviation : 1.034
        Total rolls : 13
    
    Russians Combat
            1 was rolled 17 times
            2 was rolled 11 times
            3 was rolled 17 times
            4 was rolled 14 times
            5 was rolled 14 times
            6 was rolled 17 times
        Average roll : 3.533
        Median : 3.500
        Variance : 0.337
        Standard Deviation : 0.581
        Total rolls : 90
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Tambov
            1 artillery and 3 infantry moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Vologda
            2 infantry moved from Vologda to Archangel
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 artilleries and 16 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 16 infantry in Smolensk, round 2 : 5/18 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                1 infantry owned by the Russians retreated to Vologda
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
            2 infantry placed in Volgograd
            Russians undo move 1.
            1 artillery placed in Volgograd
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.50
    

    Savegame


  • is this just me? i am unable to post my turns complete at all. Maybe i should research and see if anyone else is experiencing the same problem. I am logged in, I have logged back out and in, obviously cause i am able to post. But i can not do crap:/

    wtf.jpg

    here is the file toowtf.tsvg


  • @dawgoneit

    haha

    it was my stored password in the game file when i launch the game :}


  • @SixUnder awesome.:relaxed: now we can resume this interesting game. :wink:


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 2 infantry and 1 marine moved from Malaya to Shan State
            1 armour, 6 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            3 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
            3 infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Korea to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to French Indo China
            1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 airfield placed in French Indo China
            1 armour placed in French Indo China
            1 factory_minor placed in Malaya
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.00
    UK_Pacific : 0.67
    Japanese : 1.50
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
    Jehol : 1 flag, 4 infantry
    Manchuria : 1 flag, 1 infantry
    Hainan : 1 harbour
    Yunnan : 1 flag, 1 armour, 6 artilleries and 2 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 2 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
    Shan State : 1 flag, 1 artillery, 1 infantry and 1 marine
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 armour and 3 infantry
    Sumatra : 1 flag
    37 Sea Zone : 1 flag
    36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 4 transports
    16 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 54 / 69
    Russians : 26 / 33
    Japanese : 60 / 68
    Americans : 52 / 77
    Chinese : 4 / 12
    British : 36 / 45
    UK_Pacific : 6 / 10
    Italians : 11 / 11
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 167 times
            2 was rolled 156 times
            3 was rolled 142 times
            4 was rolled 143 times
            5 was rolled 153 times
            6 was rolled 152 times
        Average roll : 3.455
        Median : 3.000
        Variance : 0.464
        Standard Deviation : 0.681
        Total rolls : 913
    
    Germans Combat
            1 was rolled 47 times
            2 was rolled 39 times
            3 was rolled 36 times
            4 was rolled 43 times
            5 was rolled 41 times
            6 was rolled 45 times
        Average roll : 3.506
        Median : 4.000
        Variance : 0.323
        Standard Deviation : 0.569
        Total rolls : 251
    
    British Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 18 times
        Average roll : 3.301
        Median : 3.000
        Variance : 1.277
        Standard Deviation : 1.130
        Total rolls : 93
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 16 times
            6 was rolled 9 times
        Average roll : 3.435
        Median : 3.000
        Variance : 0.610
        Standard Deviation : 0.781
        Total rolls : 69
    
    French Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.419
        Median : 3.000
        Variance : 1.494
        Standard Deviation : 1.222
        Total rolls : 31
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 15 times
            5 was rolled 5 times
            6 was rolled 11 times
        Average roll : 3.808
        Median : 4.000
        Variance : 1.830
        Standard Deviation : 1.353
        Total rolls : 52
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 1.037
        Standard Deviation : 1.018
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 20 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 11 times
            5 was rolled 18 times
            6 was rolled 9 times
        Average roll : 3.316
        Median : 3.500
        Variance : 1.698
        Standard Deviation : 1.303
        Total rolls : 76
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.929
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Russians Combat
            1 was rolled 24 times
            2 was rolled 19 times
            3 was rolled 22 times
            4 was rolled 19 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.492
        Median : 3.000
        Variance : 0.168
        Standard Deviation : 0.410
        Total rolls : 128
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.667
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 35 times
            3 was rolled 26 times
            4 was rolled 26 times
            5 was rolled 31 times
            6 was rolled 31 times
        Average roll : 3.440
        Median : 3.000
        Variance : 0.372
        Standard Deviation : 0.610
        Total rolls : 182
    

    Savegame


  • it worked!
    @dawgoneit


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 armour and 2 mech_infantrys moved from Algeria to Tunisia
            2 fighters moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Northern Italy
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Borneo
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Tunisia
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 cruiser and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Northern Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
            10 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 cruiser, 3 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 armour and 2 mech_infantrys moved from Algeria to Tunisia
            2 fighters moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to Northern Italy
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Borneo
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Tunisia
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 cruiser and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
            10 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 fighters
            EDIT: Turning off Edit Mode
            2 infantry moved from Scotland to United Kingdom
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            2 fighters moved from Egypt to Gibraltar
            1 artillery, 2 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Egypt to Northwest Persia
            1 bomber moved from Egypt to Northern Italy
            1 infantry moved from Trans-Jordan to Iraq
            1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 infantry moved from Burma to India
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
    
        Non Combat Move - British
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 destroyer placed in 110 Sea Zone
            3 mech_infantrys placed in Iraq
            3 infantry placed in Egypt
            1 fighter and 2 infantry placed in Union of South Africa
            British undo move 4.
            British undo move 2.
            3 mech_infantrys placed in Union of South Africa
            1 fighter and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    AA fire in Northern Italy : : 0.67
    Chinese : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 4x factory_major; Remaining resources: 7 PUs; 
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 artilleries moved from Ukraine to Rostov
            2 mech_infantrys moved from Romania to Ukraine
            1 bomber moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 2 artilleries and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Rostov, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Western Ukraine
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Russians : 0.00
    

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
    Rostov : 1 flag, 1 armour and 1 artillery
    Eastern Poland : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
    Western Ukraine : 1 bomber
    93 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 54 / 69
    Russians : 24 / 33
    Japanese : 54 / 68
    Americans : 52 / 77
    Chinese : 6 / 6
    British : 36 / 45
    UK_Pacific : 10 / 13
    Italians : 13 / 18
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 173 times
            2 was rolled 160 times
            3 was rolled 147 times
            4 was rolled 146 times
            5 was rolled 156 times
            6 was rolled 158 times
        Average roll : 3.453
        Median : 3.000
        Variance : 0.519
        Standard Deviation : 0.720
        Total rolls : 940
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Germans Combat
            1 was rolled 47 times
            2 was rolled 39 times
            3 was rolled 36 times
            4 was rolled 43 times
            5 was rolled 41 times
            6 was rolled 45 times
        Average roll : 3.506
        Median : 4.000
        Variance : 0.323
        Standard Deviation : 0.569
        Total rolls : 251
    
    British Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 18 times
        Average roll : 3.301
        Median : 3.000
        Variance : 1.277
        Standard Deviation : 1.130
        Total rolls : 93
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 11 times
            5 was rolled 17 times
            6 was rolled 10 times
        Average roll : 3.447
        Median : 3.500
        Variance : 0.498
        Standard Deviation : 0.706
        Total rolls : 76
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 15 times
            5 was rolled 5 times
            6 was rolled 11 times
        Average roll : 3.808
        Median : 4.000
        Variance : 1.830
        Standard Deviation : 1.353
        Total rolls : 52
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.667
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 36 times
            3 was rolled 26 times
            4 was rolled 26 times
            5 was rolled 31 times
            6 was rolled 32 times
        Average roll : 3.446
        Median : 3.000
        Variance : 0.434
        Standard Deviation : 0.658
        Total rolls : 184
    
    French Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.419
        Median : 3.000
        Variance : 1.494
        Standard Deviation : 1.222
        Total rolls : 31
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 3.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 4
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 1.037
        Standard Deviation : 1.018
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 11 times
            3 was rolled 10 times
            4 was rolled 12 times
            5 was rolled 20 times
            6 was rolled 13 times
        Average roll : 3.382
        Median : 4.000
        Variance : 1.623
        Standard Deviation : 1.274
        Total rolls : 89
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.929
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Russians Combat
            1 was rolled 25 times
            2 was rolled 19 times
            3 was rolled 24 times
            4 was rolled 19 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.253
        Standard Deviation : 0.503
        Total rolls : 131
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
    
        Combat - ANZAC
            Battle in Shantung
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Shantung
                    ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung
                    ANZAC roll dice for 2 artilleries and 1 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                ANZAC win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 3 infantry
                Casualties for ANZAC: 1 infantry
            Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
    
        Combat - ANZAC
            Battle in Shantung
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Shantung
                    ANZAC roll dice for 2 artilleries and 2 infantry in Shantung, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shantung
                    ANZAC roll dice for 2 artilleries and 1 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                ANZAC win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 3 infantry
                Casualties for ANZAC: 1 infantry
            Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 4 artilleries, 24 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Novgorod to Bryansk
            4 infantry moved from Belarus to Bryansk
            9 mech_infantrys moved from Germany to Eastern Poland
            5 bombers moved from Southern Italy to United Kingdom
            1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
            1 cruiser moved from 112 Sea Zone to 123 Sea Zone
            1 artillery moved from Southern France to France
            1 infantry moved from Southern France to France
            1 tactical_bomber moved from Southern France to Western Germany
            1 artillery moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            2 bombers moved from Ukraine to Volgograd
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7,6,5,6 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom causes 20 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/2 hits, 0.33 expected hits
                Bombing raid in Volgograd rolls: 3,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Iceland
            Battle in Bryansk
                Germans attack with 9 armour, 4 artilleries, 1 fighter, 28 infantry, 23 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 9 armour, 4 artilleries, 1 fighter, 28 infantry, 23 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/66 hits, 16.17 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Iceland from British, taking Bryansk from Russians with 9 armour, 4 artilleries, 1 fighter, 27 infantry, 23 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 aaGuns moved from Western Ukraine to Bryansk
            4 bombers moved from United Kingdom to Holland Belgium
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            10 armour placed in Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    AA fire in Volgograd : : -0.33
    Russians : -0.33
    AA fire in United Kingdom : : 0.17
    

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
    Germany : 1 aaGun, 10 armour and 1 factory_major
    Holland Belgium : 1 artillery and 4 bombers
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 3 aaGuns, 9 armour, 4 artilleries, 27 infantry and 23 mech_infantrys
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 9 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 2 bombers, 1 fighter and 3 tactical_bombers
    Western Ukraine : 1 flag
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    123 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 55 / 63
    Russians : 23 / 33
    Japanese : 52 / 68
    Americans : 52 / 77
    Chinese : 8 / 6
    British : 36 / 45
    UK_Pacific : 10 / 13
    Italians : 13 / 18
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 218 times
            2 was rolled 192 times
            3 was rolled 191 times
            4 was rolled 182 times
            5 was rolled 197 times
            6 was rolled 200 times
        Average roll : 3.464
        Median : 3.000
        Variance : 0.624
        Standard Deviation : 0.790
        Total rolls : 1180
    
    Null / Other
            1 was rolled 28 times
            2 was rolled 20 times
            3 was rolled 26 times
            4 was rolled 20 times
            5 was rolled 22 times
            6 was rolled 23 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.383
        Standard Deviation : 0.619
        Total rolls : 139
    
    Germans Combat
            1 was rolled 58 times
            2 was rolled 49 times
            3 was rolled 47 times
            4 was rolled 55 times
            5 was rolled 56 times
            6 was rolled 58 times
        Average roll : 3.545
        Median : 4.000
        Variance : 0.344
        Standard Deviation : 0.587
        Total rolls : 323
    
    British Combat
            1 was rolled 18 times
            2 was rolled 21 times
            3 was rolled 18 times
            4 was rolled 11 times
            5 was rolled 10 times
            6 was rolled 20 times
        Average roll : 3.347
        Median : 3.000
        Variance : 1.127
        Standard Deviation : 1.062
        Total rolls : 98
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 11 times
            3 was rolled 12 times
            4 was rolled 11 times
            5 was rolled 17 times
            6 was rolled 10 times
        Average roll : 3.447
        Median : 3.500
        Variance : 0.498
        Standard Deviation : 0.706
        Total rolls : 76
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 10 times
            3 was rolled 8 times
            4 was rolled 15 times
            5 was rolled 5 times
            6 was rolled 11 times
        Average roll : 3.808
        Median : 4.000
        Variance : 1.830
        Standard Deviation : 1.353
        Total rolls : 52
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.667
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 34 times
            2 was rolled 36 times
            3 was rolled 28 times
            4 was rolled 26 times
            5 was rolled 34 times
            6 was rolled 33 times
        Average roll : 3.466
        Median : 3.000
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 191
    
    French Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 10 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 3.419
        Median : 3.000
        Variance : 1.494
        Standard Deviation : 1.222
        Total rolls : 31
    
    ANZAC Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.679
        Standard Deviation : 0.824
        Total rolls : 15
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.900
        Median : 4.000
        Variance : 1.037
        Standard Deviation : 1.018
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 23 times
            2 was rolled 11 times
            3 was rolled 10 times
            4 was rolled 12 times
            5 was rolled 20 times
            6 was rolled 13 times
        Average roll : 3.382
        Median : 4.000
        Variance : 1.623
        Standard Deviation : 1.274
        Total rolls : 89
    
    UK_Pacific Combat
            1 was rolled 5 times
            2 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.929
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 14
    
    Russians Combat
            1 was rolled 28 times
            2 was rolled 20 times
            3 was rolled 26 times
            4 was rolled 20 times
            5 was rolled 22 times
            6 was rolled 23 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.383
        Standard Deviation : 0.619
        Total rolls : 139
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Siberia to Amur
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 artillery moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
            2 infantry moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            3 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 armour and 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Rostov, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour and 1 artillery
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 armour moved from Vologda to Russia
            1 artillery moved from Vologda to Russia
            4 infantry moved from Vologda to Russia
            1 artillery and 10 infantry moved from Smolensk to Russia
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 1.17
    Russians : 2.33
    

    Savegame

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