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WAW - Whack (Allies, -VS- dawg Axis)#22

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    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Artillery moved from Tampere to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
            5 Infantrys moved from Tampere to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery and 1 Infantry
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.00
    Russians : 1.00
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            2 Elites and 6 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from Odessa to Vinnytsia
            1 Infantry moved from E.Romania to Odessa
            1 Elite and 3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Artillery moved from S.Thailand to N.Thailand
            2 Infantrys moved from Bangkok to 105 Sea Zone
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Elite and 1 Infantry moved from 111 Sea Zone to Flores
                  Thai take Flores from Dutch
            1 Infantry moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Artillery
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                British win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Thai
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Thai : -0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Adv.Fighter moved from New Caledonia to 112 Sea Zone
            2 Artillerys and 4 Infantrys moved from Wake to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
            1 Elite and 1 Marine moved from Minamitori to 95 Sea Zone
            2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys, 2 Submarines and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
            2 Artillerys and 4 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 Adv.Fighter moved from Java to 112 Sea Zone
            3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 3 Destroyers, 2 Fighters and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from Midway to 86 Sea Zone
            1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone
            2 S.Submarines moved from 91 Sea Zone to 95 Sea Zone
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from N.Chile to Bolivia
            1 Tank moved from Santiago to Bolivia
            1 Artillery, 1 Elite and 2 Tanks moved from Santiago to 125 Sea Zone
            1 Artillery, 1 Elite, 2 Tanks and 3 Transports moved from 125 Sea Zone to 39 Sea Zone
            1 B.Transport moved from 119 Sea Zone to 25 Sea Zone
            1 B.Transport, 1 Cruiser and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            1 Artillery, 1 Elite, 2 Tanks and 3 Transports moved from 39 Sea Zone to 35 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from 35 Sea Zone to Salvador
            1 Infantry and 3 Tanks moved from Argentina to Rio De Janeiro
            1 Destroyer moved from 28 Sea Zone to 35 Sea Zone
            1 Bomber moved from Shansi to 93 Sea Zone
            1 Bomber moved from Shansi to 111 Sea Zone
            1 Bomber moved from Yunnan to 111 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Bunker, 1 Destroyer, 4 Elites, 1 Factory, 3 L.Fighters, 2 S.Submarines and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 112 Sea Zone
                Americans attack with 2 Adv.Fighters
                Hisaichi defend with 1 Submarine
                    Americans roll dice for 2 Adv.Fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the Hisaichi lost in 112 Sea Zone
                Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in 111 Sea Zone
                Americans attack with 2 Bombers
                Yamamoto defend with 1 Submarine; Thai defend with 1 Transport
                    Americans roll dice for 2 Bombers in 111 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai and 1 Submarine owned by the Yamamoto lost in 111 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 13
                Casualties for Yamamoto: 1 Submarine
                Casualties for Thai: 1 Transport
            Battle in 86 Sea Zone
                Americans attack with 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Submarines and 1 Transport
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 3 Submarines in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Submarines and 1 Transport remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Bolivia
                Americans attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 3 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Salvador
                Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits
                    1 Infantry owned by the Neutral lost in Salvador
                    Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Salvador, round 3 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador
                    Americans roll dice for 1 Artillery, 1 Elite and 2 Tanks in Salvador, round 4 : 3/4 hits, 1.83 expected hits
                    Neutral roll dice for 2 Tanks in Salvador, round 4 : 2/2 hits, 1.00 expected hits
                    1 Elite owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Neutral: 2 Infantrys and 2 Tanks
                Casualties for Americans: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Iwo Jima
                Americans attack with 2 Artillerys and 4 Infantrys
                Yamamoto defend with 1 Marine
                    Americans roll dice for 2 Artillerys and 4 Infantrys in Iwo Jima, round 2 : 2/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Marine
    
        Non Combat Move - Americans
            1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Transports moved from 95 Sea Zone to 86 Sea Zone
            2 Bombers moved from 111 Sea Zone to Lombok
            1 Adv.Fighter moved from 112 Sea Zone to Lombok
            1 Adv.Fighter moved from 112 Sea Zone to Tanimbar
            1 Bomber moved from 93 Sea Zone to Lombok
            1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from 86 Sea Zone to Iwo Jima
            3 Infantrys moved from Northeast USA to South Atlantic USA
    
        Place Units - Americans
            2 S.Submarines placed in 88 Sea Zone
            1 Bunker and 1 Factory placed in Saipan
            3 L.Fighters placed in Pearl Harbor
            1 Destroyer and 1 Submarine placed in 125 Sea Zone
            1 Elite placed in South Atlantic USA
            1 Adv.Fighter placed in New Caledonia
            2 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 123 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.67
    Yamamoto : -1.00
    Americans : 0.67
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 HeavyTank, 4 Infantrys and 1 Tank moved from Vinnytsia to Kiev
            1 Bomber moved from Krakow to Kiev
            2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
            1 Infantry moved from Krakow to E.Romania
            1 Artillery and 1 Infantry moved from Krakow to E.Romania
            1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
            3 ArmoredCars moved from Bohemia to Vinnytsia
            1 ArmoredCar moved from Bohemia to Vinnytsia
            1 Artillery moved from Bohemia to Krakow
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            1 HeavyTank and 1 Tank moved from East Prussia to Kiev
            1 Infantry moved from East Prussia to Brest
            1 Fighter moved from East Prussia to Kiev
            6 Infantrys moved from Pomerania to Danzig
            1 ArmoredCar moved from Pomerania to Warsaw
            3 Infantrys moved from Brandenburg to Bohemia
            10 Infantrys moved from Brandenburg to Pomerania
            1 Artillery and 1 Infantry moved from Hamburg to Denmark
            3 ArmoredCars moved from Netherlands to Denmark
            1 ArmoredCar and 2 Mech.Infs moved from Catalonia to Valencia
            2 Mech.Infs moved from Aragon to La Mancha
            1 Mech.Inf moved from Aragon to Leon
            1 ArmoredCar and 1 Mech.Inf moved from Navarre to Leon
            1 Mech.Inf moved from Catalonia to Galicia
            2 Mech.Infs moved from Navarre to Galicia
            2 Tanks moved from Catalonia to Valencia
            1 Tank moved from Catalonia to La Mancha
            1 Tank moved from Catalonia to La Mancha
            2 Tanks moved from Aragon to Leon
            2 Tanks moved from Aragon to Galicia
            4 Tanks moved from Navarre to Galicia
            1 Submarine moved from 41 Sea Zone to 31 Sea Zone
            1 Transport moved from 46 Sea Zone to 51 Sea Zone
            2 Artillerys moved from Belgium to Lorraine
            1 Artillery moved from Netherlands to Hamburg
            1 Infantry moved from Netherlands to Hamburg
            1 Artillery moved from Oulu to Vyborg
            1 Artillery moved from Oulu to Vyborg
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            2 Stukas moved from Tampere to Vyborg
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 49 Infantrys, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Valencia
                Germans attack with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks
                Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Valencia, round 2 : 3/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 2/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Valencia
                    Germans roll dice for 1 Mech.Inf and 2 Tanks in Valencia, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Valencia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Valencia
                Germans loses 0 PUs for violating Valencias neutrality.
                Germans win, taking Valencia from Neutral with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Germans: 1 ArmoredCar and 2 Mech.Infs
                Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
            Battle in Vyborg
                Germans attack with 3 Artillerys, 1 Infantry and 2 Stukas
                Russians defend with 4 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Infantry and 2 Stukas in Vyborg, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 3 Artillerys, 1 Infantry and 2 Stukas in Vyborg, round 3 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 3 Artillerys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Leon
                Germans attack with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Leon, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Leon
                    Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Leon, round 3 : 4/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Leon, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Leon
                Germans loses 0 PUs for violating Leons neutrality.
                Germans win, taking Leon from Neutral with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Kiev
                Germans attack with 1 Bomber, 1 Fighter, 4 HeavyTanks, 4 Infantrys and 4 Tanks
                British defend with 6 Fighters; Russians defend with 1 AAGun, 9 Infantrys and 5 Mech.Infs
                    AA fire in Kiev : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Germans lost in Kiev
                    Germans roll dice for 1 Fighter, 4 HeavyTanks, 4 Infantrys and 4 Tanks in Kiev, round 2 : 7/13 hits, 5.67 expected hits
                    Russians roll dice for 6 Fighters, 9 Infantrys and 5 Mech.Infs in Kiev, round 2 : 9/20 hits, 7.67 expected hits
                    1 Fighter owned by the Germans, 7 Infantrys owned by the Russians, 4 Infantrys owned by the Germans and 4 Tanks owned by the Germans lost in Kiev
                4 HeavyTanks retreated to Vinnytsia
                Russians win with 6 Fighters, 2 Infantrys and 5 Mech.Infs remaining. Battle score for attacker is -36
                Casualties for Germans: 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks
                Casualties for Russians: 7 Infantrys
            Battle in 31 Sea Zone
                Germans attack with 1 Submarine
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 31 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 31 Sea Zone
                British win with 1 T.Boat remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Submarine
            Battle in Denmark
                Germans attack with 3 ArmoredCars, 1 Artillery and 1 Infantry
                Neutral defend with 3 Infantrys
                    Germans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Denmark, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 ArmoredCars and 1 Artillery in Denmark, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 ArmoredCars and 1 Artillery in Denmark, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Galicia
                Germans attack with 3 Mech.Infs and 6 Tanks
                Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys
                    Germans roll dice for 3 Mech.Infs and 6 Tanks in Galicia, round 2 : 8/9 hits, 4.00 expected hits
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 2/5 hits, 2.00 expected hits
                    2 Bunkers owned by the Neutral, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Germans lost in Galicia
                Germans loses 0 PUs for violating Galicias neutrality.
                Germans win, taking Galicia from Neutral with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Mech.Infs
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys
            Battle in La Mancha
                Germans attack with 2 Mech.Infs and 2 Tanks
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 Mech.Infs and 2 Tanks in La Mancha, round 2 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Mech.Infs and 2 Tanks in La Mancha, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in La Mancha
                Germans loses 0 PUs for violating La Manchas neutrality.
                Germans win, taking La Mancha from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Mech.Inf
                Casualties for Neutral: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from Vyborg to Oulu
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            4 Infantrys placed in Rhine
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            15 Infantrys placed in Berlin
            4 Infantrys placed in E.Morocco
            3 Infantrys placed in Hamburg
            Germans undo move 8.
            1 Destroyer placed in 41 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Destroyers
            EDIT: Turning off Edit Mode
            1 T.Boat and 1 Transport placed in 23 Sea Zone
            1 Infantry placed in Hamburg
            3 Infantrys placed in E.Morocco
    
        Turn Complete - Germans
            Germans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.33
    Neutral : -0.33
    British : 0.33
    Russians : -0.33
    AA fire in Kiev : : 0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            3 Fighters and 4 Infantrys moved from Leningrad to Vyborg
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Evenkia to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
            1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
            1 Infantry moved from Ayan to Heilungchiang
                  Russians take Heilungchiang from Hisaichi
            1 Artillery and 1 Infantry moved from Ayan to Khabarovsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Mot.Inf moved from N.Buryat Mongolia to Liaoning
                  Russians take Liaoning from Hisaichi
            1 Mot.Inf moved from N.Buryat Mongolia to Heilungchiang
            1 Mot.Inf moved from Heilungchiang to Hulunbuir
                  Russians take Hulunbuir from Hisaichi
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            10 Infantrys moved from Kursk to Kiev
            1 Tank moved from Georgia to Donetsk
            2 Artillerys moved from Georgia to 54 Sea Zone
            2 Artillerys moved from 54 Sea Zone to Donetsk
            2 Tanks moved from Rostov to Donetsk
            4 Mot.Infs moved from Stalingrad to Donetsk
            1 Infantry and 1 Tank moved from Lithuania to Brest
            1 Tank moved from Minsk to Latvia
            3 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Bomber moved from Kursk to Estonia
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
    
        Purchase Units - Russians
            Russians buy 4 Bunkers, 1 Elite, 1 Factory and 32 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Brest
                Russians attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Brest, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Estonia, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 3 Fighters and 4 Infantrys
                Germans defend with 3 Artillerys
                    Russians roll dice for 3 Fighters and 4 Infantrys in Vyborg, round 2 : 1/7 hits, 1.67 expected hits
                    Finns roll dice for 3 Artillerys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg
                    Russians roll dice for 3 Fighters and 2 Infantrys in Vyborg, round 3 : 3/5 hits, 1.33 expected hits
                    Finns roll dice for 2 Artillerys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 3 Artillerys
            Battle in Khabarovsk
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                    Russians roll dice for 1 Artillery in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Estonia to Leningrad
            3 Fighters moved from Vyborg to Leningrad
    
        Place Units - Russians
            1 Bunker placed in Donetsk
            1 Factory placed in Kursk
            1 Bunker placed in Kiev
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Bunker placed in N.Buryat Mongolia
            6 Infantrys placed in Sibirsky
            2 Infantrys placed in Rostov
            1 Elite and 2 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            4 Infantrys placed in Arkhangelsk
            9 Infantrys placed in Moscow
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yaroslavl: 10 Infantrys
            EDIT: Adding units owned by Russians to S.Karelia: 5 Infantrys
            EDIT: Adding units owned by Russians to Kursk: 5 Infantrys
            EDIT: Removing units owned by Russians from Moscow: 10 Infantrys
            EDIT: Adding units owned by Russians to Yaroslavl: 10 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Hisaichi : -0.33
    Finns : 1.33
    Russians : 2.33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Destroyer and 1 Submarine moved from 43 Sea Zone to 41 Sea Zone
            4 Mech.Infs moved from Tunis to El Agheila
            1 Elite moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from Mersa Matruh to Lower Egypt
            2 Infantrys moved from Mersa Matruh to New Valley
            3 Fighters moved from Mersa Matruh to New Valley
            2 Fighters moved from Mersa Matruh to Lower Egypt
            1 ArmoredCar and 2 Artillerys moved from Mersa Matruh to Kufra
            2 Infantrys moved from Mersa Matruh to Kufra
            1 Artillery, 9 Infantrys, 8 Mech.Infs and 11 Tanks moved from Mersa Matruh to New Valley
            4 Mech.Infs moved from El Agheila to Mersa Matruh
            4 Mech.Infs moved from Mersa Matruh to New Valley
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 ArmoredCar moved from Campania to 48 Sea Zone
            3 Infantrys moved from Campania to 48 Sea Zone
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 ArmoredCar and 7 Infantrys moved from 48 Sea Zone to Tobruk
            1 Battleship and 2 Destroyers moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Provence to Lombardy
            1 Tank moved from Tuscany to Campania
    
        Purchase Units - Italians
            Italians buy 1 Destroyer, 1 Elite, 1 HeavyTank, 9 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 1 Elite, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Elite, 2 Fighters and 1 Infantry in Lower Egypt, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Elite and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Kufra
                Italians attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
                British defend with 2 Infantrys and 1 Tank
                    Italians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Kufra, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                    Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 4 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Kufra, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in New Valley
                Italians attack with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks in New Valley, round 2 : 12/38 hits, 14.50 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            3 HeavyTanks moved from Hun to New Valley
            3 Fighters moved from New Valley to Tobruk
            2 Fighters moved from Lower Egypt to Tobruk
    
        Place Units - Italians
            1 Elite, 1 HeavyTank and 1 Tank placed in Hun
            1 Infantry and 3 Mech.Infs placed in Tunis
            8 Infantrys placed in Rome
            1 Destroyer placed in 43 Sea Zone
            Italians undo move 4.
            1 Destroyer placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.00
    British : -0.83
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Infantry moved from French Sudan to Mauritania
                  French take Mauritania from Germans
            2 Infantrys moved from Central America to 100 Sea Zone
            2 Infantrys moved from 100 Sea Zone to Galapagos
            2 Adv.Fighters moved from Syria to 51 Sea Zone
    
        Purchase Units - French
            French buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 2 Adv.Fighters
                Germans defend with 1 Transport
                    French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Germans lost in 51 Sea Zone
                French win with 2 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Transport
            Battle in Galapagos
                French attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 2 Infantrys in Galapagos, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Galapagos, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Galapagos, round 4 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Galapagos, round 5 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Galapagos, round 6 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Galapagos, round 7 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 7 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys in Galapagos, round 8 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 8 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Galapagos
                    French roll dice for 1 Infantry in Galapagos, round 9 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 9 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Galapagos
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 2 Infantrys
    
        Non Combat Move - French
            2 Adv.Fighters moved from 51 Sea Zone to Syria
    
        Place Units - French
            1 Bunker and 3 Infantrys placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Neutral : -0.67
    French : -2.50
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Yamamoto take Koryakia from Russians
            1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
    
        Non Combat Move - Yamamoto
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Adv.Fighter moved from Banjarmasin to 110 Sea Zone
    
        Place Units - Yamamoto
            1 Adv.Fighter and 1 Carrier placed in 110 Sea Zone
            2 T.Boats placed in 110 Sea Zone
            1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Artillery and 1 Elite moved from Suiyuan to Chahar
            2 ArmoredCars moved from Kweichow to Hunan
            3 ArmoredCars moved from Shensi to Shantung
            2 Bombers moved from Shansi to Shantung
            1 L.Fighter moved from Hsining to Shantung
            1 Fighter and 1 Infantry moved from Shansi to Shantung
            1 Infantry moved from Shansi to Shantung
            1 Infantry moved from Shansi to Anhwei
            1 Artillery, 1 Elite and 1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Lanchow to Shensi
            3 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars moved from Hsining to Ningsia
            1 Mech.Inf moved from Hsining to Shensi
            2 ArmoredCars moved from Gobi Altai to Suiyuan
            1 Infantry moved from E.Sinkiang to Gobi Altai
            3 Infantrys moved from Urumqi to E.Sinkiang
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Artillery and 1 Elite
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Elite in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win with no units remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Artillery and 1 Elite
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 2 ArmoredCars
                Hisaichi defend with 2 ArmoredCars
                    Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 ArmoredCar in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Shantung
                Chinese attack with 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter
                Hisaichi defend with 5 Infantrys and 2 Mech.Infs
                    Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter in Shantung, round 2 : 3/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 5 Infantrys and 2 Mech.Infs in Shantung, round 2 : 1/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter in Shantung, round 3 : 4/8 hits, 3.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 2 Mech.Infs in Shantung, round 3 : 0/4 hits, 1.33 expected hits
                2 Mech.Infs owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 20
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 5 Infantrys and 2 Mech.Infs
    
        Non Combat Move - Chinese
            2 Bombers and 1 Fighter moved from Shantung to Shansi
            1 AAGun moved from Ningsia to Shensi
            1 L.Fighter moved from Shantung to Shansi
    
        Place Units - Chinese
            2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    Chinese : 1.00
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            2 Infantrys moved from Shanghai to Anhwei
            3 Infantrys and 2 Tanks moved from Shanghai to Shantung
            1 Artillery and 1 Infantry moved from Peking to Liaoning
            1 Artillery moved from Peking to Hulunbuir
            1 Infantry moved from Peking to Chahar
            1 Infantry moved from Chita to Hulunbuir
            2 Mech.Infs moved from Hong Kong to N.French Indochina
            1 ArmoredCar and 1 Tank moved from Hong Kong to Hunan
            1 ArmoredCar moved from Hong Kong to 92 Sea Zone
            1 ArmoredCar and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from 84 Sea Zone to Shantung
            1 Tank moved from Hong Kong to Hunan
            8 Infantrys moved from Changchun to Kirin
            1 Artillery and 1 Infantry moved from Chita to Ayan
            1 Artillery and 1 Infantry moved from Chita to Heilungchiang
            1 Tank moved from Bangkok to N.Thailand
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 4 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win with no units remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Heilungchiang
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Hulunbuir
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Mot.Inf
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Mot.Inf in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Mot.Inf
            Battle in N.French Indochina
                Hisaichi attack with 2 Mech.Infs
                British defend with 1 Artillery
                    Hisaichi roll dice for 2 Mech.Infs in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in N.French Indochina
                    Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 5 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Mech.Inf
                Casualties for British: 1 Artillery
            Battle in Shantung
                Hisaichi attack with 1 ArmoredCar, 3 Infantrys and 2 Tanks
                Chinese defend with 3 ArmoredCars and 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Shantung, round 2 : 0/6 hits, 1.83 expected hits
                    Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 2 : 1/4 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                    Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Shantung, round 3 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 3 : 2/4 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
                    Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Shantung, round 4 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shantung, round 4 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys
                Casualties for Chinese: 3 ArmoredCars and 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 ArmoredCar and 2 Tanks
                Chinese defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
            Battle in Liaoning
                Hisaichi attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Mot.Inf
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Mot.Inf in Liaoning, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Mot.Inf in Liaoning, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Mot.Inf in Liaoning, round 4 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Liaoning
                Hisaichi win, taking Liaoning from Russians with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Mot.Inf
            Battle in N.Thailand
                Hisaichi attack with 1 Tank
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in N.Thailand, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Hisaichi win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Peking
            1 Artillery and 2 Infantrys placed in Chita
            2 Artillerys and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.50
    British : -1.33
    French : -0.33
    Chinese : 2.00
    Russians : -2.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            2 Infantrys moved from Manchester to 11 Sea Zone
            2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to S.Karelia
            2 Infantrys moved from Leningrad to Latvia
            1 Transport moved from 18 Sea Zone to 11 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Tank moved from Munster to 18 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 17 Sea Zone
            1 Infantry and 1 Tank moved from 17 Sea Zone to Azores
            2 Artillerys and 6 Infantrys moved from Nubia to Italian East Africa
            1 Fighter, 3 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 1 Tank moved from Darfur to French Equatorial Africa
            2 Infantrys moved from Cairo to Lower Egypt
            2 Adv.Fighters and 2 Fighters moved from Cairo to Lower Egypt
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 ArmoredCar and 1 Tank moved from Assam to N.French Indochina
            1 ArmoredCar and 1 Tank moved from Assam to N.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 ArmoredCar moved from Assam to S.Thailand
            1 ArmoredCar moved from Assam to N.French Indochina
            1 Tank moved from Assam to N.Thailand
            4 ArmoredCars moved from Delhi to Assam
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 4 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 4 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Delhi to Rajputana
            2 Mot.Infs moved from Cape Town to Kenya
            1 Mot.Inf moved from Kenya to Italian East Africa
            1 Fighter moved from S.Karelia to Latvia
            1 Fighter moved from Manchester to S.Karelia
            1 Submarine moved from 11 Sea Zone to 17 Sea Zone
            2 Infantrys moved from Rongelap to 95 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            1 Submarine moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Peleliu
    
        Purchase Units - British
            British buy 4 ArmoredCars, 3 Bunkers, 1 Factory, 11 Infantrys and 8 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in N.Thailand
                British attack with 1 ArmoredCar and 2 Tanks
                Hisaichi defend with 1 Tank
                    British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.33 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in N.Thailand
                British win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 1
                Casualties for British: 1 ArmoredCar
                Casualties for Hisaichi: 1 Tank
            Battle in 101 Sea Zone
                British attack with 1 Destroyer, 1 Submarine and 1 Transport
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Submarine in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                British win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in N.French Indochina
                British attack with 2 ArmoredCars and 1 Tank
                Hisaichi defend with 1 Mech.Inf
                    British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Peleliu
            Battle in S.Thailand
                British attack with 1 ArmoredCar and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking Peleliu from Yamamoto, taking S.Thailand from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Lower Egypt
                British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
                Italians defend with 1 Elite
                    British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 3/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Elite in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Elite
    
        Non Combat Move - British
            2 Adv.Fighters and 2 Fighters moved from Lower Egypt to Cairo
    
        Place Units - British
            1 Bunker and 6 Tanks placed in Cairo
            1 Bunker and 3 Infantrys placed in Italian East Africa
            1 Bunker and 1 Factory placed in Malaya
            5 Infantrys placed in Madras
            2 Tanks placed in Assam
            4 ArmoredCars and 1 Infantry placed in Delhi
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 109 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Hisaichi : -0.33
    Italians : -0.33
    Yamamoto : -1.67
    Thai : 0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Adv.Fighter and 1 Fighter moved from Townsville to 111 Sea Zone
            3 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Flores
            1 Elite moved from Broome to 67 Sea Zone
            1 Elite moved from 67 Sea Zone to Flores
            1 Infantry and 1 Tank moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Townsville to Northern Territory
            3 Infantrys and 1 Tank moved from 67 Sea Zone to Timor
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 1 Adv.Fighter and 1 Fighter
                Yamamoto defend with 1 Transport
                    Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Anzac lost in 111 Sea Zone
                    Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
                Casualties for Anzac: 1 Fighter
                Casualties for Yamamoto: 1 Transport
            Battle in Flores
                Anzac attack with 1 Elite and 3 Infantrys
                Thai defend with 1 Elite and 1 Infantry
                    Anzac roll dice for 3 Cruisers in Flores, round 2 : 1/3 hits, 1.50 expected hits
                    Anzac roll dice for 1 Elite and 3 Infantrys in Flores, round 2 : 2/4 hits, 0.83 expected hits
                    Thai roll dice for 1 Elite and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Flores
                Anzac win, taking Flores from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Elite and 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from 111 Sea Zone to Lombok
    
        Place Units - Anzac
            1 Cruiser placed in 67 Sea Zone
            1 Adv.Fighter placed in 67 Sea Zone
            1 Marine placed in Broome
            1 Elite and 1 Infantry placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.50
    Anzac : -0.17
    Thai : 0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 4 Bunkers; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Timor
            1 Bunker placed in Flores
            1 Bunker placed in Java
            1 Bunker placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Kotka to Vyborg
            2 Infantrys moved from Oulu to Vyborg
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
            4 Infantrys moved from Tampere to Oulu
            4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.17
    Russians : 1.33
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Elite and 1 Infantry moved from Vinnytsia to Brest
            2 Elites, 1 Infantry and 1 Tank moved from Bucharest to W.Romania
            1 Elite moved from E.Romania to W.Romania
            2 Infantrys moved from E.Romania to W.Romania
            2 Infantrys moved from Vinnytsia to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Brest
                Romanians attack with 1 Elite and 1 Infantry
                Russians defend with 1 Tank
                    Romanians roll dice for 1 Elite and 1 Infantry in Brest, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Tank in Brest, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Romanians lost in Brest
                    Romanians roll dice for 1 Elite in Brest, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Tank in Brest, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Romanians lost in Brest
                Russians win with 1 Tank remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Elite and 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 ArmoredCars and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.83
    Russians : 1.00
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Fighter and 3 Infantrys moved from Bangkok to S.Thailand
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Fighter and 3 Infantrys
                British defend with 1 ArmoredCar and 1 Infantry
                    Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British lost in S.Thailand
                    Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 3 : 0/4 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 4 : 1/4 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            5 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : -1.17
    Thai : -0.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters and 3 Submarines moved from 86 Sea Zone to 85 Sea Zone
            1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone
            1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Infantry moved from Eniwetok to 95 Sea Zone
            1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Kyushu
            3 L.Fighters moved from Pearl Harbor to 85 Sea Zone
            1 Adv.Fighter and 3 Bombers moved from Lombok to 85 Sea Zone
            1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone
            1 Infantry moved from Yap to 108 Sea Zone
            2 Artillerys and 1 Marine moved from Iwo Jima to 86 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 86 Sea Zone to 85 Sea Zone
            2 Artillerys and 1 Marine moved from 85 Sea Zone to Tokyo
            1 Artillery and 1 Elite moved from Iwo Jima to 86 Sea Zone
            2 Infantrys moved from Iwo Jima to 86 Sea Zone
            2 Infantrys moved from Iwo Jima to 86 Sea Zone
            2 Infantrys and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Tokyo
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 86 Sea Zone to 85 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 85 Sea Zone to Chubu
            1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Formosa
                  Americans take Formosa from Hisaichi
            1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tohoku
            1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone
            2 Fighters moved from Shansi to 85 Sea Zone
            1 Adv.Fighter moved from Tanimbar to 85 Sea Zone
            1 Adv.Fighter moved from New Caledonia to Lombok
            1 Destroyer and 1 Submarine moved from 125 Sea Zone to 35 Sea Zone
            3 Elites moved from South Atlantic USA to 25 Sea Zone
            1 Elite moved from South Central USA to 25 Sea Zone
            1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone
            4 Elites moved from 32 Sea Zone to Bahia
            1 Cruiser moved from 35 Sea Zone to 32 Sea Zone
            1 Tank moved from Bolivia to Bahia
            1 Infantry moved from Bolivia to Amazon
            2 Tanks moved from Salvador to 35 Sea Zone
            3 Transports moved from 35 Sea Zone to 39 Sea Zone
            3 Tanks moved from Rio De Janeiro to 39 Sea Zone
            1 Infantry moved from Rio De Janeiro to Bahia
            3 Tanks and 3 Transports moved from 39 Sea Zone to 40 Sea Zone
            3 Tanks moved from 40 Sea Zone to Angola
            1 B.Transport and 2 Tanks moved from 35 Sea Zone to 38 Sea Zone
            2 Tanks moved from 38 Sea Zone to Belgian Congo
            1 Destroyer moved from 35 Sea Zone to 38 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 L.Fighter, 1 S.Bomber, 3 S.Submarines and 1 Submarine; Remaining resources: 7 PUs; 
    
        Combat - Americans
            Battle in Angola
                Americans attack with 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 3 Tanks in Angola, round 2 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                Americans loses 0 PUs for violating Angolas neutrality.
                Americans win, taking Angola from Neutral with 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Bahia
                Americans attack with 4 Elites, 1 Infantry and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 Elites, 1 Infantry and 1 Tank in Bahia, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                    1 Elite owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 3 Elites and 1 Tank in Bahia, round 3 : 3/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Elites and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Americans: 2 Elites and 1 Infantry
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in 85 Sea Zone
                Americans attack with 6 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 L.Fighters, 4 S.Submarines, 3 Submarines and 3 Transports
                Hisaichi defend with 1 Carrier and 1 Fighter; Yamamoto defend with 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 1 Submarine
                    Americans roll dice for 4 S.Submarines and 3 Submarines in 85 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
                    Yamamoto roll dice for 1 Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 L.Fighters and 3 Transports in 85 Sea Zone, round 2 : 9/26 hits, 11.00 expected hits
                    Yamamoto roll dice for 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 4 Destroyers and 4 Fighters in 85 Sea Zone, round 2 : 10/18 hits, 9.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Carrier owned by the Hisaichi, 1 Fighter owned by the Americans, 3 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Carrier owned by the Americans, 1 Fighter owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 3 Destroyers owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone
                    Americans roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 6 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 3 L.Fighters and 3 Transports in 85 Sea Zone, round 3 : 8/21 hits, 9.50 expected hits
                    Yamamoto roll dice for 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers and 1 Destroyer in 85 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits
                    3 Fighters owned by the Americans, 5 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 2 Carriers owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone
                Americans win with 6 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 1 Destroyer, 3 L.Fighters, 3 S.Submarines and 3 Transports remaining. Battle score for attacker is 96
                Casualties for Americans: 1 B.Carrier, 3 Destroyers, 4 Fighters, 1 S.Submarine and 3 Submarines
                Casualties for Hisaichi: 1 Carrier and 1 Fighter
                Casualties for Yamamoto: 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 1 Submarine
            Battle in Tohoku
            Battle in Tokyo
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Marine
                Yamamoto defend with 1 AAGun, 2 Artillerys and 1 Factory
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Tokyo, round 2 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 2 Artillerys in Tokyo, round 2 : 1/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Tokyo
                Americans captures 53PUs while taking Yamamoto capital
                Americans win, taking Tohoku from Yamamoto, taking Tokyo from Yamamoto with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 2 Artillerys
            Battle in Belgian Congo
                Americans attack with 2 Tanks
                Neutral defend with 2 Infantrys
                    Americans roll dice for 2 Tanks in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Belgian Congo
                Americans loses 0 PUs for violating Belgian Congos neutrality.
                Americans win, taking Belgian Congo from Neutral with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Chubu
                Americans attack with 1 Artillery, 1 Elite and 2 Infantrys
                Yamamoto defend with 2 Infantrys
                    Americans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chubu, round 2 : 0/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 2 Infantrys in Chubu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Chubu
                    Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Infantrys in Chubu, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 4 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Infantrys in Chubu, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                    Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 5 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Chubu, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Chubu
                Americans win, taking Chubu from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
            Battle in Kyushu
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 85 Sea Zone: 1 Adv.Fighter
            EDIT: Adding units owned by Americans to 85 Sea Zone: 1 B.Carrier
            EDIT: Changing unit hit damage for these Americans owned units to: B.Carrier = 1
            EDIT: Turning off Edit Mode
            3 Bombers moved from 85 Sea Zone to Saipan
    
        Place Units - Americans
            1 Adv.Fighter and 2 Infantrys placed in Saipan
            3 S.Submarines placed in 26 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 125 Sea Zone
            2 Fighters placed in Salvador
            1 L.Fighter and 1 S.Bomber placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 149 PUs; end with 209 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : -2.50
    Americans : -4.00
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Danzig to 24 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Denmark to 23 Sea Zone
            2 ArmoredCars moved from Denmark to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            2 ArmoredCars, 2 Artillerys, 2 Destroyers, 3 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 ArmoredCars, 2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Latvia
            1 Infantry moved from East Prussia to Latvia
            1 Artillery moved from E.Romania to Vinnytsia
            1 Artillery moved from Krakow to Vinnytsia
            1 ArmoredCar moved from Warsaw to Brest
            1 Infantry moved from Warsaw to Brest
            8 Infantrys moved from Bohemia to Krakow
            5 Infantrys moved from Danzig to Brest
            2 Infantrys moved from Warsaw to Brest
            10 Infantrys moved from Pomerania to Danzig
            15 Infantrys moved from Berlin to Brandenburg
            2 Infantrys moved from Hamburg to Denmark
            4 Infantrys moved from Rhine to Netherlands
            2 Artillerys moved from Lorraine to Bavaria
            3 Infantrys moved from Bavaria to Bohemia
            5 Infantrys moved from Normandy to Brittany
            4 Infantrys moved from Paris to Picardy
            2 Infantrys moved from Paris to Picardy
            2 Infantrys moved from Paris to Normandy
            2 Stukas moved from Oulu to Latvia
            2 Tanks moved from La Mancha to Madrid
            2 Tanks moved from Valencia to Andalusia
            1 Mech.Inf moved from La Mancha to Andalusia
            1 ArmoredCar and 1 Mech.Inf moved from Leon to Madrid
            1 Tank moved from E.Morocco to 41 Sea Zone
            2 Infantrys moved from E.Morocco to 41 Sea Zone
            1 Battleship, 3 Destroyers, 2 Infantrys, 1 S.Submarine, 1 Submarine, 1 Tank and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
            2 Infantrys and 1 Tank moved from 31 Sea Zone to Portugal
            2 Tanks moved from Leon to Portugal
            1 Mech.Inf moved from Leon to Portugal
            1 Mech.Inf moved from Galicia to Portugal
            4 Tanks moved from Galicia to Madrid
            2 Tanks moved from Galicia to Portugal
            1 Infantry, 2 Mech.Infs and 2 Tanks moved from E.Morocco to W.Morocco
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 HeavyTanks, 47 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Andalusia
                Germans attack with 1 Mech.Inf and 2 Tanks
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Mech.Inf and 2 Tanks in Andalusia, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Mech.Inf and 2 Tanks in Andalusia, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Germans loses 0 PUs for violating Andalusias neutrality.
                Germans win, taking Andalusia from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in 31 Sea Zone
                Germans attack with 1 Battleship, 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport
                British defend with 1 T.Boat
                    Germans roll dice for 1 S.Submarine and 1 Submarine in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 T.Boat owned by the British lost in 31 Sea Zone
                Germans win with 1 Battleship, 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Portugal
                Germans attack with 2 Infantrys, 2 Mech.Infs and 5 Tanks
                Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                    Germans roll dice for 2 Infantrys, 2 Mech.Infs and 5 Tanks in Portugal, round 2 : 5/9 hits, 3.83 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits
                    1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                    Germans roll dice for 2 Mech.Infs and 5 Tanks in Portugal, round 3 : 3/7 hits, 3.17 expected hits
                    Neutral roll dice for 1 Bunker in Portugal, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Portugal
                Germans loses 0 PUs for violating Portugals neutrality.
                Germans win, taking Portugal from Neutral with 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Infantrys and 1 Mech.Inf
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
            Battle in Madrid
                Germans attack with 1 ArmoredCar, 1 Mech.Inf and 6 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 1 ArmoredCar, 1 Mech.Inf and 6 Tanks in Madrid, round 2 : 2/8 hits, 3.67 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 1/6 hits, 2.50 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid
                    Germans roll dice for 1 Mech.Inf and 6 Tanks in Madrid, round 3 : 5/7 hits, 3.33 expected hits
                    Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits
                    3 Tanks owned by the Neutral, 1 Infantry owned by the Neutral, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Madrid
                Germans loses 0 PUs for violating Madrids neutrality.
                Germans win, taking Madrid from Neutral with 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar, 1 Mech.Inf and 1 Tank
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in Latvia
                Germans attack with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Stukas
                British defend with 1 Fighter and 2 Infantrys; Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Stukas in Latvia, round 2 : 4/11 hits, 3.83 expected hits
                    Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 4/5 hits, 2.00 expected hits
                    1 Fighter owned by the British, 1 Infantry owned by the Russians, 4 Infantrys owned by the Germans, 2 Infantrys owned by the British and 1 Tank owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 11
                Casualties for Germans: 4 Infantrys
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for British: 1 Fighter and 2 Infantrys
            Battle in Brest
                Germans attack with 1 ArmoredCar and 9 Infantrys
                Russians defend with 1 Tank
                    Germans roll dice for 1 ArmoredCar and 9 Infantrys in Brest, round 2 : 2/10 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in Brest, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Brest
                Germans win, taking Brest from Russians with 1 ArmoredCar and 9 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Germans
            2 Stukas moved from Latvia to Oulu
            1 Infantry moved from Vinnytsia to E.Romania
    
        Place Units - Germans
            2 HeavyTanks and 2 Tanks placed in Warsaw
            6 Infantrys placed in Hamburg
            5 Infantrys placed in Bohemia
            15 Infantrys placed in Berlin
            3 Infantrys placed in Bavaria
            4 Infantrys placed in Rhine
            8 Infantrys placed in Paris
            Germans undo move 7.
            4 Infantrys placed in E.Morocco
            3 Infantrys placed in Normandy
            7 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 125 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Neutral : -1.50
    Russians : 1.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            5 Infantrys moved from Lapland to Oulu
            1 Bomber and 3 Fighters moved from Leningrad to Oulu
            3 Artillerys moved from Donetsk to Vinnytsia
            3 Infantrys moved from Kiev to Vinnytsia
            7 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Estonia to Latvia
            5 Infantrys moved from S.Karelia to Vyborg
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to N.Karelia
            4 Mot.Infs moved from Donetsk to Vinnytsia
            2 Infantrys and 2 Mech.Infs moved from Kiev to Vinnytsia
            4 Tanks moved from Donetsk to Vinnytsia
            1 Infantry and 1 Mech.Inf moved from Kiev to Vinnytsia
            6 Infantrys and 2 Mech.Infs moved from Kiev to Vinnytsia
            10 Infantrys moved from Yaroslavl to Smolensk
            1 Infantry moved from Kursk to Minsk
            4 Infantrys moved from Kursk to Kiev
            1 Elite and 2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from Rostov to 54 Sea Zone
            1 Destroyer, 1 Elite, 4 Infantrys, 1 Submarine and 3 Transports moved from 54 Sea Zone to 53 Sea Zone
            1 Elite and 4 Infantrys moved from 53 Sea Zone to Odessa
            1 Artillery and 1 Elite moved from Donetsk to Vinnytsia
            5 Infantrys moved from Stalingrad to Rostov
            9 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Khabarovsk to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            5 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 3 Bunkers, 1 Fighter, 27 Infantrys and 5 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in N.Karelia
                Russians attack with 4 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 1/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vyborg
                Russians attack with 5 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 5 Infantrys in Vyborg, round 2 : 1/5 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Oulu
                Russians attack with 1 Bomber, 3 Fighters and 5 Infantrys
                Germans defend with 2 Stukas; Finns defend with 1 Elite and 7 Infantrys
                    Russians roll dice for 1 Bomber, 3 Fighters and 5 Infantrys in Oulu, round 2 : 5/9 hits, 2.50 expected hits
                    Finns roll dice for 1 Elite, 7 Infantrys and 2 Stukas in Oulu, round 2 : 1/10 hits, 3.00 expected hits
                    3 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 2 Stukas owned by the Germans lost in Oulu
                    Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 3 : 3/8 hits, 2.33 expected hits
                    Finns roll dice for 1 Elite and 4 Infantrys in Oulu, round 3 : 0/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Finns lost in Oulu
                    Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 4 : 1/8 hits, 2.33 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in Oulu, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                    Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 5 : 4/8 hits, 2.33 expected hits
                    Finns roll dice for 1 Elite in Oulu, round 5 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Bomber, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 31
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Elite and 7 Infantrys
                Casualties for Germans: 2 Stukas
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Vinnytsia
                Russians attack with 4 Artillerys, 1 Elite, 12 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks
                Romanians defend with 1 Elite, 3 Infantrys and 1 Tank; Germans defend with 4 ArmoredCars, 3 Artillerys and 4 HeavyTanks
                    Russians roll dice for 4 Artillerys, 1 Elite, 12 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks in Vinnytsia, round 2 : 15/30 hits, 9.50 expected hits
                    Germans roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 4 HeavyTanks, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 5/16 hits, 6.17 expected hits
                    4 ArmoredCars owned by the Germans, 3 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 3 Artillerys owned by the Germans, 1 Tank owned by the Romanians and 3 Infantrys owned by the Romanians lost in Vinnytsia
                    Russians roll dice for 4 Artillerys, 1 Elite, 7 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks in Vinnytsia, round 3 : 7/25 hits, 8.50 expected hits
                    Germans roll dice for 1 HeavyTank in Vinnytsia, round 3 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 4 Artillerys, 1 Elite, 6 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 58
                Casualties for Russians: 6 Infantrys
                Casualties for Germans: 4 ArmoredCars, 3 Artillerys and 4 HeavyTanks
                Casualties for Romanians: 1 Elite, 3 Infantrys and 1 Tank
            Battle in Odessa
                Russians attack with 1 Elite and 4 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Elite and 4 Infantrys in Odessa, round 2 : 3/5 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Latvia
                Russians attack with 9 Infantrys
                Germans defend with 2 ArmoredCars, 2 Artillerys and 1 Infantry
                    Russians roll dice for 9 Infantrys in Latvia, round 2 : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Latvia, round 2 : 1/5 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 8 Infantrys in Latvia, round 3 : 1/8 hits, 1.33 expected hits
                    Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Latvia, round 3 : 1/5 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 7 Infantrys in Latvia, round 4 : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Latvia, round 4 : 1/4 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 6 Infantrys in Latvia, round 5 : 1/6 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Latvia, round 5 : 2/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia
                    Russians roll dice for 4 Infantrys in Latvia, round 6 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 6 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 4 Infantrys in Latvia, round 7 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 7 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 4 Infantrys in Latvia, round 8 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys in Latvia, round 8 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
                    Russians roll dice for 2 Infantrys in Latvia, round 9 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 9 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 7 Infantrys
                Casualties for Germans: 2 ArmoredCars, 2 Artillerys and 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber and 3 Fighters moved from Oulu to Leningrad
            1 AAGun moved from Kiev to Vinnytsia
            1 AAGun moved from Kursk to Kiev
            1 AAGun moved from Rostov to Kursk
            1 Fighter moved from Ayan to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Bunker placed in Kiev
            1 Bunker placed in N.Buryat Mongolia
            1 Fighter and 5 Infantrys placed in Sibirsky
            10 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
            1 Artillery and 4 Infantrys placed in Stalingrad
            3 Artillerys placed in Georgia
            2 Tanks placed in Rostov
            3 Tanks placed in Kursk
    
        Turn Complete - Russians
            Russians collect 113 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Romanians : -0.33
    Hisaichi : 0.00
    Finns : -5.33
    Russians : 7.50
    

    Savegame

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