@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
I took my turn but didn’t receive marti dice emails. So I didn’t post my turn. Did you receive marti dice for Italy’s turn just now?
@FMErwinRommel said in FMERommel (X) vs Giallo (L+4) BM3 19L:
I took my turn but didn’t receive marti dice emails. So I didn’t post my turn. Did you receive marti dice for Italy’s turn just now?
I did
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 fighter moved from Greece to Bessarabia
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 3 infantry in Malta, round 4 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Malta, round 5 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from Bessarabia to Slovakia Hungary
1 bomber moved from Western Ukraine to Slovakia Hungary
Place Units - Italians
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 destroyer; Russians loiter and taunt
Germans defend with 2 submarines
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 92 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,67
French : -0,67
Yesterday I received 3 marti emails on my cellphone from the French DD attack. Today I finally received the same emails on Outlook on my computer, 2 of them ten hours ago and 1, three hours ago. But not the rest of the battle. There must have been a hiccup in the marti server and the others are still floating around in internet space.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Romania to Ukraine
8 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
8 armour and 13 mech_infantrys moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Attacking Ukr, OOL looks obvious, best defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Romania to Ukraine
8 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
8 armour and 13 mech_infantrys moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 9 armour, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour, 1 factory_minor, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 9 armour, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 12/27 hits, 9.83 expected hits
Russians roll dice for 2 armour, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/23 hits, 8.50 expected hits
12 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Ukraine
9 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Western Ukraine
Russians win with 2 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 12 infantry
Battle in Baltic States
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 4 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Norway to Finland
1 artillery and 6 infantry moved from Karelia to Finland
3 bombers moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Western Germany
2 aaGuns, 8 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 destroyer placed in 110 Sea Zone
4 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2.17
Russians : -3.17
I planned to attack Ukr for 2 rounds and then retreat so that my tanks wouldn’t be destroyed in a counterattack. The first dice round went so well, that I was afraid to push my luck. Average dice would have left you just your planes, but good dice might have taken you out, and left my tanks vulnerable. I needed some luck, as the Allies are poised to invade and UK has lots of planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
2 armour, 4 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - Russians
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 96 Sea Zone
Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Bessarabia to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
2 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Russians : -1,17
@FMErwinRommel said in FMERommel (X) vs Giallo (L+4) BM3 19L:
I planned to attack Ukr for 2 rounds and then retreat so that my tanks wouldn’t be destroyed in a counterattack. The first dice round went so well, that I was afraid to push my luck. Average dice would have left you just your planes, but good dice might have taken you out, and left my tanks vulnerable. I needed some luck, as the Allies are poised to invade and UK has lots of planes.
Forgot to move the uk planes there
SBR on India with 2 bombers escorted by 3 fighters. Since you only have 2 fighters that can intercept, I will assume no intercept.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Hopei to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Siam to India
3 fighters moved from Yunnan to India
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 cruiser and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Burma
2 tactical_bombers moved from Siam to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Hopei to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Siam to India
3 fighters moved from Yunnan to India
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 cruiser and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Burma
2 tactical_bombers moved from Siam to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
3 fighters moved from India to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Kwangsi to Philippines
1 bomber moved from India to Yunnan
1 armour moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Japanese collect 60 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : 0.33
AA fire in India : : 0.67
Japanese : -3.17
The curse of the Indian AA on Japanese bombers continues. Almost every game, I lose one of the first two bombers over India.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from New Zealand to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 battleship, 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shensi, round 2 : 0/6 hits, 2,00 expected hits
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Shensi
6 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from New Zealand to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 battleship, 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shensi, round 2 : 0/6 hits, 2,00 expected hits
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Shensi
6 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from United Kingdom to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
1 battleship moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Tunisia
2 fighters and 2 tactical_bombers moved from Egypt to Tunisia
1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from Egypt to Tunisia
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 105 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British roll dice for 2 battleships and 2 cruisers in Tunisia, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Tunisia, round 2 : 5/10 hits, 4,83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3,50 expected hits
1 mech_infantry owned by the Italians, 6 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers in Tunisia, round 3 : 4/8 hits, 4,33 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone
1 bomber moved from Tunisia to Gibraltar
2 fighters moved from Morocco to Nigeria
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 105 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Syria to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
Place Units - British
2 transports placed in 81 Sea Zone
1 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0,50
British : 3,00
Italians : -1,67
Americans : 1,83
Chinese : 0,67
Japanese : -4,33
I can’t win against your dice. Axis -6.5 Allies +5.5.