Should have let your des alive, would have saved me a bmb :(
WAW - Whack (Allies, -VS- dawg Axis)#22
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Destroyer and 1 Submarine moved from 43 Sea Zone to 41 Sea Zone 4 Mech.Infs moved from Tunis to El Agheila 1 Elite moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Mersa Matruh to New Valley 3 Fighters moved from Mersa Matruh to New Valley 2 Fighters moved from Mersa Matruh to Lower Egypt 1 ArmoredCar and 2 Artillerys moved from Mersa Matruh to Kufra 2 Infantrys moved from Mersa Matruh to Kufra 1 Artillery, 9 Infantrys, 8 Mech.Infs and 11 Tanks moved from Mersa Matruh to New Valley 4 Mech.Infs moved from El Agheila to Mersa Matruh 4 Mech.Infs moved from Mersa Matruh to New Valley 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 ArmoredCar moved from Campania to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 2 Transports moved from 51 Sea Zone to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 1 ArmoredCar and 7 Infantrys moved from 48 Sea Zone to Tobruk 1 Battleship and 2 Destroyers moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys moved from Provence to Lombardy 1 Tank moved from Tuscany to Campania Purchase Units - Italians Italians buy 1 Destroyer, 1 Elite, 1 HeavyTank, 9 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Elite, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Elite, 2 Fighters and 1 Infantry in Lower Egypt, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Elite and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Kufra Italians attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys British defend with 2 Infantrys and 1 Tank Italians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Kufra, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kufra Italians win, taking Kufra from British with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry Casualties for British: 2 Infantrys and 1 Tank Battle in New Valley Italians attack with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks French defend with 1 Infantry Italians roll dice for 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks in New Valley, round 2 : 12/38 hits, 14.50 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win, taking New Valley from British with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 3 HeavyTanks moved from Hun to New Valley 3 Fighters moved from New Valley to Tobruk 2 Fighters moved from Lower Egypt to Tobruk Place Units - Italians 1 Elite, 1 HeavyTank and 1 Tank placed in Hun 1 Infantry and 3 Mech.Infs placed in Tunis 8 Infantrys placed in Rome 1 Destroyer placed in 43 Sea Zone Italians undo move 4. 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Italians : -3.00 British : -0.83 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Infantry moved from French Sudan to Mauritania French take Mauritania from Germans 2 Infantrys moved from Central America to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Galapagos 2 Adv.Fighters moved from Syria to 51 Sea Zone Purchase Units - French French buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in 51 Sea Zone French attack with 2 Adv.Fighters Germans defend with 1 Transport French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 51 Sea Zone French win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 Transport Battle in Galapagos French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Galapagos, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 5 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 6 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 7 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 8 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Galapagos French roll dice for 1 Infantry in Galapagos, round 9 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Galapagos Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 2 Infantrys Non Combat Move - French 2 Adv.Fighters moved from 51 Sea Zone to Syria Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -0.17 Neutral : -0.67 French : -2.50 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Yamamoto take Koryakia from Russians 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Non Combat Move - Yamamoto 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Yamamoto 1 Adv.Fighter and 1 Carrier placed in 110 Sea Zone 2 T.Boats placed in 110 Sea Zone 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Elite moved from Suiyuan to Chahar 2 ArmoredCars moved from Kweichow to Hunan 3 ArmoredCars moved from Shensi to Shantung 2 Bombers moved from Shansi to Shantung 1 L.Fighter moved from Hsining to Shantung 1 Fighter and 1 Infantry moved from Shansi to Shantung 1 Infantry moved from Shansi to Shantung 1 Infantry moved from Shansi to Anhwei 1 Artillery, 1 Elite and 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars moved from Hsining to Ningsia 1 Mech.Inf moved from Hsining to Shensi 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Infantry moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Infantry moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Elite in Chahar, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Chahar Chinese roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win with no units remaining. Battle score for attacker is -5 Casualties for Chinese: 1 Artillery and 1 Elite Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 2 ArmoredCars Hisaichi defend with 2 ArmoredCars Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hunan Chinese roll dice for 1 ArmoredCar in Hunan, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 2 ArmoredCars Battle in Shantung Chinese attack with 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter Hisaichi defend with 5 Infantrys and 2 Mech.Infs Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter in Shantung, round 2 : 3/9 hits, 3.50 expected hits Hisaichi roll dice for 5 Infantrys and 2 Mech.Infs in Shantung, round 2 : 1/7 hits, 2.33 expected hits 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter in Shantung, round 3 : 4/8 hits, 3.33 expected hits Hisaichi roll dice for 2 Infantrys and 2 Mech.Infs in Shantung, round 3 : 0/4 hits, 1.33 expected hits 2 Mech.Infs owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 20 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 5 Infantrys and 2 Mech.Infs Non Combat Move - Chinese 2 Bombers and 1 Fighter moved from Shantung to Shansi 1 AAGun moved from Ningsia to Shensi 1 L.Fighter moved from Shantung to Shansi Place Units - Chinese 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 Chinese : 1.00 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 Infantrys moved from Shanghai to Anhwei 3 Infantrys and 2 Tanks moved from Shanghai to Shantung 1 Artillery and 1 Infantry moved from Peking to Liaoning 1 Artillery moved from Peking to Hulunbuir 1 Infantry moved from Peking to Chahar 1 Infantry moved from Chita to Hulunbuir 2 Mech.Infs moved from Hong Kong to N.French Indochina 1 ArmoredCar and 1 Tank moved from Hong Kong to Hunan 1 ArmoredCar moved from Hong Kong to 92 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from 84 Sea Zone to Shantung 1 Tank moved from Hong Kong to Hunan 8 Infantrys moved from Changchun to Kirin 1 Artillery and 1 Infantry moved from Chita to Ayan 1 Artillery and 1 Infantry moved from Chita to Heilungchiang 1 Tank moved from Bangkok to N.Thailand Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Anhwei Hisaichi attack with 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Heilungchiang Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Mot.Inf Hisaichi roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mot.Inf Battle in N.French Indochina Hisaichi attack with 2 Mech.Infs British defend with 1 Artillery Hisaichi roll dice for 2 Mech.Infs in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in N.French Indochina Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 5 : 1/1 hits, 0.33 expected hits French roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Mech.Inf Casualties for British: 1 Artillery Battle in Shantung Hisaichi attack with 1 ArmoredCar, 3 Infantrys and 2 Tanks Chinese defend with 3 ArmoredCars and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Shantung, round 2 : 0/6 hits, 1.83 expected hits Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 2 : 1/4 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Shantung, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 3 : 2/4 hits, 0.83 expected hits 2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Shantung, round 4 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shantung, round 4 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys Casualties for Chinese: 3 ArmoredCars and 1 Infantry Battle in Hunan Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Liaoning Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Mot.Inf Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Liaoning, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Liaoning, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Liaoning, round 4 : 1/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Liaoning Hisaichi win, taking Liaoning from Russians with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mot.Inf Battle in N.Thailand Hisaichi attack with 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in N.Thailand, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong 1 Artillery and 2 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Chita 2 Artillerys and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Hisaichi : -2.50 British : -1.33 French : -0.33 Chinese : 2.00 Russians : -2.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Manchester to 11 Sea Zone 2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to S.Karelia 2 Infantrys moved from Leningrad to Latvia 1 Transport moved from 18 Sea Zone to 11 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Tank moved from Munster to 18 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 17 Sea Zone 1 Infantry and 1 Tank moved from 17 Sea Zone to Azores 2 Artillerys and 6 Infantrys moved from Nubia to Italian East Africa 1 Fighter, 3 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 1 Tank moved from Darfur to French Equatorial Africa 2 Infantrys moved from Cairo to Lower Egypt 2 Adv.Fighters and 2 Fighters moved from Cairo to Lower Egypt 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 ArmoredCar and 1 Tank moved from Assam to N.French Indochina 1 ArmoredCar and 1 Tank moved from Assam to N.Thailand 1 Infantry moved from Burma to S.Thailand 1 ArmoredCar moved from Assam to S.Thailand 1 ArmoredCar moved from Assam to N.French Indochina 1 Tank moved from Assam to N.Thailand 4 ArmoredCars moved from Delhi to Assam 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 4 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 4 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Delhi to Rajputana 2 Mot.Infs moved from Cape Town to Kenya 1 Mot.Inf moved from Kenya to Italian East Africa 1 Fighter moved from S.Karelia to Latvia 1 Fighter moved from Manchester to S.Karelia 1 Submarine moved from 11 Sea Zone to 17 Sea Zone 2 Infantrys moved from Rongelap to 95 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 1 Submarine moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Peleliu Purchase Units - British British buy 4 ArmoredCars, 3 Bunkers, 1 Factory, 11 Infantrys and 8 Tanks; Remaining resources: 1 PUs; Combat - British Battle in N.Thailand British attack with 1 ArmoredCar and 2 Tanks Hisaichi defend with 1 Tank British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 1 Casualties for British: 1 ArmoredCar Casualties for Hisaichi: 1 Tank Battle in 101 Sea Zone British attack with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone British win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in N.French Indochina British attack with 2 ArmoredCars and 1 Tank Hisaichi defend with 1 Mech.Inf British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Peleliu Battle in S.Thailand British attack with 1 ArmoredCar and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking Peleliu from Yamamoto, taking S.Thailand from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Lower Egypt British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Italians defend with 1 Elite British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 Elite in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 Elite Non Combat Move - British 2 Adv.Fighters and 2 Fighters moved from Lower Egypt to Cairo Place Units - British 1 Bunker and 6 Tanks placed in Cairo 1 Bunker and 3 Infantrys placed in Italian East Africa 1 Bunker and 1 Factory placed in Malaya 5 Infantrys placed in Madras 2 Tanks placed in Assam 4 ArmoredCars and 1 Infantry placed in Delhi 2 Infantrys placed in Bombay Turn Complete - British British collect 109 PUs; end with 110 PUsCombat Hit Differential Summary :
British : -1.33 Hisaichi : -0.33 Italians : -0.33 Yamamoto : -1.67 Thai : 0.17 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Townsville to 111 Sea Zone 3 Cruisers moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Flores 1 Elite moved from Broome to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Flores 1 Infantry and 1 Tank moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory 3 Infantrys and 1 Tank moved from 67 Sea Zone to Timor Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 Transport Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Anzac lost in 111 Sea Zone Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 111 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Fighter Casualties for Yamamoto: 1 Transport Battle in Flores Anzac attack with 1 Elite and 3 Infantrys Thai defend with 1 Elite and 1 Infantry Anzac roll dice for 3 Cruisers in Flores, round 2 : 1/3 hits, 1.50 expected hits Anzac roll dice for 1 Elite and 3 Infantrys in Flores, round 2 : 2/4 hits, 0.83 expected hits Thai roll dice for 1 Elite and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Elite and 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from 111 Sea Zone to Lombok Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 1 Adv.Fighter placed in 67 Sea Zone 1 Marine placed in Broome 1 Elite and 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto : 0.50 Anzac : -0.17 Thai : 0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 4 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Timor 1 Bunker placed in Flores 1 Bunker placed in Java 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Elite moved from Helsinki to 24 Sea Zone 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Oulu to Vyborg 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu 4 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns : 0.17 Russians : 1.33 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 Elite and 1 Infantry moved from Vinnytsia to Brest 2 Elites, 1 Infantry and 1 Tank moved from Bucharest to W.Romania 1 Elite moved from E.Romania to W.Romania 2 Infantrys moved from E.Romania to W.Romania 2 Infantrys moved from Vinnytsia to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs; Combat - Romanians Battle in Brest Romanians attack with 1 Elite and 1 Infantry Russians defend with 1 Tank Romanians roll dice for 1 Elite and 1 Infantry in Brest, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Tank in Brest, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in Brest Romanians roll dice for 1 Elite in Brest, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Brest, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians lost in Brest Russians win with 1 Tank remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Elite and 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians : -0.83 Russians : 1.00 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Fighter and 3 Infantrys moved from Bangkok to S.Thailand 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 3 Infantrys British defend with 1 ArmoredCar and 1 Infantry Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British lost in S.Thailand Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 3 : 0/4 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 4 : 1/4 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 ArmoredCar and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
British : -1.17 Thai : -0.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters and 3 Submarines moved from 86 Sea Zone to 85 Sea Zone 1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone 1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Kyushu 3 L.Fighters moved from Pearl Harbor to 85 Sea Zone 1 Adv.Fighter and 3 Bombers moved from Lombok to 85 Sea Zone 1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 2 Artillerys and 1 Marine moved from Iwo Jima to 86 Sea Zone 2 Artillerys, 1 B.Transport and 1 Marine moved from 86 Sea Zone to 85 Sea Zone 2 Artillerys and 1 Marine moved from 85 Sea Zone to Tokyo 1 Artillery and 1 Elite moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from Iwo Jima to 86 Sea Zone 2 Infantrys moved from Iwo Jima to 86 Sea Zone 2 Infantrys and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Tokyo 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 86 Sea Zone to 85 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 85 Sea Zone to Chubu 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone 2 Fighters moved from Shansi to 85 Sea Zone 1 Adv.Fighter moved from Tanimbar to 85 Sea Zone 1 Adv.Fighter moved from New Caledonia to Lombok 1 Destroyer and 1 Submarine moved from 125 Sea Zone to 35 Sea Zone 3 Elites moved from South Atlantic USA to 25 Sea Zone 1 Elite moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 1 Cruiser moved from 35 Sea Zone to 32 Sea Zone 1 Tank moved from Bolivia to Bahia 1 Infantry moved from Bolivia to Amazon 2 Tanks moved from Salvador to 35 Sea Zone 3 Transports moved from 35 Sea Zone to 39 Sea Zone 3 Tanks moved from Rio De Janeiro to 39 Sea Zone 1 Infantry moved from Rio De Janeiro to Bahia 3 Tanks and 3 Transports moved from 39 Sea Zone to 40 Sea Zone 3 Tanks moved from 40 Sea Zone to Angola 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 38 Sea Zone 2 Tanks moved from 38 Sea Zone to Belgian Congo 1 Destroyer moved from 35 Sea Zone to 38 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 L.Fighter, 1 S.Bomber, 3 S.Submarines and 1 Submarine; Remaining resources: 7 PUs; Combat - Americans Battle in Angola Americans attack with 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 3 Tanks in Angola, round 2 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola Americans loses 0 PUs for violating Angolas neutrality. Americans win, taking Angola from Neutral with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Bahia Americans attack with 4 Elites, 1 Infantry and 1 Tank Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 Elites, 1 Infantry and 1 Tank in Bahia, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 3 Elites and 1 Tank in Bahia, round 3 : 3/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 Elites and 1 Tank remaining. Battle score for attacker is 3 Casualties for Americans: 2 Elites and 1 Infantry Casualties for Neutral: 3 Infantrys and 1 Tank Battle in 85 Sea Zone Americans attack with 6 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 L.Fighters, 4 S.Submarines, 3 Submarines and 3 Transports Hisaichi defend with 1 Carrier and 1 Fighter; Yamamoto defend with 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 1 Submarine Americans roll dice for 4 S.Submarines and 3 Submarines in 85 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 L.Fighters and 3 Transports in 85 Sea Zone, round 2 : 9/26 hits, 11.00 expected hits Yamamoto roll dice for 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 4 Destroyers and 4 Fighters in 85 Sea Zone, round 2 : 10/18 hits, 9.33 expected hits Units damaged: 1 Battleship owned by the Americans 1 Carrier owned by the Hisaichi, 1 Fighter owned by the Americans, 3 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Carrier owned by the Americans, 1 Fighter owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 3 Destroyers owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 3 L.Fighters and 3 Transports in 85 Sea Zone, round 3 : 8/21 hits, 9.50 expected hits Yamamoto roll dice for 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers and 1 Destroyer in 85 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits 3 Fighters owned by the Americans, 5 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 2 Carriers owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans win with 6 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 1 Destroyer, 3 L.Fighters, 3 S.Submarines and 3 Transports remaining. Battle score for attacker is 96 Casualties for Americans: 1 B.Carrier, 3 Destroyers, 4 Fighters, 1 S.Submarine and 3 Submarines Casualties for Hisaichi: 1 Carrier and 1 Fighter Casualties for Yamamoto: 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 1 Submarine Battle in Tohoku Battle in Tokyo Americans attack with 2 Artillerys, 2 Infantrys and 1 Marine Yamamoto defend with 1 AAGun, 2 Artillerys and 1 Factory Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Tokyo, round 2 : 2/5 hits, 1.83 expected hits Yamamoto roll dice for 2 Artillerys in Tokyo, round 2 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Tokyo Americans captures 53PUs while taking Yamamoto capital Americans win, taking Tohoku from Yamamoto, taking Tokyo from Yamamoto with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 2 Artillerys Battle in Belgian Congo Americans attack with 2 Tanks Neutral defend with 2 Infantrys Americans roll dice for 2 Tanks in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Belgian Congo Americans loses 0 PUs for violating Belgian Congos neutrality. Americans win, taking Belgian Congo from Neutral with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Chubu Americans attack with 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chubu, round 2 : 0/4 hits, 1.17 expected hits Yamamoto roll dice for 2 Infantrys in Chubu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Chubu Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Chubu, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Chubu, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Chubu Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 5 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Chubu, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chubu Americans win, taking Chubu from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 2 Infantrys Battle in Kyushu Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 85 Sea Zone: 1 Adv.Fighter EDIT: Adding units owned by Americans to 85 Sea Zone: 1 B.Carrier EDIT: Changing unit hit damage for these Americans owned units to: B.Carrier = 1 EDIT: Turning off Edit Mode 3 Bombers moved from 85 Sea Zone to Saipan Place Units - Americans 1 Adv.Fighter and 2 Infantrys placed in Saipan 3 S.Submarines placed in 26 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine placed in 125 Sea Zone 2 Fighters placed in Salvador 1 L.Fighter and 1 S.Bomber placed in South Central USA Turn Complete - Americans Americans collect 149 PUs; end with 209 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : -2.50 Americans : -4.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 Infantry moved from Warsaw to Brest 1 Infantry moved from Danzig to 24 Sea Zone 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Artillery moved from Denmark to 23 Sea Zone 2 ArmoredCars moved from Denmark to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 3 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 ArmoredCars, 2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from East Prussia to Latvia 1 Artillery moved from E.Romania to Vinnytsia 1 Artillery moved from Krakow to Vinnytsia 1 ArmoredCar moved from Warsaw to Brest 1 Infantry moved from Warsaw to Brest 8 Infantrys moved from Bohemia to Krakow 5 Infantrys moved from Danzig to Brest 2 Infantrys moved from Warsaw to Brest 10 Infantrys moved from Pomerania to Danzig 15 Infantrys moved from Berlin to Brandenburg 2 Infantrys moved from Hamburg to Denmark 4 Infantrys moved from Rhine to Netherlands 2 Artillerys moved from Lorraine to Bavaria 3 Infantrys moved from Bavaria to Bohemia 5 Infantrys moved from Normandy to Brittany 4 Infantrys moved from Paris to Picardy 2 Infantrys moved from Paris to Picardy 2 Infantrys moved from Paris to Normandy 2 Stukas moved from Oulu to Latvia 2 Tanks moved from La Mancha to Madrid 2 Tanks moved from Valencia to Andalusia 1 Mech.Inf moved from La Mancha to Andalusia 1 ArmoredCar and 1 Mech.Inf moved from Leon to Madrid 1 Tank moved from E.Morocco to 41 Sea Zone 2 Infantrys moved from E.Morocco to 41 Sea Zone 1 Battleship, 3 Destroyers, 2 Infantrys, 1 S.Submarine, 1 Submarine, 1 Tank and 1 Transport moved from 41 Sea Zone to 31 Sea Zone 2 Infantrys and 1 Tank moved from 31 Sea Zone to Portugal 2 Tanks moved from Leon to Portugal 1 Mech.Inf moved from Leon to Portugal 1 Mech.Inf moved from Galicia to Portugal 4 Tanks moved from Galicia to Madrid 2 Tanks moved from Galicia to Portugal 1 Infantry, 2 Mech.Infs and 2 Tanks moved from E.Morocco to W.Morocco 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone Purchase Units - Germans Germans buy 2 HeavyTanks, 47 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Andalusia Germans attack with 1 Mech.Inf and 2 Tanks Neutral defend with 1 Bunker Germans roll dice for 1 Mech.Inf and 2 Tanks in Andalusia, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Mech.Inf and 2 Tanks in Andalusia, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Germans loses 0 PUs for violating Andalusias neutrality. Germans win, taking Andalusia from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in 31 Sea Zone Germans attack with 1 Battleship, 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport British defend with 1 T.Boat Germans roll dice for 1 S.Submarine and 1 Submarine in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 T.Boat owned by the British lost in 31 Sea Zone Germans win with 1 Battleship, 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Portugal Germans attack with 2 Infantrys, 2 Mech.Infs and 5 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Germans roll dice for 2 Infantrys, 2 Mech.Infs and 5 Tanks in Portugal, round 2 : 5/9 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal Germans roll dice for 2 Mech.Infs and 5 Tanks in Portugal, round 3 : 3/7 hits, 3.17 expected hits Neutral roll dice for 1 Bunker in Portugal, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Portugal Germans loses 0 PUs for violating Portugals neutrality. Germans win, taking Portugal from Neutral with 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 2 Infantrys and 1 Mech.Inf Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Battle in Madrid Germans attack with 1 ArmoredCar, 1 Mech.Inf and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 1 ArmoredCar, 1 Mech.Inf and 6 Tanks in Madrid, round 2 : 2/8 hits, 3.67 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 1/6 hits, 2.50 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 1 Mech.Inf and 6 Tanks in Madrid, round 3 : 5/7 hits, 3.33 expected hits Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits 3 Tanks owned by the Neutral, 1 Infantry owned by the Neutral, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 5 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar, 1 Mech.Inf and 1 Tank Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Latvia Germans attack with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Stukas British defend with 1 Fighter and 2 Infantrys; Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Stukas in Latvia, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 4/5 hits, 2.00 expected hits 1 Fighter owned by the British, 1 Infantry owned by the Russians, 4 Infantrys owned by the Germans, 2 Infantrys owned by the British and 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 11 Casualties for Germans: 4 Infantrys Casualties for Russians: 1 Infantry and 1 Tank Casualties for British: 1 Fighter and 2 Infantrys Battle in Brest Germans attack with 1 ArmoredCar and 9 Infantrys Russians defend with 1 Tank Germans roll dice for 1 ArmoredCar and 9 Infantrys in Brest, round 2 : 2/10 hits, 1.83 expected hits Russians roll dice for 1 Tank in Brest, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Brest Germans win, taking Brest from Russians with 1 ArmoredCar and 9 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Non Combat Move - Germans 2 Stukas moved from Latvia to Oulu 1 Infantry moved from Vinnytsia to E.Romania Place Units - Germans 2 HeavyTanks and 2 Tanks placed in Warsaw 6 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 15 Infantrys placed in Berlin 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine 8 Infantrys placed in Paris Germans undo move 7. 4 Infantrys placed in E.Morocco 3 Infantrys placed in Normandy 7 Infantrys placed in Paris Turn Complete - Germans Germans collect 125 PUs; end with 125 PUsCombat Hit Differential Summary :
Germans : 1.17 Neutral : -1.50 Russians : 1.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 5 Infantrys moved from Lapland to Oulu 1 Bomber and 3 Fighters moved from Leningrad to Oulu 3 Artillerys moved from Donetsk to Vinnytsia 3 Infantrys moved from Kiev to Vinnytsia 7 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Estonia to Latvia 5 Infantrys moved from S.Karelia to Vyborg 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to N.Karelia 4 Mot.Infs moved from Donetsk to Vinnytsia 2 Infantrys and 2 Mech.Infs moved from Kiev to Vinnytsia 4 Tanks moved from Donetsk to Vinnytsia 1 Infantry and 1 Mech.Inf moved from Kiev to Vinnytsia 6 Infantrys and 2 Mech.Infs moved from Kiev to Vinnytsia 10 Infantrys moved from Yaroslavl to Smolensk 1 Infantry moved from Kursk to Minsk 4 Infantrys moved from Kursk to Kiev 1 Elite and 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from Rostov to 54 Sea Zone 1 Destroyer, 1 Elite, 4 Infantrys, 1 Submarine and 3 Transports moved from 54 Sea Zone to 53 Sea Zone 1 Elite and 4 Infantrys moved from 53 Sea Zone to Odessa 1 Artillery and 1 Elite moved from Donetsk to Vinnytsia 5 Infantrys moved from Stalingrad to Rostov 9 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Khabarovsk to Ayan 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 4 Artillerys, 3 Bunkers, 1 Fighter, 27 Infantrys and 5 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in N.Karelia Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 1/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Vyborg Russians attack with 5 Infantrys Finns defend with 1 Infantry Russians roll dice for 5 Infantrys in Vyborg, round 2 : 1/5 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Oulu Russians attack with 1 Bomber, 3 Fighters and 5 Infantrys Germans defend with 2 Stukas; Finns defend with 1 Elite and 7 Infantrys Russians roll dice for 1 Bomber, 3 Fighters and 5 Infantrys in Oulu, round 2 : 5/9 hits, 2.50 expected hits Finns roll dice for 1 Elite, 7 Infantrys and 2 Stukas in Oulu, round 2 : 1/10 hits, 3.00 expected hits 3 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 2 Stukas owned by the Germans lost in Oulu Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 3 : 3/8 hits, 2.33 expected hits Finns roll dice for 1 Elite and 4 Infantrys in Oulu, round 3 : 0/5 hits, 1.67 expected hits 3 Infantrys owned by the Finns lost in Oulu Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 4 : 1/8 hits, 2.33 expected hits Finns roll dice for 1 Elite and 1 Infantry in Oulu, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Oulu Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 5 : 4/8 hits, 2.33 expected hits Finns roll dice for 1 Elite in Oulu, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Bomber, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 31 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Elite and 7 Infantrys Casualties for Germans: 2 Stukas Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Vinnytsia Russians attack with 4 Artillerys, 1 Elite, 12 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks Romanians defend with 1 Elite, 3 Infantrys and 1 Tank; Germans defend with 4 ArmoredCars, 3 Artillerys and 4 HeavyTanks Russians roll dice for 4 Artillerys, 1 Elite, 12 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks in Vinnytsia, round 2 : 15/30 hits, 9.50 expected hits Germans roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 4 HeavyTanks, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 5/16 hits, 6.17 expected hits 4 ArmoredCars owned by the Germans, 3 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 3 Artillerys owned by the Germans, 1 Tank owned by the Romanians and 3 Infantrys owned by the Romanians lost in Vinnytsia Russians roll dice for 4 Artillerys, 1 Elite, 7 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks in Vinnytsia, round 3 : 7/25 hits, 8.50 expected hits Germans roll dice for 1 HeavyTank in Vinnytsia, round 3 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 4 Artillerys, 1 Elite, 6 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 58 Casualties for Russians: 6 Infantrys Casualties for Germans: 4 ArmoredCars, 3 Artillerys and 4 HeavyTanks Casualties for Romanians: 1 Elite, 3 Infantrys and 1 Tank Battle in Odessa Russians attack with 1 Elite and 4 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Elite and 4 Infantrys in Odessa, round 2 : 3/5 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Latvia Russians attack with 9 Infantrys Germans defend with 2 ArmoredCars, 2 Artillerys and 1 Infantry Russians roll dice for 9 Infantrys in Latvia, round 2 : 0/9 hits, 1.50 expected hits Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Latvia, round 2 : 1/5 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 8 Infantrys in Latvia, round 3 : 1/8 hits, 1.33 expected hits Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Latvia, round 3 : 1/5 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 7 Infantrys in Latvia, round 4 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Latvia, round 4 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 6 Infantrys in Latvia, round 5 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Latvia, round 5 : 2/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 4 Infantrys in Latvia, round 6 : 0/4 hits, 0.67 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 6 : 0/3 hits, 1.00 expected hits Russians roll dice for 4 Infantrys in Latvia, round 7 : 1/4 hits, 0.67 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 7 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 4 Infantrys in Latvia, round 8 : 1/4 hits, 0.67 expected hits Germans roll dice for 2 Artillerys in Latvia, round 8 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Latvia Russians roll dice for 2 Infantrys in Latvia, round 9 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Latvia, round 9 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 7 Infantrys Casualties for Germans: 2 ArmoredCars, 2 Artillerys and 1 Infantry Non Combat Move - Russians 1 Bomber and 3 Fighters moved from Oulu to Leningrad 1 AAGun moved from Kiev to Vinnytsia 1 AAGun moved from Kursk to Kiev 1 AAGun moved from Rostov to Kursk 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker placed in Kiev 1 Bunker placed in N.Buryat Mongolia 1 Fighter and 5 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 1 Artillery and 4 Infantrys placed in Stalingrad 3 Artillerys placed in Georgia 2 Tanks placed in Rostov 3 Tanks placed in Kursk Turn Complete - Russians Russians collect 113 PUs; end with 114 PUsCombat Hit Differential Summary :
Germans : -1.83 Romanians : -0.33 Hisaichi : 0.00 Finns : -5.33 Russians : 7.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 Destroyer and 1 Submarine moved from 41 Sea Zone to 31 Sea Zone 1 Artillery, 3 HeavyTanks, 11 Infantrys, 12 Mech.Infs and 11 Tanks moved from New Valley to Darfur 1 ArmoredCar, 2 Artillerys and 1 Infantry moved from Kufra to Darfur 4 Mech.Infs moved from El Agheila to Darfur 1 HeavyTank moved from Hun to Darfur 1 ArmoredCar moved from Tobruk to Darfur 1 Tank moved from Hun to Darfur 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Tank moved from Campania to 46 Sea Zone 7 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to Campania 2 Artillerys moved from Lombardy to Tuscany 1 Destroyer, 7 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 7 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 3 Mech.Infs moved from Tunis to Hun 1 Infantry moved from Tunis to S.Tunisia Purchase Units - Italians Italians buy 1 Carrier, 1 Elite, 1 Infantry and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 2 ArmoredCars, 3 Artillerys, 4 HeavyTanks, 12 Infantrys, 16 Mech.Infs and 12 Tanks British defend with 1 Infantry Italians roll dice for 2 ArmoredCars, 3 Artillerys, 4 HeavyTanks, 12 Infantrys, 16 Mech.Infs and 12 Tanks in Darfur, round 2 : 20/49 hits, 19.67 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 ArmoredCars, 3 Artillerys, 4 HeavyTanks, 11 Infantrys, 16 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians Place Units - Italians 1 Carrier placed in 46 Sea Zone 3 Mech.Infs placed in Hun 4 Mech.Infs placed in Tunis 1 Elite and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians : 0.33 British : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Infantry moved from French Equatorial Africa to Equatoria 1 Destroyer and 1 Transport moved from 100 Sea Zone to 26 Sea Zone Purchase Units - French French buy 1 Bunker and 5 Infantrys; Remaining resources: 4 PUs; Non Combat Move - French Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 19 PUs; end with 23 PUsCombat Hit Differential Summary :
-
@Whackamatt game over
-
Go ahead and start a new one!





