@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 13 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 fighter moved from Korea to Japan
2 tactical_bombers moved from Manchuria to Japan
2 fighters moved from Manchuria to Japan
1 fighter moved from Okinawa to Japan
1 fighter moved from Formosa to Japan
Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 3/8 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
3 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Burma
2 infantry moved from Kweichow to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
3 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Burma
2 infantry moved from Kweichow to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
retreated to 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 2 infantry moved from Burma to Shan State
1 aaGun, 1 artillery and 2 infantry moved from India to Burma
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 111 Sea Zone to 110 Sea Zone
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.83
British : -1.17
Italians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Romania
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Northern Italy to Algeria
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Algeria
Italians attack with 1 bomber and 4 infantry
French defend with 1 infantry
Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
2 aaGuns moved from Northern Italy to Yugoslavia
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Algeria to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : 0,67
French : 1,17
bump 1
@VonAlba Sorry about the delay. I happens to one of my other game too. I think I clicked in my email and opened the file and thought I had played the turn. That is my mistake.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
no problem, can happen :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 8 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 92 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 artilleries and 6 infantry moved from Yugoslavia to Romania
4 armour moved from France to Germany
Combat - Germans
Combat Hit Differential Summary :
scramble from london and ool for fleet
@VonAlba No scramble and default ool is good. Planes last
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 8 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 92 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 artilleries and 6 infantry moved from Yugoslavia to Romania
4 armour moved from France to Germany
Combat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 4/8 hits, 2,33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 2 artilleries
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 marine
French defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 marine in Holland Belgium, round 2 : 3/4 hits, 1,00 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 92 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 6/9 hits, 5,33 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 3/6 hits, 3,67 expected hits
British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 transport owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Germans
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from France to Holland Belgium
2 bombers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 4,33
British : -0,17
French : -0,67
Neutral_Allies : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Belarus to Novgorod
2 infantry moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 fighters moved from 13 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 13 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 marine moved from 6 Sea Zone to 1 Sea Zone
1 marine moved from 1 Sea Zone to British Columbia
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Japan to 16 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Korea to Manchuria
1 artillery and 6 infantry moved from Jehol to Manchuria
2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Hunan to Kiangsi
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Combat Hit Differential Summary :
@VonAlba Hey, I don’t know if you meant to only post your combat moves to ask me for the scramble in Hawaii but I will not scramble.
yes, i want ask that but i had an internet problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 fighters moved from 13 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 13 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 marine moved from 6 Sea Zone to 1 Sea Zone
1 marine moved from 1 Sea Zone to British Columbia
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Japan to 16 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Korea to Manchuria
1 artillery and 6 infantry moved from Jehol to Manchuria
2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Hunan to Kiangsi
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in Alaska
Battle in British Columbia
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 11/13 hits, 7,67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Guam from Americans, taking Alaska from Americans, taking British Columbia from British with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone
2 aaGuns moved from Korea to Manchuria
2 bombers, 5 fighters and 5 tactical_bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,6,5,3
Japanese collect 31 PUs (1 lost to blockades); end with 32 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 0,67
Chinese : -0,33
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from Western United States to Alaska
1 bomber moved from Hawaiian Islands to Alaska
1 artillery and 1 infantry moved from Western United States to British Columbia
Combat - Americans
Battle in Alaska
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 1 bomber and 4 fighters in Alaska, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Alaska, round 2 : 1/4 hits, 1.50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans roll dice for 1 bomber and 3 fighters in Alaska, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 armour in Alaska, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Battle in British Columbia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in 106 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Eastern United States to Western United States
1 bomber and 2 fighters moved from Alaska to Western United States
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Western United States
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
Place Units - Americans
2 fighters and 2 tactical_bombers placed in Western United States
2 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 2.33
Japanese : 0.67