@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
@trulpen no i dont mind trulpen… go ahead and do it… I saw them in Italy and figured that is what they were for.
@AAGamer said in trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28:
i dont mind
That’s gracious of you! Thank you!
And also, if you look at the battle in UK and felt that you wanted another OOL before the defensive rolls, you can edit that. I was doing things rather quick and just by default went max def.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Kazakhstan to Southern Italy
Turn Complete - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 72 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 72 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 bomber
EDIT: Adding units owned by Japanese to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Sorry for the unnecessary posts. When redoing things I missed to do other things that I had done before, like moving the sb to S Italy.
@trulpen No worries Trulpen If I lose I want to get beat by your best moves and if I win I want your best moves as well… Is school going ok for you? You said it was stressful in one of your posts above and I forgot to ask you about it?
Thanks! Yeah, it’s good. But also pretty stressful at times, especially with other parts of life. Yet all in all terrific. :)
All well on the Western Front? :)
@trulpen Hi trulpen… I been distracted. Many things going on. Will explain in a private message. Will get my turn here shortly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 bomber moved from Eastern Persia to 98 Sea Zone
10 bombers moved from Eastern Persia to Turkmenistan
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Hainan
Battle in Turkmenistan
Americans attack with 10 bombers
Germans defend with 1 artillery
Americans roll dice for 10 bombers in Turkmenistan, round 2 : 10/10 hits, 6.67 expected hits
Germans roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Turkmenistan
Americans win, taking Hainan from Japanese with 10 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from 98 Sea Zone to Egypt
10 bombers moved from Turkmenistan to Egypt
2 submarines moved from 79 Sea Zone to 75 Sea Zone
3 battleships moved from 41 Sea Zone to 75 Sea Zone
1 cruiser, 2 destroyers and 7 submarines moved from 41 Sea Zone to 75 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 artillery moved from 64 Sea Zone to Central America
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom
1 fighter moved from Iceland to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 carriers moved from 101 Sea Zone to 123 Sea Zone
4 fighters and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 destroyers and 2 fighters placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan
1 bomber moved from Eastern Persia to 98 Sea Zone
10 bombers moved from Eastern Persia to Turkmenistan
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Hainan
Battle in Turkmenistan
Americans attack with 10 bombers
Germans defend with 1 artillery
Americans roll dice for 10 bombers in Turkmenistan, round 2 : 10/10 hits, 6.67 expected hits
Germans roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Turkmenistan
Americans win, taking Hainan from Japanese with 10 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 bomber moved from 98 Sea Zone to Egypt
10 bombers moved from Turkmenistan to Egypt
2 submarines moved from 79 Sea Zone to 75 Sea Zone
3 battleships moved from 41 Sea Zone to 75 Sea Zone
1 cruiser, 2 destroyers and 7 submarines moved from 41 Sea Zone to 75 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 artillery moved from 64 Sea Zone to Central America
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom
1 fighter moved from Iceland to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 carriers moved from 101 Sea Zone to 123 Sea Zone
4 fighters and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 destroyers and 2 fighters placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
9 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour, 2 artilleries and 1 mech_infantry moved from United Kingdom to Scotland
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in Scotland
British attack with 1 armour, 2 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
Germans defend with 1 airfield, 7 artilleries and 2 infantry
British roll dice for 1 armour, 2 artilleries, 3 fighters, 10 infantry and 1 mech_infantry in Scotland, round 2 : 5/17 hits, 4.83 expected hits
Germans roll dice for 7 artilleries and 2 infantry in Scotland, round 2 : 4/9 hits, 3.00 expected hits
3 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Scotland
1 mech_infantry owned by the British, 2 artilleries owned by the British, 6 infantry owned by the British and 1 armour owned by the British retreated to United Kingdom
Germans win with 4 artilleries remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Germans: 3 artilleries and 2 infantry
Non Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Eastern Persia
5 armour moved from Persia to Eastern Persia
3 infantry moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
7 infantry moved from West India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Kwangsi to Yunnan
1 cruiser, 1 destroyer and 2 transports moved from 58 Sea Zone to 39 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,6,4,6,3,2,2,2,1,1,3,2,3,1,6,5,1,5,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 armour, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.17
Americans : 3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 airfield, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 7 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 7 infantry moved from 92 Sea Zone to Gibraltar
3 fighters moved from 97 Sea Zone to Gibraltar
3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 aaGun moved from Caucasus to Northwest Persia
3 bombers moved from Southern Italy to Gibraltar
3 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 airfield placed in Gibraltar
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Persia to Eastern Persia
2 fighters moved from West India to Eastern Persia
1 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 armour and 2 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Malaya to West India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Persia to Eastern Persia
2 fighters moved from West India to Eastern Persia
1 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 armour and 2 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Malaya to West India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Had to leave for a chess game. Started the Germans, but will finish the round later tonight when I get back home.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
4 artilleries moved from Scotland to United Kingdom
5 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
4 bombers moved from Western Germany to United Kingdom
1 submarine moved from 110 Sea Zone to 109 Sea Zone
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
3 mech_infantrys moved from Caucasus to Persia
15 armour moved from Northwest Persia to Persia
2 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 15 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 factory_minor and 8 infantry; ANZAC defend with 2 fighters
AA fire in Persia : 0/2 hits, 0,33 expected hits
Germans roll dice for 15 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/23 hits, 10,00 expected hits
British roll dice for 2 aaGuns, 2 fighters and 8 infantry in Persia, round 2 : 4/10 hits, 4,00 expected hits
2 aaGuns owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Persia
Germans roll dice for 15 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 9/19 hits, 9,33 expected hits
British roll dice for 2 fighters and 2 infantry in Persia, round 3 : 3/4 hits, 2,00 expected hits
2 fighters owned by the ANZAC, 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 14 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns and 8 infantry
Casualties for ANZAC: 2 fighters
Battle in Iraq
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 8 artilleries, 4 bombers, 4 fighters, 8 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Germans roll dice for 2 battleships and 1 cruiser in United Kingdom, round 2 : 1/3 hits, 1,83 expected hits
Germans roll dice for 8 artilleries, 4 bombers, 4 fighters, 8 infantry and 2 tactical_bombers in United Kingdom, round 2 : 15/26 hits, 11,33 expected hits
British roll dice for 1 armour, 3 artilleries, 8 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 14/27 hits, 12,00 expected hits
1 mech_infantry owned by the British, 6 artilleries owned by the Germans, 8 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 12 infantry owned by the British lost in United Kingdom
2 artilleries retreated to Scotland
British win with 1 armour, 1 artillery, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 6 artilleries and 8 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 artillery, 12 infantry and 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Russia to Kazakhstan
5 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
4 aaGuns moved from Northwest Persia to Persia
4 bombers moved from United Kingdom to Western Germany
4 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
1 bomber placed in Germany
3 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0,50
AA fire in Persia : : -0,33
British : 2,67