TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 4 Sea Zone
2 destroyers moved from 10 Sea Zone to 4 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Western United States to 3 Sea Zone
2 fighters moved from Soviet Far East to 4 Sea Zone
1 mech_infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from India to Hopei
Combat - Americans
Battle in 3 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 3 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 3 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 3 Sea Zone, round 4 : 4/4 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Americans attack with 4 destroyers and 2 fighters
Japanese defend with 2 destroyers and 1 submarine
Americans roll dice for 4 destroyers and 2 fighters in 4 Sea Zone, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 3 destroyers and 2 fighters in 4 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 destroyers in 4 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 3 destroyers and 2 fighters in 4 Sea Zone, round 4 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 destroyers
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 fighters moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 4 Sea Zone to Siberia
1 aaGun moved from Western United States to British Columbia
1 fighter moved from 54 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
1 mech_infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 artillery and 4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 armour moved from Burma to Hunan
1 armour moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Hunan
1 bomber moved from Caucasus to Hunan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 artillery and 2 infantry moved from Caucasus to Rostov
3 fighters moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
Combat - British
Battle in French Indo China
British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 5/6 hits, 2.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Hunan
British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour
Battle in Yenisey
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yenisey
British win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 3 fighters and 3 infantry in Rostov, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
3 fighters moved from Rostov to Caucasus
2 armour and 8 mech_infantrys moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
2 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
4 transports placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,6,3,2,4,5,3,1,5,4,2,3,1,3,6
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : 5.50
Americans : -4.00
Chinese : 0.33
Japanese : 4.50
Savegame