Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
3 bombers moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Rostov
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 4/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Cleaning up after air battles
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Germany to 114 Sea Zone
3 artilleries and 5 infantry moved from Germany to 113 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Rostov to Southern Italy
2 bombers moved from Bryansk to Southern Italy
1 bomber moved from Bryansk to Western Germany
Place Units - Germans
3 armour placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
1 factory_minor placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2,83
British : -0,67
Russians : -0,67
AA fire in United Kingdom : : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Rostov
6 infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Russians roll dice for 5 infantry in Soviet Far East, round 3 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Rostov to Russia
2 armour moved from Northwest Persia to Kazakhstan
1 armour moved from Russia to Tambov
1 artillery and 1 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 aaGun moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Sakha
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 46
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Rostov
6 infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Russians roll dice for 5 infantry in Soviet Far East, round 3 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Rostov to Russia
2 armour moved from Northwest Persia to Kazakhstan
1 armour moved from Russia to Tambov
1 artillery and 1 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 aaGun moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Sakha
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 46
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 16 to 19
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 62 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 41 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from 41 Sea Zone to Dutch New Guinea
6 bombers moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 4 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Guam: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Solomon Islands: 1 artillery
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,17
@trulpen edited my transports to go to philippines instead of guam/solomon
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Suriname to 109 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble sz95?
@trulpen No scramble thanks
OOL?

@trulpen ouch first big mistake, max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Suriname to 109 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Northern Italy from Italians, taking Southern France from Italians, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 battleships, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
3 tactical_bombers moved from Midway to 26 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from 95 Sea Zone to Tobruk
Place Units - Americans
1 artillery and 5 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,2,5,6,2,5,4,3,2
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 81
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries and 10 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hunan to Anhwe
4 artilleries and 9 infantry moved from Chahar to Anhwe
Place Units - Chinese
4 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 27 PUs;
British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - British
Battle in Western Germany
British attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Western Germany, round 2 : 2/8 hits, 3,33 expected hits
Germans roll dice for 3 bombers and 3 infantry in Western Germany, round 2 : 1/6 hits, 1,50 expected hits
2 bombers owned by the Germans and 1 infantry owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Western Germany, round 3 : 3/7 hits, 3,17 expected hits
Germans roll dice for 1 bomber and 3 infantry in Western Germany, round 3 : 3/4 hits, 1,17 expected hits
1 bomber owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Western Germany
Germans win with 1 infantry remaining. Battle score for attacker is 26
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 3 bombers and 2 infantry
4 fighters owned by the British retreated
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sardinia from Italians to British
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Malta to 95 Sea Zone
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to 95 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 aaGuns moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Shensi to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from Shan State to India
4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Egypt to Alexandria
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 bomber and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 bomber and 1 fighter
Combat Hit Differential Summary :
Germans : 1,00
British : -1,50
Americans : 0,67
@trulpen OOL SZ 95, IT attacks with 6 subs, 1 bomber
@trulpen I selected two hits on BBs and then retreated. Feel free to change hits with an edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 submarines moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Ukraine to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber and 6 submarines
British defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Russians defend with 1 infantry
Italians roll dice for 6 submarines in 95 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 4/12 hits, 6,17 expected hits
4 submarines owned by the Italians lost in 95 Sea Zone
2 submarines owned by the Italians retreated to 97 Sea Zone
British win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -24
Casualties for Italians: 4 submarines
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
2 armour moved from Eastern Poland to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : -2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun, 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Southern Italy to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 118 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Holland Belgium to Northern Italy
2 tactical_bombers moved from Southern Italy to Northern Italy
1 battleship moved from 115 Sea Zone to 113 Sea Zone
5 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Northern Italy
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Germans attack with 4 bombers and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 4 bombers and 4 infantry in Bryansk, round 2 : 3/8 hits, 3,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 5 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship and 5 transports
EDIT: Turning off Edit Mode
3 aaGuns moved from Holland Belgium to Western Germany
2 fighters moved from Northern Italy to 97 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
4 bombers moved from Bryansk to Eastern Poland
3 armour moved from Western Ukraine to Ukraine
Place Units - Germans
1 carrier and 1 destroyer placed in 97 Sea Zone
3 artilleries placed in Western Ukraine
1 tactical_bomber placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
Germans undo move 3.
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0,50
Americans : -0,67
Russians : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
5 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Combat Hit Differential Summary :
I’m not sure about this one. What happens by an amphibious assault where the russian guy goes to Sicily from the British transport? Axis can scramble, but since it’s an attack the Allies can’t take part in the attack. But the transport is British…
@trulpen I just stumbled accidentally over this question.
The official FAQ addresses this scenario:
Q. Say the United Kingdom launches an amphibious assault from a US transport without any
supporting UK sea or air units in the sea zone, and then the defender scrambles. What
happens?
A. In effect, nothing happens. The US transport doesn’t participate in the sea battle because it’s not the
US’s turn. Since there are no attacking sea or air units, there is no sea battle. However, the sea zone
can’t be cleared of defending combat units, so the amphibious assault can’t proceed.
TripleA does not handle this correctly, as noted in the map’s game notes:
- (PE) You may not conduct an amphibious assault from an allied transport if the defender could scramble and you have no other combat units to protect that transport.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
5 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Sicily
Battle in Bryansk
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/9 hits, 3,67 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/8 hits, 3,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Sicily from Italians, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 95 Sea Zone: 1 infantry
EDIT: Removing units owned by Russians from Sicily: 1 infantry
EDIT: Changing ownership of Sicily from Russians to Italians
EDIT: Turning off Edit Mode
5 infantry moved from Soviet Far East to Siberia
2 aaGuns and 12 infantry moved from Sakha to Buryatia
3 armour and 1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 armour moved from Russia to Samara
3 armour moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Volgograd to Kazakhstan
5 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 artillery moved from Tambov to Russia
Place Units - Russians
2 artilleries, 3 infantry and 5 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 38 to 43
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 19 to 22
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Russians : -1,17