Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Western Ukraine
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 111 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Siberia
2 infantry moved from Amur to Buryatia
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Rostov
Place Units - Russians
2 artilleries and 1 bomber placed in Novgorod
2 artilleries and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
yes, the dice Gods do show up more often than you would think. But that keeps it real. Some people don’t like the calculating nature of it, but I’ve played it a few times now and I like it better than all dice.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/1 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 artillery moved from Jehol to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Formosa to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.17
@max334 Hmmm…yet again an aberrant set of dice…Chinese did very well in yunnan…not sure on this low luck lark! :joy:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 infantry and 2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 artillery placed in Western United States
1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Scotland to Normandy Bordeaux
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Scramble?
Edit: Forgot to move out of the Philippines
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Scotland to Normandy Bordeaux
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
pls use this map with changes
@max334 Interesting! I see with LL taranto is guaranteed now…and the Normandy attack is different!
Max scramble in sz97 please…max defence OoL…I might get lucky with the odd numbers over and get that extra hit!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 infantry and 2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 artillery placed in Western United States
1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Removing units owned by Americans from Philippines: 1 fighter
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Scotland to Normandy Bordeaux
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 110 Sea Zone
British attack with 1 battleship, 2 cruisers, 1 submarine and 1 transport
Germans defend with 1 battleship
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 artillery
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Malaya
1 fighter moved from India to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2,5,6
British collect 28 PUs (2 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 2 aaGuns, 1 artillery and 4 infantry
EDIT: Removing units owned by British from India: 2 aaGuns, 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.17
British : 0.17
Italians : -0.17
Chinese : 0.17
Japanese : -0.33
damn, you took my bomber
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Northern Italy to 112 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Gibraltar
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/1 hits, 1.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/1 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 1/1 hits, 1.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Italian Somaliland
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Italian Somaliland
Italians win, taking Italian Somaliland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/1 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -1.50
French : -0.33
Neutral_Allies : -0.67
@max334 The dice gods strike again!
I had to play 3 or 4 rounds of the italian turn offline to work out what to do…haven’t had a situation like this before!
out of those 3 or 4 practice rounds, did you just pick the best one and send to me…lol
…but seriously, how’d you do it…you took Normandy with just one Armor, you killed my destroyer, you killed my cruiser, you took Tunisia and Somaliland all without a scratch.
…wow, I guess you know that the French fleet would not have scutteled and you risked it all with one armor…who are you
…and this is the same guy that pulled back the Luftwaffe and left me with a battleship and a cruiser for fear of loosing a plane… this might be an interesting game
@max334 Haha I was so scared I would post accidently I turned the wifi off in the house! It was an honest round scouts honour!
The bomber attack was always fair odds…even if we both hit I would have been happy…the armour attack was just pot luck…would be great if it worked…no biggie if it didn’t… and just bad luck for you with the cruiser…but i did have a first strike which missed.
I looked at taking egypt…but to be sure I needed the bomber so that was out…looked at taking malta but that didnt really gain me much but am happy with how it worked out
@max334 yeah tbh i thought you would run your ships away so I could hunt them down later…wasn’t expecting a reinforced channel fleet tbh :thinking_face: