UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
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AANA_RLP_playetest4_UK2.AAM
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
4 Artillerys, 1 Elite and 5 Infantrys moved from Novgorod to Smolensk
1 Bomber moved from Leningrad to Smolensk
1 Mech.Inf moved from Lithuania to Smolensk
1 Mech.Inf moved from Kiev to Smolensk
1 Mech.Inf moved from Latvia to Yaroslavl
1 JetFighter moved from Leningrad to Yaroslavl
2 Artillerys, 2 Elites and 1 Infantry moved from Brest to Minsk
3 HeavyTanks moved from Danzig to Kiev
4 Infantrys moved from Vinnytsia to Donetsk
2 Mot.Infs moved from Crimea to Donetsk
2 Mech.Infs moved from Vinnytsia to Kiev
4 Infantrys moved from Warsaw to Brest
3 Tanks moved from Bohemia to Vinnytsia
4 Elites moved from Leningrad to S.Karelia
1 Elite moved from Latvia to Novgorod
1 Artillery moved from Lithuania to Minsk
2 Destroyers and 2 S.Submarines moved from 24 Sea Zone to 22 Sea Zone
6 T.Boats moved from 24 Sea Zone to 23 Sea Zone
4 Transports moved from 24 Sea Zone to 22 Sea Zone
4 Artillerys, 3 Elites and 1 Infantry moved from Belgium to Netherlands
1 Cruiser moved from 21 Sea Zone to 22 Sea Zone
2 Battleships, 1 Carrier and 6 Destroyers moved from 21 Sea Zone to 20 Sea Zone
2 Battleships, 1 Carrier and 6 Destroyers moved from 20 Sea Zone to 18 Sea Zone
2 S.Submarines moved from 48 Sea Zone to 42 Sea Zone
1 Destroyer and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
Purchase Units - Germans
Germans buy 2 Artillerys, 2 Elites, 7 HeavyTanks, 2 Infantrys, 1 JetFighter and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Yaroslavl
Germans attack with 1 JetFighter and 1 Mech.Inf
Russians defend with 2 Infantrys
Germans roll dice for 1 JetFighter and 1 Mech.Inf in Yaroslavl, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Yaroslavl
Germans roll dice for 1 JetFighter in Yaroslavl, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Germans win with 1 JetFighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 2 Infantrys
Battle in Smolensk
Germans attack with 4 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 2 Mech.Infs
Russians defend with 12 Infantrys
Germans roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 2 Mech.Infs in Smolensk, round 2 : 3/13 hits, 4.83 expected hits
Russians roll dice for 12 Infantrys in Smolensk, round 2 : 6/12 hits, 4.00 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 5 Infantrys owned by the Germans lost in Smolensk
Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite and 2 Mech.Infs in Smolensk, round 3 : 4/7 hits, 2.83 expected hits
Russians roll dice for 9 Infantrys in Smolensk, round 3 : 5/9 hits, 3.00 expected hits
4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Artillerys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Smolensk
Germans roll dice for 1 Bomber and 1 Mech.Inf in Smolensk, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 5 Infantrys in Smolensk, round 4 : 1/5 hits, 1.67 expected hits
1 Mech.Inf owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 5 Infantrys remaining. Battle score for attacker is -27
Casualties for Germans: 4 Artillerys, 1 Elite, 5 Infantrys and 2 Mech.Infs
Casualties for Russians: 7 Infantrys
Non Combat Move - Germans
1 Bomber moved from Smolensk to Kiev
1 JetFighter moved from Yaroslavl to S.Karelia
Place Units - Germans
3 HeavyTanks placed in Kiev
4 HeavyTanks placed in Vinnytsia
4 Mech.Infs placed in Warsaw
3 Mech.Infs placed in Danzig
1 JetFighter placed in Bohemia
2 Artillerys and 2 Elites placed in Greece
Germans undo move 6.
2 Artillerys and 2 Elites placed in Greece
2 Infantrys placed in Hamburg
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 Elite and 1 Infantry
EDIT: Adding units owned by Germans to N.Algeria: 1 Elite and 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 Infantry moved from Kirov to Vologda
1 Infantry moved from Moscow to Yaroslavl
2 HeavyTanks and 1 Tank moved from Moscow to Kursk
2 Infantrys moved from Smolensk to Novgorod
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
Russians take Crimea from Germans
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Kuybyshev to Saratov
4 Infantrys moved from Kirov to Arkhangelsk
2 Infantrys moved from Tashkent to Uzbekistan
5 Infantrys moved from W.Iran to Iraq
5 Infantrys moved from Sverdlovsk to Perm
6 Artillerys, 1 Elite and 16 Infantrys moved from Heilungchiang to Kirin
5 Infantrys moved from Chita to Heilungchiang
10 Infantrys moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 4 Artillerys, 4 Bunkers, 1 Elite, 4 HeavyTanks and 17 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 Infantrys
Germans defend with 1 Elite
Russians roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 6 : 2/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Elite
Non Combat Move - Russians
2 Infantrys moved from Smolensk to Kursk
Place Units - Russians
4 Artillerys and 1 Bunker placed in Arkhangelsk
1 Bunker and 3 HeavyTanks placed in Kursk
1 Bunker, 1 HeavyTank and 9 Infantrys placed in Moscow
1 Elite and 2 Infantrys placed in W.Iran
1 Bunker and 5 Infantrys placed in Stalingrad
1 Infantry placed in Georgia
Turn Complete - Russians
Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
6 Infantrys and 1 Tank moved from Syria to Iraq
2 Mech.Infs moved from Palestine to Iraq
3 JetFighters moved from Italian East Africa to Iraq
4 Transports moved from 55 Sea Zone to 56 Sea Zone
3 Tanks moved from Cairo to 56 Sea Zone
1 Tank moved from Crete to 56 Sea Zone
1 Infantry moved from Crete to 56 Sea Zone
3 Infantrys moved from Cairo to 56 Sea Zone
4 Infantrys, 4 Tanks and 4 Transports moved from 56 Sea Zone to 55 Sea Zone
4 Infantrys and 4 Tanks moved from 55 Sea Zone to Adana
1 Tank moved from Tobruk to 48 Sea Zone
2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 55 Sea Zone
2 Infantrys and 2 Tanks moved from 55 Sea Zone to Adana
3 Infantrys moved from N.Tunisia to 46 Sea Zone
3 Infantrys and 3 S.Submarines moved from 46 Sea Zone to 55 Sea Zone
3 Infantrys moved from 55 Sea Zone to Adana
4 Destroyers and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone
4 Infantrys moved from N.Tunisia to N.Algeria
1 Transport moved from 46 Sea Zone to 42 Sea Zone
1 Carrier moved from 43 Sea Zone to 41 Sea Zone
2 Carriers, 2 Destroyers and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone
1 Fighter and 1 JetFighter moved from French Equatorial Africa to 34 Sea Zone
1 Adv.Fighter and 1 Fighter moved from French Sudan to 34 Sea Zone
3 JetFighters moved from French Sudan to 34 Sea Zone
2 Mot.Infs and 6 Tanks moved from Rhodesia to Cape Town
2 Infantrys, 5 Mot.Infs and 4 Tanks moved from South Africa to Cape Town
1 Mot.Inf moved from Belgian Congo to Cape Town
Purchase Units - Italians
Italians buy 2 Artillerys, 2 Cruisers, 4 HeavyTanks, 4 Infantrys, 6 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Adana
Italians attack with 9 Infantrys and 6 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 1 Battleship in Adana, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 9 Infantrys and 6 Tanks in Adana, round 2 : 6/15 hits, 4.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
Italians loses 0 PUs for violating Adanas neutrality.
Italians win, taking Adana from Neutral with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Cape Town
Italians attack with 2 Infantrys, 8 Mot.Infs and 10 Tanks
British defend with 1 AAGun, 4 Adv.Fighters, 5 Bunkers, 1 Factory and 3 Infantrys
Italians roll dice for 2 Infantrys, 8 Mot.Infs and 10 Tanks in Cape Town, round 2 : 6/20 hits, 6.67 expected hits
Units damaged: 5 Bunkers owned by the British
British roll dice for 4 Adv.Fighters, 5 Bunkers and 3 Infantrys in Cape Town, round 2 : 5/12 hits, 6.17 expected hits
3 Mot.Infs owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Cape Town
Italians roll dice for 5 Mot.Infs and 10 Tanks in Cape Town, round 3 : 6/15 hits, 5.83 expected hits
British roll dice for 4 Adv.Fighters, 5 Bunkers and 2 Infantrys in Cape Town, round 3 : 6/11 hits, 5.83 expected hits
5 Mot.Infs owned by the Italians, 4 Bunkers owned by the British, 1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Cape Town
Italians roll dice for 9 Tanks in Cape Town, round 4 : 3/9 hits, 4.50 expected hits
British roll dice for 4 Adv.Fighters and 1 Bunker in Cape Town, round 4 : 2/5 hits, 3.17 expected hits
1 Bunker owned by the British, 2 Tanks owned by the Italians and 2 Adv.Fighters owned by the British lost in Cape Town
Italians roll dice for 7 Tanks in Cape Town, round 5 : 4/7 hits, 3.50 expected hits
British roll dice for 2 Adv.Fighters in Cape Town, round 5 : 2/2 hits, 1.33 expected hits
2 Tanks owned by the Italians and 2 Adv.Fighters owned by the British lost in Cape Town
Italians win, taking Cape Town from British with 5 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys, 8 Mot.Infs and 5 Tanks
Casualties for British: 4 Adv.Fighters, 5 Bunkers and 3 Infantrys
Battle in 34 Sea Zone
Italians attack with 1 Adv.Fighter, 2 Fighters and 4 JetFighters
Americans defend with 4 Destroyers, 4 S.Submarines and 1 Submarine
Italians roll dice for 1 Adv.Fighter, 2 Fighters and 4 JetFighters in 34 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 4 Destroyers in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
4 Destroyers owned by the Americans, 1 Submarine owned by the Americans and 1 Fighter owned by the Italians lost in 34 Sea Zone
4 S.Submarines owned by the Americans Submerged
Italians win with 1 Adv.Fighter, 1 Fighter and 4 JetFighters remaining. Battle score for attacker is 31
Casualties for Italians: 1 Fighter
Casualties for Americans: 4 Destroyers and 1 Submarine
Battle in Iraq
Italians attack with 6 Infantrys, 3 JetFighters, 2 Mech.Infs and 1 Tank
Russians defend with 12 Infantrys
Italians roll dice for 6 Infantrys, 3 JetFighters, 2 Mech.Infs and 1 Tank in Iraq, round 2 : 6/12 hits, 4.50 expected hits
British roll dice for 12 Infantrys in Iraq, round 2 : 3/12 hits, 4.00 expected hits
6 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in Iraq
Italians roll dice for 3 Infantrys, 3 JetFighters, 2 Mech.Infs and 1 Tank in Iraq, round 3 : 2/9 hits, 4.00 expected hits
British roll dice for 6 Infantrys in Iraq, round 3 : 4/6 hits, 2.00 expected hits
2 Infantrys owned by the Russians, 3 Infantrys owned by the Italians and 1 Mech.Inf owned by the Italians lost in Iraq
Italians roll dice for 3 JetFighters, 1 Mech.Inf and 1 Tank in Iraq, round 4 : 3/5 hits, 2.83 expected hits
British roll dice for 4 Infantrys in Iraq, round 4 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians lost in Iraq
Italians roll dice for 3 JetFighters, 1 Mech.Inf and 1 Tank in Iraq, round 5 : 2/5 hits, 2.83 expected hits
British roll dice for 1 Infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from British with 3 JetFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
Casualties for Italians: 6 Infantrys and 1 Mech.Inf
Casualties for Russians: 12 Infantrys
Non Combat Move - Italians
3 JetFighters moved from Iraq to Syria
2 Mech.Infs moved from Kufra to Palestine
5 Infantrys moved from Darfur to French Equatorial Africa
5 Infantrys moved from French Equatorial Africa to Belgian Congo
1 Infantry moved from Angola to South Africa
3 Mot.Infs moved from E.Morocco to Mauritania
1 Mot.Inf moved from E.Morocco to Mauritania
1 Mot.Inf moved from Rio de Oro to French Sudan
1 Mot.Inf moved from Mauritania to French Sudan
8 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from W.Morocco to Mauritania
2 Infantrys moved from Mauritania to French Sudan
1 Adv.Fighter, 1 Fighter and 4 JetFighters moved from 34 Sea Zone to Mauritania
Place Units - Italians
2 Cruisers and 2 Transports placed in 41 Sea Zone
2 HeavyTanks and 1 Tank placed in Italian East Africa
2 Mech.Infs placed in Kufra
Italians undo move 3.
6 Mech.Infs placed in Cairo
2 HeavyTanks placed in Syria
1 Artillery and 1 Infantry placed in Crete
1 Artillery and 2 Infantrys placed in French Equatorial Africa
1 Infantry placed in Kufra
Turn Complete - Italians
Italians collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Italians : -0.67
British : -2.17
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - French
1 Infantry and 1 Tank moved from Churchill to 1 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Transports moved from 15 Sea Zone to 2 Sea Zone
Purchase Units - French
French buy 1 Cruiser and 1 Destroyer; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
1 Cruiser and 1 Destroyer placed in 1 Sea Zone
Turn Complete - French
French collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
1 L.Fighter moved from 84 Sea Zone to 88 Sea Zone
1 S.Submarine moved from 102 Sea Zone to 88 Sea Zone
1 Bomber moved from Kunashir to 72 Sea Zone
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
4 Infantrys moved from Tohoku to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
2 Infantrys moved from Canberra to 122 Sea Zone
1 Infantry moved from 122 Sea Zone to South New Zealand
Yamamoto take South New Zealand from Anzac
1 Infantry moved from 122 Sea Zone to North New Zealand
Yamamoto take North New Zealand from Anzac
2 Elites moved from Canberra to 122 Sea Zone
1 Marine moved from Tasmania to 122 Sea Zone
1 Infantry moved from Canberra to 122 Sea Zone
2 Elites, 1 Infantry and 1 Marine moved from 122 Sea Zone to Wellington
1 Infantry moved from Canberra to 122 Sea Zone
1 Infantry moved from New Georgia to Guadalcanal
Yamamoto take Guadalcanal from Anzac
1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to New Ireland
Yamamoto take New Ireland from Anzac
1 Infantry moved from Perth to 70 Sea Zone
1 Infantry moved from Western Australia to 70 Sea Zone
1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Infantrys moved from 70 Sea Zone to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to Merauke
2 Artillerys, 2 Infantrys and 2 Tanks moved from South Australia to Northern Territory
1 Cruiser moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
Purchase Units - Yamamoto
Yamamoto buy 2 B.Carriers, 2 Destroyers, 2 Fighters, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber
British defend with 1 Transport
Yamamoto roll dice for 1 Bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Transport in 72 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the British and 1 Bomber owned by the Yamamoto lost in 72 Sea Zone
British win with no units remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Bomber
Casualties for British: 1 Transport
Battle in Minamitori
Yamamoto attack with 5 Infantrys
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Cruiser in Minamitori, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 5 Infantrys in Minamitori, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in 88 Sea Zone
Yamamoto attack with 1 L.Fighter and 1 S.Submarine
Americans defend with 2 S.Submarines
Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 S.Submarines in 88 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 L.Fighter in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 88 Sea Zone
1 S.Submarine owned by the Americans Submerged
Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 S.Submarine
Casualties for Americans: 1 S.Submarine
Battle in Wellington
Yamamoto attack with 2 Elites, 1 Infantry and 1 Marine
Anzac defend with 1 AAGun, 1 Artillery and 1 Factory
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Wellington, round 2 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 1 Artillery in Wellington, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Wellington
Yamamoto win, taking Wellington from Anzac with 2 Elites and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in Merauke
Yamamoto attack with 2 Infantrys
Dutch defend with 1 Tank
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Merauke, round 2 : 1/3 hits, 1.67 expected hits
1 Tank owned by the Dutch lost in Merauke
Yamamoto win, taking Merauke from Dutch with 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Dutch: 1 Tank
Non Combat Move - Yamamoto
1 AAGun moved from Davao to Mindanao
1 L.Fighter moved from 88 Sea Zone to 86 Sea Zone
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
4 Infantrys moved from Hokkaido to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
3 Infantrys moved from Chubu to Tokyo
2 B.Carriers, 1 B.Transport, 2 Destroyers, 1 Submarine and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Adv.Fighters moved from Saipan to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Saipan to 86 Sea Zone
1 Fighter moved from Ponape to 86 Sea Zone
2 Adv.Fighters and 4 Fighters moved from Ponape to 86 Sea Zone
Place Units - Yamamoto
2 B.Carriers and 1 Destroyer placed in 86 Sea Zone
8 Infantrys placed in Tokyo
2 Fighters placed in Davao
1 Destroyer and 1 Submarine placed in 107 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
British : 0.83
Yamamoto : 0.00
Americans : -0.33
Anzac : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
10 ArmoredCars, 3 Artillerys, 2 Elites, 3 Infantrys and 1 Marine moved from Liaoning to Kirin
3 ArmoredCars and 1 Mech.Inf moved from Peking to Kirin
2 Artillerys and 6 Infantrys moved from Peking to Liaoning
6 ArmoredCars and 3 Tanks moved from Chahar to Liaoning
4 Infantrys moved from Chahar to Eastern Mongolia
3 ArmoredCars moved from Suiyuan to Eastern Mongolia
3 Infantrys moved from Suiyuan to East Gobi
3 ArmoredCars moved from Ningsia to East Gobi
1 ArmoredCar moved from Ningsia to East Gobi
2 Mech.Infs moved from Ningsia to Eastern Mongolia
2 ArmoredCars moved from Ningsia to South Gobi
2 ArmoredCars moved from Gobi Altai to South Gobi
6 ArmoredCars moved from Hsining to Gobi Altai
1 ArmoredCar and 3 Mech.Infs moved from Urumqi to W.Sinkiang
Purchase Units - Chinese
Chinese buy 6 ArmoredCars, 7 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Eastern Mongolia
Chinese attack with 3 ArmoredCars, 4 Infantrys and 2 Mech.Infs
Neutral defend with 3 Infantrys
Chinese roll dice for 3 ArmoredCars, 4 Infantrys and 2 Mech.Infs in Eastern Mongolia, round 2 : 2/9 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Eastern Mongolia
Chinese roll dice for 3 ArmoredCars, 2 Infantrys and 2 Mech.Infs in Eastern Mongolia, round 3 : 3/7 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Eastern Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Eastern Mongolia
Chinese loses 0 PUs for violating Eastern Mongolias neutrality.
Chinese win, taking Eastern Mongolia from Neutral with 3 ArmoredCars, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in South Gobi
Chinese attack with 4 ArmoredCars
Neutral defend with 2 Infantrys
Chinese roll dice for 4 ArmoredCars in South Gobi, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Chinese lost in South Gobi
Chinese roll dice for 2 ArmoredCars in South Gobi, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese lost in South Gobi
Chinese roll dice for 1 ArmoredCar in South Gobi, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in South Gobi, round 5 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 5 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Neutral lost in South Gobi
Neutral win with 1 Infantry remaining. Battle score for attacker is -14
Casualties for Chinese: 4 ArmoredCars
Casualties for Neutral: 1 Infantry
Battle in East Gobi
Chinese attack with 4 ArmoredCars and 3 Infantrys
Neutral defend with 4 Infantrys
Chinese roll dice for 4 ArmoredCars and 3 Infantrys in East Gobi, round 2 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in East Gobi
Chinese roll dice for 4 ArmoredCars and 3 Infantrys in East Gobi, round 3 : 2/7 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in East Gobi, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
Chinese loses 0 PUs for violating East Gobis neutrality.
Chinese win, taking East Gobi from Neutral with 4 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 4 Infantrys
Casualties for Chinese: 1 Infantry
Battle in W.Sinkiang
Chinese attack with 1 ArmoredCar and 3 Mech.Infs
Neutral defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 ArmoredCar and 3 Mech.Infs in W.Sinkiang, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
Chinese win, taking W.Sinkiang from Neutral with 1 ArmoredCar and 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
3 ArmoredCars moved from Hupeh to Ningsia
Place Units - Chinese
4 Tanks placed in Liaoning
3 ArmoredCars placed in Hupeh
6 Infantrys placed in Hsining
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
4 Tanks placed in Liaoning
4 ArmoredCars placed in Urumqi
2 ArmoredCars and 1 Infantry placed in Hupeh
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Chinese : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
2 Destroyers moved from 67 Sea Zone to 114 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker and 8 Infantrys; Remaining resources: 2 PUs;
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
This is another wild game we have going on here, dawg! I’ve never been in a game where the Axis took Anzac but lost Korea before!
PURE MADNESS! I have no idea how to get back on the mainland.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Purchase Units - British
British buy 14 ArmoredCars, 3 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;
Non Combat Move - British
5 ArmoredCars moved from Delhi to Baluchistan
2 ArmoredCars moved from Bombay to Baluchistan
2 ArmoredCars and 5 Tanks moved from Bihar to Baluchistan
2 Artillerys and 3 Infantrys moved from Bihar to Punjab
1 AAGun moved from Rajputana to Bombay
5 Infantrys moved from Bombay to Rajputana
5 ArmoredCars moved from Madras to Rajputana
6 ArmoredCars and 12 Infantrys moved from N.Thailand to Burma
6 ArmoredCars moved from Burma to Assam
5 Infantrys moved from S.Thailand to Bangkok
6 Tanks moved from Hunan to Yunnan
5 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan
5 Infantrys moved from Shanghai to Shantung
8 Artillerys moved from Hong Kong to Kwangtung
2 Tanks moved from Kirin to Peking
4 Infantrys moved from Kirin to Liaoning
2 Infantrys moved from Koryakia to Kolyma
2 ArmoredCars moved from Vancouver to Yukon
Place Units - British
2 Tanks placed in Bombay
3 ArmoredCars and 2 Tanks placed in Delhi
2 ArmoredCars and 3 Mech.Infs placed in Madras
6 ArmoredCars placed in Bangkok
3 ArmoredCars placed in Hong Kong
Turn Complete - British
British collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
@Whackamatt all i have to do is try not screwing it up
anzac and dutch
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
2 Elites moved from Galapagos to 119 Sea Zone
2 ArmoredCars, 4 Mech.Infs and 1 Tank moved from Peru to Santiago
2 Elites moved from 119 Sea Zone to Santiago
1 Adv.Fighter, 1 Fighter and 2 Mech.Infs moved from Suriname to Venezuela
Purchase Units - Dutch
Dutch buy 3 Marines; Remaining resources: 10 PUs;
Combat - Dutch
Battle in Santiago
Dutch attack with 2 ArmoredCars, 2 Elites, 4 Mech.Infs and 1 Tank
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 2 ArmoredCars, 2 Elites, 4 Mech.Infs and 1 Tank in Santiago, round 2 : 5/9 hits, 3.50 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
2 ArmoredCars owned by the Dutch, 1 Mech.Inf owned by the Dutch, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Dutch roll dice for 2 Elites, 3 Mech.Infs and 1 Tank in Santiago, round 3 : 3/6 hits, 2.50 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Dutch and 1 Tank owned by the Neutral lost in Santiago
Dutch loses 0 PUs for violating Santiagos neutrality.
Dutch win, taking Santiago from Neutral with 2 Elites, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 2 ArmoredCars and 2 Mech.Infs
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Battle in Venezuela
Dutch attack with 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Adv.Fighter, 1 Fighter and 2 Mech.Infs in Venezuela, round 2 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
1 Mech.Inf owned by the Dutch and 2 Infantrys owned by the Neutral lost in Venezuela
Dutch roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf in Venezuela, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Dutch loses 0 PUs for violating Venezuelas neutrality.
Dutch win, taking Venezuela from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Mech.Inf
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
1 Adv.Fighter and 1 Fighter moved from Venezuela to Suriname
Place Units - Dutch
3 Marines placed in Suriname
Turn Complete - Dutch
Dutch collect 26 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Dutch : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Finns
2 ArmoredCars, 3 Artillerys, 4 Elites, 10 Infantrys and 2 Tanks moved from S.Karelia to Arkhangelsk
2 Mech.Infs moved from Vyborg to Novgorod
1 Fighter moved from Murmansk to Arkhangelsk
2 Artillerys and 2 Infantrys moved from Oulu to Vyborg
2 Infantrys moved from Vyborg to S.Karelia
1 Elite and 3 Infantrys moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 4 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs;
Combat - Finns
Battle in Arkhangelsk
Finns attack with 2 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 10 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 5 Artillerys, 1 Bunker, 1 Factory, 10 Infantrys and 2 Tanks
AA fire in Arkhangelsk : 0/1 hits, 0.17 expected hits
Finns roll dice for 2 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 10 Infantrys and 2 Tanks in Arkhangelsk, round 2 : 7/22 hits, 6.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 5 Artillerys, 1 Bunker, 10 Infantrys and 2 Tanks in Arkhangelsk, round 2 : 5/18 hits, 6.50 expected hits
6 Infantrys owned by the Russians and 5 Infantrys owned by the Finns lost in Arkhangelsk
Finns roll dice for 2 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter, 5 Infantrys and 2 Tanks in Arkhangelsk, round 3 : 7/17 hits, 5.67 expected hits
Russians roll dice for 5 Artillerys, 1 Bunker, 4 Infantrys and 2 Tanks in Arkhangelsk, round 3 : 5/12 hits, 4.50 expected hits
4 Infantrys owned by the Russians, 5 Infantrys owned by the Finns and 3 Artillerys owned by the Russians lost in Arkhangelsk
Finns roll dice for 2 ArmoredCars, 3 Artillerys, 4 Elites, 1 Fighter and 2 Tanks in Arkhangelsk, round 4 : 6/12 hits, 4.83 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker and 2 Tanks in Arkhangelsk, round 4 : 3/5 hits, 2.17 expected hits
1 Elite owned by the Finns, 2 ArmoredCars owned by the Finns, 2 Artillerys owned by the Russians, 1 Bunker owned by the Russians and 2 Tanks owned by the Russians lost in Arkhangelsk
Finns win, taking Arkhangelsk from Russians with 3 Artillerys, 3 Elites, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 25
Casualties for Finns: 2 ArmoredCars, 1 Elite and 10 Infantrys
Casualties for Russians: 5 Artillerys, 1 Bunker, 10 Infantrys and 2 Tanks
Battle in Novgorod
Finns attack with 2 Mech.Infs
Russians defend with 1 Infantry
Finns roll dice for 2 Mech.Infs in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Mech.Infs in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Mech.Infs in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns lost in Novgorod
Finns roll dice for 1 Mech.Inf in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Mech.Inf in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Mech.Inf in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Mech.Inf in Novgorod, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 8 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Mech.Inf in Novgorod, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 9 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Mech.Inf in Novgorod, round 10 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 10 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Finns lost in Novgorod
Russians win with 1 Infantry remaining. Battle score for attacker is -12
Casualties for Finns: 2 Mech.Infs
Non Combat Move - Finns
1 Fighter moved from Arkhangelsk to S.Karelia
Place Units - Finns
2 Mech.Infs placed in Lapland
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
AA fire in Arkhangelsk : : -0.17
Finns : -1.00
Russians : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Romanians
2 ArmoredCars moved from Odessa to Crimea
2 ArmoredCars moved from Minsk to Novgorod
1 Fighter moved from Kiev to Novgorod
3 Tanks moved from Bucharest to Odessa
1 Tank moved from Odessa to Crimea
2 Elites moved from E.Romania to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Crimea
Romanians attack with 2 ArmoredCars and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Tank in Crimea, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 ArmoredCars and 1 Tank in Crimea, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Crimea, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Crimea
Romanians win, taking Crimea from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Novgorod
Romanians attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Fighter in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 ArmoredCars and 1 Fighter in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Romanians win, taking Novgorod from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Novgorod to Kiev
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -1.33
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Americans
4 S.Submarines moved from 34 Sea Zone to 35 Sea Zone
1 Submarine moved from 87 Sea Zone to 95 Sea Zone
1 Destroyer moved from 87 Sea Zone to 76 Sea Zone
1 S.Submarine moved from 88 Sea Zone to 87 Sea Zone
1 S.Submarine moved from 87 Sea Zone to 85 Sea Zone
7 Battleships moved from 87 Sea Zone to 88 Sea Zone
1 Cruiser moved from 87 Sea Zone to 88 Sea Zone
1 B.Transport moved from 87 Sea Zone to 88 Sea Zone
2 Artillerys moved from Umnak to 71 Sea Zone
1 Marine moved from Umnak to 71 Sea Zone
2 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Marine moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys and 1 Marine moved from 72 Sea Zone to Koryakia
Purchase Units - Americans
Americans buy 2 Battleships, 1 Destroyer, 5 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
2 Artillerys and 7 Infantrys moved from Heilungchiang to Kirin
Place Units - Americans
2 Battleships placed in 88 Sea Zone
1 Destroyer and 1 Submarine placed in 35 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Battleship and 1 Destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 Battleship and 1 Destroyer
EDIT: Turning off Edit Mode
5 S.Submarines placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Germans
4 Artillerys moved from Netherlands to 22 Sea Zone
3 Elites and 1 Infantry moved from Netherlands to 22 Sea Zone
2 Infantrys moved from Hamburg to 22 Sea Zone
1 Cruiser moved from 22 Sea Zone to 12 Sea Zone
1 Infantry moved from Nordland to 12 Sea Zone
1 Cruiser and 1 Infantry moved from 12 Sea Zone to 11 Sea Zone
4 Artillerys, 1 Battleship, 6 Destroyers, 3 Elites, 3 Infantrys, 2 S.Submarines, 1 Submarine and 4 Transports moved from 22 Sea Zone to 11 Sea Zone
2 Battleships moved from 18 Sea Zone to 11 Sea Zone
1 Carrier and 6 Destroyers moved from 18 Sea Zone to 11 Sea Zone
4 Artillerys, 3 Elites and 4 Infantrys moved from 11 Sea Zone to Scotland
6 T.Boats moved from 23 Sea Zone to 22 Sea Zone
1 Infantry moved from Nordland to Oslo
2 Artillerys and 3 Elites moved from Finnmark to Nordland
2 Elites moved from S.Karelia to Yaroslavl
2 Elites moved from S.Karelia to Vologda
1 JetFighter moved from S.Karelia to Vologda
1 Bomber moved from Kiev to Minsk
1 Bomber moved from Minsk to Yaroslavl
4 HeavyTanks and 3 Tanks moved from Vinnytsia to Kiev
4 Mech.Infs moved from Warsaw to Kiev
4 Infantrys moved from Brest to Kiev
3 Mech.Infs moved from Danzig to Kiev
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
2 Artillerys and 1 Elite moved from Minsk to Kiev
1 Infantry moved from Kiev to Minsk
2 HeavyTanks, 4 Mech.Infs and 1 Tank moved from Kiev to Rostov
4 Infantrys and 2 Mot.Infs moved from Donetsk to Rostov
1 JetFighter moved from Bohemia to Kiev
2 Artillerys and 2 Elites moved from Greece to Istanbul
1 Elite and 1 Infantry moved from N.Algeria to 42 Sea Zone
1 Elite, 1 Infantry and 2 S.Submarines moved from 42 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Cape Verde
Germans take Cape Verde from French
1 Elite moved from 34 Sea Zone to Canarians
Germans take Canarians from French
1 Destroyer and 1 Transport moved from 41 Sea Zone to 34 Sea Zone
Purchase Units - Germans
Germans buy 2 Artillerys, 1 Bunker, 3 Elites, 1 Factory, 3 HeavyTanks, 1 Infantry, 3 Mech.Infs and 8 Tanks; Remaining resources: 1 PUs;
Combat - Germans
Battle in Rostov
Germans attack with 2 HeavyTanks, 4 Infantrys, 4 Mech.Infs, 2 Mot.Infs and 1 Tank
Russians defend with 11 Infantrys
Germans roll dice for 2 HeavyTanks, 4 Infantrys, 4 Mech.Infs, 2 Mot.Infs and 1 Tank in Rostov, round 2 : 6/13 hits, 4.83 expected hits
Russians roll dice for 11 Infantrys in Rostov, round 2 : 4/11 hits, 3.67 expected hits
2 Mot.Infs owned by the Germans, 6 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Rostov
Germans roll dice for 2 HeavyTanks, 2 Infantrys, 4 Mech.Infs and 1 Tank in Rostov, round 3 : 4/9 hits, 3.83 expected hits
Russians roll dice for 5 Infantrys in Rostov, round 3 : 1/5 hits, 1.67 expected hits
4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Rostov
Germans roll dice for 2 HeavyTanks, 1 Infantry, 4 Mech.Infs and 1 Tank in Rostov, round 4 : 6/8 hits, 3.50 expected hits
Russians roll dice for 1 Infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 HeavyTanks, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 4 Infantrys and 2 Mot.Infs
Casualties for Russians: 11 Infantrys
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Istanbul
Germans attack with 2 Artillerys and 2 Elites
Neutral defend with 1 Bunker and 2 Infantrys
Germans roll dice for 2 Artillerys and 2 Elites in Istanbul, round 2 : 4/4 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 1 Elite owned by the Germans and 2 Infantrys owned by the Neutral lost in Istanbul
Germans loses 0 PUs for violating Istanbuls neutrality.
Germans win, taking Istanbul from Neutral with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 7
Casualties for Germans: 1 Elite
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Yaroslavl
Germans attack with 1 Bomber and 2 Elites
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Elites in Yaroslavl, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 2 Elites in Yaroslavl, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 Bomber and 2 Elites remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vologda
Germans attack with 2 Elites and 1 JetFighter
Russians defend with 1 Infantry
Germans roll dice for 2 Elites and 1 JetFighter in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 Elite and 1 JetFighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Scotland
Germans attack with 4 Artillerys, 3 Elites and 4 Infantrys
British defend with 1 Artillery and 3 Infantrys
Germans roll dice for 3 Battleships and 1 Cruiser in Scotland, round 2 : 4/4 hits, 2.50 expected hits
1 Artillery owned by the British and 3 Infantrys owned by the British lost in Scotland
Germans win, taking Scotland from British with 4 Artillerys, 3 Elites and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 Artillery and 3 Infantrys
Non Combat Move - Germans
1 Bomber moved from Yaroslavl to Minsk
1 Bomber moved from Minsk to Kiev
1 JetFighter moved from Vologda to Minsk
1 JetFighter moved from Minsk to Kiev
Place Units - Germans
1 Bunker and 3 HeavyTanks placed in Kiev
4 Tanks placed in Vinnytsia
2 Artillerys, 3 Elites and 1 Infantry placed in Hamburg
1 Factory placed in Netherlands
4 Tanks placed in Warsaw
3 Mech.Infs placed in Danzig
Turn Complete - Germans
Germans collect 125 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germans : 7.67
Neutral : -0.17
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Russians
8 Infantrys moved from Kursk to Rostov
2 Infantrys moved from Kursk to Donetsk
1 Elite moved from Kursk to Donetsk
1 Infantry moved from Kursk to Donetsk
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Saratov to Rostov
4 Infantrys moved from Moscow to Yaroslavl
1 HeavyTank moved from Moscow to Yaroslavl
3 Infantrys moved from Kursk to Minsk
4 Infantrys moved from Kursk to Smolensk
1 Tank moved from Kursk to Donetsk
1 Tank moved from Kursk to Minsk
1 Tank moved from Kursk to Smolensk
2 HeavyTanks moved from Kursk to Rostov
2 Tanks moved from Kursk to Rostov
1 Infantry moved from Perm to Komi
1 Infantry moved from Perm to Kirov
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to W.Iran
6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 6 Tanks moved from Kirin to Changchun
Purchase Units - Russians
Russians buy 6 Bunkers, 1 HeavyTank, 23 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Changchun
Russians attack with 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 6 Tanks
Hisaichi defend with 3 Bunkers, 1 Factory, 21 Infantrys and 3 Tanks; Yamamoto defend with 8 Infantrys
Russians roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 6 Tanks in Changchun, round 2 : 14/35 hits, 12.33 expected hits
Units damaged: 3 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Bunkers, 29 Infantrys and 3 Tanks in Changchun, round 2 : 10/35 hits, 12.67 expected hits
10 Infantrys owned by the Russians, 4 Infantrys owned by the Yamamoto and 7 Infantrys owned by the Hisaichi lost in Changchun
6 Artillerys, 1 Elite, 3 HeavyTanks, 6 Infantrys, 2 Mech.Infs and 6 Tanks retreated to Kirin
Hisaichi win with 3 Bunkers, 18 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 10 Infantrys
Casualties for Hisaichi: 7 Infantrys
Casualties for Yamamoto: 4 Infantrys
Battle in Yaroslavl
Russians attack with 1 HeavyTank and 4 Infantrys
Germans defend with 2 Elites
Russians roll dice for 1 HeavyTank and 4 Infantrys in Yaroslavl, round 2 : 1/5 hits, 1.33 expected hits
Germans roll dice for 2 Elites in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Yaroslavl
Russians roll dice for 1 HeavyTank and 3 Infantrys in Yaroslavl, round 3 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 Elite in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Elites
Battle in Smolensk
Russians attack with 4 Infantrys and 1 Tank
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 4 Infantrys and 1 Tank in Smolensk, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Smolensk
Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Elite
Battle in Rostov
Russians attack with 2 HeavyTanks, 19 Infantrys and 2 Tanks
Germans defend with 2 HeavyTanks, 4 Mech.Infs and 1 Tank
Russians roll dice for 2 HeavyTanks, 19 Infantrys and 2 Tanks in Rostov, round 2 : 7/23 hits, 5.50 expected hits
Germans roll dice for 2 HeavyTanks, 4 Mech.Infs and 1 Tank in Rostov, round 2 : 2/7 hits, 3.17 expected hits
2 HeavyTanks owned by the Germans, 2 Infantrys owned by the Russians, 4 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 HeavyTanks, 17 Infantrys and 2 Tanks remaining. Battle score for attacker is 39
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 HeavyTanks, 4 Mech.Infs and 1 Tank
Battle in Donetsk
Russians attack with 1 Elite, 3 Infantrys and 1 Tank
Romanians defend with 1 Tank
Russians roll dice for 1 Elite, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/5 hits, 1.33 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Tank
Battle in Minsk
Russians attack with 3 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Minsk, round 2 : 2/4 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Romanians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Changchun to Chita
1 AAGun and 10 Infantrys moved from Chita to N.Buryat Mongolia
11 HeavyTanks and 19 Tanks moved from Kursk to Moscow
Place Units - Russians
1 Bunker and 3 Infantrys placed in Kursk
1 Bunker and 5 Infantrys placed in Stalingrad
1 Bunker and 3 Infantrys placed in Georgia
1 Bunker and 5 Infantrys placed in Sverdlovsk
1 Bunker, 1 HeavyTank, 7 Infantrys and 2 Tanks placed in Moscow
1 Bunker placed in W.Iran
Russians undo move 4.
3 Infantrys placed in W.Iran
1 Bunker and 2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1.17
Romanians : 0.17
Hisaichi : -2.67
Russians : 6.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Italians
1 Tank moved from Adana to Azerbaijan
Italians take Erzurum from Russians
Italians take Azerbaijan from Russians
2 Mech.Infs moved from Palestine to W.Iran
1 Mech.Inf and 1 Tank moved from Iraq to W.Iran
2 HeavyTanks moved from Syria to W.Iran
1 Transport moved from 55 Sea Zone to 51 Sea Zone
1 Tank moved from Tobruk to 51 Sea Zone
1 Artillery and 1 Infantry moved from Crete to 55 Sea Zone
1 Artillery and 1 Infantry moved from 55 Sea Zone to Cyprus
1 Tank and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Tank moved from 55 Sea Zone to Cyprus
4 Infantrys moved from Adana to W.Iran
2 Infantrys and 2 Tanks moved from Adana to Ankara
3 JetFighters moved from Syria to Ankara
1 Infantry and 1 Tank moved from Adana to W.Iran
1 Infantry and 1 Tank moved from Adana to W.Iran
1 Infantry and 1 Tank moved from Adana to W.Iran
6 Transports moved from 55 Sea Zone to 57 Sea Zone
2 HeavyTanks, 3 Infantrys and 1 Tank moved from Italian East Africa to 57 Sea Zone
6 Mech.Infs moved from Cairo to N.Saudi Arabia
2 HeavyTanks, 3 Infantrys and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia
1 Battleship and 4 Destroyers moved from 55 Sea Zone to 57 Sea Zone
3 S.Submarines moved from 55 Sea Zone to 58 Sea Zone
4 JetFighters moved from Mauritania to 32 Sea Zone
2 Cruisers moved from 41 Sea Zone to 31 Sea Zone
2 Infantrys moved from W.Morocco to 31 Sea Zone
2 Cruisers and 2 Infantrys moved from 31 Sea Zone to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Cape Verde
2 Transports moved from 41 Sea Zone to 31 Sea Zone
2 Tanks moved from Rio de Oro to 31 Sea Zone
2 Infantrys moved from W.Morocco to 31 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 31 Sea Zone to 34 Sea Zone
2 Infantrys and 2 Tanks moved from 34 Sea Zone to Cape Verde
5 Infantrys and 1 Tank moved from Rio de Oro to Mauritania
1 Infantry moved from South Africa to Rhodesia
6 Infantrys moved from Mauritania to French Sudan
6 Infantrys moved from French Sudan to French Equatorial Africa
6 Infantrys moved from French Equatorial Africa to Belgian Congo
5 Infantrys moved from Belgian Congo to Kenya
1 Infantry moved from Kufra to Darfur
2 Infantrys moved from N.Algeria to 42 Sea Zone
2 Infantrys and 1 Transport moved from 42 Sea Zone to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to Mauritania
3 Carriers moved from 41 Sea Zone to 34 Sea Zone
2 Destroyers and 2 Submarines moved from 41 Sea Zone to 34 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Mauritania to 34 Sea Zone
4 Destroyers and 2 Submarines moved from 45 Sea Zone to 41 Sea Zone
4 ArmoredCars, 2 Artillerys and 7 Infantrys moved from Aquitaine to Navarre
2 Infantrys moved from N.Algeria to E.Morocco
4 Infantrys moved from W.Morocco to Mauritania
2 Infantrys moved from Mauritania to French Sudan
2 Elites moved from French Sudan to French Equatorial Africa
Purchase Units - Italians
Italians buy 1 Elite, 3 Factorys, 2 HeavyTanks, 6 Infantrys, 2 JetFighters, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 32 Sea Zone
Italians attack with 4 JetFighters
Dutch defend with 2 Transports
Italians roll dice for 4 JetFighters in 32 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Dutch roll dice for 2 Transports in 32 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Dutch lost in 32 Sea Zone
Italians win with 4 JetFighters remaining. Battle score for attacker is 12
Casualties for Dutch: 2 Transports
Battle in Navarre
Italians attack with 4 ArmoredCars, 2 Artillerys and 7 Infantrys
Neutral defend with 2 Bunkers
Italians roll dice for 4 ArmoredCars, 2 Artillerys and 7 Infantrys in Navarre, round 2 : 5/13 hits, 3.50 expected hits
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 0/2 hits, 1.00 expected hits
2 Bunkers owned by the Neutral lost in Navarre
Italians loses 0 PUs for violating Navarres neutrality.
Italians win, taking Navarre from Neutral with 4 ArmoredCars, 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Bunkers
Battle in W.Iran
Italians attack with 2 HeavyTanks, 7 Infantrys, 3 Mech.Infs and 4 Tanks
Russians defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 7 Infantrys
Italians roll dice for 2 HeavyTanks, 7 Infantrys, 3 Mech.Infs and 4 Tanks in W.Iran, round 2 : 7/16 hits, 6.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Elite and 7 Infantrys in W.Iran, round 2 : 4/9 hits, 3.17 expected hits
6 Infantrys owned by the Russians and 4 Infantrys owned by the Italians lost in W.Iran
Italians roll dice for 2 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 4 Tanks in W.Iran, round 3 : 5/12 hits, 5.33 expected hits
Russians roll dice for 1 Bunker, 1 Elite and 1 Infantry in W.Iran, round 3 : 1/3 hits, 1.17 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians, 1 Infantry owned by the Italians and 1 Bunker owned by the Russians lost in W.Iran
Italians win, taking W.Iran from Russians with 2 HeavyTanks, 2 Infantrys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 13
Casualties for Italians: 5 Infantrys
Casualties for Russians: 1 Bunker, 1 Elite and 7 Infantrys
Battle in Ankara
Italians attack with 2 Infantrys, 3 JetFighters and 2 Tanks
Neutral defend with 2 Artillerys and 2 Infantrys
Italians roll dice for 2 Infantrys, 3 JetFighters and 2 Tanks in Ankara, round 2 : 2/7 hits, 3.33 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Ankara
Italians roll dice for 1 Infantry, 3 JetFighters and 2 Tanks in Ankara, round 3 : 3/6 hits, 3.17 expected hits
Neutral roll dice for 2 Artillerys in Ankara, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 2 Artillerys owned by the Neutral lost in Ankara
Italians loses 0 PUs for violating Ankaras neutrality.
Italians win, taking Ankara from Neutral with 3 JetFighters and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in S.Saudi Arabia
Italians attack with 2 HeavyTanks, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 3 Infantrys
Italians roll dice for 1 Battleship in S.Saudi Arabia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in S.Saudi Arabia
Italians roll dice for 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 2 Infantrys owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
Italians win, taking S.Saudi Arabia from Neutral with 2 HeavyTanks, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for Italians: 2 Infantrys
Battle in N.Saudi Arabia
Italians attack with 6 Mech.Infs
Neutral defend with 1 Artillery and 3 Infantrys
Italians roll dice for 6 Mech.Infs in N.Saudi Arabia, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Italians lost in N.Saudi Arabia
Italians roll dice for 5 Mech.Infs in N.Saudi Arabia, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Mech.Inf owned by the Italians lost in N.Saudi Arabia
Italians roll dice for 4 Mech.Infs in N.Saudi Arabia, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in N.Saudi Arabia
Italians loses 0 PUs for violating N.Saudi Arabias neutrality.
Italians win, taking N.Saudi Arabia from Neutral with 4 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Italians: 2 Mech.Infs
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Cyprus
Italians attack with 1 Artillery, 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Cyprus, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 AAGun moved from Nubia to Italian East Africa
2 Mot.Infs moved from French Sudan to Belgian Congo
4 JetFighters moved from 32 Sea Zone to 34 Sea Zone
3 JetFighters moved from Ankara to Iraq
Place Units - Italians
1 Factory placed in Palestine
1 Factory placed in Mozambique
3 Tanks placed in Italian East Africa
6 Infantrys placed in Cairo
1 Transport placed in 55 Sea Zone
1 Tank placed in Crete
1 Factory placed in Rio de Oro
2 JetFighters placed in E.Morocco
Italians undo move 3.
2 HeavyTanks and 1 Tank placed in Italian East Africa
2 Tanks placed in French Equatorial Africa
1 Elite placed in Cape Town
Turn Complete - Italians
Italians collect 139 PUs; end with 139 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : 1.83
British : -0.33
Russians : 0.67
Dutch : -0.33