The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 2 hobbitss and 5 lightCavalrys; Remaining resources: 1 PUs;
Combat Move - Freefolk
1 archers and 1 spearInfantry moved from Tharbad to Eregion
1 archers, 1 hobbits and 2 spearInfantrys moved from Cardolan to Eregion
1 spearInfantry moved from S. Downs to Cardolan
2 catapults and 1 spearInfantry moved from Bree to S. Downs
1 lightCavalry moved from Hobbiton to Shire
2 lightCavalrys moved from Hobbiton to Shire
3 lightCavalrys moved from Shire to Cardolan
2 hobbitss and 1 spearInfantry moved from N. Enedwaith to N. Dunland
1 lightCavalry moved from Enedwaith to N. Dunland
1 lightCavalry moved from Enedwaith Coast to N. Dunland
4 lightCavalrys moved from Tharbad to N. Dunland
Combat - Freefolk
Battle in N. Dunland
Freefolk attack with 2 hobbitss, 6 lightCavalrys and 1 spearInfantry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 hobbitss, 6 lightCavalrys and 1 spearInfantry in N. Dunland, round 2 : 1/7 hits, 2.17 expected hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Freefolk loses 0 PUs for violating N. Dunlands neutrality.
Freefolk win, taking N. Dunland from Neutral with 2 hobbitss, 6 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
2 hobbitss placed in Tharbad
2 lightCavalrys placed in Lond Daer
3 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Freefolk : -1.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 2 orcss, 4 siegeTowers and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
13 orcss moved from N. Ithilien to E. Osg.
5 siegeTowers moved from N. Ithilien to E. Osg.
5 trollss moved from N. Ithilien to E. Osg.
3 nazguls moved from N. Ithilien to E. Osg.
1 orcs moved from S. Mirkwood to Dol Goldur
1 trolls moved from Minas Morgul to N. Ithilien
2 orcss moved from Minas Morgul to N. Ithilien
2 siegeTowers moved from Minas Morgul to N. Ithilien
1 orcs moved from N. Ithilien to E. Osg.
Combat - Mordor
Battle in E. Osg.
Mordor attack with 3 nazguls, 14 orcss, 5 siegeTowers and 5 trollss
Gondor defend with 1 castle, 12 spearInfantrys, 2 towers, 1 towerGuard and 10 undeads
Mordor roll dice for 3 nazguls, 14 orcss, 5 siegeTowers and 5 trollss in E. Osg., round 2 : 8/27 hits, 9.33 expected hits
Gondor roll dice for 12 spearInfantrys, 2 towers, 1 towerGuard and 10 undeads in E. Osg., round 2 : 6/25 hits, 7.50 expected hits
Units damaged: 3 nazguls owned by the Mordor
8 undeads owned by the Gondor and 3 orcss owned by the Mordor lost in E. Osg.
Mordor roll dice for 3 nazguls, 11 orcss, 5 siegeTowers and 5 trollss in E. Osg., round 3 : 10/24 hits, 8.83 expected hits
Gondor roll dice for 12 spearInfantrys, 2 towers, 1 towerGuard and 2 undeads in E. Osg., round 3 : 5/17 hits, 6.17 expected hits
2 undeads owned by the Gondor, 8 spearInfantrys owned by the Gondor and 5 orcss owned by the Mordor lost in E. Osg.
Mordor roll dice for 3 nazguls, 6 orcss, 5 siegeTowers and 5 trollss in E. Osg., round 4 : 7/19 hits, 8.00 expected hits
Gondor roll dice for 4 spearInfantrys, 2 towers and 1 towerGuard in E. Osg., round 4 : 2/7 hits, 3.17 expected hits
1 towerGuard owned by the Gondor, 2 towers owned by the Gondor, 4 spearInfantrys owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
Mordor win, taking E. Osg. from Gondor with 3 nazguls, 4 orcss, 5 siegeTowers and 5 trollss remaining. Battle score for attacker is 40
Casualties for Mordor: 10 orcss
Casualties for Gondor: 12 spearInfantrys, 2 towers, 1 towerGuard and 10 undeads
Non Combat Move - Mordor
3 nazguls moved from E. Osg. to N. Ithilien
Place Units - Mordor
1 orcs, 2 siegeTowers and 1 trolls placed in Dol Goldur
1 orcs and 2 siegeTowers placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 25 PUs; end with 25 PUs
3 units repaired.
Combat Hit Differential Summary :
Mordor : -1.17
Gondor : -3.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
Rohan loses 0 PUs for violating N. Brown Landss neutrality.
2 heavyCavalrys moved from Westfold to Celebran
1 lightCavalry moved from Wold to Celebran
7 lightCavalrys moved from Anorien to Celebran
6 spearInfantrys moved from Westfold to Fangorn
6 spearInfantrys moved from Helms Deep to Westfold
6 spearInfantrys moved from Anorien to W. Osg.
Combat - Rohan
Battle in Fangorn
Rohan attack with 6 spearInfantrys
Saruman defend with 1 raiders and 1 siegeTower
Rohan roll dice for 6 spearInfantrys in Fangorn, round 2 : 1/6 hits, 1.00 expected hits
Saruman roll dice for 1 raiders and 1 siegeTower in Fangorn, round 2 : 1/2 hits, 0.33 expected hits
1 raiders owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Fangorn
Rohan roll dice for 5 spearInfantrys in Fangorn, round 3 : 1/5 hits, 0.83 expected hits
Saruman roll dice for 1 siegeTower in Fangorn, round 3 : 0/1 hits, 0.17 expected hits
1 siegeTower owned by the Saruman lost in Fangorn
Rohan win, taking Fangorn from Saruman with 5 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 raiders and 1 siegeTower
Battle in Celebran
Rohan attack with 2 heavyCavalrys and 8 lightCavalrys
Goblins defend with 8 shooterss and 2 stabberss
Rohan roll dice for 2 heavyCavalrys and 8 lightCavalrys in Celebran, round 2 : 2/10 hits, 3.67 expected hits
Goblins roll dice for 8 shooterss and 2 stabberss in Celebran, round 2 : 2/10 hits, 3.00 expected hits
2 stabberss owned by the Goblins and 2 lightCavalrys owned by the Rohan lost in Celebran
Rohan roll dice for 2 heavyCavalrys and 6 lightCavalrys in Celebran, round 3 : 4/8 hits, 3.00 expected hits
Goblins roll dice for 8 shooterss in Celebran, round 3 : 2/8 hits, 2.67 expected hits
4 shooterss owned by the Goblins and 2 lightCavalrys owned by the Rohan lost in Celebran
Rohan roll dice for 2 heavyCavalrys and 4 lightCavalrys in Celebran, round 4 : 2/6 hits, 2.33 expected hits
Goblins roll dice for 4 shooterss in Celebran, round 4 : 1/4 hits, 1.33 expected hits
2 shooterss owned by the Goblins and 1 lightCavalry owned by the Rohan lost in Celebran
Rohan roll dice for 2 heavyCavalrys and 3 lightCavalrys in Celebran, round 5 : 4/5 hits, 2.00 expected hits
Goblins roll dice for 2 shooterss in Celebran, round 5 : 1/2 hits, 0.67 expected hits
2 shooterss owned by the Goblins and 1 lightCavalry owned by the Rohan lost in Celebran
Rohan win, taking Celebran from Goblins with 2 heavyCavalrys and 2 lightCavalrys remaining. Battle score for attacker is -4
Casualties for Rohan: 6 lightCavalrys
Casualties for Goblins: 8 shooterss and 2 stabberss
Non Combat Move - Rohan
Place Units - Rohan
2 fortificationss and 2 spearInfantrys placed in Eastfold
3 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Goblins : -1.67
Saruman : 0.50
Rohan : 1.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 8 shooterss; Remaining resources: 1 PUs;
Place Units - Goblins
8 shooterss placed in Moria
Turn Complete - Goblins
Goblins collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Turning on Edit Mode
EDIT: Turning off Edit Mode
Elves buy 5 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
Elves loses 0 PUs for violating N. Brown Landss neutrality.
1 ents moved from Carrock to Anduin West Bank
1 hunters moved from Eregion to Anduin West Bank
1 hunters moved from Drimrill Dale to Gladden
Elves take Gladden from Goblins
1 hunters moved from Gladden to S. Mirkwood
1 hunters moved from Lorien to Drimrill Dale
3 wizards moved from Lorien to S. Mirkwood
Elves take Anduin East Bank from Goblins
1 hunters moved from Lorien to S. Mirkwood
Combat - Elves
Battle in S. Mirkwood
Elves attack with 2 hunterss and 3 wizards
Saruman defend with 4 urukhais
Elves roll dice for 2 hunterss and 3 wizards in S. Mirkwood, round 2 : 3/5 hits, 2.67 expected hits
Mordor roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/4 hits, 1.33 expected hits
1 hunters owned by the Elves and 3 urukhais owned by the Saruman lost in S. Mirkwood
Elves roll dice for 1 hunters and 3 wizards in S. Mirkwood, round 3 : 0/4 hits, 2.33 expected hits
Mordor roll dice for 1 urukhai in S. Mirkwood, round 3 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 hunters and 3 wizards in S. Mirkwood, round 4 : 2/4 hits, 2.33 expected hits
Mordor roll dice for 1 urukhai in S. Mirkwood, round 4 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
Elves win, taking S. Mirkwood from Mordor with 3 wizards remaining. Battle score for attacker is 12
Casualties for Elves: 2 hunterss
Casualties for Saruman: 4 urukhais
Battle in Anduin West Bank
Elves attack with 1 ents and 1 hunters
Goblins defend with 1 stabbers
Elves roll dice for 1 ents and 1 hunters in Anduin West Bank, round 2 : 0/2 hits, 0.83 expected hits
Goblins roll dice for 1 stabbers in Anduin West Bank, round 2 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 ents and 1 hunters in Anduin West Bank, round 3 : 2/2 hits, 0.83 expected hits
Goblins roll dice for 1 stabbers in Anduin West Bank, round 3 : 0/1 hits, 0.17 expected hits
1 stabbers owned by the Goblins lost in Anduin West Bank
Elves win, taking Anduin West Bank from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Non Combat Move - Elves
Place Units - Elves
4 hunterss placed in Lorien
1 hunters placed in High Mirkwood
Turn Complete - Elves
Elves collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Mordor : 0.00
Elves : -2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 1 galleon and 5 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 corsairss and 10 spearInfantrys moved from Umbar to Debatable Land
1 galleon moved from Bay of Harad to Umbar Peninsula Coast
5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
5 rafts moved from Bay of Harad to Harad Sea Coast
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon and 5 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 2 towers and 2 towerGuards; Remaining resources: 15 PUs;
Combat Move - Gondor
8 heavyCavalrys, 12 spearInfantrys, 7 towerGuards and 5 trebuches moved from Anorien to N. Ithilien
4 spearInfantrys moved from Minas Tirith to Anorien
3 spearInfantrys moved from Anfalas to Belfalas
Combat - Gondor
Battle in N. Ithilien
Gondor attack with 8 heavyCavalrys, 12 spearInfantrys, 7 towerGuards and 5 trebuches
Mordor defend with 3 nazguls, 6 orcss, 7 siegeTowers and 2 trollss; Haradrim defend with 4 corsairss, 4 oliphants and 1 spearInfantry; Khand defend with 1 raiderCavalry, 1 raiders and 3 warWolvess
Gondor roll dice for 8 heavyCavalrys, 12 spearInfantrys, 7 towerGuards and 5 trebuches in N. Ithilien, round 2 : 12/32 hits, 11.67 expected hits
Units damaged: 3 nazguls owned by the Mordor and 4 oliphants owned by the Haradrim
Mordor roll dice for 4 corsairss, 3 nazguls, 4 oliphants, 6 orcss, 1 raiderCavalry, 1 raiders, 7 siegeTowers, 1 spearInfantry, 2 trollss and 3 warWolvess in N. Ithilien, round 2 : 8/32 hits, 7.83 expected hits
8 spearInfantrys owned by the Gondor and 5 orcss owned by the Mordor lost in N. Ithilien
Gondor roll dice for 8 heavyCavalrys, 4 spearInfantrys, 7 towerGuards and 5 trebuches in N. Ithilien, round 3 : 10/24 hits, 10.33 expected hits
Mordor roll dice for 4 corsairss, 3 nazguls, 4 oliphants, 1 orcs, 1 raiderCavalry, 1 raiders, 7 siegeTowers, 1 spearInfantry, 2 trollss and 3 warWolvess in N. Ithilien, round 3 : 10/27 hits, 7.00 expected hits
6 towerGuards owned by the Gondor, 4 spearInfantrys owned by the Gondor, 5 siegeTowers owned by the Mordor, 3 warWolvess owned by the Khand, 1 orcs owned by the Mordor and 1 raiders owned by the Khand lost in N. Ithilien
Gondor roll dice for 8 heavyCavalrys, 1 towerGuard and 5 trebuches in N. Ithilien, round 4 : 10/14 hits, 7.00 expected hits
Mordor roll dice for 4 corsairss, 3 nazguls, 4 oliphants, 1 raiderCavalry, 2 siegeTowers, 1 spearInfantry and 2 trollss in N. Ithilien, round 4 : 4/17 hits, 5.33 expected hits
4 corsairss owned by the Haradrim, 4 trebuches owned by the Gondor, 1 spearInfantry owned by the Haradrim, 2 siegeTowers owned by the Mordor, 2 oliphants owned by the Haradrim and 1 raiderCavalry owned by the Khand lost in N. Ithilien
Gondor roll dice for 8 heavyCavalrys, 1 towerGuard and 1 trebuche in N. Ithilien, round 5 : 5/10 hits, 5.00 expected hits
Mordor roll dice for 3 nazguls, 2 oliphants and 2 trollss in N. Ithilien, round 5 : 1/7 hits, 3.17 expected hits
1 towerGuard owned by the Gondor, 1 nazgul owned by the Mordor, 2 trollss owned by the Mordor and 2 oliphants owned by the Haradrim lost in N. Ithilien
Gondor roll dice for 8 heavyCavalrys and 1 trebuche in N. Ithilien, round 6 : 4/9 hits, 4.50 expected hits
Mordor roll dice for 2 nazguls in N. Ithilien, round 6 : 1/2 hits, 1.00 expected hits
2 nazguls owned by the Mordor and 1 trebuche owned by the Gondor lost in N. Ithilien
Gondor win, taking N. Ithilien from Mordor with 8 heavyCavalrys remaining. Battle score for attacker is 140
Casualties for Gondor: 12 spearInfantrys, 7 towerGuards and 5 trebuches
Casualties for Mordor: 3 nazguls, 6 orcss, 7 siegeTowers and 2 trollss
Casualties for Khand: 1 raiderCavalry, 1 raiders and 3 warWolvess
Casualties for Haradrim: 4 corsairss, 4 oliphants and 1 spearInfantry
Non Combat Move - Gondor
Place Units - Gondor
2 towers placed in W. Osg.
2 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 30 PUs; end with 45 PUs
Combat Hit Differential Summary :
Mordor : -0.33
Gondor : 2.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 2 PUs;
Place Units - Rhun
4 fortificationss and 2 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Dale
3 lightCavalrys moved from High Mirkwood to N. Mirkwood
3 lightCavalrys moved from Lake Town to N. Mirkwood
2 archerss, 2 heavyCavalrys and 2 spearInfantrys moved from W. Mirkwood to S. Mirkwood
1 heavyCavalry moved from S. Mirkwood to Rhovanion
Dale take Rhovanion from Goblins
7 lightCavalrys moved from N. Mirkwood to S. Mirkwood
1 lightCavalry moved from S. Mirkwood to Rhovanion
1 spearInfantry moved from N. Mirkwood to N. Dale
1 spearInfantry moved from N. Rhun to S. Dale
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
2 spearInfantrys and 1 trebuche placed in Lake Town
Turn Complete - Dale
Dale collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
4 warWolvess moved from Harad Road to N. Ithilien
1 raiders moved from S. Ithilien to N. Ithilien
Combat - Khand
Battle in N. Ithilien
Khand attack with 1 raiders and 4 warWolvess
Gondor defend with 8 heavyCavalrys
Khand roll dice for 1 raiders and 4 warWolvess in N. Ithilien, round 2 : 3/5 hits, 1.00 expected hits
Gondor roll dice for 8 heavyCavalrys in N. Ithilien, round 2 : 2/8 hits, 2.67 expected hits
2 warWolvess owned by the Khand and 3 heavyCavalrys owned by the Gondor lost in N. Ithilien
Khand roll dice for 1 raiders and 2 warWolvess in N. Ithilien, round 3 : 0/3 hits, 0.67 expected hits
Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 3 : 1/5 hits, 1.67 expected hits
1 warWolves owned by the Khand lost in N. Ithilien
Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 4 : 0/2 hits, 0.50 expected hits
Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 4 : 2/5 hits, 1.67 expected hits
1 warWolves owned by the Khand and 1 raiders owned by the Khand lost in N. Ithilien
Gondor win with 5 heavyCavalrys remaining. Battle score for attacker is -1
Casualties for Khand: 1 raiders and 4 warWolvess
Casualties for Gondor: 3 heavyCavalrys
Non Combat Move - Khand
5 raiderss and 3 xbowInfantrys moved from Harad Road to S. Ithilien
2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
2 warWolvess moved from Harad Road to S. Ithilien
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Gondor : -1.00
Khand : 0.83
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 2 cannons and 1 phalanx; Remaining resources: 2 PUs;
Combat Move - Dwarves
2 axeInfantrys and 1 mortar moved from Iron Hills to N. Rhun
1 axeInfantry moved from N. Rhun to S. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
2 cannons and 1 phalanx placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 8 fortificationss; Remaining resources: 0 PUs;
Place Units - Saruman
8 fortificationss placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 2 catapults and 4 lightCavalrys; Remaining resources: 2 PUs;
Combat Move - Freefolk
3 lightCavalrys moved from Bree to N. Enedwaith
2 catapults and 1 spearInfantry moved from S. Downs to Cardolan
1 spearInfantry moved from Cardolan to Eregion
1 hobbits moved from N. Dunland to S. Caves
Freefolk take S. Caves from Goblins
4 lightCavalrys moved from N. Dunland to Angren Bank
2 lightCavalrys moved from N. Dunland to Druwaith Laur
2 lightCavalrys moved from Lond Daer to Druwaith Laur
2 hobbitss moved from Tharbad to Eregion
1 spearInfantry moved from Eregion to N. Dunland
Combat - Freefolk
Battle in Druwaith Laur
Freefolk attack with 4 lightCavalrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 4 lightCavalrys in Druwaith Laur, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits, 0.33 expected hits
1 lightCavalry owned by the Freefolk lost in Druwaith Laur
Freefolk roll dice for 3 lightCavalrys in Druwaith Laur, round 3 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Druwaith Laur
Freefolk loses 0 PUs for violating Druwaith Laurs neutrality.
Freefolk win, taking Druwaith Laur from Neutral with 3 lightCavalrys remaining. Battle score for attacker is -1
Casualties for Freefolk: 1 lightCavalry
Casualties for Neutral: 1 spearInfantry
Battle in Angren Bank
Freefolk attack with 4 lightCavalrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 4 lightCavalrys in Angren Bank, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 1/1 hits, 0.33 expected hits
1 lightCavalry owned by the Freefolk lost in Angren Bank
Freefolk roll dice for 3 lightCavalrys in Angren Bank, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 3 lightCavalrys in Angren Bank, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 4 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Angren Bank
Freefolk loses 0 PUs for violating Angren Banks neutrality.
Freefolk win, taking Angren Bank from Neutral with 3 lightCavalrys remaining. Battle score for attacker is -1
Casualties for Freefolk: 1 lightCavalry
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
2 catapults placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Freefolk : -2.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 4 fortificationss, 3 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs and 2 siegeTowers moved from Minas Morgul to N. Ithilien
1 trolls moved from E. Osg. to N. Ithilien
5 siegeTowers moved from E. Osg. to W. Osg.
2 orcss moved from E. Osg. to W. Osg.
1 orcs moved from E. Osg. to N. Ithilien
1 trolls moved from E. Osg. to N. Ithilien
3 trollss moved from E. Osg. to W. Osg.
1 orcs moved from E. Osg. to W. Osg.
Combat - Mordor
Battle in N. Ithilien
Mordor attack with 2 orcss, 2 siegeTowers and 2 trollss
Gondor defend with 5 heavyCavalrys
Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in N. Ithilien, round 2 : 2/6 hits, 2.33 expected hits
Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 2 : 0/5 hits, 1.67 expected hits
2 heavyCavalrys owned by the Gondor lost in N. Ithilien
Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in N. Ithilien, round 3 : 5/6 hits, 2.33 expected hits
Gondor roll dice for 3 heavyCavalrys in N. Ithilien, round 3 : 0/3 hits, 1.00 expected hits
3 heavyCavalrys owned by the Gondor lost in N. Ithilien
Mordor win, taking N. Ithilien from Gondor with 2 orcss, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 25
Casualties for Gondor: 5 heavyCavalrys
Battle in W. Osg.
Mordor attack with 3 orcss, 5 siegeTowers and 3 trollss
Gondor defend with 1 castle, 2 fortificationss and 4 towers; Rohan defend with 6 spearInfantrys
Mordor roll dice for 3 orcss, 5 siegeTowers and 3 trollss in W. Osg., round 2 : 3/11 hits, 4.50 expected hits
Gondor roll dice for 2 fortificationss, 6 spearInfantrys and 4 towers in W. Osg., round 2 : 4/12 hits, 5.00 expected hits
2 fortificationss owned by the Gondor, 1 siegeTower owned by the Mordor, 1 spearInfantry owned by the Rohan and 3 orcss owned by the Mordor lost in W. Osg.
Mordor roll dice for 4 siegeTowers and 3 trollss in W. Osg., round 3 : 4/7 hits, 3.33 expected hits
Gondor roll dice for 5 spearInfantrys and 4 towers in W. Osg., round 3 : 2/9 hits, 4.33 expected hits
2 siegeTowers owned by the Mordor and 4 spearInfantrys owned by the Rohan lost in W. Osg.
Mordor roll dice for 2 siegeTowers and 3 trollss in W. Osg., round 4 : 3/5 hits, 2.50 expected hits
Gondor roll dice for 1 spearInfantry and 4 towers in W. Osg., round 4 : 3/5 hits, 3.00 expected hits
2 towers owned by the Gondor, 3 trollss owned by the Mordor and 1 spearInfantry owned by the Rohan lost in W. Osg.
Mordor roll dice for 2 siegeTowers in W. Osg., round 5 : 1/2 hits, 0.67 expected hits
Gondor roll dice for 2 towers in W. Osg., round 5 : 2/2 hits, 1.33 expected hits
1 tower owned by the Gondor and 2 siegeTowers owned by the Mordor lost in W. Osg.
Gondor win with 1 tower remaining. Battle score for attacker is -10
Casualties for Mordor: 3 orcss, 5 siegeTowers and 3 trollss
Casualties for Gondor: 2 fortificationss and 3 towers
Casualties for Rohan: 6 spearInfantrys
Non Combat Move - Mordor
Place Units - Mordor
1 siegeTower and 1 trolls placed in E. Osg.
4 fortificationss placed in Dol Goldur
1 orcs placed in Udun
2 orcss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Mordor : 2.33
Gondor : -5.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Rohan
2 spearInfantrys moved from Eastfold to Anorien
3 spearInfantrys moved from Helms Deep to Westfold
4 spearInfantrys moved from Westfold to Fangorn
2 heavyCavalrys moved from Celebran to Westfold
2 lightCavalrys moved from Celebran to Anorien
2 spearInfantrys moved from Westfold to Fangorn
Non Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 7 shooterss; Remaining resources: 1 PUs;
Combat Move - Goblins
1 stabbers moved from Moria to Celebran
Goblins take Celebran from Rohan
2 stabberss moved from Moria to Drimrill Dale
Combat - Goblins
Battle in Drimrill Dale
Goblins attack with 2 stabberss
Elves defend with 1 hunters
Goblins roll dice for 2 stabberss in Drimrill Dale, round 2 : 0/2 hits, 0.33 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 2 stabberss in Drimrill Dale, round 3 : 0/2 hits, 0.33 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 3 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 2 stabberss in Drimrill Dale, round 4 : 0/2 hits, 0.33 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 4 : 0/1 hits, 0.50 expected hits
Goblins roll dice for 2 stabberss in Drimrill Dale, round 5 : 1/2 hits, 0.33 expected hits
Elves roll dice for 1 hunters in Drimrill Dale, round 5 : 0/1 hits, 0.50 expected hits
1 hunters owned by the Elves lost in Drimrill Dale
Goblins win, taking Drimrill Dale from Elves with 2 stabberss remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Non Combat Move - Goblins
Place Units - Goblins
7 shooterss placed in Moria
Turn Complete - Goblins
Goblins collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Goblins : -0.33
Elves : -2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 7 hunterss; Remaining resources: 3 PUs;
Combat Move - Elves
1 ents and 1 hunters moved from Anduin West Bank to Drimrill Dale
2 hunterss moved from Lorien to Celebran
3 wizards moved from S. Mirkwood to Dol Goldur
1 hunters moved from High Mirkwood to Anduin West Bank
1 hunters moved from Lorien to Celebran
1 hunters moved from Lorien to Drimrill Dale
Combat - Elves
Battle in Dol Goldur
Elves attack with 3 wizards
Mordor defend with 1 castle, 6 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls
Elves roll dice for 3 wizards in Dol Goldur, round 2 : 1/3 hits, 2.00 expected hits
Mordor roll dice for 6 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 2 : 2/13 hits, 3.00 expected hits
2 wizards owned by the Elves and 1 fortifications owned by the Mordor lost in Dol Goldur
Elves roll dice for 1 wizard in Dol Goldur, round 3 : 0/1 hits, 0.67 expected hits
Mordor roll dice for 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls in Dol Goldur, round 3 : 2/12 hits, 2.83 expected hits
1 wizard owned by the Elves lost in Dol Goldur
Mordor win with 5 fortificationss, 2 orcss, 3 siegeTowers, 1 tower and 1 trolls remaining. Battle score for attacker is -22
Casualties for Elves: 3 wizards
Casualties for Mordor: 1 fortifications
Battle in Celebran
Elves attack with 3 hunterss
Goblins defend with 1 stabbers
Elves roll dice for 3 hunterss in Celebran, round 2 : 0/3 hits, 1.00 expected hits
Goblins roll dice for 1 stabbers in Celebran, round 2 : 1/1 hits, 0.17 expected hits
1 hunters owned by the Elves lost in Celebran
Elves roll dice for 2 hunterss in Celebran, round 3 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 stabbers in Celebran, round 3 : 0/1 hits, 0.17 expected hits
Elves roll dice for 2 hunterss in Celebran, round 4 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 stabbers in Celebran, round 4 : 1/1 hits, 0.17 expected hits
1 hunters owned by the Elves lost in Celebran
Elves roll dice for 1 hunters in Celebran, round 5 : 0/1 hits, 0.33 expected hits
Goblins roll dice for 1 stabbers in Celebran, round 5 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 hunters in Celebran, round 6 : 1/1 hits, 0.33 expected hits
Goblins roll dice for 1 stabbers in Celebran, round 6 : 1/1 hits, 0.17 expected hits
1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
Goblins win with no units remaining. Battle score for attacker is -10
Casualties for Elves: 3 hunterss
Casualties for Goblins: 1 stabbers
Battle in Drimrill Dale
Elves attack with 1 ents and 2 hunterss
Goblins defend with 2 stabberss
Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 2 : 1/3 hits, 1.17 expected hits
Goblins roll dice for 2 stabberss in Drimrill Dale, round 2 : 0/2 hits, 0.33 expected hits
1 stabbers owned by the Goblins lost in Drimrill Dale
Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 3 : 0/3 hits, 1.17 expected hits
Goblins roll dice for 1 stabbers in Drimrill Dale, round 3 : 0/1 hits, 0.17 expected hits
Elves roll dice for 1 ents and 2 hunterss in Drimrill Dale, round 4 : 3/3 hits, 1.17 expected hits
Goblins roll dice for 1 stabbers in Drimrill Dale, round 4 : 0/1 hits, 0.17 expected hits
1 stabbers owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 1 ents and 2 hunterss remaining. Battle score for attacker is 4
Casualties for Goblins: 2 stabberss
Non Combat Move - Elves
Place Units - Elves
4 hunterss placed in Lorien
2 hunterss placed in N. Caves
1 hunters placed in High Mirkwood
Turn Complete - Elves
Elves collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Goblins : 1.50
Mordor : -1.83
Elves : -3.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 corsairss and 10 spearInfantrys moved from Debatable Land to S. Ithilien
2 caravels, 8 galleons and 10 rafts moved from Umbar Peninsula Coast to S. E. Central Sea Zone
1 galleon moved from Bay of Harad to Umbar Peninsula Coast
5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
5 rafts moved from Bay of Harad to Harad Sea Coast
Non Combat Move - Haradrim
Place Units - Haradrim
3 corsairss and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 4 fortificationss, 9 spearInfantrys and 2 towers; Remaining resources: 2 PUs;
Combat Move - Gondor
2 galleons moved from Anduin Mouth to Gilrain
3 spearInfantrys moved from Belfalas to Gilrain
2 galleons and 3 spearInfantrys moved from Gilrain to Anduin Mouth
2 towerGuards moved from Minas Tirith to Anorien
3 spearInfantrys moved from Anduin Mouth to W. Osg.
Non Combat Move - Gondor
Place Units - Gondor
2 towers placed in W. Osg.
2 fortificationss placed in Anfalas
2 fortificationss placed in Andrast
9 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 4 fortificationss, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs;
Place Units - Rhun
4 fortificationss, 1 spearInfantry and 1 tower placed in Rhun
Turn Complete - Rhun
Rhun collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :