Here’s what I get when I load the save file in tripleA and select play by forum. Everything is autofilled out
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
4 Destroyers and 1 Submarine moved from sz8 to sz4
1 Infantry moved from S to sz70
1 Infantry moved from sz70 to Celebs
Yamamoto take Celebs from Dutch
1 Infantry moved from Samar to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz48
1 Infantry moved from sz48 to Sarong
Yamamoto take Sarong from Dutch
1 B.Transport moved from sz60 to sz67
2 Infantrys moved from Hainan to sz67
2 Infantrys moved from sz67 to N.French I.
1 Tank moved from Chunking to W.Chunking
Yamamoto take W.Chunking from Chinese
1 Tank moved from W.Chunking to Burma
1 Tank moved from N.Chunking to W.Chunking
1 Tank moved from W.Sian to Sian
1 Artillery moved from Tokyo to sz78
1 Elite moved from Tokyo to sz78
1 Artillery, 1 B.Transport and 1 Elite moved from sz78 to sz72
1 Artillery and 1 Elite moved from sz72 to Fais
7 Transports moved from sz60 to sz67
2 Carriers, 4 Destroyers, 4 EarlyFighters and 1 Submarine moved from sz70 to sz18
2 Destroyers moved from sz42 to sz18
2 Destroyers moved from sz78 to sz18
1 B.Transport moved from sz60 to sz68
1 Artillery moved from Mindor to sz68
1 Artillery, 3 Infantrys and 1 Marine moved from Tokyo to S.Japan
2 Bombers moved from Phuket to Malaya
1 Artillery and 1 B.Transport moved from sz68 to sz60
1 Artillery moved from sz60 to Malaya
Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 7 Destroyers, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 1 Artillery and 2 Bombers
British defend with 1 Artillery and 1 Tank
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 2 Bombers in Malaya, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 Artillery and 1 Tank in Malaya, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Artillery
Casualties for British: 1 Artillery and 1 Tank
Battle in sz4
Yamamoto attack with 4 Destroyers and 1 Submarine
Americans defend with 1 Carrier and 1 EarlyFighter; Russians defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 4 Destroyers in sz4, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Carrier and 1 EarlyFighter in sz4, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Russians, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz4
Yamamoto roll dice for 3 Destroyers in sz4, round 3 : 3/3 hits, 1.00 expected hits
Americans roll dice for 1 Carrier and 1 EarlyFighter in sz4, round 3 : 1/2 hits, 1.00 expected hits
1 Carrier owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz4
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Destroyers and 1 Submarine
Casualties for Russians: 1 Submarine
Casualties for Americans: 1 Carrier and 1 EarlyFighter
Battle in Burma
Yamamoto attack with 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Burma, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Burma, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Burma
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Tank
Battle in Fais
Yamamoto attack with 1 Artillery and 1 Elite
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Elite in Fais, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Artillery in Fais, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Fais
Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Non Combat Move - Yamamoto
2 Bombers moved from Malaya to Davao
Place Units - Yamamoto
2 Infantrys and 1 Marine placed in Davao
1 Destroyer placed in sz70
6 Destroyers placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.17
Yamamoto : 1.00
Americans : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
4 Tanks moved from Ming Jong to Gansu
1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Artillery and 1 Infantry moved from Szechwan to Gansu
1 Infantry moved from Szechwan to Gansu
1 Mech.Inf moved from Xining to Gansu
1 Infantry moved from Sikang to Gansu
Purchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 2 Artillerys, 9 Infantrys, 1 Marine, 1 Mech.Inf and 4 Tanks
Hisaichi defend with 1 AAGun, 3 Artillerys, 10 Tanks and 1 Tankette
Chinese roll dice for 2 Artillerys, 9 Infantrys, 1 Marine, 1 Mech.Inf and 4 Tanks in Gansu, round 2 : 8/17 hits, 5.33 expected hits
Hisaichi roll dice for 3 Artillerys, 10 Tanks and 1 Tankette in Gansu, round 2 : 7/14 hits, 6.17 expected hits
4 Tanks owned by the Hisaichi, 1 Tankette owned by the Hisaichi, 3 Artillerys owned by the Hisaichi and 7 Infantrys owned by the Chinese lost in Gansu
Chinese roll dice for 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 4 Tanks in Gansu, round 3 : 4/10 hits, 4.17 expected hits
Hisaichi roll dice for 6 Tanks in Gansu, round 3 : 5/6 hits, 3.00 expected hits
4 Tanks owned by the Hisaichi, 1 Marine owned by the Chinese, 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Gansu
Chinese roll dice for 1 Mech.Inf and 4 Tanks in Gansu, round 4 : 4/5 hits, 2.33 expected hits
Hisaichi roll dice for 2 Tanks in Gansu, round 4 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 37
Casualties for Chinese: 2 Artillerys, 9 Infantrys and 1 Marine
Casualties for Hisaichi: 3 Artillerys, 10 Tanks and 1 Tankette
Non Combat Move - Chinese
4 Infantrys and 1 Marine moved from Xining to Tsingnan
4 Tanks moved from Urumal to Ming Jong
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Marine placed in Urumal
Chinese undo move 2.
Chinese undo move 1.
5 Infantrys and 1 Marine placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
Chinese : 4.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Tank and 2 Tankettes moved from E.Shansi to Gansu
1 Tank and 2 Tankettes moved from Shansi to Gansu
2 Infantrys moved from Shangsi to Gansu
4 EarlyFighters moved from Shangsi to Gansu
1 Transport moved from sz73 to sz68
1 Tank moved from Borneo to sz68
1 Tank and 1 Transport moved from sz68 to sz60
2 Artillerys moved from W.Borneo to sz60
2 Transports moved from sz73 to sz60
2 Tanks moved from W.Borneo to sz60
4 Elites moved from S.Borneo to sz60
1 Artillery, 3 Infantrys, 1 Tank and 2 Tankettes moved from Thailand to Malaya
Hisaichi take Malaya from British
2 Artillerys, 4 Elites and 3 Tanks moved from sz60 to Malaya
1 Bomber moved from S.Borneo to sz63
1 Bomber moved from Davao to Phuket
1 Destroyer moved from sz59 to sz58
1 Destroyer moved from sz60 to sz59
1 Artillery and 2 Infantrys moved from Hanan to W.Sian
2 Infantrys moved from Kiangsi to Hanan
6 Tankettes moved from Hongkong to Kiangsi
5 Elites moved from Seoul to sz79
1 Infantry moved from Seoul to sz79
1 Infantry moved from Korea to sz79
1 Elite and 1 T.Boat moved from sz79 to sz74
1 Elite moved from sz74 to Hopeh
1 B.Transport, 4 Elites, 2 Infantrys and 1 Transport moved from sz79 to sz67
4 Elites and 2 Infantrys moved from sz67 to N.French I.
3 Infantrys moved from Korea to Tientsin
Purchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 4 Elites, 1 Factory and 10 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in sz63
Hisaichi attack with 1 Bomber
British defend with 1 Destroyer and 3 Transports
Hisaichi roll dice for 1 Bomber in sz63, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 3 Transports in sz63, round 2 : 1/4 hits, 1.00 expected hits
1 Bomber owned by the Hisaichi lost in sz63
British win with 1 Destroyer and 3 Transports remaining. Battle score for attacker is -14
Casualties for Hisaichi: 1 Bomber
Battle in Gansu
Hisaichi attack with 4 EarlyFighters, 2 Infantrys, 2 Tanks and 4 Tankettes
Chinese defend with 1 AAGun, 1 Mech.Inf and 4 Tanks
AA fire in Gansu : 2/4 hits, 0.67 expected hits
2 EarlyFighters owned by the Hisaichi lost in Gansu
Hisaichi roll dice for 2 EarlyFighters, 2 Infantrys, 2 Tanks and 4 Tankettes in Gansu, round 2 : 4/10 hits, 3.33 expected hits
Chinese roll dice for 1 Mech.Inf and 4 Tanks in Gansu, round 2 : 3/5 hits, 2.33 expected hits
1 Mech.Inf owned by the Chinese, 3 Tanks owned by the Chinese, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Gansu
Hisaichi roll dice for 2 EarlyFighters, 2 Tanks and 3 Tankettes in Gansu, round 3 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 1 Tank in Gansu, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 2 EarlyFighters, 2 Tanks and 3 Tankettes remaining. Battle score for attacker is 1
Casualties for Hisaichi: 2 EarlyFighters, 2 Infantrys and 1 Tankette
Casualties for Chinese: 1 Mech.Inf and 4 Tanks
Non Combat Move - Hisaichi
2 EarlyFighters moved from Gansu to N.Shangsi
Place Units - Hisaichi
1 Factory placed in Sian
4 Elites placed in S.Borneo
6 Tankettes placed in Hongkong
2 Tankettes placed in Shansi
2 Tankettes placed in E.Shansi
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
British : 0.00
Chinese : 0.17
AA fire in Gansu : : 1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Thai
1 Tank moved from Sian to Sikang
Thai take Sikang from Chinese
3 Infantrys moved from Thailand to Burma
1 Transport moved from sz68 to sz73
1 Infantry moved from Phuket to sz73
3 Infantrys moved from Phuket to Thailand
1 Infantry moved from N.French I. to Burma
1 Infantry moved from Thailand to Burma
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Sumatra
Thai take Sumatra from Dutch
1 EarlyFighter moved from Borneo to Thailand
1 Marine moved from Phuket to Thailand
1 T.Boat moved from sz60 to sz73
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 5 Infantrys
British defend with 1 Infantry
Thai roll dice for 5 Infantrys in Burma, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 5 Infantrys in Burma, round 3 : 0/5 hits, 0.83 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
Thai roll dice for 4 Infantrys in Burma, round 4 : 0/4 hits, 0.67 expected hits
British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
Thai roll dice for 3 Infantrys in Burma, round 5 : 3/3 hits, 0.50 expected hits
British roll dice for 1 Infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is -2
Casualties for Thai: 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
4 Infantrys and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : 0.67
Thai : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
3 Artillerys moved from Calcutta to sz63
3 Infantrys moved from Calcutta to sz63
3 Artillerys, 3 Infantrys and 3 Transports moved from sz63 to sz66
3 Infantrys moved from sz66 to N.S
3 Artillerys moved from sz66 to N.S
2 T.Boats moved from sz66 to sz64
2 Transports moved from sz66 to sz63
1 Tank moved from N.B to W.Borneo
British take Borneo from Hisaichi
British take W.Borneo from Hisaichi
1 Destroyer moved from sz49 to sz50
1 Artillery and 1 Infantry moved from Vancouver to sz6
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz6 to sz5
1 Artillery and 1 Infantry moved from sz5 to Alaska
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Anchorage to Alaska
Purchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 4 Artillerys, 2 Destroyers, 3 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet
2 Tankettes moved from Dheli to Nepal
1 Mech.Inf moved from Dheli to Bengal
3 Infantrys moved from Bhopa to Nepal
9 Infantrys moved from E.India to Bengal
4 Artillerys and 3 Infantrys moved from C.India to E.India
1 Destroyer moved from sz63 to sz56
2 Infantrys moved from Moresby to New Guinea
1 Artillery moved from Moresby to New Guinea
1 Marine moved from Moresby to New Guinea
6 Infantrys moved from Moresby to New Guinea
1 AAGun moved from British Columbia to N.Canada
Place Units - British
2 Artillerys and 2 Infantrys placed in Calcutta
1 Submarine and 1 Transport placed in sz63
1 Artillery and 1 Infantry placed in Calcutta
3 Mech.Infs placed in Dheli
1 Destroyer placed in sz6
1 Artillery placed in Moresby
1 Destroyer placed in sz49
Turn Complete - British
British collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
2 Artillerys and 2 Infantrys moved from Soem to sz50
2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz56
2 Artillerys and 2 Infantrys moved from sz56 to Sumatra
1 Destroyer moved from sz50 to sz58
1 EarlyFighter moved from sz50 to sz58
1 Submarine moved from sz50 to sz58
1 Submarine moved from sz50 to sz59
1 Submarine moved from sz46 to sz48
Purchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Artillerys and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in sz58
Anzac attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz58
Anzac win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in sz59
Anzac attack with 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Hisaichi lost in sz59
Anzac win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in sz48
Anzac attack with 1 Submarine
Yamamoto defend with 1 T.Boat
Anzac roll dice for 1 Submarine in sz48, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Yamamoto lost in sz48
Anzac win with 1 Submarine remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.Boat
Non Combat Move - Anzac
1 EarlyFighter moved from sz58 to sz50
3 Infantrys and 1 Marine moved from Derby to sz50
3 Infantrys and 1 Marine moved from sz50 to Soem
2 Infantrys moved from N.Australia to Derby
1 Artillery moved from Darwin to Derby
1 AAGun moved from Darwin to Derby
Place Units - Anzac
1 Fighter and 1 Transport placed in sz50
Anzac undo move 1.
1 Transport placed in sz50
1 Fighter placed in sz50
1 Artillery and 1 Infantry placed in W.Australia
1 Artillery and 1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Anzac : 1.67
Thai : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
2 Infantrys moved from Weno to Lasap
1 Artillery moved from Pikelot to Pula
2 Infantrys moved from Pearl Harbor to sz25
2 Artillerys moved from Kauai to sz25
2 Artillerys, 2 Battleships, 3 Destroyers, 2 Infantrys and 2 Transports moved from sz25 to sz20
2 Artillerys and 2 Infantrys moved from sz20 to Wake
2 Tanks moved from San Francisco to sz23
1 Tank moved from Central Valley to sz23
1 Tank moved from Nor Cal to sz23
2 Infantrys moved from Nor Cal to sz23
2 Infantrys moved from Central Valley to sz23
2 B.Transports, 4 Infantrys, 4 Tanks and 1 Transport moved from sz23 to sz25
4 Infantrys and 4 Tanks moved from sz25 to Kauai
Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 1 B29, 1 Bunker, 2 Destroyers, 1 Elite, 1 Factory, 1 Fighter and 2 S.Subs; Remaining resources: 1 PUs;
Combat - Americans
Non Combat Move - Americans
2 Artillerys and 4 Infantrys moved from N.Canada to Anchorage
Place Units - Americans
2 Destroyers placed in sz5
1 Bunker placed in Wake
1 Factory placed in Anchorage
2 S.Subs placed in sz25
1 B29 placed in Wake
1 Elite and 1 Fighter placed in Pearl Harbor
Americans undo move 5.
Americans undo move 5.
1 Fighter placed in Wake
1 B29 and 1 Elite placed in Hilo
Turn Complete - Americans
Americans collect 87 PUs; end with 88 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
2 Infantrys moved from Belogorsk to Quingdao
1 Artillery moved from Belogorsk to Quingdao
1 Bomber moved from Belogorsk to Quingdao
1 EarlyFighter moved from Vostok to Quingdao
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Magadan to Palana
1 Artillery moved from Vladivostok to sz15
1 Infantry moved from Vladivostok to sz15
1 Infantry moved from Akina to sz15
2 Infantrys moved from Vostok to Irkutsk
1 Artillery moved from Vostok to Irkutsk
1 Transport moved from sz1 to sz15
2 Infantrys moved from Akina to sz15
2 Infantrys moved from Kamchatka to sz2
1 Transport moved from sz1 to sz2
1 Infantry moved from Palana to sz2
2 Infantrys and 1 Transport moved from sz2 to sz1
1 Infantry and 1 Transport moved from sz2 to sz1
3 Infantrys moved from N.Japan to sz1
1 Artillery, 4 Infantrys, 1 T.Boat and 2 Transports moved from sz15 to sz1
1 Artillery and 10 Infantrys moved from sz1 to Vostok
3 Infantrys moved from Amursk to Belogorsk
1 Artillery moved from Vladivostok to Manchuria
Purchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 2 Artillerys, 15 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Irkutsk
Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Angarsk
Masaharu attack with 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Artillery and 3 Infantrys moved from Belogorsk to Hsingan
1 EarlyFighter moved from Quingdao to Hsingan
1 Bomber moved from Quingdao to Hsingan
4 Tanks moved from Vostok to Hsingan
Place Units - Masaharu
2 Artillerys and 1 Marine placed in Belogorsk
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
8 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Masaharu : -0.33
Russians : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
Purchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Tulun to Ustkut
1 Artillery, 1 Elite and 5 Infantrys moved from Tulun to Ulaan Ude
3 Tanks moved from Kaask to Ulaan Ude
1 Tankette moved from Kaask to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
1 Marine moved from Kaask to Tulun
4 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
1 Tank and 3 Tankettes moved from Achinsk to Kaask
Place Units - Russians
6 Infantrys placed in Kaask
2 Infantrys and 2 Tanks placed in Achinsk
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : 0.67
Russians : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Davao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz48
1 Destroyer moved from sz70 to sz48
1 Infantry moved from sz48 to Ceram
1 Elite moved from Fais to Ifalk
Yamamoto take Ifalk from Americans
1 B.Transport moved from sz72 to sz18
1 Infantry moved from Marcus to sz18
1 B.Transport and 1 Infantry moved from sz18 to sz72
1 Artillery moved from Fais to sz72
1 Artillery and 1 Infantry moved from sz72 to Pula
4 EarlyFighters moved from sz18 to Pula
6 Destroyers moved from sz78 to sz18
1 Destroyer moved from sz4 to sz9
1 Destroyer moved from sz4 to sz3
1 Destroyer moved from sz18 to sz19
2 Infantrys moved from N.French I. to Chunking
1 Tank moved from Sian to Chunking
7 Transports moved from sz67 to sz74
2 Artillerys and 5 Tanks moved from Nagasaki to sz74
7 Infantrys moved from Nagasaki to sz74
1 B.Transport moved from sz67 to sz74
4 Infantrys moved from Nagasaki to sz74
2 Artillerys, 1 B.Transport, 11 Infantrys, 5 Tanks and 7 Transports moved from sz74 to sz68
1 Tank moved from sz68 to N.B
Yamamoto take N.B from British
1 Tank moved from sz68 to Borneo
Yamamoto take Borneo from British
2 Artillerys, 9 Infantrys and 3 Tanks moved from sz68 to W.Borneo
1 Infantry moved from sz68 to N.B
1 Infantry moved from sz68 to Borneo
1 Infantry moved from Davao to Mindanao
Yamamoto take Mindanao from Americans
1 Bomber moved from Davao to sz59
1 Bomber moved from Davao to sz48
1 Artillery, 3 Infantrys and 1 Marine moved from S.Japan to Nagasaki
Purchase Units - Yamamoto
Yamamoto buy 6 Destroyers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz59
Yamamoto attack with 1 Bomber
Anzac defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in sz59, round 2 : 0/1 hits, 0.67 expected hits
1 Submarine owned by the Anzac Submerged
Battle in sz48
Yamamoto attack with 1 Bomber, 1 Destroyer and 1 T.Boat
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz48, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 1 T.Boat in sz48, round 2 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the Anzac lost in sz48
Yamamoto winYamamoto win with 1 Bomber remaining with 1 Bomber, 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in W.Borneo
Yamamoto attack with 2 Artillerys, 9 Infantrys and 3 Tanks
British defend with 1 Tank
Yamamoto roll dice for 2 Artillerys, 9 Infantrys and 3 Tanks in W.Borneo, round 2 : 8/14 hits, 4.00 expected hits
British roll dice for 1 Tank in W.Borneo, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in W.Borneo
Yamamoto win, taking W.Borneo from British with 2 Artillerys, 9 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Pula
Yamamoto attack with 1 Artillery, 4 EarlyFighters and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery, 4 EarlyFighters and 1 Infantry in Pula, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery in Pula, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Pula
Yamamoto win, taking Pula from Americans with 1 Artillery and 4 EarlyFighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery
Battle in Ceram
Non Combat Move - Yamamoto
4 EarlyFighters moved from Pula to sz18
1 Bomber moved from sz48 to Davao
1 Bomber moved from sz59 to Davao
Place Units - Yamamoto
6 Destroyers placed in sz78
1 Elite and 1 Infantry placed in Tokyo
4 Infantrys placed in Davao
Yamamoto undo move 2.
Yamamoto undo move 2.
1 Elite and 3 Infantrys placed in Davao
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : -0.50
Yamamoto : 3.00
Americans : 0.67
Anzac : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
4 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Tank moved from Ming Jong to Gansu
Purchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 4 Infantrys, 1 Marine and 1 Tank
Hisaichi defend with 1 AAGun, 2 Tanks and 3 Tankettes
Chinese roll dice for 4 Infantrys, 1 Marine and 1 Tank in Gansu, round 2 : 2/6 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks and 3 Tankettes in Gansu, round 2 : 1/5 hits, 1.50 expected hits
2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 3 Infantrys, 1 Marine and 1 Tank in Gansu, round 3 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 2 Tanks and 1 Tankette in Gansu, round 3 : 0/3 hits, 1.17 expected hits
1 Tankette owned by the Hisaichi lost in Gansu
Chinese roll dice for 3 Infantrys, 1 Marine and 1 Tank in Gansu, round 4 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 2 Tanks in Gansu, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Gansu
Chinese roll dice for 3 Infantrys, 1 Marine and 1 Tank in Gansu, round 5 : 0/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Gansu, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 2 Infantrys, 1 Marine and 1 Tank in Gansu, round 6 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Gansu, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 1 Infantry, 1 Marine and 1 Tank in Gansu, round 7 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Gansu, round 7 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 16
Casualties for Chinese: 3 Infantrys
Casualties for Hisaichi: 2 Tanks and 3 Tankettes
Non Combat Move - Chinese
1 Infantry moved from Xining to Nancheng
4 Infantrys moved from Xining to Tsingnan
1 Marine moved from Xining to Tsingnan
3 Tanks moved from Ming Jong to Tsingnan
4 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17
Chinese : -1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
2 Tankettes moved from E.Shansi to Gansu
1 Artillery and 2 Infantrys moved from Szechwan to Gansu
2 EarlyFighters moved from N.Shangsi to Gansu
2 Tankettes moved from Shansi to Gansu
4 Tanks moved from Malaya to sz60
2 Artillerys moved from Malaya to sz60
2 Tankettes moved from Malaya to sz60
4 Elites moved from S.Borneo to sz60
2 Artillerys, 4 Elites, 4 Tanks and 2 Tankettes moved from sz60 to N.S
4 EarlyFighters moved from sz60 to N.S
1 Bomber moved from Phuket to N.S
4 Elites and 2 Infantrys moved from N.French I. to sz67
1 B.Transport, 4 Elites, 2 Infantrys and 1 Transport moved from sz67 to sz60
4 Elites and 2 Infantrys moved from sz60 to N.S
6 Tankettes moved from Hongkong to Kiangsi
2 Infantrys moved from Hanan to Sian
6 Tankettes moved from Kiangsi to Sian
1 Elite moved from Hopeh to E.Shansi
3 Infantrys moved from Tientsin to Peking
Purchase Units - Hisaichi
Hisaichi buy 4 Elites, 5 Infantrys, 1 Marine, 4 Tanks and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.S
Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 8 Elites, 2 Infantrys, 4 Tanks and 2 Tankettes
British defend with 3 Artillerys and 3 Infantrys; Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 4 EarlyFighters, 8 Elites, 2 Infantrys, 4 Tanks and 2 Tankettes in N.S, round 2 : 8/23 hits, 10.00 expected hits
Dutch roll dice for 4 Artillerys, 1 Bunker, 5 Infantrys and 1 Tank in N.S, round 2 : 3/11 hits, 4.00 expected hits
1 Artillery owned by the Dutch, 1 Tankette owned by the Hisaichi, 2 Artillerys owned by the British, 3 Infantrys owned by the British, 2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.S
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 4 EarlyFighters, 8 Elites, 4 Tanks and 1 Tankette in N.S, round 3 : 10/20 hits, 9.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in N.S, round 3 : 2/3 hits, 1.33 expected hits
1 Tankette owned by the Hisaichi, 1 Artillery owned by the British, 1 Bunker owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S
Hisaichi win, taking N.S from Dutch with 1 Artillery, 1 Bomber, 4 EarlyFighters, 8 Elites and 4 Tanks remaining. Battle score for attacker is 21
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Tankettes
Casualties for British: 3 Artillerys and 3 Infantrys
Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
Battle in Gansu
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 2 Infantrys and 4 Tankettes
Chinese defend with 1 AAGun, 1 Infantry, 1 Marine and 1 Tank
AA fire in Gansu : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 4 Tankettes in Gansu, round 2 : 1/9 hits, 2.83 expected hits
Chinese roll dice for 1 Infantry, 1 Marine and 1 Tank in Gansu, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 4 Tankettes in Gansu, round 3 : 1/7 hits, 2.33 expected hits
Chinese roll dice for 1 Marine and 1 Tank in Gansu, round 3 : 1/2 hits, 0.83 expected hits
1 Tankette owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 3 Tankettes in Gansu, round 4 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 Tank in Gansu, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 2 EarlyFighters and 2 Tankettes remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys and 2 Tankettes
Casualties for Chinese: 1 Infantry, 1 Marine and 1 Tank
Non Combat Move - Hisaichi
2 EarlyFighters moved from Gansu to Szechwan
4 EarlyFighters moved from N.S to sz60
1 Bomber moved from N.S to Phuket
1 Artillery, 4 Elites and 3 Infantrys moved from Malaya to Phuket
Place Units - Hisaichi
2 Tanks placed in E.Shansi
2 Tanks placed in Shansi
6 Tankettes placed in Hongkong
2 Infantrys and 1 Marine placed in Sian
4 Elites placed in S.Borneo
3 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : -5.17
Chinese : 1.50
Dutch : -0.33
AA fire in Gansu : : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Destroyer moved from sz60 to sz59
1 Tank moved from Sikang to Nancheng
1 EarlyFighter moved from Thailand to sz59
12 Infantrys, 1 Marine and 1 Tank moved from Thailand to Malaya
4 Infantrys moved from Phuket to Malaya
1 Marine moved from Phuket to Malaya
2 Infantrys moved from Burma to N.French I.
Purchase Units - Thai
Thai buy 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Nancheng
Thai attack with 1 Tank
Chinese defend with 1 Infantry
Thai roll dice for 1 Tank in Nancheng, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Tank in Nancheng, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Tank in Nancheng, round 4 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry in Nancheng, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Nancheng
Thai win, taking Nancheng from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in sz59
Thai attack with 1 Destroyer and 1 EarlyFighter
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in sz59, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 3 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in sz59, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 4 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in sz59, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 5 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Anzac lost in sz59
Thai win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Non Combat Move - Thai
1 EarlyFighter moved from sz59 to E.Borneo
1 T.Boat moved from sz73 to sz60
Place Units - Thai
1 Elite, 4 Infantrys and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Anzac : -0.67
Chinese : -1.00
Thai : -2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
3 Artillerys moved from Calcutta to sz63
3 Infantrys moved from Calcutta to sz63
3 Artillerys, 3 Infantrys and 3 Transports moved from sz63 to sz66
3 Transports moved from sz66 to sz64
3 Artillerys and 3 Infantrys moved from E.India to sz64
2 Infantrys moved from Bengal to sz64
3 Artillerys, 5 Infantrys, 2 T.Boats and 3 Transports moved from sz64 to sz66
6 Artillerys and 8 Infantrys moved from sz66 to N.S
2 EarlyFighters moved from sz66 to N.S
2 Tankettes moved from Nepal to W.Chunking
2 Infantrys moved from Bengal to W.Chunking
1 Artillery and 2 Infantrys moved from Bengal to Burma
1 Artillery and 2 Infantrys moved from New Guinea to Sarong
1 Destroyer and 1 Transport moved from sz5 to sz4
2 Infantrys moved from Alaska to sz4
2 Infantrys moved from sz4 to Alaska
1 Infantry moved from Anchorage to Alaska
Purchase Units - British
British buy 4 Artillerys, 1 Destroyer, 5 Infantrys, 3 Mech.Infs, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in N.S
British attack with 6 Artillerys, 2 EarlyFighters and 8 Infantrys
Hisaichi defend with 1 Artillery, 8 Elites and 4 Tanks
British roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 6 Artillerys, 2 EarlyFighters and 8 Infantrys in N.S, round 2 : 6/16 hits, 5.00 expected hits
Hisaichi roll dice for 1 Artillery, 8 Elites and 4 Tanks in N.S, round 2 : 10/13 hits, 5.00 expected hits
6 Elites owned by the Hisaichi, 2 Artillerys owned by the British, 8 Infantrys owned by the British and 1 Artillery owned by the Hisaichi lost in N.S
British roll dice for 4 Artillerys and 2 EarlyFighters in N.S, round 3 : 5/6 hits, 2.00 expected hits
Hisaichi roll dice for 2 Elites and 4 Tanks in N.S, round 3 : 1/6 hits, 2.67 expected hits
2 Elites owned by the Hisaichi, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the British lost in N.S
British roll dice for 3 Artillerys and 2 EarlyFighters in N.S, round 4 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in N.S, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in N.S
British win, taking N.S from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 24
Casualties for British: 4 Artillerys and 8 Infantrys
Casualties for Hisaichi: 1 Artillery, 8 Elites and 4 Tanks
Battle in W.Chunking
British attack with 2 Infantrys and 2 Tankettes
Yamamoto defend with 1 Tank
British roll dice for 2 Infantrys and 2 Tankettes in W.Chunking, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in W.Chunking, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in W.Chunking
British win, taking W.Chunking from Yamamoto with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Sarong
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Sarong, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Sarong, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Sarong
British win, taking Sarong from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Burma
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 AAGun, 1 Artillery, 3 Infantrys, 1 Mech.Inf and 2 Tanks moved from Bengal to W.Chunking
1 Artillery and 1 Infantry moved from S.Tibet to Bengal
1 Infantry moved from Nepal to W.Tibet
2 Infantrys moved from Nepal to Bengal
3 Mech.Infs moved from Dheli to W.Tibet
1 Submarine moved from sz63 to sz66
2 EarlyFighters moved from N.S to sz66
Place Units - British
4 Artillerys and 4 Infantrys placed in Calcutta
3 Mech.Infs placed in Dheli
1 Destroyer, 1 S.Sub and 1 Transport placed in sz49
1 Infantry placed in Vancouver
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 5.00
Hisaichi : 3.83
Yamamoto : 0.17
Thai : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Sumatra to sz56
1 Artillery, 1 Infantry and 1 Transport moved from sz56 to sz66
1 Artillery and 1 Infantry moved from sz66 to Thailand
Anzac take Thailand from Thai
1 Infantry and 1 Marine moved from Soem to sz50
1 Infantry, 1 Marine and 1 Transport moved from sz50 to sz58
1 Infantry and 1 Marine moved from sz58 to Celebs
1 EarlyFighter and 1 Fighter moved from sz50 to sz59
1 Submarine moved from sz58 to sz59
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Celebs
Anzac attack with 1 Infantry and 1 Marine
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Marine in Celebs, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Celebs
Anzac roll dice for 1 Marine in Celebs, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Celebs
Anzac win, taking Celebs from Yamamoto with 1 Marine remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in sz59
Anzac attack with 1 EarlyFighter, 1 Fighter and 1 Submarine
Thai defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz59, round 2 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Thai lost in sz59
Anzac win with 1 EarlyFighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Thai: 1 Destroyer
Non Combat Move - Anzac
1 EarlyFighter and 1 Fighter moved from sz59 to sz50
1 Artillery and 1 Infantry moved from Sumatra to N.S
1 Transport moved from sz56 to sz50
2 Infantrys and 2 Tanks moved from Soem to sz50
2 Infantrys, 2 Tanks and 2 Transports moved from sz50 to sz56
2 Infantrys and 2 Tanks moved from sz56 to Sumatra
1 Artillery and 1 Infantry moved from Derby to sz50
1 Artillery and 1 Infantry moved from sz50 to Soem
1 Artillery and 1 Infantry moved from Darwin to Derby
Place Units - Anzac
2 Transports placed in sz50
Anzac undo move 1.
1 Transport placed in sz50
1 Transport placed in sz50
1 Artillery and 1 Infantry placed in W.Australia
1 Artillery and 1 EarlyFighter placed in Melbourne
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33
Anzac : 0.00
Thai : -0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 Submarine moved from sz20 to sz9
1 Submarine moved from sz20 to sz19
2 EarlyFighters moved from sz20 to sz9
2 EarlyFighters moved from sz20 to sz19
1 Fighter moved from Wake to sz9
1 Submarine moved from sz20 to sz19
2 Artillerys and 4 Infantrys moved from Anchorage to Alaska
2 Destroyers moved from sz5 to sz4
1 B29 moved from Hilo to sz19
1 Elite moved from Hilo to sz25
1 Elite and 1 S.Sub moved from sz25 to sz40
1 Elite moved from sz40 to Auki
Purchase Units - Americans
Americans buy 9 Destroyers, 1 Elite, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz9
Americans attack with 2 EarlyFighters, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in sz9, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 EarlyFighters and 1 Fighter in sz9, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz9
Americans win with 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in sz19
Americans attack with 1 B29, 2 EarlyFighters and 2 Submarines
Yamamoto defend with 1 Destroyer
Americans roll dice for 2 Submarines in sz19, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 B29 and 2 EarlyFighters in sz19, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz19
Americans win with 1 B29, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
2 EarlyFighters moved from sz19 to sz20
1 B29 moved from sz19 to Wake
1 EarlyFighter and 1 Fighter moved from sz9 to sz20
1 EarlyFighter moved from sz9 to Wake
4 Tanks moved from Kauai to sz25
1 Artillery moved from Kauai to sz25
4 Infantrys moved from Kauai to sz25
1 Artillery, 2 B.Transports, 4 Infantrys, 1 S.Sub, 4 Tanks and 1 Transport moved from sz25 to sz20
1 Artillery, 4 Infantrys and 4 Tanks moved from sz20 to Wake
Place Units - Americans
1 Destroyer placed in sz20
2 Destroyers placed in sz25
2 Destroyers placed in sz25
2 Destroyers placed in sz4
2 Destroyers placed in sz5
1 S.Sub placed in sz23
1 Elite and 1 Marine placed in San Francisco
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00
Americans : -0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 Destroyer moved from sz3 to sz16
4 Transports moved from sz1 to sz15
8 Infantrys moved from Akina to sz15
1 Artillery moved from Irkutsk to Quingdao
3 Artillerys and 12 Infantrys moved from Vostok to Quingdao
2 Infantrys moved from Hsingan to Jinan
1 Bomber and 1 EarlyFighter moved from Hsingan to Jinan
8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to Vostok
Purchase Units - Masaharu
Masaharu buy 1 Destroyer and 17 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Artillery, 1 Infantry and 4 Tanks moved from Hsingan to Quingdao
2 Artillerys, 3 Infantrys and 1 Marine moved from Belogorsk to Quingdao
1 Artillery and 4 Infantrys moved from Manchuria to Hsingan
3 Infantrys moved from Amursk to Belogorsk
1 Bomber and 1 EarlyFighter moved from Jinan to Belogorsk
Place Units - Masaharu
3 Infantrys placed in Belogorsk
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
1 Destroyer placed in sz16
7 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Masaharu : -0.33
Russians : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Tank moved from Kaask to Ulaan Ude
3 Tankettes moved from Kaask to Ulaan Ude
7 Infantrys moved from Kaask to Tulun
2 Tanks moved from Achinsk to Kaask
2 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
6 Infantrys placed in Kaask
3 Infantrys and 1 Tank placed in Achinsk
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : 0.67
Russians : 0.33