TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to Hopei
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Southeast Mexico: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to Eire
Combat - British
Battle in Eire
British attack with 3 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Eire, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Eire
British roll dice for 3 fighters and 1 mech_infantry in Eire, round 3 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Eire, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 3 fighters and 1 mech_infantry in Eire, round 4 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Eire, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/7 hits, 3,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2,17 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 1 bomber and 2 fighters in Alexandria, round 3 : 3/4 hits, 2,17 expected hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Tanganyika Territory to Egypt
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Shan State to French Indo China
3 aaGuns, 1 artillery and 8 infantry moved from Burma to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
3 fighters moved from Eire to United Kingdom
1 fighter moved from Quebec to 106 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
Place Units - British
1 carrier placed in 106 Sea Zone
2 artilleries placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,6,5,4,5,6,1
British collect 22 PUs (6 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 101 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
British : -0,67
Italians : 0,33
Chinese : -0,67
Japanese : 0,67
Savegame