@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
G40L19 BM3 AXIS D! Death! v. karl sad axis +6
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 5 armour and 4 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 4 artilleries moved from Rostov to Caucasus 1 mech_infantry moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 5 armour, 4 artilleries, 1 infantry and 4 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 5 armour, 4 artilleries, 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 4/14 hits, 5.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 5 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 aaGuns moved from Rostov to Caucasus 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Germany to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,3,4,2,5,4 Italians collect 4 PUs (13 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -1.50 British : -0.33 Russians : 0.67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 mech_infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 2 infantry and 1 mech_infantry moved from Queensland to South Australia 1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Persia to 42 Sea Zone 1 fighter moved from Guam to 42 Sea Zone 1 fighter moved from Persia to 42 Sea Zone 1 fighter moved from Persia to West India Place Units - ANZAC 1 fighter and 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 infantry moved from Rostov to Bryansk 17 armour and 18 mech_infantrys moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 tactical_bomber moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Belarus to Archangel 1 bomber moved from Rostov to Archangel 3 infantry moved from Western Germany to Holland Belgium 6 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Rostov to Bryansk 1 fighter moved from Rostov to Ukraine 1 fighter moved from Rostov to Bryansk 1 bomber moved from Novgorod to Western Ukraine 2 tactical_bombers moved from Novgorod to Western Ukraine Combat - Germans Battle in Bryansk Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 6 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 4/9 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 bomber, 4 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 armour, 1 bomber, 4 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Volgograd 3 aaGuns, 7 artilleries and 3 infantry moved from Rostov to Caucasus 1 bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 2 tactical_bombers moved from Western Ukraine to Eastern Poland 5 infantry moved from Poland to Eastern Poland 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 6 fighters moved from Holland Belgium to Germany 5 infantry moved from Finland to Karelia 6 armour and 7 mech_infantrys moved from Yugoslavia to Eastern Poland 1 aaGun, 3 artilleries and 7 infantry moved from Northern Italy to Western Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 2 fighters and 8 infantry placed in Germany 3 armour placed in Novgorod 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,3,2,1,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -1.50 Americans : -0.67 Russians : 1.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 10 artilleries moved from Russia to Bryansk 10 infantry moved from Russia to Bryansk 10 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 10 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries and 20 infantry in Bryansk, round 2 : 13/30 hits, 8.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 10 artilleries and 18 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Urals to Timguska 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Nenetsia 1 aaGun moved from Russia to Bryansk 3 infantry moved from Vologda to Samara 1 aaGun moved from Russia to Samara 7 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 10 infantry moved from Russia to Bryansk 9 artilleries moved from Russia to Bryansk 1 mech_infantry moved from Urals to Yenisey 1 mech_infantry moved from Russia to Urals 8 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 armour moved from Russia to Urals 5 armour moved from Russia to Bryansk Place Units - Russians 2 infantry and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 4.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Shan State to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Guam 4 fighters moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Guam Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Guam, round 2 : 2/6 hits, 1.83 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 4 fighters, 2 submarines and 2 transports Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 16/22 hits, 11.83 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 10/25 hits, 13.00 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese 2 submarines owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 carriers owned by the Americans and 2 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 destroyers, 9 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 10/22 hits, 11.83 expected hits Americans roll dice for 11 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 11/12 hits, 7.83 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 3 transports in 42 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 3 fighters owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 4 : 12/15 hits, 8.83 expected hits Americans roll dice for 1 battleship, 7 fighters and 3 transports in 42 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 2 transports owned by the ANZAC, 4 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 2 cruisers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 118 Casualties for Japanese: 6 carriers, 3 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers Casualties for ANZAC: 1 cruiser, 4 fighters, 2 submarines and 2 transports Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport Battle in 25 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 6 armour and 5 mech_infantrys moved from Kweichow to Burma 2 tactical_bombers moved from 42 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Borneo 2 bombers moved from 42 Sea Zone to Borneo 1 mech_infantry moved from Hunan to Burma 4 armour and 2 mech_infantrys moved from Tsinghai to Kweichow 2 armour and 1 mech_infantry moved from Suiyuyan to Kweichow 1 artillery moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Kansu 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 2 tactical_bombers moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Japanese undo move 1. 1 destroyer placed in 39 Sea Zone 2 fighters placed in India 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 6.00 -
Luck smiled on me… but will it be enough? Not sure. Germany is in the dumps.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 airfields, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Northern Territory to 42 Sea Zone 1 bomber moved from Marshall Islands to 42 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 bombers moved from Normandy Bordeaux to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 2 fighters moved from Normandy Bordeaux to 97 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 2 mech_infantrys moved from Normandy Bordeaux to Southern France 6 fighters moved from Normandy Bordeaux to Southern France Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 97 Sea Zone Americans attack with 3 bombers, 3 fighters, 4 submarines and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 125 Sea Zone from Germans, taking 97 Sea Zone from Neutral with 3 bombers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 bombers Japanese defend with 2 battleships and 2 cruisers Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 battleships and 2 cruisers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Japanese: 1 cruiser Battle in Southern France Americans attack with 2 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys in Southern France, round 2 : 4/13 hits, 4.83 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 6 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 bombers moved from 97 Sea Zone to Egypt 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Tobruk 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 3 artilleries and 2 infantry moved from Morocco to Algeria 1 aaGun, 1 infantry, 1 marine and 2 mech_infantrys moved from Norway to 125 Sea Zone 1 aaGun, 1 infantry, 2 mech_infantrys and 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser and 1 marine moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 carriers moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from 125 Sea Zone to 110 Sea Zone 3 fighters moved from Southern France to 110 Sea Zone 3 fighters moved from Southern France to Gibraltar 3 fighters moved from 110 Sea Zone to United Kingdom 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 armour moved from West India to Eastern Persia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland 2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Central United States to Western United States 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 airfield placed in West India 1 airfield and 1 factory_minor placed in Norway 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 infantry placed in Normandy Bordeaux 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5,3 Americans collect 69 PUs (4 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 8 fighters moved from Norway to 115 Sea Zone 1 fighter moved from 125 Sea Zone to 115 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from West India to 42 Sea Zone Combat - British Battle in 115 Sea Zone British attack with 9 fighters Germans defend with 2 carriers, 1 cruiser, 1 destroyer and 2 transports British roll dice for 9 fighters in 115 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits 1 destroyer owned by the Germans, 2 carriers owned by the Germans and 1 fighter owned by the British lost in 115 Sea Zone British roll dice for 8 fighters in 115 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone British win with 8 fighters remaining. Battle score for attacker is 56 Casualties for British: 1 fighter Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 2 transports Battle in 42 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 2 battleships and 1 cruiser British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 cruiser owned by the Japanese lost in 42 Sea Zone British roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships in 42 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 42 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -11 Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship and 1 cruiser Non Combat Move - British 3 transports moved from 125 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 6 infantry moved from Normandy Bordeaux to Southern France 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Norway to 125 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Persia to Iraq 3 artilleries and 1 infantry moved from Persia to Eastern Persia 4 aaGuns, 1 armour, 12 artilleries, 27 infantry, 1 marine and 4 mech_infantrys moved from West India to Eastern Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 79 Sea Zone to 80 Sea Zone 8 fighters moved from 115 Sea Zone to Bryansk 1 marine moved from Normandy Bordeaux to Southern France 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Egypt 2 fighters placed in 80 Sea Zone 1 infantry placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1.00 Italians : 1.33 British : -1.50 Americans : -4.67 Japanese : 1.50 -
them some hardy ships ya got there
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but some nice payback in 115
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Yeah the german fleet was dead
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 armour and 4 mech_infantrys moved from Caucasus to Iraq Combat - Italians Battle in Iraq Italians attack with 5 armour and 4 mech_infantrys British defend with 1 infantry Italians roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 4/9 hits, 3.17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns and 4 artilleries moved from Caucasus to Northwest Persia 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Germany to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,2,6,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6,6,1,6,6 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 0.83 British : -0.33 -
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from West India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 battleship ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 infantry and 1 marine moved from New South Wales to Queensland 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Northern Territory to Queensland 1 infantry and 1 mech_infantry moved from South Australia to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.33 -
that fucking BB has accounted for like 60 PICs in allied airpower!

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@Karl7 SHUSH it, lmao
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@Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:
that fucking BB has accounted for like 60 PICs in allied airpower!

Yes that BB has been the biggest baddest ball buster !
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No kill?!
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs; Germans buy 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Northwest Persia to Persia 3 infantry moved from Caucasus to Volgograd 1 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 armour moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from British 1 bomber moved from Caucasus to Persia 1 fighter moved from Caucasus to Volgograd 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Finland 2 tactical_bombers moved from Eastern Poland to Belarus Combat - Germans Battle in Persia Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Finland Germans attack with 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Holland Belgium to France 8 artilleries moved from Western Germany to France 10 infantry moved from Western Germany to France 5 infantry moved from Western Germany to France 22 infantry moved from Germany to Western Germany 2 tactical_bombers moved from Belarus to Novgorod 1 bomber moved from Archangel to Western Germany 16 armour and 15 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 aaGuns and 7 artilleries moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia 2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Finland to Novgorod 6 artilleries and 3 infantry moved from Novgorod to Karelia 4 infantry moved from Karelia to Finland 3 armour moved from Novgorod to Finland 1 artillery moved from Novgorod to Karelia 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 3 fighters moved from Germany to Western Germany 1 fighter moved from Germany to Western Germany 4 fighters moved from Germany to France 1 aaGun moved from Western Germany to France Place Units - Germans 3 artilleries placed in France 1 fighter and 9 infantry placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,4,6,6,4,4,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,2,1,4,1,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 1.83 British : 0.67 Americans : -0.33 Russians : -1.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov 1 infantry moved from Samara to Volgograd 2 infantry moved from Samara to Volgograd 1 infantry moved from Bryansk to Rostov 6 artilleries and 6 infantry moved from Vologda to Archangel 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Smolensk to Archangel 2 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 7 artilleries moved from Bryansk to Belarus 7 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 6/14 hits, 3.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 5 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 6 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 8 infantry in Archangel, round 2 : 5/14 hits, 4.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 7 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 7 infantry in Belarus, round 2 : 2/14 hits, 4.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 7 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Yenisey to Buryatia 1 aaGun moved from Vologda to Archangel 1 aaGun moved from Bryansk to Belarus 1 fighter moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Urals to Archangel 1 aaGun moved from Samara to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 10 infantry moved from Bryansk to Belarus 7 artilleries moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 2 infantry moved from Russia to Bryansk 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 3 artilleries moved from Bryansk to Belarus 5 mech_infantrys moved from Russia to Bryansk 3 infantry moved from Bryansk to Belarus 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Bryansk to Rostov 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Russia 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - Russians 1 infantry and 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -3.00 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from Americans 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Borneo to Sumatra 1 tactical_bomber moved from Borneo to Sumatra 1 tactical_bomber moved from Borneo to Philippines 2 bombers moved from Borneo to Philippines 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 aaGun, 3 armour, 9 artilleries, 2 fighters, 23 infantry and 4 mech_infantrys moved from India to West India 6 armour and 5 mech_infantrys moved from Burma to West India 2 fighters moved from West India to India 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Burma to West India 6 armour and 3 mech_infantrys moved from Kweichow to Burma 1 artillery moved from Shensi to Kweichow 2 fighters and 1 tactical_bomber moved from French Indo China to India 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Philippines: 2 infantry EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 armour placed in India 1 mech_infantry placed in Shantung 2 infantry placed in Japan 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67





