TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Did an oversight with US that I can’t use the harbour in Gibraltar. Is it ok if I hence change the buy of 3 inf and 1 art into 1 sub and 1 tr?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 0 to 5
EDIT: Turning off Edit Mode
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 bomber moved from Suriname to Gibraltar
Combat - Americans
Battle in 108 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 artilleries, 1 harbour and 4 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 2/9 hits, 3,17 expected hits
Italians roll dice for 3 artilleries and 4 infantry in Gibraltar, round 2 : 0/7 hits, 2,33 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 3/9 hits, 3,17 expected hits
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 4 : 1/8 hits, 3,00 expected hits
Italians roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 5 : 3/7 hits, 2,83 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 3 artilleries and 4 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Suriname
1 bomber moved from 108 Sea Zone to United Kingdom
1 artillery, 3 battleships, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
3 tactical_bombers moved from 25 Sea Zone to Midway
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine and 1 transport
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery and 3 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
7 infantry moved from Hopei to Shensi
3 artilleries moved from Hopei to Shensi
1 artillery and 4 infantry moved from Hopei to Chahar
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
Place Units - Chinese
3 artilleries and 4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Purchase Units - British
British repair damage of 3x airfield, 12x factory_major; Remaining resources: 22 PUs;
British buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 battleships and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer
British roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
British roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
British attack with 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
1 submarine owned by the Italians Submerged
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 2 battleships owned by the British
1 tactical_bomber owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
3 transports owned by the Italians lost in 92 Sea Zone
British win with 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Italians: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
Non Combat Move - British
2 fighters moved from 92 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Malta
1 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Kwangtung to Anhwe
4 infantry moved from India to Burma
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Siam to Shan State
2 aaGuns moved from Kweichow to Shensi
1 aaGun moved from Kweichow to Anhwe
Place Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 36 to 40
EDIT: Turning off Edit Mode
1 mech_infantry placed in India
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Germans : -0,50
Italians : -3,00
British : 1,17
Americans : -3,17
Japanese : 0,67
@trulpen no problem with change
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Ukraine to Eastern Poland
1 bomber moved from Southern France to Eastern Poland
Combat - Italians
Italians creates battle in territory 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
1 submarine owned by the Italians Submerged
Battle in Eastern Poland
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians winBritish win with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Eastern Poland to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 aaGun moved from South Australia to New South Wales
1 armour and 2 mech_infantrys moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4,1,5,4,3,6,6,4,6,3,4,1
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 aaGun moved from South Australia to New South Wales
1 armour and 2 mech_infantrys moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4,1,5,4,3,6,6,4,6,3,4,1
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Alexandria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Alexandria: 2 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Adding units owned by French to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Edit: Just changed my mind about the ANZAC and French inf by Egypt.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
3 bombers moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Rostov
Combat - Germans
Combat Hit Differential Summary :
@trulpen Scramble S109/110?; Intercept London?
Scramble 1 fig to sz109 and 2 figs to sz110, please. No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
3 bombers moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Rostov
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 4/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Rostov, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Cleaning up after air battles
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Germany to 114 Sea Zone
3 artilleries and 5 infantry moved from Germany to 113 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Rostov to Southern Italy
2 bombers moved from Bryansk to Southern Italy
1 bomber moved from Bryansk to Western Germany
Place Units - Germans
3 armour placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
1 factory_minor placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2,83
British : -0,67
Russians : -0,67
AA fire in United Kingdom : : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Rostov
6 infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Russians roll dice for 5 infantry in Soviet Far East, round 3 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Rostov to Russia
2 armour moved from Northwest Persia to Kazakhstan
1 armour moved from Russia to Tambov
1 artillery and 1 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 aaGun moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Sakha
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 46
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Rostov
6 infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Russians roll dice for 5 infantry in Soviet Far East, round 3 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Rostov to Russia
2 armour moved from Northwest Persia to Kazakhstan
1 armour moved from Russia to Tambov
1 artillery and 1 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 aaGun moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Amur to Sakha
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 46
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 16 to 19
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 62 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 41 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from 41 Sea Zone to Dutch New Guinea
6 bombers moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 4 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Guam: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Solomon Islands: 1 artillery
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Adding units owned by Japanese to Philippines: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,17
@trulpen edited my transports to go to philippines instead of guam/solomon
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 bomber moved from Suriname to 109 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble sz95?
@trulpen No scramble thanks
OOL?

@trulpen ouch first big mistake, max defense