trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1

  • 2025 2024 '23 '22 '19 '18

    aFor future reference and for those watching at home I should have put the bomber into the battle off Italy’s coast and and maybe the aircraft carrier but I don’t know about that


  • The Brits had a slight advantage with the scramble, like 55-45, so with another sb and/or an ac Italy wouldn’t have dared to scramble. I know I planned to fly down one or two German air to Rome, but forgot about it in the heat of Moscow and Holland.


  • Mainly I guess it was about dice, but the Brits could afford to negate that with more force.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 bomber moved from Southern Italy to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery moved from Tobruk to Libya
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
            2 armour moved from Greece to Yugoslavia
            1 bomber moved from Morocco to Southern France
            1 artillery and 3 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
            Italians undo move 1.
            1 carrier placed in 97 Sea Zone
            1 submarine placed in 93 Sea Zone
            Italians undo move 2.
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : 0,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to India
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 fighters moved from Dutch New Guinea to Guam
            5 infantry moved from South Australia to New South Wales
            2 artilleries moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : -0.17
    
  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Burma to India
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 fighters moved from Dutch New Guinea to Guam
            5 infantry moved from South Australia to New South Wales
            2 artilleries moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from Finland to Norway
    
        Combat - French
            Battle in Alexandria
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 1.33
    French : 0.83
    ANZAC : -0.17
    
  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

  • 2025 2024 '23 '22 '19 '18

    Your turn.


  • Sorry, missed it. Could you please include the save game link in a manual post?


  • Or I can do the changes by edit.


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to India
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 fighters moved from Dutch New Guinea to Guam
            2 artilleries and 5 infantry moved from South Australia to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
    
        Combat - French
            Battle in Alexandria
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Alexandria
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Finland to Norway
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : -0,67
    ANZAC : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
            7 armour and 5 mech_infantrys moved from Baltic States to Belarus
            1 armour moved from Eastern Poland to Bryansk
            2 artilleries and 9 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Holland Belgium to Belarus
            1 bomber moved from Germany to Bryansk
            1 bomber moved from Germany to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 6 armour, 3 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys in Bryansk, round 2 : 10/29 hits, 8,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 1 bomber, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 8/15 hits, 5,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            3 aaGuns moved from Western Ukraine to Bryansk
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Eastern Poland
            5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 artillery moved from Holland Belgium to France
            2 bombers moved from Belarus to Eastern Poland
            1 bomber moved from Bryansk to Eastern Poland
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Holland Belgium to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery, 3 fighters and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,83
    Russians : 0,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Archangel to Novosibirsk
            2 armour moved from Samara to Novosibirsk
            6 infantry moved from Timguska to Kansu
            3 mech_infantrys moved from Volgograd to Novosibirsk
            1 tactical_bomber moved from Finland to Novosibirsk
            2 fighters moved from Finland to Russia
            2 infantry moved from Shensi to Hopei
            1 mech_infantry moved from Shensi to Hopei
            1 armour moved from Shensi to Hopei
            6 infantry moved from Buryatia to Sakha
            1 infantry moved from Rostov to Tambov
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
                  Russians take 93 Sea Zone from Italians
            3 infantry moved from Sikang to Szechwan
            2 artilleries moved from Russia to Samara
            3 infantry moved from Finland to Norway
            1 armour moved from Archangel to Novosibirsk
            1 mech_infantry moved from Archangel to Novosibirsk
            2 infantry moved from Finland to Norway
            1 artillery moved from Finland to Norway
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Yenisey to Timguska
            2 aaGuns moved from Finland to Norway
    
        Place Units - Russians
            1 aaGun and 9 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : 1.67
    Japanese : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Guam
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 battleships and 1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 5 infantry moved from Jehol to Chahar
            1 armour and 1 mech_infantry moved from Shantung to Hopei
            1 artillery and 2 infantry moved from Anhwe to Hopei
            2 artilleries and 3 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 artillery and 2 infantry moved from Kweichow to Hopei
            2 bombers moved from Kiangsi to Guam
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 37 Sea Zone to 21 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan
            2 fighters moved from Kiangsi to Guam
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
            1 cruiser moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz21?

  • 2025 2024 '23 '22 '19 '18

    Yes, thank you


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Guam
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 battleships and 1 cruiser moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 5 infantry moved from Jehol to Chahar
            1 armour and 1 mech_infantry moved from Shantung to Hopei
            1 artillery and 2 infantry moved from Anhwe to Hopei
            2 artilleries and 3 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Shensi
            1 artillery and 2 infantry moved from Kweichow to Hopei
            2 bombers moved from Kiangsi to Guam
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 37 Sea Zone to 21 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan
            2 fighters moved from Kiangsi to Guam
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
            1 cruiser moved from 37 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Japanese
            Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone
            Americans scrambles to create a battle in territory 21 Sea Zone
            Battle in Dutch New Guinea
            Battle in Celebes
            Battle in Northern Territory
            Battle in 21 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                ANZAC defend with 3 fighters
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    ANZAC roll dice for 3 fighters in 21 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from Dutch, taking Northern Territory from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 3 fighters
            Battle in Guam
                Japanese attack with 1 artillery, 3 bombers, 2 fighters and 3 infantry
                Americans defend with 1 airfield
            Battle in Chahar
                Japanese attack with 1 artillery and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Chahar, round 2 : 1/6 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese winJapanese win, taking Guam from Americans with 1 artillery, 3 bombers, 2 fighters and 3 infantry remaining, taking Chahar from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 5 infantry; Russians defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers in Szechwan, round 2 : 5/14 hits, 6,67 expected hits
                    Chinese roll dice for 8 infantry in Szechwan, round 2 : 3/8 hits, 2,67 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 artilleries, 5 fighters and 4 tactical_bombers in Szechwan, round 3 : 6/11 hits, 5,83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits, 1,00 expected hits
                    2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 artilleries and 3 infantry
                Casualties for Chinese: 5 infantry
                Casualties for Russians: 3 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 6/10 hits, 3,50 expected hits
                    Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 destroyer moved from 56 Sea Zone to 62 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 57 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from Guam to 21 Sea Zone
            3 bombers moved from Guam to Kiangsi
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 carrier moved from 41 Sea Zone to 75 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
            1 destroyer moved from 41 Sea Zone to 75 Sea Zone
            1 destroyer moved from 37 Sea Zone to 75 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Kwangtung to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Szechwan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsu
            1 fighter moved from Szechwan to Kiangsu
            1 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery placed in Japan
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Chinese : 1,17
    Japanese : 2,00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Norway to Germany
            1 bomber moved from Norway to Western Germany
            2 bombers moved from Eastern United States to Norway
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            7 fighters moved from Aleutian Islands to Siberia
            2 bombers moved from Western United States to 6 Sea Zone
            1 bomber moved from Siberia to Japan
            1 armour moved from Western United States to Eastern United States
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Southern Italy
            1 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery moved from 95 Sea Zone to Sicily
            1 infantry moved from 95 Sea Zone to Sicily
    
        Combat - Americans
            Air Battle in Germany
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    Scramble?


  • Yes, intercept the sb’s with all 3 figs, thanks.

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