Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers and 1 submarine; Remaining resources: 2 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to 9 Sea Zone
1 bomber moved from 9 Sea Zone to Siberia
6 fighters moved from Hawaiian Islands to Aleutian Islands
1 fighter moved from Wake Island to Aleutian Islands
3 bombers moved from Eastern United States to Norway
1 armour and 4 mech_infantrys moved from Southeast Mexico to Western United States
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Norway
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
2 bombers placed in Western United States
2 bombers placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 aaGun, 2 artilleries and 3 infantry
AA fire in Kweichow : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Kweichow
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from West India to India
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 armour moved from Iraq to Caucasus
1 artillery moved from Kenya to 72 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 fighters moved from Morocco to 97 Sea Zone
2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from Finland to Norway
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
3 fighters moved from India to Trans-Jordan
3 infantry moved from Scotland to United Kingdom
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 97 Sea Zone
British attack with 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
2 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -34
Casualties for British: 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 carrier and 2 fighters
Non Combat Move - British
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
3 aaGuns moved from Scotland to United Kingdom
3 aaGuns and 10 infantry moved from Burma to India
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
2 aaGuns and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 aaGuns and 2 infantry
Combat Hit Differential Summary :
Italians : 1.67
British : -2.00
Americans : -0.17
AA fire in Western Germany : : -0.17
Chinese : -0.83
AA fire in Kweichow : : 0.83
Japanese : 0.33
aFor future reference and for those watching at home I should have put the bomber into the battle off Italy’s coast and and maybe the aircraft carrier but I don’t know about that
The Brits had a slight advantage with the scramble, like 55-45, so with another sb and/or an ac Italy wouldn’t have dared to scramble. I know I planned to fly down one or two German air to Rome, but forgot about it in the heat of Moscow and Holland.
Mainly I guess it was about dice, but the Brits could afford to negate that with more force.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery moved from Tobruk to Libya
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 armour moved from Greece to Yugoslavia
1 bomber moved from Morocco to Southern France
1 artillery and 3 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 carrier placed in 97 Sea Zone
1 submarine placed in 93 Sea Zone
Italians undo move 2.
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,67
French : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to India
1 infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 fighters moved from Dutch New Guinea to Guam
5 infantry moved from South Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67
ANZAC : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to India
1 infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 fighters moved from Dutch New Guinea to Guam
5 infantry moved from South Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Finland to Norway
Combat - French
Battle in Alexandria
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 1.33
French : 0.83
ANZAC : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Germans
Combat Hit Differential Summary :
Your turn.
Sorry, missed it. Could you please include the save game link in a manual post?
Or I can do the changes by edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Burma to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 fighters moved from Dutch New Guinea to Guam
2 artilleries and 5 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Finland to Norway
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
French : -0,67
ANZAC : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
7 armour and 5 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Bryansk
2 artilleries and 9 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Holland Belgium to Belarus
1 bomber moved from Germany to Bryansk
1 bomber moved from Germany to Belarus
Combat - Germans
Battle in Bryansk
Germans attack with 6 armour, 3 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys in Bryansk, round 2 : 10/29 hits, 8,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 1 bomber, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 8/15 hits, 5,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
3 aaGuns moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Holland Belgium to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 1 artillery moved from Holland Belgium to France
2 bombers moved from Belarus to Eastern Poland
1 bomber moved from Bryansk to Eastern Poland
1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Eastern Poland
Place Units - Germans
3 infantry placed in France
1 artillery, 3 fighters and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 3,83
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 3 mech_infantrys moved from Archangel to Novosibirsk
2 armour moved from Samara to Novosibirsk
6 infantry moved from Timguska to Kansu
3 mech_infantrys moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Finland to Novosibirsk
2 fighters moved from Finland to Russia
2 infantry moved from Shensi to Hopei
1 mech_infantry moved from Shensi to Hopei
1 armour moved from Shensi to Hopei
6 infantry moved from Buryatia to Sakha
1 infantry moved from Rostov to Tambov
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Russians take 93 Sea Zone from Italians
3 infantry moved from Sikang to Szechwan
2 artilleries moved from Russia to Samara
3 infantry moved from Finland to Norway
1 armour moved from Archangel to Novosibirsk
1 mech_infantry moved from Archangel to Novosibirsk
2 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
Combat - Russians
Battle in Hopei
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 aaGun moved from Tambov to Russia
1 aaGun moved from Yenisey to Timguska
2 aaGuns moved from Finland to Norway
Place Units - Russians
1 aaGun and 9 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 1.67
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Guam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 battleships and 1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 5 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kweichow to Hopei
2 bombers moved from Kiangsi to Guam
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan
2 fighters moved from Kiangsi to Guam
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
1 cruiser moved from 37 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Japanese
Combat Hit Differential Summary :
Scramble sz21?
Yes, thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Guam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 battleships and 1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 5 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kweichow to Hopei
2 bombers moved from Kiangsi to Guam
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 37 Sea Zone to 21 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan
2 fighters moved from Kiangsi to Guam
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
1 cruiser moved from 37 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Japanese
Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone
Americans scrambles to create a battle in territory 21 Sea Zone
Battle in Dutch New Guinea
Battle in Celebes
Battle in Northern Territory
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 3 fighters
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
ANZAC roll dice for 3 fighters in 21 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
Units damaged: 2 battleships owned by the Japanese
3 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from Dutch, taking Northern Territory from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 3 fighters
Battle in Guam
Japanese attack with 1 artillery, 3 bombers, 2 fighters and 3 infantry
Americans defend with 1 airfield
Battle in Chahar
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Chahar, round 2 : 1/6 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese winJapanese win, taking Guam from Americans with 1 artillery, 3 bombers, 2 fighters and 3 infantry remaining, taking Chahar from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 5 infantry; Russians defend with 3 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers in Szechwan, round 2 : 5/14 hits, 6,67 expected hits
Chinese roll dice for 8 infantry in Szechwan, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries, 5 fighters and 4 tactical_bombers in Szechwan, round 3 : 6/11 hits, 5,83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits, 1,00 expected hits
2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Chinese: 5 infantry
Casualties for Russians: 3 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 6/10 hits, 3,50 expected hits
Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,50 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 21 Sea Zone
3 bombers moved from Guam to Kiangsi
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 carrier moved from 41 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 37 Sea Zone to 75 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kiangsu
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kiangsu
1 fighter moved from Szechwan to Kiangsu
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 artillery placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Chinese : 1,17
Japanese : 2,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 93 Sea Zone
3 bombers moved from Norway to Germany
1 bomber moved from Norway to Western Germany
2 bombers moved from Eastern United States to Norway
1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 fighters moved from Aleutian Islands to Siberia
2 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from Siberia to Japan
1 armour moved from Western United States to Eastern United States
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
Combat - Americans
Air Battle in Germany
Combat Hit Differential Summary :
Scramble?