e1d8f079-e579-4b56-a511-8b82588f1dc3-dawg-64-v-mike-g40-start-round-5-russia-5.tsvg
sorry i didn’t realize you set it up.
my bad
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 15 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Iraq to 96 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to Iraq
3 infantry moved from India to 39 Sea Zone
2 bombers moved from French Indo China to Iraq
1 bomber moved from French Indo China to Eastern Persia
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 fighters, 3 infantry and 3 tactical_bombers moved from 80 Sea Zone to Iraq
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
2 fighters moved from Japan to 19 Sea Zone
10 infantry and 1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Persia
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Iraq
Japanese attack with 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers
British defend with 3 artilleries, 2 fighters and 3 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers in Iraq, round 2 : 8/1 hits, 8.83 expected hits
British roll dice for 3 artilleries, 2 fighters and 5 infantry in Iraq, round 2 : 4/0 hits, 4.00 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 3 artilleries owned by the British and 3 infantry owned by the British lost in Iraq
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Iraq, round 3 : 7/1 hits, 7.67 expected hits
British roll dice for 2 fighters in Iraq, round 3 : 1/1 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Iraq
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 3 artilleries, 2 fighters and 3 infantry
Casualties for French: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Japan
1 aaGun moved from Korea to Amur
1 tactical_bomber moved from 41 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to India
1 fighter moved from Eastern Persia to 80 Sea Zone
5 fighters moved from Iraq to 80 Sea Zone
5 tactical_bombers moved from Iraq to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 bombers moved from Iraq to Northwest Persia
1 bomber moved from Eastern Persia to India
1 bomber moved from 44 Sea Zone to French Indo China
1 transport moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
1 fighter placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,1,3,3,5,5,1,5,6,2,1,4,3,4,5,2,2,6,1,6,4,4,2,5,2,1,6,2,3,2,5,5,5,2,6
Japanese collect 26 PUs (1 lost to blockades); end with 27 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : 0.50
ANZAC : -0.17
Americans : 0.67
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Libya to 96 Sea Zone
2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 fighters and 2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Kwangtung to 20 Sea Zone
5 fighters, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Yunnan to 36 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 37 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shan State
Battle in Cyprus
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 2/1 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Shan State from Japanese, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Cyprus to 98 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to Tobruk
6 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Alexandria to Egypt
3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 36 Sea Zone to Yunnan
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
4 infantry placed in Manchuria
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from Libya to 96 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Persia to Iraq
Place Units - British
2 armour and 1 fighter placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,2,4,1,3,3,2,6,2,2,2,6,6,2,5,4
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33
Americans : 1.33
Japanese : 0.33
I didn’t scramble out of French Indo-China, as it was 7 planes and a sub attacking a destroyer, with a 3 plane possible scramble. If you want to scramble, I’d be happy to re-roll it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Persia
1 bomber moved from Rostov to Persia
1 armour moved from Novosibirsk to Turkmenistan
Italians take Kazakhstan from Russians
Italians take Turkmenistan from Russians
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 bomber moved from Persia to Northwest Persia
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 29 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Southern Italy to Iraq
1 cruiser and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Volgograd
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
5 fighters moved from Western Germany to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 12 infantry moved from Buryatia to Sakha
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Sumatra
1 bomber moved from India to Sumatra
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/1 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/1 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
2 battleships, 3 carriers, 6 fighters, 1 submarine and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 fighter moved from Shan State to 39 Sea Zone
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
2 tactical_bombers moved from India to French Indo China
1 bomber moved from Sumatra to India
1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
1 tactical_bomber moved from Northwest Persia to 39 Sea Zone
3 tactical_bombers moved from Northwest Persia to India
3 fighters moved from Japan to French Indo China
1 bomber moved from Sumatra to India
2 bombers moved from Northwest Persia to India
Place Units - Japanese
2 carriers placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,5,1,4,4,2,6,4,3,4,4,1,3,1,4,5,6,1,5,6,5,6,4,6,4,4,6,1,5,2,4,6,4,5,2,5
Japanese collect 26 PUs (1 lost to blockades); end with 26 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to Volgograd
2 fighters moved from 98 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
2 fighters moved from Eastern United States to 101 Sea Zone
1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 cruiser and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarine
Battle in Iraq
Americans attack with 1 armour and 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Iraq to Trans-Jordan
5 artilleries and 5 infantry moved from Egypt to Trans-Jordan
6 artilleries and 3 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Volgograd to Tsinghai
Place Units - Americans
3 submarines placed in 20 Sea Zone
3 artilleries and 3 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Kwangtung to Kwangsi
3 artilleries, 1 fighter and 24 infantry moved from Yunnan to Kwangsi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
8 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
2 submarines moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
Combat - British
Battle in 76 Sea Zone
British attack with 1 fighter and 2 submarines
Japanese defend with 1 cruiser
British roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 submarines in 76 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Japanese lost in 76 Sea Zone
British win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - British
1 fighter moved from 76 Sea Zone to Trans-Jordan
3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
British : -0.83
AA fire in Volgograd : : -0.17
Americans : -0.83
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Combat Move - Italians
1 armour moved from Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 armour moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
1 bomber moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Persia
1 bomber moved from Iraq to Southern Italy
2 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery
EDIT: Adding units owned by Italians to Greece: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
Combat - ANZAC
Battle in Siam
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Siam from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 42 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from New South Wales to Queensland
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 harbour placed in Java
1 artillery placed in Queensland
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 4 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Normandy Bordeaux to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
3 infantry moved from Russia to Samara
1 bomber moved from Northwest Persia to Southern Italy
1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Persia
6 mech_infantrys moved from Caucasus to Persia
3 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Tambov to Volgograd
2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Southern Italy to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
1 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Italians
Combat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from Americans
1 mech_infantry moved from French Indo China to Siam
2 bombers moved from India to Siam
2 bombers moved from India to Malaya
1 mech_infantry moved from French Indo China to Siam
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 2 bombers
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 2 bombers in Malaya, round 2 : 1/1 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 2 bombers and 2 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Siam, round 2 : 1/1 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to India
2 bombers moved from Siam to India
2 battleships, 5 carriers, 1 destroyer, 1 submarine and 5 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
5 fighters moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,6,6,1
Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Eastern United States to 101 Sea Zone
1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Tsinghai to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 aaGuns, 4 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone
2 aaGuns, 4 artilleries, 2 carriers, 6 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
2 aaGuns, 4 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
2 carriers moved from 91 Sea Zone to 109 Sea Zone
1 cruiser, 3 destroyers and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
8 fighters moved from 91 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Alexandria to Egypt
5 artilleries and 5 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Volgograd to Tsinghai
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 33 Sea Zone
1 bomber moved from Tsinghai to Kansu
Place Units - Americans
3 armour placed in Kwangtung
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
4 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
18 infantry moved from Kwangsi to Kwangtung
3 artilleries, 1 fighter and 12 infantry moved from Kwangsi to Yunnan
12 infantry moved from Tsinghai to Kansu
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 109 Sea Zone
3 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
AA fire in Volgograd : : -0.17
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun, 3 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Persia to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
Combat - Italians
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Greater Southern Germany to Western Germany
3 fighters moved from Southern Italy to Normandy Bordeaux
2 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 fighter moved from Persia to Greece
1 bomber moved from Southern Italy to Iraq
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 destroyers placed in 80 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 27 PUs (5 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 fighter moved from Kwangsi to Yunnan
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Nenetsia to Novosibirsk
1 aaGun, 1 armour and 7 mech_infantrys moved from Persia to Iraq
12 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Western Germany to Novgorod
4 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
4 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
2 infantry placed in Germany
6 mech_infantrys placed in Germany
2 infantry and 8 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - Russians
3 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Italians
Combat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :