@peirce said in L25 Balanced Peirce (L+16) vs Simon33 (X):
@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
Oh sorry, should have left a note. If you want to intercept, we can use forum dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Cyprus
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Cyprus from British, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
4 aaGuns, 9 armour, 15 artilleries, 20 infantry and 11 mech_infantrys moved from Belarus to Bryansk
10 mech_infantrys moved from Baltic States to Bryansk
1 artillery and 10 infantry moved from Novgorod to Belarus
1 bomber moved from Bryansk to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from 115 Sea Zone to Finland
4 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Romania to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry and 9 mech_infantrys placed in Germany
2 infantry placed in Southern France
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Russia to Belarus
Russians take Smolensk from Germans
1 armour moved from Russia to Belarus
5 infantry moved from Samara to Russia
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Belarus
Russians attack with 5 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 1 artillery and 10 infantry; Italians defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Belarus : 0/3 hits, 0.50 expected hits
Russians roll dice for 5 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 5/15 hits, 6.67 expected hits
Italians roll dice for 1 aaGun, 1 artillery, 1 bomber and 11 infantry in Belarus, round 2 : 5/13 hits, 4.17 expected hits
4 mech_infantrys owned by the Russians, 1 aaGun owned by the Italians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Russians roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Belarus, round 3 : 6/10 hits, 5.50 expected hits
Italians roll dice for 1 artillery and 8 infantry in Belarus, round 3 : 4/9 hits, 3.00 expected hits
4 armour owned by the Russians and 6 infantry owned by the Germans lost in Belarus
retreated to Belarus
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 5 armour and 4 mech_infantrys
Casualties for Germans: 8 infantry
Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry
Non Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Belarus to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Rostov
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 1.83
Russians : -1.17
AA fire in Belarus : : -0.50
I will look at it, but it is not obvious I will loose a bomber here
I’m sorry, I forgot to mention that after my turn, for you to go ahead and edit which casualties you’d like.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
2 infantry and 1 mech_infantry moved from Anhwe to Hunan
6 mech_infantrys moved from Jehol to Hunan
1 armour moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
2 bombers moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 tactical_bombers moved from Malaya to French Indo China
Combat - Japanese
Battle in Caroline Islands
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 1/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 6/15 hits, 4,00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Kwangtung
1 infantry and 1 mech_infantry moved from Kiangsi to Hunan
5 mech_infantrys moved from Korea to Jehol
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
2 bombers moved from Kweichow to Kiangsu
1 fighter moved from French Indo China to Kwangtung
2 tactical_bombers moved from French Indo China to Kwangtung
1 fighter moved from Korea to Kwangtung
1 fighter moved from Korea to Japan
1 mech_infantry moved from Korea to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 7 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 1,33
UK_Pacific : -0,33
Japanese : -0,17
for the bomber, italien, I would not loose this one. I would have kept it all the way to last. I have not edited it
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Scramble option for the 1 fighter in S. Italy and if so, which seazone?
Do you want me to edit the bomber back in? Is there something else you want to do for that?
scramble to american transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 fighter
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Syria
2 bombers moved from Northern Italy to Malta
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Shan State to India
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
4 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 fighter
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Syria
2 bombers moved from Northern Italy to Malta
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Shan State to India
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
4 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 92 Sea Zone to Southern Italy
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Southern Italy
British attack with 1 fighter and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy
Italians win with no units remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
11 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 tactical_bombers placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : -1.67
British : -0.50
Americans : -0.67
AA fire in Southern Italy : : -0.17
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 fighter
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Syria
2 bombers moved from Northern Italy to Malta
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Shan State to India
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
4 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 92 Sea Zone to Southern Italy
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Southern Italy
British attack with 1 fighter and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy
Italians win with no units remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
11 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 tactical_bombers placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67
British : -0.50
Americans : -0.67
AA fire in Southern Italy : : -0.17
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 marine; Remaining resources: 3 PUs;
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Italians to Belarus: 1 bomber
EDIT: Turning off Edit Mode
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Belarus to Rostov
2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
British defend with 6 artilleries, 8 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/22 hits, 5,67 expected hits
British roll dice for 6 artilleries, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 8/15 hits, 5,00 expected hits
6 infantry owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 5/14 hits, 4,33 expected hits
British roll dice for 6 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/9 hits, 3,00 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 5/12 hits, 4,00 expected hits
British roll dice for 4 artilleries in Trans-Jordan, round 4 : 1/4 hits, 1,33 expected hits
4 artilleries owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Italians: 11 infantry
Casualties for British: 6 artilleries, 8 infantry and 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Romania to Greece
2 fighters moved from Trans-Jordan to Greece
1 bomber moved from Rostov to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 marine placed in Southern Italy
1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 2,17
British : 1,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - French
Battle in Egypt
French attack with 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 bomber moved from France to Syria
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 artillery and 3 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from France to Northern Italy
1 fighter moved from France to Northern Italy
1 fighter moved from France to Western Germany
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/10 hits, 3,17 expected hits
Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/8 hits, 2,83 expected hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Western Germany
Germans attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 2/7 hits, 2,33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Syria
Germans attack with 1 bomber
Americans defend with 1 bomber
Germans roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 bomber in Syria, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Syria
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 bomber moved from Syria to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Northern Italy
1 aaGun moved from France to Northern Italy
2 fighters moved from Northern Italy to France
1 tactical_bomber moved from Northern Italy to France
3 infantry and 1 mech_infantry moved from Finland to Norway
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to France
1 fighter moved from France to Southern Italy
1 tactical_bomber moved from France to Southern Italy
2 fighters moved from France to Southern Italy
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Baltic States to Bryansk
1 artillery moved from Belarus to Bryansk
4 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bryansk
Place Units - Germans
1 destroyer placed in 93 Sea Zone
1 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -2,33
French : -0,17
Americans : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 14 infantry moved from Korea to Amur
2 bombers moved from Kiangsu to Amur
2 fighters and 2 tactical_bombers moved from Kiangsu to Amur
1 fighter moved from Japan to Amur
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 45 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 0/6 hits, 1,00 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 tactical_bombers in Amur, round 2 : 9/24 hits, 8,00 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4,00 expected hits
5 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 3 : 4/19 hits, 7,17 expected hits
Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers in Amur, round 4 : 5/17 hits, 6,83 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 aaGun, 1 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Hunan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Amur to Manchuria
2 bombers moved from Amur to Manchuria
1 mech_infantry moved from Jehol to Manchuria
4 mech_infantrys moved from Jehol to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -1,00
ANZAC : 0,00
UK_Pacific : 0,50
Russians : 1,00
Japanese : -5,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Malta to Caucasus
3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Malta to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to 94 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 94 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 94 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 94 Sea Zone
Italians win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 bomber moved from 93 Sea Zone to Malta
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland
3 carriers, 5 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : 0.00
Americans : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Shensi to Hopei
13 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 13 infantry in Kweichow, round 3 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.67