Sub hit plus 5 more hits in 110. Keep the BB or a fighter?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Northern Territory to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Karelia
4 infantry moved from Finland to Karelia
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
10 armour and 9 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Karelia
4 infantry moved from Finland to Karelia
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
10 armour and 9 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Archangel
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 10 armour, 2 bombers and 9 mech_infantrys
Russians defend with 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys
AA fire in Archangel : 0/2 hits, 0.33 expected hits
Germans roll dice for 10 armour, 2 bombers and 9 mech_infantrys in Archangel, round 2 : 6/21 hits, 7.83 expected hits
Russians roll dice for 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Archangel, round 2 : 5/12 hits, 5.00 expected hits
5 infantry owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 10 armour, 2 bombers and 4 mech_infantrys in Archangel, round 3 : 5/16 hits, 7.00 expected hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Archangel, round 3 : 2/7 hits, 3.33 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 10 armour, 2 bombers and 2 mech_infantrys in Archangel, round 4 : 5/14 hits, 6.67 expected hits
Russians roll dice for 2 fighters in Archangel, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 10 armour and 2 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys
Battle in Karelia
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Belarus
1 bomber moved from Karelia to Belarus
2 bombers moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 aaGuns, 10 artilleries and 23 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to Belarus
1 tactical_bomber moved from Southern Italy to Belarus
1 infantry moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -9.50
Russians : 0.00
AA fire in Archangel : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Karelia
4 infantry moved from Finland to Karelia
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
10 armour and 9 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Archangel
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 10 armour, 2 bombers and 9 mech_infantrys
Russians defend with 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys
AA fire in Archangel : 0/2 hits, 0.33 expected hits
Germans roll dice for 10 armour, 2 bombers and 9 mech_infantrys in Archangel, round 2 : 6/21 hits, 7.83 expected hits
Russians roll dice for 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Archangel, round 2 : 5/12 hits, 5.00 expected hits
5 infantry owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 10 armour, 2 bombers and 4 mech_infantrys in Archangel, round 3 : 5/16 hits, 7.00 expected hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Archangel, round 3 : 2/7 hits, 3.33 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 10 armour, 2 bombers and 2 mech_infantrys in Archangel, round 4 : 5/14 hits, 6.67 expected hits
Russians roll dice for 2 fighters in Archangel, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 10 armour and 2 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys
Battle in Karelia
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Belarus
1 bomber moved from Karelia to Belarus
2 bombers moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 aaGuns, 10 artilleries and 23 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to Belarus
1 tactical_bomber moved from Southern Italy to Belarus
1 infantry moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -9.50
Russians : 0.00
AA fire in Archangel : : -0.33
@Odonis please use the second save file…minor edit on unit placement :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 fighter moved from Bryansk to Western Ukraine
4 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
3 aaGuns, 2 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Korea to Manchuria
Place Units - Russians
2 armour, 6 artilleries and 2 infantry placed in Russia
1 artillery placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 marine moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
3 infantry moved from Jehol to Manchuria
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
1 infantry moved from Hopei to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 marine moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
3 infantry moved from Jehol to Manchuria
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
1 infantry moved from Hopei to Shensi
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Manchuria : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Manchuria, round 2 : 4/14 hits, 5.67 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Manchuria, round 3 : 6/14 hits, 5.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 : 4/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 artilleries in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 artilleries and 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
2 carriers moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Manchuria to 19 Sea Zone
3 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
1 fighter moved from 43 Sea Zone to Philippines
1 aaGun moved from Jehol to Manchuria
Place Units - Japanese
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese : -1.33
AA fire in Manchuria : : -0.50
UK_Pacific : 0.33
AA fire in India : : -0.17
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to British Guiana
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 2 fighters
EDIT: Adding units owned by Americans to Yenisey: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to British Guiana
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 2 fighters
EDIT: Adding units owned by Americans to Yenisey: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 armour and 2 factory_minors; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Non Combat Move - British
2 cruisers and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Libya to Tobruk
1 armour moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
2 fighters moved from 98 Sea Zone to Persia
1 bomber moved from Egypt to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Egypt to Iraq
Place Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Iraq
1 airfield placed in Egypt
1 armour placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Eastern Poland to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Eastern Poland to Bessarabia
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 fighter and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from French with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Cyprus
Non Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Belarus
1 bomber moved from Bryansk to Belarus
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 2.00
British : 0.67
French : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the French lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : -1.00
ANZAC : -1.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
2 infantry moved from Karelia to Vyborg
1 bomber moved from Belarus to Vyborg
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Vyborg
1 tactical_bomber moved from Belarus to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
2 infantry moved from Karelia to Vyborg
1 bomber moved from Belarus to Vyborg
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Vyborg
1 tactical_bomber moved from Belarus to Smolensk
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Vyborg, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 artillery moved from Novgorod to Belarus
1 fighter moved from Smolensk to Belarus
1 infantry moved from Karelia to Novgorod
2 bombers moved from Vyborg to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 submarine moved from 124 Sea Zone to 125 Sea Zone
10 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Bryansk
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
2 aaGuns, 10 artilleries and 21 infantry moved from Belarus to Bryansk
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Belarus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Korea to Manchuria
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 aaGun, 2 artilleries, 4 infantry and 1 marine
Russians roll dice for 12 infantry in Manchuria, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries, 4 infantry and 1 marine in Manchuria, round 2 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 3 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 3 infantry and 1 marine in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 4 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 5 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Manchuria, round 5 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Manchuria
3 infantry owned by the Russians retreated to Korea
Japanese win with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is -16
Casualties for Russians: 9 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 artillery moved from Volgograd to Rostov
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : -3.00
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries, 1 infantry and 1 marine moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Japan to Korea
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
2 armour moved from Szechwan to Shensi
1 artillery moved from Szechwan to Sikang
1 fighter moved from Hopei to Sikang
1 tactical_bomber moved from Hopei to Suiyuyan
1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
3 fighters moved from Philippines to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries, 1 infantry and 1 marine moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Japan to Korea
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
2 armour moved from Szechwan to Shensi
1 artillery moved from Szechwan to Sikang
1 fighter moved from Hopei to Sikang
1 tactical_bomber moved from Hopei to Suiyuyan
1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
3 fighters moved from Philippines to 42 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 42 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Korea
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 marines
Russians defend with 1 aaGun and 3 infantry
AA fire in Korea : 1/2 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 marines in Korea, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 marine owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 1 fighter and 1 marine in Korea, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from India to French Indo China
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Suiyuyan to Yunnan
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 fighter, 2 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.67
ANZAC : -0.33
Chinese : -0.33
UK_Pacific : 0.67
AA fire in India : : -0.33
Russians : 0.33
Japanese : 1.33