@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 5 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries and 3 infantry AA fire in Kweichow : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Kweichow Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -0.83 AA fire in Kweichow : : 0.83 Japanese : 0.33 -
TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - British 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from West India to India 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 armour moved from Iraq to Caucasus 1 artillery moved from Kenya to 72 Sea Zone 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from Morocco to 97 Sea Zone 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone 2 destroyers moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Western Germany 3 fighters moved from Finland to Norway 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 submarine moved from 76 Sea Zone to 98 Sea Zone 3 fighters moved from India to Trans-Jordan 3 infantry moved from Scotland to United Kingdom Combat - BritishCombat Hit Differential Summary :
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scramble?
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Sigh, I thought I moved atleast one German plane there. Well, scramble the fig.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers and 1 submarine; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to 9 Sea Zone 1 bomber moved from 9 Sea Zone to Siberia 6 fighters moved from Hawaiian Islands to Aleutian Islands 1 fighter moved from Wake Island to Aleutian Islands 3 bombers moved from Eastern United States to Norway 1 armour and 4 mech_infantrys moved from Southeast Mexico to Western United States 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Norway 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 31 Sea Zone to 26 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Southeast Mexico to Central United States 1 aaGun moved from Eastern United States to New Brunswick Nova Scotia 2 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 2 bombers placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 5 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries and 3 infantry AA fire in Kweichow : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Kweichow Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from West India to India 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 armour moved from Iraq to Caucasus 1 artillery moved from Kenya to 72 Sea Zone 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from Morocco to 97 Sea Zone 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone 2 destroyers moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Western Germany 3 fighters moved from Finland to Norway 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 submarine moved from 76 Sea Zone to 98 Sea Zone 3 fighters moved from India to Trans-Jordan 3 infantry moved from Scotland to United Kingdom Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 97 Sea Zone British attack with 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Italians defend with 1 battleship, 1 carrier, 2 fighters and 1 transport British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone British roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -34 Casualties for British: 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Casualties for Italians: 1 carrier and 2 fighters Non Combat Move - British 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 3 aaGuns moved from Scotland to United Kingdom 3 aaGuns and 10 infantry moved from Burma to India 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway Place Units - British 1 fighter and 1 tactical_bomber placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 2 aaGuns and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 aaGuns and 2 infantryCombat Hit Differential Summary :
Italians : 1.67 British : -2.00 Americans : -0.17 AA fire in Western Germany : : -0.17 Chinese : -0.83 AA fire in Kweichow : : 0.83 Japanese : 0.33 -
aFor future reference and for those watching at home I should have put the bomber into the battle off Italy’s coast and and maybe the aircraft carrier but I don’t know about that
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The Brits had a slight advantage with the scramble, like 55-45, so with another sb and/or an ac Italy wouldn’t have dared to scramble. I know I planned to fly down one or two German air to Rome, but forgot about it in the heat of Moscow and Holland.
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Mainly I guess it was about dice, but the Brits could afford to negate that with more force.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Algeria to Libya 1 artillery moved from Tobruk to Libya 1 fighter moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 2 armour moved from Greece to Yugoslavia 1 bomber moved from Morocco to Southern France 1 artillery and 3 infantry moved from Northern Italy to Southern France Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Italians undo move 1. 1 carrier placed in 97 Sea Zone 1 submarine placed in 93 Sea Zone Italians undo move 2. 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0,67 French : 0,33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Burma to India 1 infantry moved from Egypt to Alexandria 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 fighters moved from Dutch New Guinea to Guam 5 infantry moved from South Australia to New South Wales 2 artilleries moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales Combat - ANZAC Battle in Alexandria ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.67 ANZAC : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Burma to India 1 infantry moved from Egypt to Alexandria 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 fighters moved from Dutch New Guinea to Guam 5 infantry moved from South Australia to New South Wales 2 artilleries moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales Combat - ANZAC Battle in Alexandria ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Finland to Norway Combat - French Battle in Alexandria French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria Italians win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 1.33 French : 0.83 ANZAC : -0.17 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - GermansCombat Hit Differential Summary :
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Your turn.
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Sorry, missed it. Could you please include the save game link in a manual post?
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Or I can do the changes by edit.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Burma to India 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 fighters moved from Dutch New Guinea to Guam 2 artilleries and 5 infantry moved from South Australia to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria Combat - French Battle in Alexandria French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Alexandria Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Finland to Norway 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,33 French : -0,67 ANZAC : -0,50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Germans Germans buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 7 armour and 5 mech_infantrys moved from Baltic States to Belarus 1 armour moved from Eastern Poland to Bryansk 2 artilleries and 9 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from Holland Belgium to Belarus 1 bomber moved from Germany to Bryansk 1 bomber moved from Germany to Belarus Combat - Germans Battle in Bryansk Germans attack with 6 armour, 3 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 16 infantry and 3 mech_infantrys in Bryansk, round 2 : 10/29 hits, 8,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 1 bomber, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 8/15 hits, 5,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 2 bombers, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Belarus 1 aaGun moved from Eastern Poland to Belarus 3 aaGuns moved from Western Ukraine to Bryansk 1 fighter and 2 tactical_bombers moved from Holland Belgium to Eastern Poland 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 artillery moved from Holland Belgium to France 2 bombers moved from Belarus to Eastern Poland 1 bomber moved from Bryansk to Eastern Poland 1 mech_infantry moved from Northern Italy to Southern Italy 1 fighter moved from Holland Belgium to Eastern Poland Place Units - Germans 3 infantry placed in France 1 artillery, 3 fighters and 2 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 3,83 Russians : 0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 3 mech_infantrys moved from Archangel to Novosibirsk 2 armour moved from Samara to Novosibirsk 6 infantry moved from Timguska to Kansu 3 mech_infantrys moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Finland to Novosibirsk 2 fighters moved from Finland to Russia 2 infantry moved from Shensi to Hopei 1 mech_infantry moved from Shensi to Hopei 1 armour moved from Shensi to Hopei 6 infantry moved from Buryatia to Sakha 1 infantry moved from Rostov to Tambov 1 submarine moved from 92 Sea Zone to 97 Sea Zone Russians take 93 Sea Zone from Italians 3 infantry moved from Sikang to Szechwan 2 artilleries moved from Russia to Samara 3 infantry moved from Finland to Norway 1 armour moved from Archangel to Novosibirsk 1 mech_infantry moved from Archangel to Novosibirsk 2 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway Combat - Russians Battle in Hopei Russians attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 97 Sea Zone Russians attack with 1 submarine Italians defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 aaGun moved from Tambov to Russia 1 aaGun moved from Yenisey to Timguska 2 aaGuns moved from Finland to Norway Place Units - Russians 1 aaGun and 9 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : 1.67 Japanese : -0.67 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Guam 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 battleships and 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 5 infantry moved from Jehol to Chahar 1 armour and 1 mech_infantry moved from Shantung to Hopei 1 artillery and 2 infantry moved from Anhwe to Hopei 2 artilleries and 3 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Kweichow to Shensi 1 artillery and 2 infantry moved from Kweichow to Hopei 2 bombers moved from Kiangsi to Guam 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 carrier moved from 37 Sea Zone to 21 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan 2 fighters moved from Kiangsi to Guam 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone 1 cruiser moved from 37 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - JapaneseCombat Hit Differential Summary :
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Scramble sz21?





