@farmboy FYI. It will be a few hours before I can get back to the game.
Wizmark (L+3) v. Surfer (X), BM3
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to 54 Sea Zone -
TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to 54 Sea Zone 3 fighters moved from 112 Sea Zone to Western Germany -
TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to 54 Sea Zone 3 fighters moved from 112 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 10 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 7, airfield = 3 Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Western Germany to 112 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Germany to Norway 4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 infantry placed in Western United States 3 bombers placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : 0.33 Americans : 0.67 AA fire in Germany : : -0.17 -
TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from Burma to Yunnan 3 fighters moved from Iraq to 99 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 3 fighters moved from Norway to Yugoslavia 2 fighters moved from Eastern Poland to Yugoslavia -
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 3 bombers moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to 54 Sea Zone 3 fighters moved from 112 Sea Zone to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 10 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 7, airfield = 3 Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Western Germany to 112 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Germany to Norway 4 artilleries and 4 infantry moved from Iceland to 123 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 123 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 infantry placed in Western United States 3 bombers placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 41 PUs; British buy 1 airfield, 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from Burma to Yunnan 3 fighters moved from Iraq to 99 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 3 fighters moved from Norway to Yugoslavia 2 fighters moved from Eastern Poland to Yugoslavia Combat - British Battle in 99 Sea Zone British attack with 4 fighters Italians defend with 1 destroyer British roll dice for 4 fighters in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Yugoslavia British attack with 5 fighters Italians defend with 2 armour and 3 mech_infantrys British roll dice for 5 fighters in Yugoslavia, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 2 armour and 3 mech_infantrys in Yugoslavia, round 2 : 2/5 hits, 2.00 expected hits 3 mech_infantrys owned by the Italians and 2 fighters owned by the British lost in Yugoslavia British roll dice for 3 fighters in Yugoslavia, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 armour in Yugoslavia, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the British and 2 armour owned by the Italians lost in Yugoslavia British win with 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 3 fighters Casualties for Italians: 2 armour and 3 mech_infantrys Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from India to Burma 4 infantry moved from India to Burma 2 fighters moved from Yugoslavia to Romania 4 fighters moved from 99 Sea Zone to Egypt 1 fighter moved from Shan State to India 1 fighter moved from Iraq to Egypt Place Units - British Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 airfield, 1 armour and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -1.33 Italians : -0.33 AA fire in Western Germany : : 0.33 Americans : 0.67 Japanese : 1.67 AA fire in Germany : : -0.17 -
@surfer The japanese ability to keep building fleets is very annoying…and the japanese defending in yunnan was even more frustrating!
Didn’t bother you about intercept in w germany as my fighter escort outnumbered yrs significantly…even so the loss of 1 bomber was more than the pathetic damage dealt. :rage:
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TripleA Move Summary: Italians round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone -
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 bomber and 4 infantry British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 4 infantry in Gibraltar, round 2 : 2/5 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 5 infantry moved from Normandy Bordeaux to Southern France 13 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 1.17 British : 0.33 Russians : -0.17 -
I’m just waiting for you to come down on the Japanese like a hammer, I’ll concede.
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TripleA Move Summary: ANZAC round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese -
TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Iraq to India Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.00 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Iraq to India Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.00 -
@surfer lol…going to be more like a tapping around the edges for a few turns before I can get a big enough hammer together!
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TripleA Move Summary: Germans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 37 PUs; Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Western Germany to Slovakia Hungary 2 fighters moved from 113 Sea Zone to Slovakia Hungary 1 armour and 1 mech_infantry moved from Shensi to Szechwan Germans take Szechwan from Chinese 2 infantry moved from Olgiy to Yenisey Germans take Yenisey from Russians -
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 37 PUs; Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Western Germany to Slovakia Hungary 2 fighters moved from 113 Sea Zone to Slovakia Hungary 1 armour and 1 mech_infantry moved from Shensi to Szechwan Germans take Szechwan from Chinese 2 infantry moved from Olgiy to Yenisey Germans take Yenisey from Russians Combat - Germans Battle in Slovakia Hungary Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 fighters moved from Slovakia Hungary to 113 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to Western Germany 13 artilleries and 46 infantry moved from Germany to Greater Southern Germany 6 infantry moved from Western Germany to Germany 2 artilleries moved from Western Germany to Germany Place Units - Germans 1 fighter and 9 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Olgiy: 1 aaGun EDIT: Adding units owned by Germans to Yenisey: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : 0.67 -
Re: it will take awhile only because the Japanese are far from your power centers…
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TripleA Move Summary: Russians round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians buy 4 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Romania to Yugoslavia Russians take Yugoslavia from Italians 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Greece Russians take Greece from Italians 1 armour moved from Romania to Bulgaria 1 armour moved from Bulgaria to Albania Russians take Albania from Italians 9 armour, 12 artilleries, 34 infantry and 11 mech_infantrys moved from Romania to Slovakia Hungary 1 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha Russians take Buryatia from Japanese Russians take Sakha from Japanese 1 infantry moved from Timguska to Yenisey 1 bomber moved from Russia to Yenisey 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 mech_infantry moved from Kazakhstan to Sikang 3 mech_infantrys moved from Volgograd to Sikang 1 armour moved from Kansu to Olgiy Russians take Olgiy from Germans 1 armour moved from Olgiy to Yenisey 1 armour moved from Kansu to Yenisey -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians buy 4 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Romania to Yugoslavia Russians take Yugoslavia from Italians 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 armour moved from Bulgaria to Greece Russians take Greece from Italians 1 armour moved from Romania to Bulgaria 1 armour moved from Bulgaria to Albania Russians take Albania from Italians 9 armour, 12 artilleries, 34 infantry and 11 mech_infantrys moved from Romania to Slovakia Hungary 1 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha Russians take Buryatia from Japanese Russians take Sakha from Japanese 1 infantry moved from Timguska to Yenisey 1 bomber moved from Russia to Yenisey 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 mech_infantry moved from Kazakhstan to Sikang 3 mech_infantrys moved from Volgograd to Sikang 1 armour moved from Kansu to Olgiy Russians take Olgiy from Germans 1 armour moved from Olgiy to Yenisey 1 armour moved from Kansu to Yenisey Combat - Russians Battle in Yenisey Russians attack with 2 armour, 1 bomber and 1 infantry Germans defend with 1 aaGun and 2 infantry AA fire in Yenisey : 0/1 hits, 0.17 expected hits Russians roll dice for 2 armour, 1 bomber and 1 infantry in Yenisey, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Yenisey Russians roll dice for 2 armour and 1 bomber in Yenisey, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Sikang Russians attack with 4 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 4 mech_infantrys in Sikang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 10 armour, 14 artilleries, 52 infantry and 13 mech_infantrys Germans defend with 1 infantry Russians roll dice for 10 armour, 14 artilleries, 52 infantry and 13 mech_infantrys in Slovakia Hungary, round 2 : 24/89 hits, 22.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 10 armour, 14 artilleries, 52 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Baltic States to Poland 1 artillery and 1 infantry moved from Baltic States to Eastern Poland 4 aaGuns moved from Eastern Poland to Slovakia Hungary 6 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 bomber moved from Yenisey to Novosibirsk 5 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 infantry moved from Caucasus to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 2 fighters placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3 Russians collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -0.33 AA fire in Yenisey : : -0.17 Russians : 1.00 Japanese : -0.33 -
TripleA Move Summary: Japanese round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from French Indo China to Shensi -
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from French Indo China to Shensi Combat - Japanese Battle in Malaya Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 bomber and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Shensi, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 infantry moved from French Indo China to Yunnan 2 artilleries moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from French Indo China to Guam Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 fighters and 2 infantry placed in Japan 1 transport placed in 6 Sea Zone 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 UK_Pacific : 0.67 Japanese : -2.67





