Samuel06 (Allies) -VS- dawgoneit (Axis) BM3


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 units repaired.
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 15 Sea Zone to 17 Sea Zone
            1 submarine moved from 15 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            4 bombers moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 4 artilleries, 3 infantry and 1 marine
                Italians defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries, 3 infantry and 1 marine in Gibraltar, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries, 3 infantry and 1 marine in Gibraltar, round 3 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 12
                Casualties for Italians: 4 infantry
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 5/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 25 Sea Zone
                Americans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            4 bombers moved from 25 Sea Zone to Queensland
            4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            2 submarines moved from 15 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
            1 carrier and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from United Kingdom to Algeria
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 fighter and 1 mech_infantry moved from India to Burma
    
        Combat - British
            Battle in Borneo
            Battle in Algeria
                British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Algeria
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                    British roll dice for 1 armour and 1 bomber in Algeria, round 4 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                British win, taking Borneo from Japanese, taking Algeria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 42 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Burma, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            1 fighter moved from Burma to India
            3 armour moved from Persia to West India
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 bomber moved from Algeria to Morocco
            1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Normandy Bordeaux to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to Morocco
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,3,5,4
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 2.00
    Americans : 0.00
    Japanese : -0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry
                French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 1 bomber, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            4 submarines placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            5 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Baltic States
            2 artilleries and 5 infantry moved from Germany to Poland
            2 armour and 4 mech_infantrys moved from Western Germany to Poland
            3 aaGuns, 5 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
            3 fighters moved from France to Western Germany
            1 fighter and 4 tactical_bombers moved from France to Poland
            2 fighters moved from France to Southern Italy
            1 bomber moved from France to Germany
            1 armour and 1 mech_infantry moved from Holland Belgium to Germany
            2 mech_infantrys moved from Denmark to Germany
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Vyborg to Finland
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 1.
            4 armour and 4 mech_infantrys placed in Germany
            1 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            4 armour and 5 mech_infantrys moved from Russia to Belarus
            5 infantry moved from Smolensk to Belarus
            2 artilleries moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Rostov to Bryansk
            1 infantry moved from Archangel to Belarus
            1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 20 Sea Zone to 33 Sea Zone
            4 bombers and 3 tactical_bombers moved from Kwangsi to 33 Sea Zone
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            4 fighters moved from Kwangsi to Malaya
            1 fighter and 3 tactical_bombers moved from Hunan to Malaya
            1 armour moved from Chahar to Kweichow
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Jehol to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Hunan
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 4 transports
                    Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 8/17 hits, 9.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese : -1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @samuel06 8 hits in sz39 ool please


  • @dawgoneit 4 AC, Battleship, 2 subs, 1 destroyer.

    After that, it will be: 2 destroyer, 4 AC, 2 Cruiser, tactical bombers, fighters, battleship

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from ANZAC
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 20 Sea Zone to 33 Sea Zone
            4 bombers and 3 tactical_bombers moved from Kwangsi to 33 Sea Zone
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            4 fighters moved from Kwangsi to Malaya
            1 fighter and 3 tactical_bombers moved from Hunan to Malaya
            1 armour moved from Chahar to Kweichow
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Jehol to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Hunan
            1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 4 transports
                    Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 8/17 hits, 9.50 expected hits
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 7/18 hits, 8.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 10/17 hits, 9.50 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 7/17 hits, 8.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 8/10 hits, 6.33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 5 fighters and 4 transports in 33 Sea Zone, round 4 : 5/7 hits, 4.50 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 5 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                    3 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship and 4 bombers remaining. Battle score for attacker is 76
                Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 4 transports
    
        Non Combat Move - Japanese
            4 bombers moved from 33 Sea Zone to Paulau Island
            2 fighters moved from 6 Sea Zone to Paulau Island
            1 fighter moved from 43 Sea Zone to Malaya
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 1 mech_infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 bomber placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            5 bombers moved from Queensland to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 5 bombers and 1 submarine
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                Americans win with 5 bombers and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            5 bombers moved from 33 Sea Zone to Caroline Islands
            1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 17 Sea Zone to 25 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 artilleries and 6 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
            1 artillery and 1 infantry moved from Sikang to Shensi
            3 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            5 bombers moved from Queensland to 33 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 5 bombers and 1 submarine
                Japanese defend with 1 battleship
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                Americans win with 5 bombers and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            5 bombers moved from 33 Sea Zone to Caroline Islands
            1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 17 Sea Zone to 25 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 artilleries and 6 infantry placed in Eastern United States
            1 infantry placed in Western United States
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Szechwan
            1 artillery and 1 infantry moved from Sikang to Shensi
            3 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from Burma to Yunnan
            2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Algeria to Libya
                  British take Tunisia from Italians
                  British take Libya from Italians
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 2 artilleries and 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 0/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/5 hits, 1.83 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 4 mech_infantrys
                Casualties for Japanese: 1 armour, 2 artilleries and 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter moved from India to 39 Sea Zone
            1 armour moved from India to Burma
            3 armour moved from West India to Burma
            1 aaGun moved from India to Burma
            1 armour and 2 mech_infantrys moved from Persia to Iraq
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            1 bomber moved from Morocco to Iraq
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - British
            1 artillery and 2 infantry placed in Quebec
            3 infantry placed in Iraq
            1 armour and 1 fighter placed in Persia
            British undo move 3.
            1 armour placed in Persia
            1 fighter placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 3 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -2.83
    Americans : 0.67
    Chinese : -0.67
    Japanese : -0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 aaGun moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            1 fighter moved from Sumatra to Java
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            1 fighter moved from Sumatra to Java
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Poland to Novgorod
            2 mech_infantrys moved from Baltic States to Bessarabia
            2 tactical_bombers moved from Poland to Bessarabia
            1 mech_infantry moved from Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 tactical_bomber moved from Poland to Bessarabia
            1 bomber moved from Germany to Novgorod
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            3 aaGuns, 13 armour, 7 artilleries and 16 infantry moved from Baltic States to Eastern Poland
            2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
            3 tactical_bombers moved from Bessarabia to Eastern Poland
            5 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 4 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
            10 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Baltic States
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
            1 fighter moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Belarus to Baltic States
            2 artilleries and 2 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery in Novgorod, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Baltic States to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            3 artilleries and 3 infantry moved from Belarus to Archangel
            3 aaGuns, 7 armour, 3 artilleries, 26 infantry and 8 mech_infantrys moved from Belarus to Bryansk
            3 artilleries and 3 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Hopei to Shensi
            2 armour and 3 mech_infantrys moved from Hunan to Yunnan
            1 armour moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Hopei
            2 fighters moved from Malaya to Shan State
            4 fighters and 3 tactical_bombers moved from Malaya to Burma
            2 fighters moved from Paulau Island to Kwangsi
            4 bombers moved from Paulau Island to 54 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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