@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
WAW - Whack (Allies, -VS- dawg Axis)#22
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from 67 Sea Zone to Java 1 Fighter moved from Townsville to Java 1 Infantry moved from Milne Bay to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Townsville to Northern Territory 1 Tank moved from Townsville to Northern Territory 4 Infantrys moved from Canberra to New South Wales 1 Submarine moved from 123 Sea Zone to 70 Sea Zone Purchase Units - Anzac Anzac buy 1 T.Boat; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 T.Boat placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry moved from Soembawa to Lombok 1 Destroyer moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 110 Sea Zone to 66 Sea Zone 1 Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Infantry and 1 Tank moved from Merauke to Hollandia 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : -0.33 Dutch : 0.33 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry moved from Soembawa to Lombok 1 Destroyer moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 110 Sea Zone to 66 Sea Zone 1 Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Infantry and 1 Tank moved from Merauke to Hollandia 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by British from Hyderabad: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to Mysore: 1 Artillery and 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral : -0.33 Dutch : 0.33 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Fighter moved from Helsinki to Vyborg 1 Infantry moved from Tampere to Oulu 3 Infantrys and 1 Tank moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 1 Infantry Russians defend with 2 Infantrys Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Fighter owned by the Finns lost in Vyborg Russians win with no units remaining. Battle score for attacker is -6 Casualties for Finns: 1 Fighter and 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns Place Units - Finns Turning on Edit Mode EDIT: Removing units owned by Finns from 5 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport EDIT: Adding units owned by Finns to 22 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport EDIT: Turning off Edit Mode 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Finns : 1.50 Russians : 1.33 -
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 3 Infantrys and 1 Tank Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/8 hits, 2.50 expected hits Russians roll dice for 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in E.Romania, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Romanians: 3 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians : -0.67 Russians : 0.67 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to West Borneo 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese 1 Artillery moved from N.Thailand to S.Thailand 1 Artillery moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 2 Artillerys and 2 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in West Borneo Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 3 : 0/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 4 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in West Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in West Borneo Thai win, taking West Borneo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Thai: 1 Infantry Battle in S.Thailand Thai attack with 2 Artillerys and 1 Fighter British defend with 1 Infantry; French defend with 1 Artillery Thai roll dice for 2 Artillerys and 1 Fighter in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 2 Artillerys and 1 Fighter in S.Thailand, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Artillery owned by the Thai lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
French : 0.00 Thai : -1.00 Dutch : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 13 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 2 Fighters moved from 118 Sea Zone to 96 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 96 Sea Zone 1 Fighter moved from Midway to 96 Sea Zone 1 Bomber moved from South Central USA to 83 Sea Zone 1 Bomber moved from North Central USA to 83 Sea Zone 2 Bombers moved from 83 Sea Zone to 91 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to E.Mexico 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 3 Infantrys moved from Colombia to Venezuela 1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 100 Sea Zone to Peru Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Factory and 3 Fighters; Remaining resources: 1 PUs; Combat - Americans Battle in 96 Sea Zone Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 2 Carriers and 4 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 2/7 hits, 2.67 expected hits Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Fighters owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 5 Fighters in 96 Sea Zone, round 3 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Carriers and 2 Fighters in 96 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 3 Fighters owned by the Americans, 1 Carrier owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Carrier in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in 96 Sea Zone Americans roll dice for 1 Bomber and 1 Fighter in 96 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Carrier in 96 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the Yamamoto lost in 96 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 Destroyer, 4 Fighters and 1 Submarine Casualties for Yamamoto: 2 Carriers and 4 Fighters Battle in 91 Sea Zone Americans attack with 2 Bombers, 2 Destroyers and 1 Submarine Yamamoto defend with 1 Battleship, 1 Destroyer and 2 Submarines Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Bombers and 2 Destroyers in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 2 Bombers and 2 Destroyers in 91 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Americans and 1 Battleship owned by the Yamamoto lost in 91 Sea Zone Americans win with 2 Bombers and 1 Destroyer remaining. Battle score for attacker is 27 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 2 Submarines Battle in 13 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in Peru Americans attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Peru, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Tank in Peru, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in E.Mexico Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in E.Mexico, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Venezuela Americans attack with 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 3 Infantrys and 1 Tank in Venezuela, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 3 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 2 Bombers moved from 91 Sea Zone to Midway 1 Bomber moved from 96 Sea Zone to Midway 2 Transports moved from 99 Sea Zone to 98 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Carriers moved from 118 Sea Zone to 97 Sea Zone 4 Infantrys and 2 Transports moved from 98 Sea Zone to 97 Sea Zone 1 Fighter moved from 96 Sea Zone to 97 Sea Zone 4 Infantrys moved from 97 Sea Zone to Midway 1 Fighter moved from 13 Sea Zone to British Guiana 1 Fighter moved from British Guiana to Suriname Place Units - Americans 1 Factory placed in New Caledonia 3 Fighters placed in Pearl Harbor 1 Adv.Fighter placed in San Francisco Turn Complete - Americans Americans collect 102 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral : 3.17 Yamamoto : -0.33 Americans : 2.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 1 Infantry moved from Krakow to Vinnytsia Germans take Vinnytsia from Russians 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg Finns take Vyborg from Russians 1 Artillery and 2 Infantrys moved from Danzig to Warsaw 1 Artillery and 2 Infantrys moved from Danzig to Brest 1 Infantry moved from Danzig to Warsaw 1 Infantry moved from Danzig to Brest 1 Artillery and 1 Infantry moved from Danzig to Warsaw 1 Artillery and 1 Infantry moved from Danzig to Brest 1 Artillery and 3 Infantrys moved from Danzig to East Prussia 1 Tank moved from Pomerania to Warsaw 1 Tank moved from Danzig to Brest 4 Tanks moved from Danzig to Vinnytsia 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 2 Artillerys moved from Hungary to E.Romania 3 Fighters moved from Pomerania to Brest 1 Bomber moved from Pomerania to Latvia 2 Artillerys, 10 Infantrys and 11 Tanks moved from Lorraine to Burgundy 2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy 4 ArmoredCars moved from Rhine to Burgundy 2 Stukas moved from Rhine to Burgundy 1 Tank moved from N.Algeria to E.Morocco 1 Tank moved from N.Tunisia to E.Morocco 1 Infantry moved from N.Tunisia to 42 Sea Zone 1 Infantry moved from N.Algeria to 42 Sea Zone 2 Infantrys and 1 Transport moved from 42 Sea Zone to 41 Sea Zone 2 Infantrys moved from 41 Sea Zone to E.Morocco 2 Tanks moved from S.Tunisia to S.Algeria 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 1 Transport moved from 42 Sea Zone to 46 Sea Zone 5 Infantrys moved from Pomerania to Danzig 6 Infantrys moved from Bohemia to Krakow 1 Artillery and 4 Infantrys moved from Brandenburg to Pomerania 1 Artillery moved from Brandenburg to Bohemia Purchase Units - Germans Germans buy 4 Infantrys, 7 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in E.Morocco Germans attack with 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Germans roll dice for 2 Infantrys and 2 Tanks in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 3 Infantrys in E.Morocco, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in E.Morocco Germans roll dice for 2 Tanks in E.Morocco, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Artillery and 1 Infantry in E.Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the French, 1 Infantry owned by the French and 1 Tank owned by the Germans lost in E.Morocco Germans win, taking E.Morocco from French with 1 Tank remaining. Battle score for attacker is 1 Casualties for Germans: 2 Infantrys and 1 Tank Casualties for French: 1 Artillery and 3 Infantrys Battle in East Prussia Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 3 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Algeria Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in S.Algeria, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Germans win, taking S.Algeria from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Burgundy Germans attack with 6 ArmoredCars, 2 Artillerys, 10 Infantrys, 2 Stukas and 12 Tanks French defend with 1 Infantry Germans roll dice for 6 ArmoredCars, 2 Artillerys, 10 Infantrys, 2 Stukas and 12 Tanks in Burgundy, round 2 : 11/32 hits, 12.00 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 2 Stukas and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys, 4 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Warsaw, round 2 : 3/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Artillery, 1 Bomber and 1 Elite Russians defend with 1 Artillery Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Brest Germans attack with 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank in Brest, round 2 : 2/10 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Brest Germans roll dice for 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank in Brest, round 3 : 4/10 hits, 3.17 expected hits Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 3 Fighters moved from Brest to Vinnytsia 1 Bomber moved from Latvia to Danzig 2 Stukas moved from Burgundy to Rhine 3 Fighters moved from Vinnytsia to Krakow Place Units - Germans 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine 3 Tanks placed in Bohemia 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : 2.50 Neutral : -1.33 French : 1.33 Russians : -1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Irkutsk to S.Buryat Mongolia 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Yeniseysk to Evenkia 1 Tank moved from Donetsk to E.Romania 1 Tank moved from Odessa to E.Romania 2 Tanks moved from Rostov to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Transport moved from 53 Sea Zone to 54 Sea Zone 3 Infantrys moved from Rostov to 54 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys and 2 Tanks moved from 53 Sea Zone to E.Romania 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Bomber moved from Rostov to E.Romania 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 4 Infantrys and 1 Tank moved from Lapland to N.Karelia 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to N.Karelia 4 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 3 Infantrys moved from Leningrad to Latvia 1 Tank moved from Leningrad to Latvia 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from Kursk to Kiev 2 Artillerys and 4 Infantrys moved from Donetsk to Odessa 1 Infantry moved from Rostov to Kursk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Kirov to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Tank moved from Kuybyshev to Rostov 1 Fighter moved from Rostov to Crimea 1 Artillery moved from Saratov to Rostov 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from C.Sinkiang to Khobdo 1 Artillery and 1 Infantry moved from Semipalatinsk to Khobdo 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 Infantry moved from Perm to Kirov Purchase Units - Russians Russians buy 3 Elites, 1 Factory, 17 Infantrys, 5 Mech.Infs, 2 Mot.Infs and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in E.Romania Russians attack with 1 Bomber, 2 Infantrys and 4 Tanks Romanians defend with 2 Artillerys, 1 Infantry and 1 Tank; Germans defend with 2 Artillerys Russians roll dice for 1 Bomber, 2 Infantrys and 4 Tanks in E.Romania, round 2 : 2/7 hits, 3.00 expected hits Romanians roll dice for 4 Artillerys, 1 Infantry and 1 Tank in E.Romania, round 2 : 0/6 hits, 2.17 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Romania Russians roll dice for 1 Bomber, 2 Infantrys and 4 Tanks in E.Romania, round 3 : 4/7 hits, 3.00 expected hits Romanians roll dice for 3 Artillerys and 1 Tank in E.Romania, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Bomber, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 21 Casualties for Romanians: 2 Artillerys, 1 Infantry and 1 Tank Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys Battle in Latvia Russians attack with 4 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Elite Russians roll dice for 4 Infantrys and 1 Tank in Latvia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Germans lost in Latvia Russians roll dice for 4 Infantrys and 1 Tank in Latvia, round 3 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 3 Infantrys and 1 Tank in Latvia, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Artillery and 1 Elite Casualties for Russians: 1 Infantry Battle in Khobdo Russians attack with 1 Artillery and 2 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in Khobdo Russians roll dice for 1 Artillery in Khobdo, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Khobdo Russians loses 0 PUs for violating Khobdos neutrality. Russians win, taking Khobdo from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in N.Karelia Russians attack with 6 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 6 Infantrys and 1 Tank in N.Karelia, round 2 : 1/7 hits, 1.50 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 4 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 1/5 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 3 : 0/5 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 1/5 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 AAGun moved from Arkhangelsk to S.Karelia 1 AAGun moved from Yaroslavl to Kursk 1 AAGun moved from Rostov to Donetsk 1 AAGun moved from Georgia to Rostov 1 Bomber moved from E.Romania to Rostov 1 AAGun moved from Chimkent to Kuybyshev 1 AAGun moved from Novosibirsk to Krasnoyarsk 1 AAGun moved from Evenkia to Olyokminsk Place Units - Russians 1 Factory placed in Rostov 3 Elites placed in Georgia 5 Mech.Infs placed in Stalingrad 10 Infantrys placed in Moscow 4 Tanks placed in Leningrad 4 Infantrys placed in Arkhangelsk 3 Infantrys and 2 Mot.Infs placed in Sibirsky Turn Complete - Russians Russians collect 111 PUs; end with 112 PUsCombat Hit Differential Summary :
Romanians : -2.67 Germans : -0.33 Neutral : 1.00 Finns : -1.67 Russians : -2.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 2 Artillerys moved from Provence to Languedoc 2 Tanks moved from Provence to Orleanais 1 Tank moved from Campania to 46 Sea Zone 1 Artillery and 2 Tanks moved from Tunis to 47 Sea Zone 2 Tanks and 2 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Artillery and 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to Campania 1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 4 Infantrys and 3 Tanks moved from 47 Sea Zone to Malta 2 Fighters moved from S.Tunisia to Malta 2 Fighters moved from N.Tunisia to Malta 2 Infantrys moved from Kufra to Darfur 1 Fighter moved from Kufra to Darfur 2 Infantrys moved from El Agheila to Kufra 2 Artillerys, 4 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh 1 Infantry moved from Kufra to Darfur 1 Infantry moved from S.Tunisia to Ghadames 1 Submarine moved from 40 Sea Zone to 36 Sea Zone Purchase Units - Italians Italians buy 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 1 Artillery, 4 Fighters, 4 Infantrys and 3 Tanks British defend with 3 Bunkers and 2 Fighters Italians roll dice for 1 Battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 1 Artillery, 4 Fighters, 4 Infantrys and 3 Tanks in Malta, round 2 : 3/12 hits, 4.00 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 3 Bunkers and 2 Fighters in Malta, round 2 : 5/5 hits, 2.50 expected hits 1 Bunker owned by the British, 1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in Malta Italians roll dice for 4 Fighters and 3 Tanks in Malta, round 3 : 2/7 hits, 2.83 expected hits British roll dice for 2 Bunkers and 2 Fighters in Malta, round 3 : 0/4 hits, 2.00 expected hits 2 Bunkers owned by the British lost in Malta Italians roll dice for 4 Fighters and 3 Tanks in Malta, round 4 : 3/7 hits, 2.83 expected hits British roll dice for 2 Fighters in Malta, round 4 : 1/2 hits, 1.00 expected hits 2 Fighters owned by the British and 1 Tank owned by the Italians lost in Malta Italians win, taking Malta from British with 4 Fighters and 2 Tanks remaining. Battle score for attacker is 17 Casualties for Italians: 1 Artillery, 4 Infantrys and 1 Tank Casualties for British: 3 Bunkers and 2 Fighters Battle in Darfur Italians attack with 1 Fighter and 3 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 3 Infantrys in Darfur, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Orleanais Italians attack with 2 Tanks French defend with 2 Infantrys Italians roll dice for 2 Tanks in Orleanais, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 2 Infantrys in Orleanais, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the French lost in Orleanais Italians roll dice for 1 Tank in Orleanais, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Orleanais, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Orleanais, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Orleanais, round 5 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Orleanais, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in Orleanais, round 6 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Orleanais, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Italians win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is -1 Casualties for Italians: 1 Tank Casualties for French: 2 Infantrys Battle in Mersa Matruh Italians attack with 2 Artillerys, 4 Infantrys and 2 Tanks British defend with 1 Infantry Italians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Languedoc Italians attack with 2 Artillerys French defend with 1 Infantry Italians roll dice for 2 Artillerys in Languedoc, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 48 Sea Zone Italians attack with 2 Destroyers and 1 Submarine British defend with 1 Cruiser Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Destroyers in 48 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Cruiser in 48 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Italians and 1 Cruiser owned by the British lost in 48 Sea Zone Italians win with 2 Destroyers remaining. Battle score for attacker is 5 Casualties for Italians: 1 Submarine Casualties for British: 1 Cruiser Non Combat Move - Italians 4 Fighters moved from Malta to Tobruk 1 Fighter moved from Darfur to Tobruk Place Units - Italians 3 Tanks placed in Hun 4 Mech.Infs placed in Tunis 1 Elite and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Italians : -1.50 British : 1.33 French : -1.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from French Guiana to Amazon 2 Infantrys moved from Canadian Prairies to North Central USA 1 Destroyer and 1 Transport moved from 7 Sea Zone to 13 Sea Zone 1 Artillery and 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba Purchase Units - French French buy 2 Adv.Fighters and 1 Factory; Remaining resources: 15 PUs; Combat - French Battle in Cuba French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cuba French loses 0 PUs for violating Cubas neutrality. French win, taking Cuba from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Factory placed in French Equatorial Africa 2 Adv.Fighters placed in Syria Turn Complete - French French collect 36 PUs; end with 51 PUsCombat Hit Differential Summary :
Neutral : -0.33 French : 0.33 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Artillery moved from Guam to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Bomber moved from Kwajalein to Ponape 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao 2 Fighters moved from 107 Sea Zone to Banjarmasin 2 Artillerys moved from Manila to 92 Sea Zone 1 Infantry moved from S.French Indochina to 92 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Hainan to Banjarmasin 1 Infantry moved from Iwo Jima to 85 Sea Zone 2 Tanks moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi 2 T.Boats moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kiangsi 1 Adv.Fighter moved from Tokyo to Mindanao 1 Fighter moved from Hainan to Mindanao Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangsi Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits 4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47 Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Dutch: 1 Infantry 1 Fighter owned by the Yamamoto retreated Battle in Ponape Yamamoto attack with 1 Bomber Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape Americans win with 1 Artillery remaining. Battle score for attacker is -12 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone 1 Artillery moved from Woleai to Ulithi 1 Fighter moved from Banjarmasin to West Borneo Place Units - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Americans to Ponape: 1 Infantry EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit Mode 1 Carrier placed in 85 Sea Zone 2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone 2 Artillerys, 1 Elite and 1 Marine placed in Davao 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Yamamoto : -1.50 Americans : 0.00 Chinese : -0.33 Dutch : 4.50 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Artillery moved from Guam to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Bomber moved from Kwajalein to Ponape 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao 2 Fighters moved from 107 Sea Zone to Banjarmasin 2 Artillerys moved from Manila to 92 Sea Zone 1 Infantry moved from S.French Indochina to 92 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Hainan to Banjarmasin 1 Infantry moved from Iwo Jima to 85 Sea Zone 2 Tanks moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi 2 T.Boats moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kiangsi 1 Adv.Fighter moved from Tokyo to Mindanao 1 Fighter moved from Hainan to Mindanao Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangsi Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits 4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47 Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Dutch: 1 Infantry 1 Fighter owned by the Yamamoto retreated Battle in Ponape Yamamoto attack with 1 Bomber Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape Americans win with 1 Artillery remaining. Battle score for attacker is -12 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone 1 Artillery moved from Woleai to Ulithi 1 Fighter moved from Banjarmasin to West Borneo Place Units - Yamamoto Turning on Edit Mode EDIT: Adding units owned by Americans to Ponape: 1 Infantry EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine EDIT: Turning off Edit Mode 1 Carrier placed in 85 Sea Zone 2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone 2 Artillerys, 1 Elite and 1 Marine placed in Davao 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 1 Destroyer EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50 Yamamoto : -1.50 Americans : 0.00 Chinese : -0.33 Dutch : 4.50 -
@dawgoneit boy, this game likes screwing me over!
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@dawgoneit :angry:
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Anhwei to Shantung Chinese take Shantung from Hisaichi 1 Artillery and 1 Infantry moved from Hupeh to Shansi 2 Infantrys moved from Shensi to Shansi 2 Infantrys and 2 Tanks moved from Suiyuan to Shansi 1 Tank moved from Lanchow to Yunnan 1 Fighter moved from Shensi to Yunnan 1 Artillery, 1 Infantry and 1 Tank moved from Hunan to Kwangsi 1 Tank moved from N.French Indochina to Kwangsi 1 Infantry moved from N.French Indochina to N.Thailand Chinese take N.Thailand from Thai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks; Remaining resources: 3 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Fighter and 1 Tank Thai defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Shansi Chinese attack with 1 Artillery, 5 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 2 Tanks Chinese roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Shansi, round 2 : 2/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/5 hits, 2.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Shansi, round 3 : 1/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Shansi, round 3 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 4 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 4 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 5 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 5 Infantrys Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Kwangsi Chinese attack with 1 Artillery, 1 Infantry and 2 Tanks Yamamoto defend with 1 Infantry and 2 Tanks Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 Artillery and 2 Tanks in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Tanks in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 1 Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry and 2 Tanks Non Combat Move - Chinese 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Lanchow 1 Infantry moved from Lanchow to Szechwan 1 Tank moved from Gobi Altai to Lanchow 1 AAGun moved from E.Qinghai to Ningsia 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Fighter moved from Yunnan to Szechwan Place Units - Chinese 2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 44 PUsCombat Hit Differential Summary :
Hisaichi : 0.17 Yamamoto : 0.67 Chinese : -1.50 Thai : -0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Hong Kong to 92 Sea Zone 3 Artillerys moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 2 Tanks moved from Formosa to 92 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from Formosa to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 4 Artillerys, 5 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 106 Sea Zone to 111 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Elite moved from 84 Sea Zone to Shantung 1 Infantry moved from Shanghai to Shantung 1 Tank moved from Chahar to Shensi Hisaichi take Suiyuan from Chinese Hisaichi take Shensi from Chinese 1 Fighter moved from Peking to Shansi 1 Artillery, 2 Infantrys and 1 Tank moved from Chahar to Shansi 3 Infantrys moved from Hulunbuir to Chita 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Artillery and 1 Infantry moved from Chita to Ayan 1 Infantry moved from Kirin to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Korea to Shantung Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Shantung Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 2 Tanks Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 3/3 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 2 Tanks Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 8 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/15 hits, 5.67 expected hits Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits 3 Infantrys owned by the Dutch, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.83 expected hits Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/8 hits, 3.17 expected hits 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 2/6 hits, 2.83 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits 2 Tanks owned by the Hisaichi, 2 Fighters owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber and 1 Tank in Banjarmasin, round 5 : 1/2 hits, 1.17 expected hits Dutch roll dice for 1 Fighter and 2 Tanks in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 1 Bomber owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin Dutch win with 1 Fighter and 1 Tank remaining. Battle score for attacker is -50 Casualties for Hisaichi: 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks Casualties for Dutch: 8 Infantrys and 1 Tank Non Combat Move - Hisaichi 2 Destroyers and 2 Submarines moved from 106 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 84 Sea Zone 1 Fighter moved from Shantung to 84 Sea Zone 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 107 Sea Zone Place Units - Hisaichi 1 Factory placed in Chita 5 ArmoredCars and 1 Tank placed in Hong Kong 1 ArmoredCar, 1 Elite and 1 Infantry placed in Peking 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50 Hisaichi : -6.50 Chinese : 1.33 Russians : 0.00 Dutch : 5.00 -
@Whackamatt i’m ready to give up on all these games!
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from French Equatorial Africa to Darfur 2 Tanks moved from Italian East Africa to Darfur 1 Infantry moved from New Valley to Darfur 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from Kenya to Mozambique 1 Artillery, 6 Infantrys and 2 Tanks moved from Cairo to Lower Egypt 3 Infantrys and 2 Tanks moved from Palestine to Lower Egypt 1 Artillery and 1 Infantry moved from Burma to S.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Tanks moved from Assam to S.Thailand 1 Artillery moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 2 Infantrys moved from Assam to Burma 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Transport moved from 66 Sea Zone to 64 Sea Zone 1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Cruiser moved from 66 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to S.Thailand 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Battleship and 2 Destroyers moved from 8 Sea Zone to 17 Sea Zone 1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry and 1 Tank moved from Dublin to Munster 2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 10 Sea Zone 2 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland 1 Fighter moved from Wales to Munster 2 Fighters moved from London to Munster 1 Bomber moved from London to Dover 1 Tank moved from London to Dover 5 Infantrys moved from London to Manchester 1 Infantry moved from British Guiana to Amazon 2 Artillerys moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 5 Infantrys moved from Italian East Africa to Nubia 2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Fighter moved from French Somaliland to Darfur 1 Infantry moved from British Columbia to Northwest USA 1 Artillery moved from Punjab to Bihar 2 Infantrys moved from Bihar to Assam 1 Submarine moved from 117 Sea Zone to 97 Sea Zone 1 Destroyer moved from 90 Sea Zone to 97 Sea Zone 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Midway 1 Infantry moved from North Central USA to British Columbia 1 Tank moved from South Central USA to Central America 1 Infantry moved from Northeast USA to South Central USA Purchase Units - British British buy 2 Factorys, 1 Fighter, 18 Infantrys, 2 Mot.Infs and 2 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mozambique British attack with 3 Infantrys Neutral defend with 1 Infantry British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 2 Infantrys in Mozambique, round 3 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in S.Thailand British attack with 3 Artillerys, 5 Infantrys and 2 Tanks Thai defend with 1 Artillery British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in Darfur British attack with 1 Fighter, 2 Infantrys and 2 Tanks Italians defend with 2 Infantrys British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.67 expected hits Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 4 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for British: 1 Infantry Battle in Munster British attack with 3 Fighters, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys British roll dice for 3 Fighters, 1 Infantry and 1 Tank in Munster, round 2 : 0/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Munster British roll dice for 3 Fighters and 1 Tank in Munster, round 3 : 3/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 3 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Iceland British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 2 Infantrys and 1 Tank in Iceland, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys and 1 Tank in Iceland, round 3 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America British attack with 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Tank in Central America, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Central America Neutral win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - British 3 Fighters moved from Munster to Dublin 1 Fighter moved from Darfur to French Equatorial Africa Place Units - British 1 Factory placed in Italian East Africa 1 Factory placed in Assam 5 Infantrys placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Madras: 2 Infantrys EDIT: Adding units owned by British to Mysore: 2 Infantrys EDIT: Turning off Edit Mode 2 Mot.Infs placed in Cape Town 6 Infantrys placed in Cairo 5 Infantrys placed in Delhi 2 T.Boats placed in 18 Sea Zone 1 Fighter and 2 Infantrys placed in Manchester Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral : 2.00 British : -0.67 Italians : -0.67 Thai : -0.33 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 2 Infantrys and 1 Tank moved from Northern Territory to 67 Sea Zone 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok 1 Tank moved from Java to Sumatra 1 Infantry moved from Java to Lombok 2 Fighters moved from Java to Banjarmasin 1 Submarine moved from 70 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 1 Tank placed in Broome 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :





