@Funcioneta:
I think the best would be reducing max damage to IC to its IPC value, not allowing “negative production”. Thus, Germany could get 10 points of damage, not 20 as now, and minor ICs would not be so utterly damaged.
Completely agree…
At 10IPC max damage to Germany, it’s a STRATEGY
At 20IPC max damage to Germany, it’s an EXPLOIT
@Subotai:
HB is not only about SBR, this tech is gamebreaker even with a house rule with no SBR attacks.
For naval combat,…. HB is twice as effective in naval combat compared to other units…
If US gets HB and going after Jap, Jap will be in deeeeeep trouble. And vice versa…
With HB it will be an arms race in tech and not a competion of who got most skills making strategic decisions.
I’m actually not bothered by HB itself as a Tech. What I am bothered by though, is as you imply, that there is no adequate counter to HBs.
Right now, radar is the only real counter, and that will only help land attacks and SBRs
For Naval, they should have Radar giving Cruisers and Battleships a single 1@1 AA shot
They should also have Techs increasing SUB survivability, so that going to a strong SUB fleet becomes a nice counter
Another SBR Counter would be Interceptor Tech, eg. a single 1@1 AA shot for every FTR in the territory under SBR.
Even just the existence of potential counters is enough to discourage HB (cost-effectiveness drops dramatically). The only other thing you would need to include is Directed Tech to get these counters rather than just the Random Tech nonsense that is present now.