TripleA Turn Summary: Thailand round 1
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 1
    Training Troops - Manchuria
        Manchuria collect 0 PUs; end with 11 PUs
    Consolidating - Thailand
        Thailand collect 0 PUs; end with 8 PUs
    Research Technology - Japan
        Note to players Japan: <body><img src="startjapan.png"/></body>
        Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
        Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
        Japan spend 4 on tech rolls
            Japan rolls : 0/1 hits, 0,00 expected hits
    Combat Move - Japan
        Note to players Japan: <body><img src="thailand.png"/></body>
        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
        Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
        Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
        Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
        Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
        1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
        4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
        1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
        2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
        1 japaneseMarine moved from Japan to 98 Sea Zone
        1 japaneseMarine moved from Korea to 98 Sea Zone
        2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
        2 japaneseMarines moved from Hainan to 95 Sea Zone
        1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
        1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
        1 japaneseMarine moved from Palau Island to 130 Sea Zone
        2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
        1 japaneseDestroyer moved from 131 Sea Zone to 127 Sea Zone
        1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone
        2 japaneseInfantrys moved from Shansi to Shensi
        2 japaneseArtillerys moved from Shansi to Shensi
        1 japaneseAntiTankGun moved from Shansi to Shensi
        1 japaneseFighter moved from Manchuria to Shensi
        1 japaneseArtillery and 2 japaneseInfantrys moved from Shanghai to Fo Kien
        1 japaneseMarine moved from Saigon to 91 Sea Zone
        1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 95 Sea Zone
        1 japaneseMarine moved from French Indochina to 95 Sea Zone
        1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from French Indochina to Burma
        2 japaneseArtillerys moved from French Indochina to Burma
        1 japaneseAntiTankGun moved from French Indochina to Burma
        1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
        2 japaneseMarines moved from 96 Sea Zone to Luzon
        1 japaneseBattleship moved from 98 Sea Zone to 96 Sea Zone
        1 japaneseCruiser moved from 99 Sea Zone to 96 Sea Zone
        1 japaneseCruiser moved from 95 Sea Zone to 127 Sea Zone
        1 japaneseDestroyer moved from 123 Sea Zone to 127 Sea Zone
        1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone
        2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
        2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
        2 japaneseMarines moved from 95 Sea Zone to Kwangtung
        2 japaneseMarines moved from 96 Sea Zone to Luzon
        1 japaneseFighter moved from Japan to Fo Kien
        1 japaneseStrategicBomber moved from Japan to Luzon
        1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Anhwei
        1 japaneseInfantry moved from Shantung to Shensi
        1 japaneseMech.Infantry moved from Shantung to Anhwei
        1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Anhwei
        1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kwangtung
        1 japaneseFighter moved from Shanghai to Luzon
        1 japaneseTank moved from Shanghai to Fo Kien
        1 japaneseFighter moved from French Indochina to Burma
        1 japaneseParatrooper moved from French Indochina to Burma
        1 japaneseNavalFighter moved from Saigon to 148 Sea Zone
        1 japaneseMarine moved from Marianas Island to 123 Sea Zone
        1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
        1 japaneseMarine moved from Iwo Jima to 121 Sea Zone
        2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
        2 japaneseMarines moved from 120 Sea Zone to Wake Island
    Combat - Japan
        Usa scrambles 1 units out of Hawaiian Islands to defend against the attack in 115 Sea Zone
        Battle in Luzon
            Japan attack with 1 japaneseFighter, 4 japaneseMarines and 1 japaneseStrategicBomber
            Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks, 1 americanInfantry and 1 americanTacticalBomber
                Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Luzon, round 2 : 2/1 hits, 1,08 expected hits
                Usa roll dice for 1 americanInfantry and 1 americanTacticalBomber in Luzon, round 2 : 0/1 hits, 0,58 expected hits
                1 americanTacticalBomber owned by the Usa and 1 americanInfantry owned by the Usa lost in Luzon
            Some non-combat units are destroyed: 
            Japan converts americanBarracks into different units
            Japan win, taking Luzon from Usa with 1 japaneseFighter, 4 japaneseMarines and 1 japaneseStrategicBomber remaining. Battle score for attacker is 15
            Casualties for Usa: 1 americanInfantry and 1 americanTacticalBomber
        Battle in Kwangtung
            Japan attack with 1 japaneseFighter, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
            China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry
                Japan roll dice for 1 japaneseFighter, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank in Kwangtung, round 2 : 2/0 hits, 2,00 expected hits
                China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0,58 expected hits
                1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China and 1 japaneseMech.Infantry owned by the Japan lost in Kwangtung
            Japan win, taking Kwangtung from China with 1 japaneseFighter, 2 japaneseMarines, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 2
            Casualties for Japan: 1 japaneseMech.Infantry
            Casualties for China: 1 chineseArtillery and 1 chineseInfantry
        Battle in 148 Sea Zone
            Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 3 japaneseNavalFighters
            Britain defend with 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport
                Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 3 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/1 hits, 3,08 expected hits
                Britain roll dice for 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport in 148 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
            Units damaged: 1 japaneseBattleship owned by the Japan
                1 britishCarrier owned by the Britain, 1 japaneseDestroyer owned by the Japan, 1 britishTransport owned by the Britain and 1 britishDestroyer owned by the Britain lost in 148 Sea Zone
                1 japaneseBattleship owned by the Japan lost in 148 Sea Zone
            1 japaneseBattleship-damaged owned by the Japan added in 148 Sea Zone
                Japan roll dice for 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseDestroyer and 3 japaneseNavalFighters in 148 Sea Zone, round 3 : 3/1 hits, 2,33 expected hits
                Britain roll dice for 1 britishCruiser and 1 britishNavalFighter in 148 Sea Zone, round 3 : 1/1 hits, 0,92 expected hits
                1 britishCruiser owned by the Britain, 1 britishNavalFighter owned by the Britain and 1 japaneseNavalFighter owned by the Japan lost in 148 Sea Zone
            Japan win, taking 148 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters remaining. Battle score for attacker is 17
            Casualties for Japan: 1 japaneseBattleship, 1 japaneseDestroyer and 1 japaneseNavalFighter
            Casualties for Britain: 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishTransport
        Battle in 127 Sea Zone
            Japan attack with 1 japaneseCruiser, 2 japaneseDestroyers and 1 japaneseTransport
            Usa defend with 1 americanCruiser and 1 americanTransport
                Japan roll dice for 1 japaneseCruiser, 2 japaneseDestroyers and 1 japaneseTransport in 127 Sea Zone, round 2 : 0/1 hits, 0,92 expected hits
                Usa roll dice for 1 americanCruiser and 1 americanTransport in 127 Sea Zone, round 2 : 0/1 hits, 0,58 expected hits
                Japan roll dice for 1 japaneseCruiser, 2 japaneseDestroyers and 1 japaneseTransport in 127 Sea Zone, round 3 : 1/1 hits, 0,92 expected hits
                Usa roll dice for 1 americanCruiser and 1 americanTransport in 127 Sea Zone, round 3 : 1/1 hits, 0,58 expected hits
                1 americanTransport owned by the Usa and 1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone
                Japan roll dice for 1 japaneseCruiser, 1 japaneseDestroyer and 1 japaneseTransport in 127 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                Usa roll dice for 1 americanCruiser in 127 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone
                Japan roll dice for 1 japaneseCruiser and 1 japaneseTransport in 127 Sea Zone, round 5 : 0/1 hits, 0,42 expected hits
                Usa roll dice for 1 americanCruiser in 127 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                1 japaneseCruiser owned by the Japan lost in 127 Sea Zone
            1 japaneseTransport owned by the Japan retreated to 96 Sea Zone
            Usa win with 1 americanCruiser remaining. Battle score for attacker is -21
            Casualties for Japan: 1 japaneseCruiser and 2 japaneseDestroyers
            Casualties for Usa: 1 americanTransport
        Battle in 115 Sea Zone
            Japan attack with 6 japaneseNavalFighters and 2 japaneseSubmarines
            Usa defend with 1 americanBattleship, 2 americanCruisers, 1 americanDestroyer and 1 americanNavalFighter
                Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
            Units damaged: 1 americanBattleship owned by the Usa
                Japan roll dice for 6 japaneseNavalFighters in 115 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                Usa roll dice for 1 americanNavalFighter in 115 Sea Zone, round 2 : 0/1 hits, 0,42 expected hits
                Usa roll dice for 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer in 115 Sea Zone, round 2 : 3/1 hits, 2,08 expected hits
                1 americanDestroyer owned by the Usa, 1 japaneseNavalFighter owned by the Japan, 1 americanCruiser owned by the Usa, 2 japaneseSubmarines owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 115 Sea Zone
                1 americanBattleship owned by the Usa lost in 115 Sea Zone
            1 americanBattleship-damaged owned by the Usa added in 115 Sea Zone
                Japan roll dice for 5 japaneseNavalFighters in 115 Sea Zone, round 3 : 2/1 hits, 2,50 expected hits
                Usa roll dice for 1 americanBattleship-damaged and 1 americanCruiser in 115 Sea Zone, round 3 : 1/1 hits, 0,92 expected hits
            1 americanBattleship-damaged owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanCruiser owned by the Usa lost in 115 Sea Zone
            Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 46
            Casualties for Japan: 2 japaneseNavalFighters and 2 japaneseSubmarines
            Casualties for Usa: 1 americanBattleship, 1 americanBattleship-damaged, 2 americanCruisers, 1 americanDestroyer and 1 americanNavalFighter
        Battle in Fo Kien
            Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTank
            China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys
                Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTank in Fo Kien, round 2 : 1/1 hits, 1,50 expected hits
                China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 1/1 hits, 0,50 expected hits
                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Fo Kien
                Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTank in Fo Kien, round 3 : 1/1 hits, 1,33 expected hits
                China roll dice for 1 chineseInfantry in Fo Kien, round 3 : 0/1 hits, 0,25 expected hits
                1 chineseInfantry owned by the China lost in Fo Kien
            Some non-combat units are destroyed: 
            Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTank remaining. Battle score for attacker is 3
            Casualties for Japan: 1 japaneseInfantry
            Casualties for China: 2 chineseInfantrys
        Battle in Anhwei
            Japan attack with 1 japaneseArtillery, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 1 japaneseTank
            China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry
                AntiTankGun fire in Anhwei : 0/1 hits, 0,17 expected hits
                Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 1 japaneseTank in Anhwei, round 2 : 1/1 hits, 1,50 expected hits
                China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 1/1 hits, 0,33 expected hits
                1 chineseAntiTankGun owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                Japan roll dice for 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank in Anhwei, round 3 : 1/1 hits, 1,25 expected hits
                China roll dice for 1 chineseInfantry in Anhwei, round 3 : 0/1 hits, 0,25 expected hits
                1 chineseInfantry owned by the China lost in Anhwei
            Japan win, taking Anhwei from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank remaining. Battle score for attacker is 4
            Casualties for Japan: 1 japaneseInfantry
            Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry
        Battle in Shensi
            Japan attack with 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseFighter and 3 japaneseInfantrys
            China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                AntiAircraftGun fire in Shensi : 1/1 hits, 0,08 expected hits
                1 japaneseFighter owned by the Japan lost in Shensi
                Japan roll dice for 1 japaneseAntiTankGun, 2 japaneseArtillerys and 3 japaneseInfantrys in Shensi, round 2 : 1/1 hits, 1,25 expected hits
                China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits
                1 japaneseAntiTankGun owned by the Japan and 1 chineseAntiAirGun owned by the China lost in Shensi
                Japan roll dice for 2 japaneseArtillerys and 3 japaneseInfantrys in Shensi, round 3 : 1/1 hits, 1,17 expected hits
                China roll dice for 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 3 : 1/1 hits, 0,58 expected hits
                1 chineseAntiTankGun owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Shensi, round 4 : 1/0 hits, 1,00 expected hits
                China roll dice for 1 chineseArtillery and 1 chineseInfantry in Shensi, round 4 : 0/1 hits, 0,50 expected hits
                1 chineseInfantry owned by the China lost in Shensi
                Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Shensi, round 5 : 1/0 hits, 1,00 expected hits
                China roll dice for 1 chineseArtillery in Shensi, round 5 : 0/1 hits, 0,25 expected hits
                1 chineseArtillery owned by the China lost in Shensi
            Some non-combat units are destroyed: 
            Japan win, taking Shensi from China with 2 japaneseArtillerys and 2 japaneseInfantrys remaining. Battle score for attacker is -3
            Casualties for Japan: 1 japaneseAntiTankGun, 1 japaneseFighter and 1 japaneseInfantry
            Casualties for China: 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
        Battle in Wake Island
            Japan attack with 2 japaneseMarines
            Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanMarine
                Japan roll dice for 2 japaneseMarines in Wake Island, round 2 : 0/1 hits, 0,50 expected hits
                Usa roll dice for 1 americanMarine in Wake Island, round 2 : 0/1 hits, 0,42 expected hits
                Japan roll dice for 2 japaneseMarines in Wake Island, round 3 : 0/1 hits, 0,50 expected hits
                Usa roll dice for 1 americanMarine in Wake Island, round 3 : 0/1 hits, 0,42 expected hits
                Japan roll dice for 2 japaneseMarines in Wake Island, round 4 : 1/1 hits, 0,50 expected hits
                Usa roll dice for 1 americanMarine in Wake Island, round 4 : 1/1 hits, 0,42 expected hits
                1 americanMarine owned by the Usa and 1 japaneseMarine owned by the Japan lost in Wake Island
            Some non-combat units are destroyed: 
            Japan win, taking Wake Island from Usa with 1 japaneseMarine remaining. Battle score for attacker is 0
            Casualties for Japan: 1 japaneseMarine
            Casualties for Usa: 1 americanMarine
        Battle in Burma
            Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseParatrooper
            Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 2 : 1/0 hits, 1,00 expected hits
                Britain roll dice for 2 britishInfantrys in Burma, round 2 : 1/1 hits, 0,83 expected hits
                1 britishInfantry owned by the Britain and 1 japaneseAntiTankGun owned by the Japan lost in Burma
                Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 3 : 1/0 hits, 1,00 expected hits
                Britain roll dice for 1 britishInfantry in Burma, round 3 : 1/1 hits, 0,42 expected hits
                1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Burma
            Japan win, taking Burma from Britain with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is -1
            Casualties for Japan: 1 japaneseAntiTankGun and 1 japaneseInfantry
            Casualties for Britain: 2 britishInfantrys
    Non Combat Move - Japan
        Note to players Japan: <body><img src="pearlharbour.png"/></body>
        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
        1 japaneseFighter moved from Burma to French Indochina
        1 japaneseArtillery and 1 japaneseInfantry moved from Korea to 97 Sea Zone
        1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
        1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
        1 japaneseAlpineInfantry moved from Suiyuan to Shansi
        1 japaneseAlpineInfantry moved from Chahar to Shansi
        1 japaneseAlpineInfantry moved from Shansi to Shensi
        1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi
        1 japaneseArtillery moved from Suiyuan to Shansi
        1 japaneseInfantry moved from Chahar to Suiyuan
        2 japaneseInfantrys moved from Manchuria to Peking
        1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Shansi
        1 japaneseTank moved from Manchuria to Shantung
        1 japaneseTank moved from Korea to Peking
        1 japaneseFighter moved from Fo Kien to Shanghai
        1 japaneseFighter and 1 japaneseTacticalBomber moved from Kwangtung to French Indochina
        2 japaneseInfantrys moved from Formosa to 96 Sea Zone
        2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
        2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
        1 japaneseInfantry moved from Saigon to Thailand
        1 japaneseFighter moved from Luzon to Shanghai
        1 japaneseStrategicBomber moved from Luzon to French Indochina
        1 japaneseAirTransport moved from French Indochina to Japan
        1 Material and 1 Truck moved from Korea to Peking
        1 japaneseCombatEngineer moved from Manchuria to Peking
        1 Truck moved from Shansi to Peking
        4 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
        1 japaneseCarrier moved from 126 Sea Zone to 120 Sea Zone
        1 Train moved from Saigon to French Indochina
        1 Truck moved from Saigon to French Indochina
        1 Train moved from Tokyo to 99 Sea Zone
        1 Train and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone
        1 Train moved from 97 Sea Zone to Korea
    Purchase Units - Japan
        Japan buy 2 Materials, 1 japaneseDestroyer, 1 japaneseMech.Infantry and 1 japaneseTransport; Remaining resources: 0 PUs; 6 techTokens; 
    Place Units - Japan
        1 Material and 1 japaneseMech.Infantry placed in Korea
        1 japaneseDestroyer and 1 japaneseTransport placed in 98 Sea Zone
        1 Material placed in Japan
    Turn Complete - Japan
        Japan collect 51 PUs; end with 51 PUs
        Units generate 3 techTokens; Japan end with 9 techTokens
        Some Units in Thailand change ownership: 1 japaneseCombatEngineer
    Purchase Units - Manchuria
        Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
    Place Units - Manchuria
        1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
    Turn Complete - Manchuria
        Manchuria collect 7 PUs; end with 8 PUs
        Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
    Purchase Units - Thailand
        Thailand buy 1 Material and 1 japaneseInfantry; Remaining resources: 0 PUs; 
    Place Units - Thailand
        1 Material and 1 japaneseInfantry placed in Thailand
    Turn Complete - Thailand
        Thailand collect 7 PUs; end with 7 PUs
        Some Units in Thailand change ownership: 1 Material, 1 japaneseCombatEngineer and 1 japaneseInfantry
Combat Hit Differential Summary :
Usa : 0,58
Japan rolls : : 0,00
Japan : -3,08
China : 1,08
AntiTankGun fire in Anhwei : : -0,17
Britain : 1,33
AntiAircraftGun fire in Shensi : : 0,92
Savegame