JDOW (Allies +8) vs BobbaRossa (Axis) BM3


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            2 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to 99 Sea Zone
            3 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                British defend with 1 submarine and 1 transport
                    Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine and 1 transport
            Battle in Southern France
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            3 fighters moved from Southern France to Southern Italy
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Bessarabia to Yugoslavia
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
            Italians collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.83
    Americans : -0.67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 infantry moved from South Australia to New South Wales
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Russia to Eastern Persia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Russia to Caucasus
    
        Combat - French
            Battle in Caucasus
                French attack with 1 fighter
                Italians defend with 1 armour
                    French roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the French lost in Caucasus
                Italians win with 1 armour remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,50
    French : -0,50
    ANZAC : 0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 infantry moved from South Australia to New South Wales
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Russia to Eastern Persia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Russia to Caucasus
    
        Combat - French
            Battle in Caucasus
                French attack with 1 fighter
                Italians defend with 1 armour
                    French roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the French lost in Caucasus
                Italians win with 1 armour remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
            EDIT: Adding units owned by ANZAC to Caroline Islands: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,50
    French : -0,50
    ANZAC : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from British
            1 mech_infantry moved from Novgorod to Archangel
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Slovakia Hungary to Archangel
            1 bomber moved from Western Germany to Archangel
            2 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 5 fighters, 2 infantry and 6 tactical_bombers
                British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 5 fighters, 2 infantry and 6 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 8.00 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for British: 1 aaGun
                Casualties for Americans: 2 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Karelia to Novgorod
            2 infantry moved from Finland to Karelia
            2 bombers moved from Archangel to Novgorod
            1 armour and 6 mech_infantrys moved from Western Germany to Yugoslavia
            3 aaGuns and 8 infantry moved from Germany to Western Germany
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia
            2 bombers, 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Southern Italy
            3 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 5 artilleries and 21 infantry moved from Rostov to Volgograd
            5 armour moved from Rostov to Caucasus
            14 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
            1 aaGun moved from Rostov to Volgograd
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            1 armour and 8 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
            EDIT: Adding units owned by Germans to Caucasus: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Americans : 0.33
    AA fire in Normandy Bordeaux : : -0.50
    Russians : -0.33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Tambov to Rostov
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            2 mech_infantrys moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Yenisey
            1 tactical_bomber moved from Russia to Yenisey
            2 aaGuns and 13 infantry moved from Amur to Korea
            1 infantry moved from Samara to Kazakhstan
            1 aaGun, 1 armour, 20 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Tambov
            1 fighter moved from Archangel to Russia
            1 fighter moved from Ukraine to Russia
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 infantry moved from Samara to Novosibirsk
            3 mech_infantrys moved from Russia to Tambov
            1 tactical_bomber moved from Yenisey to Yakut S.S.R.
    
        Place Units - Russians
            4 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 55 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
            1 infantry moved from Hunan to Kweichow
            2 infantry moved from Shan State to Burma
            1 bomber moved from French Indo China to Burma
            3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
            3 fighters moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Kweichow
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 5/9 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser and 1 transport in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 79 Sea Zone
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Anhwe to Manchuria
            3 fighters moved from Szechwan to Shantung
            1 armour moved from Yunnan to Anhwe
            1 mech_infantry moved from Yunnan to Hopei
            1 armour and 2 infantry moved from Java to 42 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 battleships, 3 carriers, 2 cruisers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Kweichow to Shantung
            3 fighters and 3 tactical_bombers moved from Kweichow to Manchuria
            1 bomber moved from Burma to Shantung
            1 fighter moved from French Indo China to Shantung
            1 mech_infantry moved from French Indo China to Hunan
    
        Place Units - Japanese
            3 submarines placed in 37 Sea Zone
            3 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in French Indo China
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    French : -0.33
    ANZAC : 0.83
    Chinese : -1.00
    UK_Pacific : -1.00
    Japanese : -0.17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 6 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to French Indo China
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from 92 Sea Zone to Southern France
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in Holland Belgium
            Battle in Celebes
            Battle in French West Africa
            Battle in Southern France
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking French West Africa from Neutral_Axis, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from Algeria to Tunisia
            1 aaGun moved from Morocco to Algeria
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to Crete
            2 fighters moved from Southern France to 92 Sea Zone
            1 bomber moved from French Indo China to India
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            3 fighters moved from Guam to Korea
            1 tactical_bomber moved from Guam to Korea
            1 bomber moved from Caroline Islands to Korea
            2 bombers moved from Western United States to Korea
            2 fighters moved from 33 Sea Zone to Korea
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            6 fighters placed in Western United States
            1 artillery placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Americans : -0,50
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,17
    Japanese : -1,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 6 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to French Indo China
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from 92 Sea Zone to Southern France
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in French Indo China causes 3 damage total. 
            Battle in Holland Belgium
            Battle in Celebes
            Battle in French West Africa
            Battle in Southern France
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking French West Africa from Neutral_Axis, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from Algeria to Tunisia
            1 aaGun moved from Morocco to Algeria
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to Crete
            2 fighters moved from Southern France to 92 Sea Zone
            1 bomber moved from French Indo China to India
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 artillery moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            3 fighters moved from Guam to Korea
            1 tactical_bomber moved from Guam to Korea
            1 bomber moved from Caroline Islands to Korea
            2 bombers moved from Western United States to Korea
            2 fighters moved from 33 Sea Zone to Korea
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Midway
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            6 fighters placed in Western United States
            1 artillery placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            5 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Normandy Bordeaux
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 5 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 5 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/23 hits, 6,33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 5 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 artillery and 1 infantry moved from West India to India
            1 armour and 1 tactical_bomber moved from Eastern Persia to India
            1 bomber moved from Bryansk to India
            4 fighters moved from Bryansk to Crete
            1 fighter moved from Egypt to Crete
            1 infantry moved from Syria to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Egypt
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 cruiser moved from 92 Sea Zone to 94 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 airfield placed in Crete
            3 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            British undo move 4.
            British undo move 3.
            British undo move 2.
            1 artillery and 2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,2,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,00
    British : 1,83
    Americans : -0,50
    Chinese : -1,17
    Japanese : -0,33
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '15 '14

    Sorry for the late sub edits in the Pacific. They had nothing at all to do with any dice outcomes.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Bulgaria to Greece
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Greece
                Italians attack with 1 artillery and 2 fighters
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 fighters in Greece, round 2 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
                Italians win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            3 artilleries and 5 infantry moved from Northern Italy to France
            2 armour moved from Yugoslavia to Romania
            3 infantry moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 armour moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 artillery and 6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
            Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.67
    Americans : -0.33
    

    Savegame


  • @JDOW said in JDOW (Allies +8) vs BobbaRossa (Axis) BM3:

    Sorry for the late sub edits in the Pacific. They had nothing at all to do with any dice outcomes.

    No worries! I don’t mind NCM edits one bit.

  • '15 '14

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Eastern Persia to Egypt
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone
            1 marine moved from 50 Sea Zone to Fiji
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            3 fighters moved from Caroline Islands to Korea
            1 aaGun and 4 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Yugoslavia to 99 Sea Zone
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            13 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from British
            2 bombers moved from Southern Italy to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 artillery, 1 bomber and 1 infantry moved from Novgorod to Archangel
    

    Savegame


  • Scramble orders?

  • '15 '14

    Scramble all please.

    2 US 1 UK fig in 99
    both figs from UK


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Yugoslavia to 99 Sea Zone
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            13 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from British
            2 bombers moved from Southern Italy to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 artillery, 1 bomber and 1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            British scrambles 3 units out of Crete to defend against the attack in 99 Sea Zone
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 99 Sea Zone
                Germans attack with 3 fighters and 4 tactical_bombers
                British defend with 1 cruiser, 1 fighter and 1 transport; Americans defend with 2 fighters
                    Germans roll dice for 3 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 99 Sea Zone
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 cruiser, 1 fighter and 1 transport
                Casualties for Americans: 2 fighters
            Battle in 110 Sea Zone
                Germans attack with 3 bombers
                British defend with 1 fighter and 1 transport; Americans defend with 1 fighter and 1 transport
                    Germans roll dice for 3 bombers in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    2 bombers owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 2 bombers
                Casualties for Americans: 1 fighter and 1 transport
                Casualties for British: 1 fighter and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Iraq
                Germans attack with 14 armour and 4 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 14 armour and 4 mech_infantrys in Iraq, round 2 : 10/18 hits, 7.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 14 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Caucasus to Northwest Persia
            2 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Archangel to Novgorod
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour and 5 mech_infantrys moved from Yugoslavia to Romania
            3 infantry moved from Western Germany to France
            1 armour and 8 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            2 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Caucasus to Northwest Persia
            5 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 aaGun, 5 artilleries and 22 infantry moved from Volgograd to Caucasus
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 infantry placed in Volgograd
            5 armour and 5 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 43 PUs (10 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    British : 0.50
    Americans : 0.33
    Russians : 1.33
    

    Savegame


  • @JDOW said in JDOW (Allies +8) vs BobbaRossa (Axis) BM3:

    Scramble all please.

    2 US 1 UK fig in 99
    both figs from UK

    Good call, that was a great defense. And your subs are acing it too! Yikes!

  • '15 '14

    I guess the sea battles went exactly average, I got 4 hits out of 23 defense and you got the required hits first round. All together this is all what Allies are looking for against the Luftwaffe at this stage.
    Ground battles went great for me though.

  • '15 '14

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Russia to Kansu
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            10 artilleries and 10 infantry moved from Tambov to Volgograd
            2 infantry moved from Korea to Amur
            1 tactical_bomber moved from Yakut S.S.R. to Amur
            1 fighter moved from Yenisey to Amur
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 10 artilleries and 10 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 10 artilleries and 10 infantry in Volgograd, round 2 : 5/20 hits, 6,67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Tambov to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 aaGun, 9 artilleries and 18 infantry moved from Tambov to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter moved from Kansu to Vologda
            1 fighter and 1 tactical_bomber moved from Amur to Korea
            1 fighter moved from Belarus to Russia
            1 infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Russia to Samara
            2 mech_infantrys moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 armour moved from Western Ukraine to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
            Russians collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : -3,50
    Japanese : -1,00
    

    Savegame

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