@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
oysteilo (Axis) vs weddingsinger (Allies) BM3
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That’s the battle. Landing spot for the 2 fighters?
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malaya please
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Can I ask why you thought I would do that?
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@weddingsinger said in oysteilo (Axis) vs weddingsinger (Allies) BM3:
Can I ask why you thought I would do that?
because you have a 1-2-3 punch and most likely you can sink it
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Battle in Philippines Battle in Celebes Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 3 : 8/12 hits, 6.17 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 37 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits 1 battleship owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -64 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines Casualties for Japanese: 1 carrier, 1 cruiser and 3 destroyers Cleaning up after air battles 2 fighters owned by the Japanese forced to land in Malaya Non Combat Move - Americans 3 bombers moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Italians : -0.67 AA fire in Western Germany : : -0.33 Americans : -1.50 Japanese : -0.67 -
Just checking, but yeah. Most of the players I’ve gone against are lower level so far and they’re pretty confused by that one.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00 -
british coming today?
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Battle in Philippines Battle in Celebes Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 3 : 8/12 hits, 6.17 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 37 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits 1 battleship owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -64 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines Casualties for Japanese: 1 carrier, 1 cruiser and 3 destroyers Cleaning up after air battles 2 fighters owned by the Japanese forced to land in Malaya Non Combat Move - Americans 3 bombers moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Shan State 2 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Shan State 3 mech_infantrys moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Eire to United Kingdom Combat - British Battle in Shan State British attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Sikang British attack with 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Sikang British roll dice for 2 mech_infantrys in Sikang, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 fighter moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 aaGun and 3 infantry moved from Burma to Yunnan 4 infantry moved from Burma to India 1 infantry moved from Burma to Yunnan Place Units - British 3 artilleries placed in Persia 1 armour placed in Union of South Africa British undo move 2. British undo move 1. 3 infantry placed in Iraq 1 armour and 2 artilleries placed in Persia British undo move 1. 1 artillery and 2 infantry placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,3,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,5,5,5,2,1,1,5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Removing units owned by British from Iraq: 1 artillery EDIT: Adding units owned by British to Persia: 1 artillery EDIT: Removing units owned by British from Persia: 1 armour EDIT: Adding units owned by British to Union of South Africa: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 3 artilleries and 3 infantry EDIT: Removing units owned by British from Persia: 3 artilleries and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.67 British : 0.17 AA fire in Western Germany : : -0.33 Americans : -1.50 Chinese : -1.00 Japanese : 0.33 -
Hard choices in Africa/Middle East. Also had to check and recheck India.
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@weddingsinger yeah, I see that! you definately put this off track! fun!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Libya to 81 Sea Zone 2 fighters moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Eastern Poland to Ukraine Italians take Ukraine from Russians 1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Romania to Belarus Combat - Italians Battle in Gibraltar Battle in 81 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French, 1 transport owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Belarus Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from 81 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - Italians 3 infantry placed in Egypt 1 infantry and 3 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0,50 French : 0,67 Russians : 0,67 -
TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone -
2 hits by ANZAC… casualties?
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carrier please
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ool fighter, fighter, battleship, battleship
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier and 2 fighters Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier and 2 fighters Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.33 -
Didn’t get the battleships :(
I really needed that 1 extra hit from the U.S. or ANZAC’s 1st round.





