The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 2 hobbitss and 4 towers; Remaining resources: 1 PUs;
Combat Move - Elves
1 ents moved from N. Dale to S. Dale
8 hunterss and 2 wizards moved from Withered Heath to S. Dale
1 ents moved from Withered Heath to N. Dale
1 hobbits, 6 hunterss and 2 wizards moved from Eregion to N. Caves
Combat - Elves
Battle in N. Caves
Elves attack with 1 hobbits, 6 hunterss and 2 wizards
Goblins defend with 1 castle and 2 shooterss
Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in N. Caves, round 2 : 2/9 hits, 3.50 expected hits
Goblins roll dice for 2 shooterss in N. Caves, round 2 : 2/2 hits, 0.67 expected hits
2 shooterss owned by the Goblins, 1 hunters owned by the Elves and 1 hobbits owned by the Elves lost in N. Caves
Elves win, taking N. Caves from Goblins with 5 hunterss and 2 wizards remaining. Battle score for attacker is -2
Casualties for Elves: 1 hobbits and 1 hunters
Casualties for Goblins: 2 shooterss
Non Combat Move - Elves
Place Units - Elves
2 hobbitss placed in Rivendell
4 towers placed in Lorien
Turn Complete - Elves
Elves collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Goblins : 1.33
Elves : -1.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 galleon and 5 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 galleon moved from Bay of Harad to Umbar Peninsula Coast
5 rafts moved from Bay of Harad to Harad Sea Coast
1 spearInfantry moved from Umbar Peninsula to Umbar
1 spearInfantry moved from S. Ithilien to N. Ithilien
4 corsairss moved from Minas Morgul to N. Ithilien
2 oliphants moved from Debatable Land to N. Ithilien
7 spearInfantrys moved from Debatable Land to Umbar
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon and 5 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 2 fortificationss, 1 galleon and 6 spearInfantrys; Remaining resources: 2 PUs;
Combat Move - Gondor
3 heavyCavalrys moved from Lebennin to Anorien
1 spearInfantry and 3 towerGuards moved from Minas Tirith to Anorien
3 spearInfantrys moved from W. Osg. to E. Osg.
2 undeads moved from Lamedon to Morthond
1 galleon and 2 undeads moved from Morthond to Anduin Mouth
2 undeads moved from Anduin Mouth to E. Osg.
6 spearInfantrys and 1 towerGuard moved from Belfalas to Gilrain
3 spearInfantrys moved from Lebennin to Gilrain
2 caravels, 8 galleons, 9 spearInfantrys and 1 towerGuard moved from Gilrain to Anduin Mouth
9 spearInfantrys and 1 towerGuard moved from Anduin Mouth to E. Osg.
8 undeads moved from Lamedon to Lebennin
Combat - Gondor
Battle in E. Osg.
Gondor attack with 12 spearInfantrys, 1 towerGuard and 2 undeads
Khand defend with 1 castle and 1 raiderCavalry
Gondor roll dice for 12 spearInfantrys, 1 towerGuard and 2 undeads in E. Osg., round 2 : 6/15 hits, 2.67 expected hits
Khand roll dice for 1 raiderCavalry in E. Osg., round 2 : 0/1 hits, 0.17 expected hits
1 raiderCavalry owned by the Khand lost in E. Osg.
Gondor win, taking E. Osg. from Khand with 12 spearInfantrys, 1 towerGuard and 2 undeads remaining. Battle score for attacker is 5
Casualties for Khand: 1 raiderCavalry
Non Combat Move - Gondor
Place Units - Gondor
2 fortificationss placed in W. Osg.
1 galleon placed in Morthond
6 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Gondor : 3.33
Khand : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 4 fortificationss, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs;
Combat Move - Rhun
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
Rhun take E. Rhovanion from Neutral
Combat - Rhun
Non Combat Move - Rhun
3 chariotArcherss moved from S. E. Rhovanion to Rhun
2 warChariots moved from S. Rhovanion to E. Rhovanion
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
Place Units - Rhun
4 fortificationss, 1 spearInfantry and 1 tower placed in Rhun
Turn Complete - Rhun
Rhun collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Dale
3 archerss and 3 spearInfantrys moved from N. Dale to E. Mirkwood
1 heavyCavalry and 1 lightCavalry moved from Lake Town to E. Mirkwood
1 heavyCavalry moved from N. Rhun to E. Mirkwood
Non Combat Move - Dale
Place Units - Dale
3 lightCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 4 warWolvess; Remaining resources: 0 PUs;
Combat Move - Khand
1 raiderCavalry and 1 warWolves moved from S. Ithilien to Harad Road
1 raiders moved from Harad Road to S. Ithilien
3 raiderss, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
Non Combat Move - Khand
Place Units - Khand
4 warWolvess placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. Rhun
2 axeInfantrys and 1 phalanx moved from N. Dale to N. Rhun
2 axeInfantrys and 1 phalanx moved from N. Dale to S. Dale
1 axeInfantry and 1 cannon moved from N. Dale to N. Rhun
1 axeInfantry and 1 cannon moved from N. Dale to S. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 6 fortificationss; Remaining resources: 1 PUs;
Place Units - Saruman
6 fortificationss placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 2 catapults, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 1 PUs;
Combat Move - Freefolk
Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
Freefolk loses 0 PUs for violating Enedwaiths neutrality.
2 lightCavalrys moved from Bree to Tharbad
1 hobbits moved from N. Enedwaith to Tharbad
3 archerss and 2 spearInfantrys moved from Cardolan to Tharbad
1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
1 spearInfantry moved from Bree to S. Downs
2 hobbitss moved from Minhiriath to N. Enedwaith
1 spearInfantry moved from Lond Daer to N. Enedwaith
1 lightCavalry moved from Lond Daer to Enedwaith Coast
Freefolk take Enedwaith Coast from Neutral
1 lightCavalry moved from Lond Daer to Enedwaith
Freefolk take Enedwaith from Neutral
1 lightCavalry moved from Lond Daer to Tharbad
1 archers and 1 spearInfantry moved from E. Arnor to Cardolan
1 lightCavalry moved from E. Arnor to Tharbad
Combat - Freefolk
Battle in Tharbad
Freefolk attack with 3 archerss, 1 hobbits, 4 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 3 archerss, 1 hobbits, 4 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 3/10 hits, 2.67 expected hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits, 1.50 expected hits
1 hobbits owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 3 archerss, 4 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 1/9 hits, 2.50 expected hits
Neutral roll dice for 3 spearInfantrys in Tharbad, round 3 : 2/3 hits, 1.00 expected hits
2 archerss owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 archers, 4 lightCavalrys and 2 spearInfantrys in Tharbad, round 4 : 2/7 hits, 2.00 expected hits
Neutral roll dice for 2 spearInfantrys in Tharbad, round 4 : 1/2 hits, 0.67 expected hits
2 spearInfantrys owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Tharbad
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 1 archers, 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Freefolk: 2 archerss, 1 hobbits and 1 spearInfantry
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Non Combat Move - Freefolk
Place Units - Freefolk
2 catapults and 1 spearInfantry placed in Bree
2 lightCavalrys placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Freefolk : -1.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
2 trollss moved from W. Mirkwood to High Mirkwood
Mordor take N. Mirkwood from Elves
1 orcs moved from W. Mirkwood to N. Mirkwood
1 orcs moved from Dol Goldur to S. Mirkwood
2 orcss, 2 siegeTowers and 1 trolls moved from Minas Morgul to N. Ithilien
Combat - Mordor
Battle in High Mirkwood
Mordor attack with 2 trollss
Elves defend with 1 castle, 2 fortificationss and 1 tower
Mordor roll dice for 2 trollss in High Mirkwood, round 2 : 1/2 hits, 1.00 expected hits
Elves roll dice for 2 fortificationss and 1 tower in High Mirkwood, round 2 : 0/3 hits, 1.00 expected hits
1 fortifications owned by the Elves lost in High Mirkwood
Mordor roll dice for 2 trollss in High Mirkwood, round 3 : 1/2 hits, 1.00 expected hits
Elves roll dice for 1 fortifications and 1 tower in High Mirkwood, round 3 : 0/2 hits, 0.83 expected hits
1 fortifications owned by the Elves lost in High Mirkwood
Mordor roll dice for 2 trollss in High Mirkwood, round 4 : 2/2 hits, 1.00 expected hits
Elves roll dice for 1 tower in High Mirkwood, round 4 : 1/1 hits, 0.67 expected hits
1 tower owned by the Elves and 1 trolls owned by the Mordor lost in High Mirkwood
Mordor win, taking High Mirkwood from Elves with 1 trolls remaining. Battle score for attacker is 3
Casualties for Elves: 2 fortificationss and 1 tower
Casualties for Mordor: 1 trolls
Non Combat Move - Mordor
Place Units - Mordor
2 orcss, 2 siegeTowers and 1 trolls placed in Minas Morgul
1 siegeTower placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Mordor : 1.00
Elves : -1.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
3 spearInfantrys moved from Helms Deep to Westfold
2 heavyCavalrys moved from Anorien to Westfold
2 spearInfantrys moved from Eastfold to Westfold
2 heavyCavalrys moved from E. Emnet to Fangorn
1 lightCavalry moved from Anorien to Wold
Combat - Rohan
Battle in Fangorn
Rohan attack with 2 heavyCavalrys
Goblins defend with 1 wargs
Rohan roll dice for 2 heavyCavalrys in Fangorn, round 2 : 1/2 hits, 1.00 expected hits
Goblins roll dice for 1 wargs in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
1 wargs owned by the Goblins lost in Fangorn
Rohan win, taking Fangorn from Goblins with 2 heavyCavalrys remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Non Combat Move - Rohan
Place Units - Rohan
6 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : -0.17
Rohan : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 3 shooterss, 4 stabberss and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Goblins
1 shooters moved from Moria to Eregion
Goblins take Eregion from Elves
2 batss, 3 shooterss, 4 stabberss and 2 wargss moved from Celebran to Lorien
1 shooters moved from Moria to Celebran
1 shooters moved from Drimrill Dale to Lorien
1 shooters moved from Moria to Drimrill Dale
1 bats moved from S. Caves to Lorien
Combat - Goblins
Battle in Lorien
Goblins attack with 3 batss, 4 shooterss, 4 stabberss and 2 wargss
Elves defend with 1 castle, 8 towers and 2 wizards
Goblins roll dice for 3 batss, 4 shooterss, 4 stabberss and 2 wargss in Lorien, round 2 : 2/9 hits, 3.00 expected hits
Elves roll dice for 8 towers and 2 wizards in Lorien, round 2 : 6/10 hits, 6.67 expected hits
2 towers owned by the Elves, 3 shooterss owned by the Goblins and 3 stabberss owned by the Goblins lost in Lorien
Goblins roll dice for 3 batss, 1 shooters, 1 stabbers and 2 wargss in Lorien, round 3 : 6/6 hits, 2.00 expected hits
Elves roll dice for 6 towers and 2 wizards in Lorien, round 3 : 5/8 hits, 5.33 expected hits
6 towers owned by the Elves, 1 wargs owned by the Goblins, 2 batss owned by the Goblins, 1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Lorien
Goblins roll dice for 1 bats and 1 wargs in Lorien, round 4 : 1/2 hits, 0.67 expected hits
Elves roll dice for 2 wizards in Lorien, round 4 : 1/2 hits, 1.33 expected hits
1 bats owned by the Goblins and 1 wizard owned by the Elves lost in Lorien
Goblins roll dice for 1 wargs in Lorien, round 5 : 0/1 hits, 0.33 expected hits
Elves roll dice for 1 wizard in Lorien, round 5 : 1/1 hits, 0.67 expected hits
1 wargs owned by the Goblins lost in Lorien
Elves win with 1 wizard remaining. Battle score for attacker is 7
Casualties for Goblins: 3 batss, 4 shooterss, 4 stabberss and 2 wargss
Casualties for Elves: 8 towers and 1 wizard
Non Combat Move - Goblins
7 shooterss and 2 stabberss moved from Moria to Celebran
Place Units - Goblins
3 shooterss, 4 stabberss and 1 trolls placed in Moria
Turn Complete - Goblins
Goblins collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Goblins : 3.00
Elves : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 2 fortificationss and 4 towers; Remaining resources: 0 PUs;
Combat Move - Elves
2 hobbitss moved from Rivendell to Eregion
1 hunters moved from N. Caves to Eregion
2 hunterss moved from N. Caves to Drimrill Dale
1 ents moved from N. Dale to S. Dale
Combat - Elves
Battle in Drimrill Dale
Elves attack with 2 hunterss
Goblins defend with 1 shooters
Elves roll dice for 2 hunterss in Drimrill Dale, round 2 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits
Elves roll dice for 2 hunterss in Drimrill Dale, round 3 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
Elves roll dice for 2 hunterss in Drimrill Dale, round 4 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 4 : 1/1 hits, 0.33 expected hits
1 hunters owned by the Elves lost in Drimrill Dale
Elves roll dice for 1 hunters in Drimrill Dale, round 5 : 1/1 hits, 0.33 expected hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 5 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 1 hunters remaining. Battle score for attacker is -2
Casualties for Elves: 1 hunters
Casualties for Goblins: 1 shooters
Battle in Eregion
Elves attack with 2 hobbitss and 1 hunters
Goblins defend with 1 shooters
Elves roll dice for 2 hobbitss and 1 hunters in Eregion, round 2 : 0/2 hits, 0.50 expected hits
Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0.33 expected hits
Elves roll dice for 2 hobbitss and 1 hunters in Eregion, round 3 : 1/2 hits, 0.50 expected hits
Goblins roll dice for 1 shooters in Eregion, round 3 : 0/1 hits, 0.33 expected hits
1 shooters owned by the Goblins lost in Eregion
Elves win, taking Eregion from Goblins with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Non Combat Move - Elves
2 hunterss and 2 wizards moved from N. Caves to Lorien
Place Units - Elves
4 towers placed in Lorien
2 fortificationss placed in N. Caves
Turn Complete - Elves
Elves collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Goblins : -1.00
Elves : -1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 1 galleon and 5 rafts; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 galleon and 5 rafts moved from Bay of Harad to Harad Sea Coast
1 galleon and 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast
Non Combat Move - Haradrim
Place Units - Haradrim
1 galleon and 5 rafts placed in Bay of Harad
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 7 spearInfantrys and 2 towers; Remaining resources: 2 PUs;
Combat Move - Gondor
2 caravels and 9 galleons moved from Anduin Mouth to Gilrain
8 undeads moved from Lebennin to Gilrain
1 galleon moved from Morthond to Gilrain
2 caravels, 10 galleons and 8 undeads moved from Gilrain to Anduin Mouth
8 undeads moved from Anduin Mouth to E. Osg.
6 spearInfantrys moved from Minas Tirith to Anorien
Non Combat Move - Gondor
Place Units - Gondor
2 towers placed in E. Osg.
3 spearInfantrys placed in Anfalas
4 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
10 chariotArcherss, 8 spearInfantrys, 2 warChariots and 1 warWagon moved from Rhun to S. Dale
2 warChariots moved from E. Rhovanion to S. Dale
2 spearInfantrys moved from E. Rhovanion to Rhun
1 spearInfantry moved from Rhun to S. Dale
Combat - Rhun
Battle in S. Dale
Rhun attack with 10 chariotArcherss, 9 spearInfantrys, 4 warChariots and 1 warWagon
Elves defend with 2 entss, 8 hunterss and 2 wizards; Dwarves defend with 3 axeInfantrys, 1 cannon and 1 phalanx; Dale defend with 1 archers
Rhun roll dice for 10 chariotArcherss, 9 spearInfantrys, 4 warChariots and 1 warWagon in S. Dale, round 2 : 12/24 hits, 9.67 expected hits
Dale roll dice for 1 archers, 3 axeInfantrys, 1 cannon, 2 entss, 8 hunterss, 1 phalanx and 2 wizards in S. Dale, round 2 : 11/18 hits, 9.17 expected hits
1 cannon owned by the Dwarves, 7 hunterss owned by the Elves, 9 spearInfantrys owned by the Rhun, 1 archers owned by the Dale, 2 chariotArcherss owned by the Rhun and 3 axeInfantrys owned by the Dwarves lost in S. Dale
Rhun roll dice for 8 chariotArcherss, 4 warChariots and 1 warWagon in S. Dale, round 3 : 5/13 hits, 6.00 expected hits
Dale roll dice for 2 entss, 1 hunters, 1 phalanx and 2 wizards in S. Dale, round 3 : 2/6 hits, 3.50 expected hits
1 hunters owned by the Elves, 2 entss owned by the Elves, 1 wizard owned by the Elves, 2 chariotArcherss owned by the Rhun and 1 phalanx owned by the Dwarves lost in S. Dale
Rhun roll dice for 6 chariotArcherss, 4 warChariots and 1 warWagon in S. Dale, round 4 : 6/11 hits, 5.33 expected hits
Dale roll dice for 1 wizard in S. Dale, round 4 : 0/1 hits, 0.67 expected hits
1 wizard owned by the Elves lost in S. Dale
Rhun win, taking S. Dale from Dale with 6 chariotArcherss, 4 warChariots and 1 warWagon remaining. Battle score for attacker is 37
Casualties for Rhun: 4 chariotArcherss and 9 spearInfantrys
Casualties for Dale: 1 archers
Casualties for Dwarves: 3 axeInfantrys, 1 cannon and 1 phalanx
Casualties for Elves: 2 entss, 8 hunterss and 2 wizards
Non Combat Move - Rhun
Place Units - Rhun
4 fortificationss and 2 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Dale : -0.33
Rhun : 2.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Dale
3 lightCavalrys moved from Lake Town to High Mirkwood
1 archers, 1 lightCavalry and 1 spearInfantry moved from E. Mirkwood to N. Mirkwood
2 archerss, 2 heavyCavalrys and 2 spearInfantrys moved from E. Mirkwood to W. Mirkwood
Combat - Dale
Battle in N. Mirkwood
Dale attack with 1 archers, 1 lightCavalry and 1 spearInfantry
Mordor defend with 1 orcs
Dale roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in N. Mirkwood, round 2 : 0/3 hits, 0.83 expected hits
Mordor roll dice for 1 orcs in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
Dale roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in N. Mirkwood, round 3 : 1/3 hits, 0.83 expected hits
Mordor roll dice for 1 orcs in N. Mirkwood, round 3 : 1/1 hits, 0.17 expected hits
1 archers owned by the Dale and 1 orcs owned by the Mordor lost in N. Mirkwood
Dale win, taking N. Mirkwood from Mordor with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Dale: 1 archers
Casualties for Mordor: 1 orcs
Battle in High Mirkwood
Dale attack with 3 lightCavalrys
Mordor defend with 1 castle and 1 trolls
Dale roll dice for 3 lightCavalrys in High Mirkwood, round 2 : 2/3 hits, 1.00 expected hits
Mordor roll dice for 1 trolls in High Mirkwood, round 2 : 0/1 hits, 0.50 expected hits
1 trolls owned by the Mordor lost in High Mirkwood
Dale win, taking High Mirkwood from Mordor with 3 lightCavalrys remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trolls
Battle in W. Mirkwood
Dale attack with 2 archerss, 2 heavyCavalrys and 2 spearInfantrys
Mordor defend with 1 siegeTower
Dale roll dice for 2 archerss, 2 heavyCavalrys and 2 spearInfantrys in W. Mirkwood, round 2 : 2/6 hits, 2.00 expected hits
Mordor roll dice for 1 siegeTower in W. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
1 siegeTower owned by the Mordor lost in W. Mirkwood
Dale win, taking W. Mirkwood from Mordor with 2 archerss, 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Mordor: 1 siegeTower
Non Combat Move - Dale
Place Units - Dale
3 lightCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Mordor : 0.00
Dale : 0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
4 warWolvess moved from Khand to Harad Road
1 raiderCavalry and 3 warWolvess moved from Harad Road to N. Ithilien
1 raiders moved from S. Ithilien to N. Ithilien
1 raiders moved from Harad Road to S. Ithilien
Non Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 mortar; Remaining resources: 2 PUs;
Combat Move - Dwarves
10 axeInfantrys, 2 berzerkerss, 1 cannon and 1 phalanx moved from N. Rhun to S. Dale
4 axeInfantrys moved from Iron Hills to N. Rhun
Combat - Dwarves
Battle in S. Dale
Dwarves attack with 10 axeInfantrys, 2 berzerkerss, 1 cannon and 1 phalanx
Rhun defend with 6 chariotArcherss, 4 warChariots and 1 warWagon
Dwarves roll dice for 10 axeInfantrys, 2 berzerkerss, 1 cannon and 1 phalanx in S. Dale, round 2 : 1/14 hits, 3.67 expected hits
Rhun roll dice for 6 chariotArcherss, 4 warChariots and 1 warWagon in S. Dale, round 2 : 2/11 hits, 3.33 expected hits
1 warChariot owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in S. Dale
Dwarves roll dice for 8 axeInfantrys, 2 berzerkerss, 1 cannon and 1 phalanx in S. Dale, round 3 : 3/12 hits, 3.33 expected hits
Rhun roll dice for 6 chariotArcherss, 3 warChariots and 1 warWagon in S. Dale, round 3 : 1/10 hits, 3.17 expected hits
3 warChariots owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in S. Dale
Dwarves roll dice for 7 axeInfantrys, 2 berzerkerss, 1 cannon and 1 phalanx in S. Dale, round 4 : 3/11 hits, 3.17 expected hits
Rhun roll dice for 6 chariotArcherss and 1 warWagon in S. Dale, round 4 : 5/7 hits, 2.67 expected hits
3 chariotArcherss owned by the Rhun and 5 axeInfantrys owned by the Dwarves lost in S. Dale
Dwarves roll dice for 2 axeInfantrys, 2 berzerkerss, 1 cannon and 1 phalanx in S. Dale, round 5 : 3/6 hits, 2.33 expected hits
Rhun roll dice for 3 chariotArcherss and 1 warWagon in S. Dale, round 5 : 2/4 hits, 1.67 expected hits
3 chariotArcherss owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in S. Dale
Dwarves roll dice for 2 berzerkerss, 1 cannon and 1 phalanx in S. Dale, round 6 : 1/4 hits, 2.00 expected hits
Rhun roll dice for 1 warWagon in S. Dale, round 6 : 1/1 hits, 0.67 expected hits
1 warWagon owned by the Rhun and 1 phalanx owned by the Dwarves lost in S. Dale
Dwarves win, taking S. Dale from Rhun with 2 berzerkerss and 1 cannon remaining. Battle score for attacker is 16
Casualties for Dwarves: 10 axeInfantrys and 1 phalanx
Casualties for Rhun: 6 chariotArcherss, 4 warChariots and 1 warWagon
Non Combat Move - Dwarves
Place Units - Dwarves
2 axeInfantrys and 1 mortar placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dwarves : -3.50
Rhun : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Saruman buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs;
Combat Move - Saruman
1 orcs moved from Isengard to Fangorn
1 siegeTower moved from Isengard to Fangorn
1 raiders moved from Isengard to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 1 orcs, 1 raiders and 1 siegeTower
Rohan defend with 2 heavyCavalrys
Saruman roll dice for 1 orcs, 1 raiders and 1 siegeTower in Fangorn, round 2 : 2/3 hits, 1.00 expected hits
Elves roll dice for 2 heavyCavalrys in Fangorn, round 2 : 1/2 hits, 0.67 expected hits
2 heavyCavalrys owned by the Rohan and 1 orcs owned by the Saruman lost in Fangorn
Saruman win, taking Fangorn from Elves with 1 raiders and 1 siegeTower remaining. Battle score for attacker is 7
Casualties for Saruman: 1 orcs
Casualties for Rohan: 2 heavyCavalrys
Non Combat Move - Saruman
Place Units - Saruman
4 fortificationss and 1 tower placed in Isengard
Turn Complete - Saruman
Saruman collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Saruman : 1.00
Elves : 0.33