G5 final final.tsvg i had to make yet another edit wow
1914 Whack Centrals - dawg Allies
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,1,6,4 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover industry Combat Move - Turkey 1 field_gun and 3 infantry moved from Georgia to Lurs 1 infantry moved from Fars to Khurasan Turkey take Khurasan from Russia 1 heavy_gun moved from Al-Dammam to Qatar 1 cavalry moved from Trucial Coast to Qatar 1 field_gun moved from Al-Dammam to Qatar 1 field_gun moved from Al-Dammam to Arabia 1 infantry moved from Mecca to Arabia 3 field_guns moved from Mecca to Hejaz 1 infantry moved from Damascus to Lebanon 1 infantry moved from Damascus to Palestine 1 infantry moved from Mesopotamia to Kuwait Turkey take Kuwait from Britain 2 infantry moved from Baghdad to Lurs 1 fighter moved from Baghdad to Lurs 11 infantry moved from Mesopotamia to Basra 1 fighter moved from Mesopotamia to Lurs 1 infantry moved from Anatolia to Smyrna 3 infantry moved from Constantinople to Dardanelles 1 field_gun moved from Damascus to Palestine Purchase Units - Turkey Turkey buy 1 cruiser, 2 gass, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Basra Turkey attack with 11 infantry Britain defend with 1 field_gun, 1 infantry and 2 trenchs Turkey roll dice for 11 infantry in Basra, round 2 : 0/11 hits, 1.83 expected hits Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Basra Turkey roll dice for 10 infantry in Basra, round 3 : 1/10 hits, 1.67 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Turkey lost in Basra Turkey roll dice for 8 infantry in Basra, round 4 : 1/8 hits, 1.33 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 4 : 0/2 hits, 0.67 expected hits Turkey roll dice for 8 infantry in Basra, round 5 : 2/8 hits, 1.33 expected hits Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 2 trenchs owned by the Britain lost in Basra Turkey roll dice for 7 infantry in Basra, round 6 : 2/7 hits, 1.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 6 infantry remaining. Battle score for attacker is -2 Casualties for Turkey: 5 infantry Casualties for Britain: 1 field_gun, 1 infantry and 2 trenchs Battle in Qatar Turkey attack with 1 cavalry, 1 field_gun and 1 heavy_gun Britain defend with 1 infantry Turkey roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Qatar, round 2 : 0/3 hits, 1.00 expected hits Britain roll dice for 1 infantry in Qatar, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Turkey lost in Qatar Turkey roll dice for 1 field_gun and 1 heavy_gun in Qatar, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Qatar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Qatar Turkey win, taking Qatar from Britain with 1 heavy_gun remaining. Battle score for attacker is -5 Casualties for Turkey: 1 cavalry and 1 field_gun Casualties for Britain: 1 infantry Battle in Lurs Turkey attack with 1 field_gun, 2 fighters and 5 infantry Russia defend with 1 cavalry, 2 field_guns and 1 infantry Turkey roll dice for 1 field_gun, 2 fighters and 5 infantry in Lurs, round 2 : 3/8 hits, 2.33 expected hits Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 2 : 1/4 hits, 1.17 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Lurs Turkey roll dice for 1 field_gun, 2 fighters and 4 infantry in Lurs, round 3 : 1/7 hits, 2.17 expected hits Russia roll dice for 1 field_gun in Lurs, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Lurs Turkey win, taking Lurs from Russia with 1 field_gun, 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Turkey: 1 infantry Casualties for Russia: 1 cavalry, 2 field_guns and 1 infantry Non Combat Move - Turkey 1 cavalry moved from Georgia to Khurasan 1 fighter moved from Lurs to Smyrna 1 fighter moved from Lurs to Fars 1 fighter moved from Hejaz to Smyrna Place Units - Turkey 1 cruiser placed in Sea Zone 68 Aegean Sea 1 trench placed in Hejaz 1 trench placed in Palestine 4 infantry placed in Mecca 7 infantry placed in Constantinople 2 gass and 1 infantry placed in Baghdad Activate Technology - Turkey Turkey activating industry Turn Complete - Turkey Turkey collect 68 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Turkey from Smyrna: 2 fighters EDIT: Adding units owned by Turkey to Georgia: 1 fighter EDIT: Adding units owned by Turkey to Fars: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Turkey : -2.50 Britain : 3.00 Russia : -0.50 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover railwayGuns Combat Move - Britain 2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea 1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands Britain take Solomon Islands from Germany Purchase Units - Britain Britain buy 1 battlecruiser, 2 cavalrys, 1 cruiser, 1 destroyer, 3 fighters, 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Non Combat Move - Britain 1 fighter moved from Sindh to Baluchistan 2 infantry moved from Gujarat to Sindh 2 heavy_guns moved from Cairo-Suez to Sinai 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from German Southwest Africa to Northern Rhodesia 2 cavalrys moved from Northern Rhodesia to German East Africa 1 colonial moved from Rwanda to German East Africa 1 infantry moved from Middle Congo to Congo 1 cavalry moved from German East Africa to Italian Somaliland 3 fighters moved from London to Normandy Place Units - Britain 3 fighters placed in London 2 cavalrys placed in Cape Town 2 heavy_guns placed in Cairo-Suez 3 trenchs placed in Sinai 1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea 1 battlecruiser placed in Sea Zone 73 Arabian Sea Activate Technology - Britain Britain activating railwayGuns Turn Complete - Britain Britain collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Britain rolls : : 1.00 -
Don’t forget Russia! I opened the file and got very confused. LOL
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,1,6,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 1 infantry moved from Estonia to Latvia Russia take Latvia from Germany 1 infantry moved from Pskov to Smolensk Russia take Smolensk from Germany 1 infantry moved from Odessa to Bessarabia Russia take Bessarabia from Austria 1 field_gun and 1 infantry moved from Odessa to Moldavia 3 conscripts moved from Kiev to Odessa 3 cavalrys and 2 infantry moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Buryatia 1 conscript moved from Caucasus to Volgograd 1 conscript moved from Azerbaijan to Caucasus 1 field_gun, 3 heavy_guns and 4 infantry moved from Moscow to Don 2 heavy_guns moved from Minsk to Don 2 field_guns and 3 infantry moved from Sweden to Norway Purchase Units - Russia Russia buy 3 heavy_guns, 13 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Bratsk Russia attack with 3 cavalrys and 2 infantry Communists defend with 1 conscript and 1 infantry Russia roll dice for 3 cavalrys and 2 infantry in Bratsk, round 2 : 0/5 hits, 0.83 expected hits Communists roll dice for 1 conscript and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Russia lost in Bratsk Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 3 : 1/4 hits, 0.67 expected hits Communists roll dice for 1 conscript and 1 infantry in Bratsk, round 3 : 0/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 4 : 0/4 hits, 0.67 expected hits Communists roll dice for 1 infantry in Bratsk, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 5 : 0/4 hits, 0.67 expected hits Communists roll dice for 1 infantry in Bratsk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Bratsk Russia roll dice for 3 cavalrys in Bratsk, round 6 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Bratsk, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys in Bratsk, round 7 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Bratsk, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys in Bratsk, round 8 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Bratsk, round 8 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia lost in Bratsk Russia roll dice for 2 cavalrys in Bratsk, round 9 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 infantry in Bratsk, round 9 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 cavalrys in Bratsk, round 10 : 1/2 hits, 0.33 expected hits Communists roll dice for 1 infantry in Bratsk, round 10 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 cavalry remaining. Battle score for attacker is -9 Casualties for Russia: 2 cavalrys and 2 infantry Casualties for Communists: 1 conscript and 1 infantry Battle in Moldavia Russia attack with 1 field_gun and 1 infantry Austria defend with 1 cavalry Russia roll dice for 1 field_gun and 1 infantry in Moldavia, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 cavalry in Moldavia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Austria lost in Moldavia Russia win, taking Moldavia from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 cavalry Battle in Norway Russia attack with 2 field_guns and 3 infantry Neutral defend with 2 infantry Russia roll dice for 2 field_guns and 3 infantry in Norway, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russia and 2 infantry owned by the Neutral lost in Norway Russia loses 0 PUs for violating Norways neutrality. Russia win, taking Norway from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - Russia Place Units - Russia 3 heavy_guns and 3 trenchs placed in Tehran 3 infantry and 3 trenchs placed in Minsk 3 trenchs placed in Don 3 trenchs placed in Odessa 3 infantry placed in Moscow 3 infantry placed in Kiev 3 infantry placed in Irkutsk 1 infantry placed in St. Petersburg Activate Technology - Russia Russia activating bunkers Turn Complete - Russia Russia collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Neutral : 1.33 Austria : -0.17 Communists : 0.67 Russia : -2.17 -
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 1,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover workingWomen Combat Move - Communists 1 cavalry moved from Kazakhstan to Uzbekistan Communists take Uzbekistan from Russia 1 cavalry moved from Uzbekistan to Turkmenistan Communists take Turkmenistan from Russia 1 cavalry and 1 field_gun moved from Kazakhstan to Volgograd 1 cavalry moved from Omsk to Volgograd 1 cavalry and 1 field_gun moved from Kazakhstan to Caucasus 1 cavalry moved from Kazakhstan to Ryazan Communists take Ryazan from Russia 1 cavalry moved from Ryazan to Kazan 1 heavy_gun moved from Omsk to Kazan 2 fighters moved from Aldan to Novosibirsk 1 cavalry and 1 field_gun moved from Chita to Buryatia 2 conscripts and 1 fighter moved from Tiksi to Bratsk 2 conscripts and 1 infantry moved from Yakutsk to Tiksi 1 conscript moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 1 cavalry, 2 conscripts, 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Buryatia Communists attack with 1 cavalry and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 field_gun in Buryatia, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Novosibirsk Communists attack with 2 fighters Russia defend with 1 conscript Communists roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Novosibirsk, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Communists lost in Novosibirsk Communists roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Novosibirsk, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Novosibirsk Communists win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Communists: 1 fighter Casualties for Russia: 1 conscript Battle in Caucasus Communists attack with 1 cavalry and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 field_gun in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Caucasus, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Caucasus Communists win, taking Caucasus from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Volgograd Communists attack with 2 cavalrys and 1 field_gun Russia defend with 1 conscript and 1 field_gun Communists roll dice for 2 cavalrys and 1 field_gun in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 2 : 1/2 hits, 0.50 expected hits 1 cavalry owned by the Communists lost in Volgograd Communists roll dice for 1 cavalry and 1 field_gun in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 3 : 1/2 hits, 0.50 expected hits 1 cavalry owned by the Communists lost in Volgograd Communists roll dice for 1 field_gun in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 field_gun in Volgograd, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 5 : 1/2 hits, 0.50 expected hits 1 field_gun owned by the Communists lost in Volgograd Russia win with 1 conscript and 1 field_gun remaining. Battle score for attacker is -12 Casualties for Communists: 2 cavalrys and 1 field_gun Battle in Kazan Communists attack with 1 cavalry and 1 heavy_gun Russia defend with 1 cavalry Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 4 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 5 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 5 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Kazan Communists win, taking Kazan from Russia with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Battle in Bratsk Communists attack with 2 conscripts and 1 fighter Russia defend with 1 cavalry Communists roll dice for 2 conscripts and 1 fighter in Bratsk, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 cavalry in Bratsk, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Bratsk Communists win, taking Bratsk from Russia with 2 conscripts and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Non Combat Move - Communists 1 fighter moved from Novosibirsk to Omsk 1 fighter moved from Bratsk to Aldan Place Units - Communists 1 trench placed in Aldan 1 trench placed in Sakhe 1 trench placed in Tiksi 1 cavalry and 1 heavy_gun placed in Omsk 2 conscripts, 1 heavy_gun and 2 infantry placed in Yakutsk Activate Technology - Communists Communists activating workingWomen Trigger CommunistsT1: buyfield_gun_w added to productionCommunists Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists Trigger CommunistsT1: buyfield_gun removed from productionCommunists Trigger CommunistsT1: buyheavy_gun removed from productionCommunists Trigger CommunistsT1: buygas_w added to productionCommunists Trigger CommunistsT1: buyfighter_w added to productionCommunists Trigger CommunistsT1: buygas removed from productionCommunists Trigger CommunistsT1: buyfighter removed from productionCommunists Turn Complete - Communists Communists collect 39 PUs; end with 39 PUs Communists collect 7 PUs from War Bonds; end with 46 PUsCombat Hit Differential Summary :
Communists : -1.67 Russia : 0.50 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 field_guns and 4 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 2 field_guns and 4 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 field_gun and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 field_guns and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 3 field_guns and 3 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 cruiser, 2 destroyers, 2 field_guns, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Tohoku USA attack with 3 field_guns and 3 infantry Neutral defend with 6 infantry USA roll dice for 3 field_guns and 3 infantry in Tohoku, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tohoku USA roll dice for 3 field_guns and 2 infantry in Tohoku, round 3 : 2/5 hits, 1.67 expected hits Neutral roll dice for 4 infantry in Tohoku, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku USA roll dice for 3 field_guns in Tohoku, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Tohoku, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Tohoku USA roll dice for 2 field_guns in Tohoku, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Tohoku, round 5 : 0/1 hits, 0.33 expected hits USA roll dice for 2 field_guns in Tohoku, round 6 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Tohoku, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 2 field_guns remaining. Battle score for attacker is 5 Casualties for USA: 1 field_gun and 3 infantry Casualties for Neutral: 6 infantry Battle in Morocco USA attack with 2 field_guns and 4 infantry Neutral defend with 6 cavalrys USA roll dice for 2 field_guns and 4 infantry in Morocco, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 1/6 hits, 1.00 expected hits 1 cavalry owned by the Neutral and 1 infantry owned by the USA lost in Morocco USA roll dice for 2 field_guns and 3 infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits Neutral roll dice for 5 cavalrys in Morocco, round 3 : 1/5 hits, 0.83 expected hits 1 infantry owned by the USA lost in Morocco USA roll dice for 2 field_guns and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 5 cavalrys in Morocco, round 4 : 2/5 hits, 0.83 expected hits 1 cavalry owned by the Neutral and 2 infantry owned by the USA lost in Morocco USA roll dice for 2 field_guns in Morocco, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 5 : 0/4 hits, 0.67 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 2 field_guns in Morocco, round 6 : 0/2 hits, 0.67 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 6 : 1/3 hits, 0.50 expected hits 1 field_gun owned by the USA lost in Morocco USA roll dice for 1 field_gun in Morocco, round 7 : 1/1 hits, 0.33 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 7 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 1 field_gun in Morocco, round 8 : 0/1 hits, 0.33 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 8 : 1/2 hits, 0.33 expected hits 1 field_gun owned by the USA lost in Morocco Neutral win with 2 cavalrys remaining. Battle score for attacker is -4 Casualties for USA: 2 field_guns and 4 infantry Casualties for Neutral: 4 cavalrys Non Combat Move - USA 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira Place Units - USA 1 cruiser, 2 destroyers and 1 submarine placed in Sea Zone 29 Mid Atlantic 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun placed in Manila 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco 1 infantry placed in Charleston Turn Complete - USA USA collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Neutral : 0.67 USA : -2.50 USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,3,2 and gets 0 hits Combat Move - Germany 2 field_guns moved from Stockholm to Sea Zone 10 Baltic Sea 1 infantry moved from Stockholm to Sea Zone 10 Baltic Sea 2 field_guns, 1 infantry and 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun and 3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 3 field_guns and 12 infantry moved from Belarus to Minsk 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 field_guns and 4 infantry moved from Sea Zone 13 Skagerrak to Norway 3 infantry moved from Stockholm to Sweden Germany take Sweden from Russia 1 cruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 3 battlecruisers and 2 battleships moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic 3 field_guns and 17 infantry moved from Switzerland to Piedmont 3 field_guns and 3 infantry moved from Franche-Comte to Switzerland 3 infantry moved from Wurttemburg to Switzerland 2 field_guns and 3 infantry moved from Belgium to Picardy 2 battlecruisers, 4 cruisers and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 1 cavalry moved from British Somaliland to Italian Somaliland Purchase Units - Germany Germany buy 1 battleship, 2 destroyers, 3 field_guns, 1 heavy_gun, 19 infantry, 1 submarine and 4 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 121 Coral Sea Germany attack with 2 battlecruisers, 4 cruisers and 2 submarines Britain defend with 2 battlecruisers, 3 cruisers, 1 field_gun and 1 transport; France defend with 2 cruisers and 1 transport Germany roll dice for 2 submarines in Sea Zone 121 Coral Sea, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 121 Coral Sea, round 2 : 2/6 hits, 3.33 expected hits Britain roll dice for 2 battlecruisers, 5 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 2 : 2/7 hits, 3.83 expected hits 2 submarines owned by the Germany and 2 cruisers owned by the France lost in Sea Zone 121 Coral Sea Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 121 Coral Sea, round 3 : 0/6 hits, 3.33 expected hits Britain roll dice for 2 battlecruisers, 3 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 3 : 5/5 hits, 2.83 expected hits 1 battlecruiser owned by the Germany and 4 cruisers owned by the Germany lost in Sea Zone 121 Coral Sea Germany roll dice for 1 battlecruiser in Sea Zone 121 Coral Sea, round 4 : 1/1 hits, 0.67 expected hits Britain roll dice for 2 battlecruisers, 3 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 4 : 2/5 hits, 2.83 expected hits 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 121 Coral Sea Britain win with 2 battlecruisers, 2 cruisers and 2 transports remaining. Battle score for attacker is -56 Casualties for Germany: 2 battlecruisers, 4 cruisers and 2 submarines Casualties for France: 2 cruisers Casualties for Britain: 1 cruiser Battle in Sea Zone 29 Mid Atlantic Germany attack with 3 battlecruisers and 2 battleships USA defend with 1 cruiser, 2 destroyers and 3 submarines 3 submarines owned by the USA Submerged Germany roll dice for 3 battlecruisers and 2 battleships in Sea Zone 29 Mid Atlantic, round 2 : 5/5 hits, 3.33 expected hits USA roll dice for 1 cruiser and 2 destroyers in Sea Zone 29 Mid Atlantic, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germany 2 destroyers owned by the USA and 1 cruiser owned by the USA lost in Sea Zone 29 Mid Atlantic Germany win with 3 battlecruisers and 2 battleships remaining. Battle score for attacker is 28 Casualties for USA: 1 cruiser and 2 destroyers Battle in Italian Somaliland Germany attack with 1 cavalry Britain defend with 1 cavalry Germany roll dice for 1 cavalry in Italian Somaliland, round 2 : 1/1 hits, 0.17 expected hits Italy roll dice for 1 cavalry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Italian Somaliland Germany win, taking Italian Somaliland from Italy with 1 cavalry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Battle in Norway Germany attack with 2 field_guns and 4 infantry Russia defend with 2 field_guns and 1 infantry Germany roll dice for 2 field_guns and 4 infantry in Norway, round 2 : 0/6 hits, 1.67 expected hits Russia roll dice for 2 field_guns and 1 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits Germany roll dice for 2 field_guns and 4 infantry in Norway, round 3 : 2/6 hits, 1.67 expected hits Russia roll dice for 2 field_guns and 1 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Norway Germany roll dice for 2 field_guns and 3 infantry in Norway, round 4 : 1/5 hits, 1.50 expected hits Russia roll dice for 1 field_gun in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Norway Germany win, taking Norway from Russia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 2 infantry Casualties for Russia: 2 field_guns and 1 infantry Battle in Minsk Germany attack with 3 field_guns and 12 infantry Russia defend with 1 Factory, 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs Germany roll dice for 3 field_guns and 12 infantry in Minsk, round 2 : 4/15 hits, 3.50 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs in Minsk, round 2 : 1/12 hits, 4.00 expected hits 1 infantry owned by the Germany and 1 trench owned by the Russia lost in Minsk Germany roll dice for 3 field_guns and 11 infantry in Minsk, round 3 : 4/14 hits, 3.33 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun, 6 infantry and 2 trenchs in Minsk, round 3 : 6/11 hits, 3.83 expected hits 6 infantry owned by the Germany, 2 infantry owned by the Russia and 2 trenchs owned by the Russia lost in Minsk Germany roll dice for 3 field_guns and 5 infantry in Minsk, round 4 : 2/8 hits, 2.33 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun and 4 infantry in Minsk, round 4 : 4/7 hits, 2.83 expected hits 4 infantry owned by the Germany and 2 infantry owned by the Russia lost in Minsk Germany roll dice for 3 field_guns and 1 infantry in Minsk, round 5 : 1/4 hits, 1.33 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Minsk, round 5 : 2/5 hits, 2.17 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Minsk Germany roll dice for 2 field_guns in Minsk, round 6 : 1/2 hits, 0.67 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun and 1 infantry in Minsk, round 6 : 3/4 hits, 1.83 expected hits 2 field_guns owned by the Germany and 1 infantry owned by the Russia lost in Minsk Russia win with 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is -21 Casualties for Germany: 3 field_guns and 12 infantry Casualties for Russia: 6 infantry and 3 trenchs Battle in Piedmont Germany attack with 3 field_guns and 17 infantry Italy defend with 1 Factory, 3 field_guns, 4 heavy_guns and 2 infantry Germany roll dice for 3 field_guns and 17 infantry in Piedmont, round 2 : 2/20 hits, 4.33 expected hits Italy roll dice for 3 field_guns, 4 heavy_guns and 2 infantry in Piedmont, round 2 : 5/9 hits, 4.33 expected hits 5 infantry owned by the Germany and 2 infantry owned by the Italy lost in Piedmont Germany roll dice for 3 field_guns and 12 infantry in Piedmont, round 3 : 4/15 hits, 3.50 expected hits Italy roll dice for 3 field_guns and 4 heavy_guns in Piedmont, round 3 : 2/7 hits, 3.67 expected hits 2 infantry owned by the Germany, 1 heavy_gun owned by the Italy and 3 field_guns owned by the Italy lost in Piedmont Germany roll dice for 3 field_guns and 10 infantry in Piedmont, round 4 : 3/13 hits, 3.17 expected hits Italy roll dice for 3 heavy_guns in Piedmont, round 4 : 3/3 hits, 2.00 expected hits 3 infantry owned by the Germany and 3 heavy_guns owned by the Italy lost in Piedmont Germany win, taking Piedmont from Italy with 3 field_guns and 7 infantry remaining. Battle score for attacker is 8 Casualties for Germany: 10 infantry Casualties for Italy: 3 field_guns, 4 heavy_guns and 2 infantry Battle in Latvia Germany attack with 1 field_gun and 1 infantry Russia defend with 1 infantry Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Switzerland 1 heavy_gun, 2 infantry and 1 trench placed in Dar es Salaam 1 battleship and 1 destroyer placed in Sea Zone 76 Indian Ocean 1 submarine placed in Sea Zone 122 Bismarck Sea 2 infantry placed in German New Guinea Germany undo move 2. 2 field_guns, 1 heavy_gun and 1 trench placed in Dar es Salaam 1 field_gun and 5 infantry placed in Mecklenburg 5 infantry placed in Belgium 7 infantry placed in Wurttemburg 1 destroyer placed in Sea Zone 12 Baltic Sea Turn Complete - Germany Germany collect 145 PUs; end with 145 PUs Germany collect 5 PUs from War Bonds; end with 150 PUs 1 unit repaired.Combat Hit Differential Summary :
USA : -0.67 Italy : -0.17 Britain : -0.50 Germany : -5.17 Russia : 0.67 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France roll 3,1 and gets 0 hits Combat Move - France 2 cavalrys, 3 field_guns and 10 infantry moved from Rhone to Piedmont 3 infantry moved from Burgundy to Franche-Comte 6 infantry moved from Burgundy to Rhone 9 infantry moved from Paris to Burgundy 2 heavy_guns moved from Normandy to Burgundy 3 infantry moved from Paris to Burgundy 3 infantry moved from Burgundy to Rhone 1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 infantry moved from Upper Egypt to Cairo-Suez 1 battleship and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean 1 colonial and 1 infantry moved from Eritrea to French Somaliland France take French Somaliland from Germany 1 colonial moved from Western Sudan to Lower Egypt 1 infantry moved from Gujarat to Sindh 1 infantry moved from Madras to Deccan 1 colonial moved from Guadalcanal to Sea Zone 121 Coral Sea 1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 113 Pacific Ocean 1 colonial moved from Sea Zone 113 Pacific Ocean to New Hebrides France take New Hebrides from Germany 2 transports moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean Purchase Units - France France buy 1 field_gun, 5 heavy_guns, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Piedmont France attack with 2 cavalrys, 3 field_guns and 10 infantry Germany defend with 1 Factory, 3 field_guns and 7 infantry France roll dice for 2 cavalrys, 3 field_guns and 10 infantry in Piedmont, round 2 : 4/15 hits, 3.50 expected hits Germany roll dice for 3 field_guns and 7 infantry in Piedmont, round 2 : 3/10 hits, 3.33 expected hits 4 infantry owned by the Germany, 1 infantry owned by the France and 2 cavalrys owned by the France lost in Piedmont France roll dice for 3 field_guns and 9 infantry in Piedmont, round 3 : 2/12 hits, 3.00 expected hits Germany roll dice for 3 field_guns and 3 infantry in Piedmont, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germany and 2 infantry owned by the France lost in Piedmont France roll dice for 3 field_guns and 7 infantry in Piedmont, round 4 : 4/10 hits, 2.67 expected hits Germany roll dice for 3 field_guns and 1 infantry in Piedmont, round 4 : 0/4 hits, 1.33 expected hits 3 field_guns owned by the Germany and 1 infantry owned by the Germany lost in Piedmont France win, taking Piedmont from Germany with 3 field_guns and 7 infantry remaining. Battle score for attacker is 16 Casualties for France: 2 cavalrys and 3 infantry Casualties for Germany: 3 field_guns and 7 infantry Battle in Franche-Comte France attack with 3 infantry Germany defend with 1 infantry France roll dice for 3 infantry in Franche-Comte, round 2 : 1/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Franche-Comte France win, taking Franche-Comte from Germany with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France Place Units - France 3 trenchs placed in Normandy 3 trenchs placed in Burgundy 3 trenchs placed in Rhone 2 heavy_guns placed in Tobruk 1 field_gun, 3 heavy_guns, 1 infantry and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
France : 1.33 Germany : -2.00 -
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Serbia 1 infantry moved from Macedonia to Bulgaria Serbia take Bulgaria from Austria 4 field_guns, 4 heavy_guns and 9 infantry moved from Macedonia to Albania 1 field_gun, 1 fighter and 3 infantry moved from Greece to Albania Purchase Units - Serbia Serbia buy 1 field_gun, 1 infantry and 1 trench; Remaining resources: 0 PUs; Combat - Serbia Battle in Albania Serbia attack with 5 field_guns, 1 fighter, 4 heavy_guns and 12 infantry Austria defend with 2 heavy_guns and 6 infantry Serbia roll dice for 5 field_guns, 1 fighter, 4 heavy_guns and 12 infantry in Albania, round 2 : 6/22 hits, 7.00 expected hits Austria roll dice for 2 heavy_guns and 6 infantry in Albania, round 2 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Serbia and 6 infantry owned by the Austria lost in Albania Serbia roll dice for 5 field_guns, 1 fighter, 4 heavy_guns and 10 infantry in Albania, round 3 : 10/20 hits, 6.67 expected hits Austria roll dice for 2 heavy_guns in Albania, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Serbia and 2 heavy_guns owned by the Austria lost in Albania Serbia win, taking Albania from Austria with 5 field_guns, 1 fighter, 4 heavy_guns and 9 infantry remaining. Battle score for attacker is 19 Casualties for Serbia: 3 infantry Casualties for Austria: 2 heavy_guns and 6 infantry Non Combat Move - Serbia 1 fighter moved from Albania to Greece Place Units - Serbia 1 field_gun, 1 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Austria : -1.67 Serbia : 2.33 -
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 3,1,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mobileWarfare Combat Move - Austria 4 field_guns, 1 heavy_gun and 13 infantry moved from Tuscany to Latium 6 cavalrys moved from Venice to Latium 2 infantry moved from Venice to Sea Zone 62 Adriatic Sea 2 infantry moved from Sea Zone 62 Adriatic Sea to Latium 6 infantry moved from Venice to Tuscany 1 infantry moved from Serbia to Macedonia Austria take Macedonia from Serbia 1 field_gun and 1 infantry moved from Belgrade to Bulgaria 4 infantry moved from Belgrade to Serbia 1 cavalry moved from Galicia to Belgrade Purchase Units - Austria Austria buy 1 cruiser, 2 field_guns, 6 gass, 12 infantry and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Latium Austria attack with 6 cavalrys, 4 field_guns, 1 heavy_gun and 15 infantry Italy defend with 1 heavy_gun, 7 infantry and 1 trench Austria roll dice for 1 battlecruiser in Latium, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Italy Austria roll dice for 6 cavalrys, 4 field_guns, 1 heavy_gun and 15 infantry in Latium, round 2 : 5/26 hits, 6.67 expected hits Italy roll dice for 1 heavy_gun, 7 infantry and 1 trench in Latium, round 2 : 4/9 hits, 3.17 expected hits 1 trench owned by the Italy, 4 infantry owned by the Italy and 4 infantry owned by the Austria lost in Latium Austria roll dice for 6 cavalrys, 4 field_guns, 1 heavy_gun and 11 infantry in Latium, round 3 : 3/22 hits, 6.00 expected hits Italy roll dice for 1 heavy_gun and 3 infantry in Latium, round 3 : 2/4 hits, 1.67 expected hits 2 cavalrys owned by the Austria and 3 infantry owned by the Italy lost in Latium Austria roll dice for 4 cavalrys, 4 field_guns, 1 heavy_gun and 11 infantry in Latium, round 4 : 9/20 hits, 5.67 expected hits Italy roll dice for 1 heavy_gun in Latium, round 4 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Italy lost in Latium Austria win, taking Latium from Italy with 4 cavalrys, 4 field_guns, 1 heavy_gun and 11 infantry remaining. Battle score for attacker is 9 Casualties for Austria: 2 cavalrys and 4 infantry Casualties for Italy: 1 heavy_gun, 7 infantry and 1 trench Battle in Bulgaria Austria attack with 1 field_gun and 1 infantry Serbia defend with 1 infantry Austria roll dice for 1 field_gun and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Serbia roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Bulgaria Austria win, taking Bulgaria from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Non Combat Move - Austria 1 gas moved from Galicia to Belgrade Place Units - Austria 3 trenchs placed in Tuscany 6 gass placed in Venice 3 trenchs placed in Serbia 1 cruiser placed in Sea Zone 62 Adriatic Sea 2 field_guns and 4 infantry placed in Belgrade 7 infantry placed in Trieste 1 infantry placed in Galicia Activate Technology - Austria Austria activating mobileWarfare Turn Complete - Austria Austria collect 99 PUs; end with 101 PUsCombat Hit Differential Summary :
Austria : -0.83 Italy : 0.50 Serbia : -0.33 -
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 4,6 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Purchase Units - Italy Italy buy 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy 1 infantry moved from Rome to Apulia Place Units - Italy 2 heavy_guns, 1 infantry and 3 trenchs placed in Rome Activate Technology - Italy Italy activating railwayGuns Turn Complete - Italy Italy collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover aircraftCarrier Combat Move - Turkey 1 infantry moved from Baghdad to Lurs 3 infantry moved from Fars to Lurs 2 fighters moved from Fars to Lurs 1 fighter moved from Georgia to Lurs 1 cavalry moved from Khurasan to Azerbaijan Turkey take Azerbaijan from Russia 1 infantry moved from Khurasan to Lurs 6 infantry moved from Basra to Fars 1 infantry moved from Kuwait to Mesopotamia 4 infantry moved from Mecca to Hejaz 1 heavy_gun moved from Qatar to Al-Dammam 1 field_gun and 1 infantry moved from Arabia to Hejaz 4 field_guns moved from Smyrna to Syria 4 infantry moved from Constantinople to Smyrna 2 infantry moved from Smyrna to Syria 3 infantry moved from Syria to Lebanon 2 infantry moved from Lebanon to Palestine Purchase Units - Turkey Turkey buy 1 cruiser, 6 field_guns and 6 gass; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 6 field_guns placed in Mecca 5 gass placed in Baghdad 1 cruiser placed in Sea Zone 68 Aegean Sea 1 gas placed in Damascus Activate Technology - Turkey Turkey activating aircraftCarrier Trigger TurkeyT4: buycarrier added to productionTurkey Turn Complete - Turkey Turkey collect 69 PUs; end with 70 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 infantry moved from Solomon Islands to Sea Zone 121 Coral Sea 2 battlecruisers, 2 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 132 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 cruiser moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean Purchase Units - Britain Britain buy 2 cavalrys, 2 destroyers, 1 fighter, 3 heavy_guns, 1 late_fighter and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Marshall Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Britain roll dice for 2 battlecruisers in Marshall Islands, round 2 : 1/2 hits, 1.33 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain 2 heavy_guns moved from Cairo-Suez to Sinai 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from German Southwest Africa to German East Africa 1 infantry moved from Congo to Rwanda 3 fighters moved from London to Normandy Place Units - Britain 1 fighter, 1 heavy_gun, 1 late_fighter and 3 trenchs placed in London 2 heavy_guns placed in Cairo-Suez 3 trenchs placed in Sinai 3 trenchs placed in German East Africa 2 cavalrys placed in Cape Town 2 destroyers placed in Sea Zone 73 Arabian Sea Turn Complete - Britain Britain collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Britain rolls : : 0.00 Britain : -0.33 Germany : -0.33 -
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 infantry moved from Smolensk to Belarus Russia take Belarus from Germany 1 infantry moved from Moscow to Ryazan Russia take Ryazan from Communists 1 conscript moved from Volgograd to Kazakhstan Russia take Kazakhstan from Communists 1 field_gun, 1 heavy_gun and 2 infantry moved from Don to Caucasus 1 field_gun moved from Volgograd to Caucasus 3 infantry moved from Kiev to Odessa 3 infantry moved from Odessa to Belarus 4 heavy_guns and 2 infantry moved from Don to Belarus 2 field_guns moved from Minsk to Belarus 1 heavy_gun moved from Minsk to Belarus 2 infantry moved from Moscow to Smolensk 1 heavy_gun and 3 infantry moved from St. Petersburg to Pskov 1 heavy_gun and 2 infantry moved from St. Petersburg to Novgorod 2 cavalrys, 4 conscripts and 1 field_gun moved from Evenkia to Bratsk 3 infantry moved from Irkutsk to Bratsk Purchase Units - Russia Russia buy 4 cavalrys, 5 conscripts, 5 field_guns, 1 heavy_gun, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Bratsk Russia attack with 2 cavalrys, 4 conscripts, 1 field_gun and 3 infantry Communists defend with 2 conscripts Russia roll dice for 2 cavalrys, 4 conscripts, 1 field_gun and 3 infantry in Bratsk, round 2 : 2/7 hits, 1.33 expected hits Communists roll dice for 2 conscripts in Bratsk, round 2 : 0/2 hits, 0.33 expected hits 2 conscripts owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 2 cavalrys, 4 conscripts, 1 field_gun and 3 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 2 conscripts Battle in Caucasus Russia attack with 2 field_guns, 1 heavy_gun and 2 infantry Communists defend with 1 cavalry and 1 field_gun Russia roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Communists roll dice for 1 cavalry and 1 field_gun in Caucasus, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Russia, 1 field_gun owned by the Communists and 1 cavalry owned by the Communists lost in Caucasus Russia win, taking Caucasus from Communists with 2 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russia: 1 infantry Casualties for Communists: 1 cavalry and 1 field_gun Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Khabarovsk 3 conscripts placed in Kiev 1 field_gun, 1 heavy_gun and 1 infantry placed in Minsk 1 cavalry, 1 field_gun and 1 infantry placed in Moscow 1 conscript, 1 field_gun and 1 infantry placed in Irkutsk 1 conscript, 1 field_gun and 1 infantry placed in Vladivostok 3 cavalrys and 3 infantry placed in St. Petersburg 1 field_gun and 1 infantry placed in Tehran Russia undo move 1. 3 trenchs placed in Tehran Russia undo move 6. 1 infantry placed in Tehran 3 cavalrys and 2 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Russia rolls : : 0.00 Communists : 0.17 Russia : 1.00 -
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 3,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover science Combat Move - Communists 1 cavalry moved from Turkmenistan to Kazakhstan 1 cavalry moved from Kazan to Nizhni-Novgorod Communists take Nizhni-Novgorod from Russia 1 cavalry moved from Nizhni-Novgorod to Vologda Communists take Vologda from Russia 1 cavalry moved from Omsk to Novosibirsk Communists take Novosibirsk from Russia 1 cavalry moved from Novosibirsk to Perm Communists take Perm from Russia 2 conscripts and 2 infantry moved from Tiksi to Bratsk 4 conscripts, 1 field_gun, 1 fighter and 1 infantry moved from Aldan to Bratsk 1 cavalry and 1 field_gun moved from Buryatia to Bratsk 1 fighter moved from Omsk to Bratsk 1 heavy_gun moved from Omsk to Kazakhstan 2 conscripts, 1 heavy_gun and 2 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 4 gass, 2 heavy_guns and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Communists Battle in Kazakhstan Communists attack with 1 cavalry and 1 heavy_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 heavy_gun in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Bratsk Communists attack with 1 cavalry, 6 conscripts, 2 field_guns, 2 fighters and 3 infantry Russia defend with 2 cavalrys, 4 conscripts, 1 field_gun and 3 infantry Communists roll dice for 1 cavalry, 6 conscripts, 2 field_guns, 2 fighters and 3 infantry in Bratsk, round 2 : 3/12 hits, 2.67 expected hits Russia roll dice for 2 cavalrys, 4 conscripts, 1 field_gun and 3 infantry in Bratsk, round 2 : 0/10 hits, 2.33 expected hits 3 conscripts owned by the Russia lost in Bratsk Communists roll dice for 1 cavalry, 6 conscripts, 2 field_guns, 2 fighters and 3 infantry in Bratsk, round 3 : 5/12 hits, 2.67 expected hits Russia roll dice for 2 cavalrys, 1 conscript, 1 field_gun and 3 infantry in Bratsk, round 3 : 2/7 hits, 1.83 expected hits 2 infantry owned by the Russia, 1 conscript owned by the Russia, 2 cavalrys owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 1 cavalry, 4 conscripts, 2 field_guns, 2 fighters and 3 infantry in Bratsk, round 4 : 1/12 hits, 2.67 expected hits Russia roll dice for 1 field_gun and 1 infantry in Bratsk, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 1 cavalry, 2 conscripts, 2 field_guns, 2 fighters and 3 infantry in Bratsk, round 5 : 1/10 hits, 2.67 expected hits Russia roll dice for 1 field_gun in Bratsk, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 1 cavalry, 1 conscript, 2 field_guns, 2 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for Russia: 2 cavalrys, 4 conscripts, 1 field_gun and 3 infantry Casualties for Communists: 5 conscripts Non Combat Move - Communists 2 fighters moved from Bratsk to Aldan Place Units - Communists 1 heavy_gun placed in Omsk 4 gass and 1 heavy_gun placed in Yakutsk 2 trenchs placed in Aldan 2 trenchs placed in Sakhe Activate Technology - Communists Communists activating science Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 40 PUs; end with 41 PUs Communists collect 11 PUs from War Bonds; end with 52 PUsCombat Hit Differential Summary :
Communists : 0.67 Russia : -0.33 -
TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA roll 3,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover subwarfare Combat Move - USA 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 1 infantry moved from Madeira to Sea Zone 33 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea 1 field_gun and 1 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 1 infantry moved from Sea Zone 54 Alboran Sea to Morocco 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 Factory, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat - USA USA creates battle in territory Sea Zone 29 Mid Atlantic Battle in Sea Zone 29 Mid Atlantic USA attack with 3 submarines Germany defend with 3 battlecruisers and 2 battleships 3 submarines owned by the USA Submerged Battle in Morocco USA attack with 1 field_gun and 2 infantry Neutral defend with 2 cavalrys USA roll dice for 1 field_gun and 2 infantry in Morocco, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 1 field_gun and 2 infantry in Morocco, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 cavalry in Morocco, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Morocco USA loses 0 PUs for violating Moroccos neutrality. USA winGermany win with 3 battlecruisers and 2 battleships remaining, taking Morocco from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Non Combat Move - USA 1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 2 submarines moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean Place Units - USA 1 Factory placed in Tohoku 3 infantry placed in San Francisco 4 submarines placed in Sea Zone 29 Mid Atlantic 4 infantry placed in Charleston USA undo move 4. 2 infantry placed in Manila 2 infantry placed in Charleston Activate Technology - USA USA activating subwarfare Turn Complete - USA USA collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Neutral : -0.50 USA : 0.33 -
@dawgoneit my american subs submerge
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TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany roll 2,5,2 and gets 0 hits Combat Move - Germany 3 battlecruisers and 2 battleships moved from Sea Zone 29 Mid Atlantic to Sea Zone 20 Labrador Sea 2 field_guns and 2 infantry moved from Norway to Oslo 3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 1 field_gun and 5 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 1 field_gun and 5 infantry moved from Sea Zone 11 Baltic Sea to Lithuania 1 field_gun and 1 infantry moved from Latvia to Lithuania 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 17 Norwegian Sea 1 cruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 17 Norwegian Sea 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 17 Norwegian Sea 7 infantry moved from Wurttemburg to Switzerland 3 infantry moved from Switzerland to Franche-Comte 3 fighters moved from Picardy to Franche-Comte 5 infantry moved from Belgium to Picardy 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 cavalry moved from Italian Somaliland to Uganda Germany take British East Africa from Britain Germany take Uganda from Britain 1 infantry moved from Sweden to Finland Germany take Finland from Russia Purchase Units - Germany Germany buy 1 cruiser, 2 destroyers, 3 field_guns, 5 heavy_guns, 17 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 113 Pacific Ocean Germany attack with 1 submarine France defend with 1 transport 1 transport owned by the France lost in Sea Zone 113 Pacific Ocean Germany roll dice for 1 submarine in Sea Zone 113 Pacific Ocean, round 2 : 0/1 hits, 0.33 expected hits Germany win with 1 submarine remaining. Battle score for attacker is 7 Casualties for France: 1 transport Battle in Oslo Germany attack with 2 field_guns and 2 infantry Neutral defend with 3 infantry Germany roll dice for 2 field_guns and 2 infantry in Oslo, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Oslo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Oslo Germany roll dice for 2 field_guns and 1 infantry in Oslo, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Oslo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Oslo Germany loses 0 PUs for violating Oslos neutrality. Germany win, taking Oslo from Neutral with 2 field_guns remaining. Battle score for attacker is 3 Casualties for Germany: 2 infantry Casualties for Neutral: 3 infantry Battle in Franche-Comte Germany attack with 3 fighters and 3 infantry France defend with 3 infantry Germany roll dice for 3 fighters and 3 infantry in Franche-Comte, round 2 : 2/6 hits, 2.00 expected hits France roll dice for 3 infantry in Franche-Comte, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 2 infantry owned by the France lost in Franche-Comte Germany roll dice for 3 fighters and 2 infantry in Franche-Comte, round 3 : 2/5 hits, 1.67 expected hits France roll dice for 1 infantry in Franche-Comte, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 2 infantry Casualties for France: 3 infantry Non Combat Move - Germany 3 fighters moved from Franche-Comte to Champagne 1 field_gun and 1 infantry moved from Papua to German New Guinea Place Units - Germany 3 trenchs placed in Picardy 3 trenchs placed in Champagne 3 trenchs placed in Switzerland 5 heavy_guns placed in Belgium 8 infantry placed in Wurttemburg 3 field_guns and 3 infantry placed in Mecklenburg 1 cruiser and 1 destroyer placed in Sea Zone 12 Baltic Sea 1 destroyer and 1 submarine placed in Sea Zone 76 Indian Ocean 3 infantry placed in Dar es Salaam 3 infantry placed in Bavaria Turn Complete - Germany Germany collect 143 PUs; end with 143 PUs Germany collect 4 PUs from War Bonds; end with 147 PUsCombat Hit Differential Summary :
Neutral : 0.33 France : 0.67 Germany : 0.67 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 5 on tech rolls France roll 2,3,2 and gets 0 hits Combat Move - France 2 infantry moved from Rhone to Franche-Comte 1 infantry moved from Burgundy to Franche-Comte 1 infantry moved from Piedmont to Milan 3 infantry moved from Greece to Macedonia 2 heavy_guns moved from Tobruk to Sea Zone 60 Central Mediterranean 2 heavy_guns moved from Sea Zone 60 Central Mediterranean to Greece 1 infantry moved from Cairo-Suez to Sinai 1 colonial moved from Lower Egypt to Cairo-Suez 1 infantry moved from French Somaliland to British Somaliland Britain take British Somaliland from Germany 1 colonial moved from French Somaliland to Eritrea 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 109 Pacific Ocean 1 infantry moved from Deccan to Gujarat 1 infantry moved from Sindh to Baluchistan Purchase Units - France France buy 1 field_gun, 2 heavy_guns, 7 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Milan France attack with 1 infantry Austria defend with 7 trenchs 7 trenchs owned by the Austria lost in Milan France win, taking Milan from Austria with 1 infantry remaining. Battle score for attacker is 21 Casualties for Austria: 7 trenchs Battle in Macedonia France attack with 3 infantry Austria defend with 1 infantry France roll dice for 3 infantry in Macedonia, round 2 : 0/3 hits, 0.50 expected hits Austria roll dice for 1 infantry in Macedonia, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 3 infantry in Macedonia, round 3 : 0/3 hits, 0.50 expected hits Austria roll dice for 1 infantry in Macedonia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Macedonia France roll dice for 2 infantry in Macedonia, round 4 : 0/2 hits, 0.33 expected hits Austria roll dice for 1 infantry in Macedonia, round 4 : 0/1 hits, 0.33 expected hits France roll dice for 2 infantry in Macedonia, round 5 : 0/2 hits, 0.33 expected hits Austria roll dice for 1 infantry in Macedonia, round 5 : 0/1 hits, 0.33 expected hits France roll dice for 2 infantry in Macedonia, round 6 : 1/2 hits, 0.33 expected hits Austria roll dice for 1 infantry in Macedonia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria and 1 infantry owned by the France lost in Macedonia France win, taking Macedonia from Austria with 1 infantry remaining. Battle score for attacker is -3 Casualties for France: 2 infantry Casualties for Austria: 1 infantry Battle in Franche-Comte France attack with 3 infantry Germany defend with 1 infantry France roll dice for 3 infantry in Franche-Comte, round 2 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 3 infantry in Franche-Comte, round 3 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 3 infantry in Franche-Comte, round 4 : 1/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Franche-Comte France win, taking Franche-Comte from Germany with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France 2 heavy_guns moved from Paris to Burgundy 2 infantry moved from Paris to Burgundy Place Units - France 2 heavy_guns placed in Tobruk 3 trenchs placed in Normandy 1 field_gun, 7 infantry and 3 trenchs placed in Paris France undo move 3. 3 trenchs placed in Paris 3 trenchs placed in Burgundy 3 trenchs placed in Rhone 1 field_gun and 2 infantry placed in Marseilles 5 infantry placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Austria : 0.33 France : -1.50 Germany : -1.00





