@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 53 Sea Zone
1 destroyer moved from 53 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 tactical_bomber moved from Finland to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
16 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 7 artilleries and 16 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Archangel to Belarus
1 armour moved from Norway to Karelia
1 armour moved from Finland to Karelia
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 mech_infantrys moved from Denmark to Germany
2 mech_infantrys moved from Western Germany to Poland
2 bombers and 2 tactical_bombers moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Germany
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Syria to Trans-Jordan
3 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
3 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 artillery moved from Bryansk to Belarus
15 armour and 7 mech_infantrys moved from Bryansk to Ukraine
7 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Vologda to Archangel
9 artilleries moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 armour moved from Bryansk to Ukraine
1 armour and 4 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 17 armour and 14 mech_infantrys
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 17 armour and 14 mech_infantrys in Ukraine, round 2 : 9/31 hits, 10.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 17 armour and 13 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Western Ukraine
Russians attack with 10 artilleries and 11 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 11 infantry in Western Ukraine, round 2 : 7/21 hits, 6.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Tambov to Rostov
2 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Belarus
2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 armour and 1 infantry moved from New Guinea to Dutch New Guinea
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from Hawaiian Islands to 49 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking New Britain from ANZAC, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 armour in Dutch New Guinea, round 4 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from Java to 42 Sea Zone
2 bombers moved from Burma to French Indo China
3 mech_infantrys moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
2 aaGuns moved from Jehol to Chahar
1 transport moved from 26 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 armour placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 fighter and 2 infantry placed in Japan
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
Place Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
Place Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 armour and 2 artilleries moved from Iraq to Trans-Jordan
2 fighters moved from Persia to Egypt
1 fighter moved from Persia to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 bombers moved from Union of South Africa to Egypt
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Malta to 96 Sea Zone
3 bombers moved from United Kingdom to Germany
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Germany causes 3 damage total.
Battle in Crete
Battle in Trans-Jordan
British attack with 3 armour and 2 artilleries
Germans defend with 1 infantry
British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 armour and 2 artilleries in Trans-Jordan, round 3 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
British win, taking Crete from Italians, taking Trans-Jordan from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Germans: 1 infantry
Battle in Egypt
British attack with 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/16 hits, 7.33 expected hits
Italians roll dice for 2 armour, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.83 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 bomber owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 7/12 hits, 6.50 expected hits
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Egypt, round 3 : 2/4 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to Western Ukraine
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
3 bombers moved from Egypt to Anglo Egyptian Sudan
Place Units - British
3 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 marine placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
British : -5.33
Italians : 0.50
Chinese : -1.00
Japanese : 2.00
AA fire in Germany : : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Romania to Eastern Poland
1 aaGun and 7 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 83 PUs;
Germans buy 1 aaGun, 2 armour, 1 factory_upgrade, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
7 artilleries and 16 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Southern Italy to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Southern Italy to Trans-Jordan
3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
1 armour and 6 mech_infantrys moved from Caucasus to Persia
3 armour moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
Combat - Germans
Battle in Persia
Germans attack with 7 armour and 6 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 7 armour and 6 mech_infantrys in Persia, round 2 : 7/13 hits, 4,50 expected hits
British roll dice for 3 infantry in Persia, round 2 : 3/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 infantry
Battle in Trans-Jordan
Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 3 armour and 1 artillery
Germans roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3,33 expected hits
British roll dice for 3 armour and 1 artillery in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
Germans roll dice for 5 armour and 1 tactical_bomber in Trans-Jordan, round 3 : 4/6 hits, 3,17 expected hits
British roll dice for 2 armour in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 2 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 3 armour and 1 artillery
Battle in Western Ukraine
Germans attack with 7 artilleries, 2 bombers, 16 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 bomber; Russians defend with 1 aaGun, 10 artilleries and 10 infantry
AA fire in Western Ukraine : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Western Ukraine
Germans roll dice for 7 artilleries, 2 bombers, 16 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 10/30 hits, 8,33 expected hits
Russians roll dice for 1 aaGun, 10 artilleries, 1 bomber and 10 infantry in Western Ukraine, round 2 : 7/21 hits, 6,83 expected hits
8 infantry owned by the Russians, 7 infantry owned by the Germans, 1 bomber owned by the British and 1 aaGun owned by the Russians lost in Western Ukraine
Germans roll dice for 7 artilleries, 2 bombers, 9 infantry and 5 mech_infantrys in Western Ukraine, round 3 : 7/23 hits, 7,17 expected hits
Russians roll dice for 10 artilleries and 2 infantry in Western Ukraine, round 3 : 3/12 hits, 4,00 expected hits
2 infantry owned by the Russians, 5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 7 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys in Western Ukraine, round 4 : 5/20 hits, 6,67 expected hits
Russians roll dice for 5 artilleries in Western Ukraine, round 4 : 3/5 hits, 1,67 expected hits
5 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 artilleries, 2 bombers, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Germans: 13 infantry and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Russians: 1 aaGun, 10 artilleries and 10 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Eastern Poland
3 infantry moved from Novgorod to Baltic States
2 armour moved from Karelia to Baltic States
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 tactical_bombers moved from Southern Italy to Eastern Poland
10 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Bessarabia to Eastern Poland
1 armour moved from Northwest Persia to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 armour moved from Northwest Persia to Iraq
4 armour moved from Northwest Persia to Persia
2 bombers moved from Eastern Poland to Poland
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
2 armour and 8 mech_infantrys placed in Western Germany
1 aaGun and 2 infantry placed in Novgorod
2 mech_infantrys placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,3,3,4,6
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1,83
British : 1,17
AA fire in Western Ukraine : : 0,50
Russians : 0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Archangel to Novgorod
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
2 artilleries and 4 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Archangel to Novgorod
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
2 artilleries and 4 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
17 armour and 11 mech_infantrys moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
Combat - Russians
Battle in Baltic States
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 2 armour and 3 infantry
Battle in Novgorod
Russians attack with 5 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 17 armour and 14 mech_infantrys
Germans defend with 7 artilleries, 3 infantry and 5 mech_infantrys
Russians roll dice for 17 armour and 14 mech_infantrys in Western Ukraine, round 2 : 10/31 hits, 10.83 expected hits
Germans roll dice for 7 artilleries, 3 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 5.00 expected hits
4 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans, 3 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 17 armour and 10 mech_infantrys in Western Ukraine, round 3 : 10/27 hits, 10.17 expected hits
Germans roll dice for 5 artilleries in Western Ukraine, round 3 : 0/5 hits, 1.67 expected hits
5 artilleries owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 17 armour and 10 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Russians: 4 mech_infantrys
Casualties for Germans: 7 artilleries, 3 infantry and 5 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun moved from Rostov to Bryansk
2 aaGuns and 11 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
1 armour and 9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 3 infantry
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Removing units owned by Russians from Western Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Russians to Ukraine: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Ukraine: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Russians to Western Ukraine: 4 mech_infantrys
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50
Italians : -0.33
Russians : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Japanese
@weddingsinger missed to roll for the DD battle in sz49.
One Sub plus 4 Ftr and 2 TacB vs Anzak DD.
Sub missed at 5.
2 Ftrs hit.
Anzak DD misses.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Wake Island from Americans, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 49 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 infantry placed in Japan
2 destroyers and 3 submarines placed in 6 Sea Zone
1 bomber and 2 mech_infantrys placed in French Indo China
3 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,67
No scramble down at ANZAC