@nikola1975 Haha, says the guy who won last round!
19L Shin-Ji(Axis) vs VonAlba BM 3.2
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus Combat - Italians Battle in Belarus Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Poland 2 aaGuns and 2 artilleries moved from Eastern Poland to Poland 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 11 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 3 fighters moved from 42 Sea Zone to 39 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 39 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 battleship and 2 transports ANZAC roll dice for 3 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 39 Sea Zone 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 34 Casualties for Japanese: 1 battleship and 2 transports Non Combat Move - ANZAC 3 fighters moved from 39 Sea Zone to India Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -1,00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 95 PUs; Germans buy 2 artilleries, 2 destroyers, 17 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Poland 1 infantry moved from Eastern Poland to Bessarabia 4 armour moved from Eastern Poland to Novgorod 7 bombers moved from Western Germany to Novgorod 2 infantry moved from Germany to Poland 18 infantry moved from Eastern Poland to Poland 1 battleship and 1 cruiser moved from 109 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from United Kingdom to Scotland Germans take Scotland from British 1 artillery moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery and 8 transports moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 8 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Norway Combat - Germans Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser and 8 transports Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser and 8 transports in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser and 8 transports remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Norway Germans attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 marine Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 2 : 5/6 hits, 2.00 expected hits Russians roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Battle in Bessarabia Germans attack with 2 artilleries and 4 infantry Russians defend with 1 aaGun, 1 artillery and 3 infantry Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bessarabia Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Novgorod Germans attack with 4 armour and 7 bombers Russians defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 4 armour and 7 bombers in Novgorod, round 2 : 7/11 hits, 6.67 expected hits Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 3.17 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 3 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 7 bombers remaining. Battle score for attacker is 29 Casualties for Germans: 3 armour Casualties for Russians: 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Germans 7 bombers moved from Novgorod to Germany 3 aaGuns moved from Germany to Poland 2 aaGuns moved from Eastern Poland to Poland Place Units - Germans 3 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 113 Sea Zone 5 mech_infantrys placed in Western Germany 2 artilleries and 8 infantry placed in Germany 3 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 5.83 Russians : -3.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 1 artillery moved from Baltic States to Belarus 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Western Ukraine to Bessarabia 2 armour, 4 artilleries and 5 infantry moved from Ukraine to Bessarabia 1 artillery moved from Bryansk to Belarus 4 mech_infantrys moved from Russia to Belarus 2 armour and 2 mech_infantrys moved from Finland to Novgorod 1 infantry moved from Baltic States to Belarus 2 artilleries and 31 infantry moved from Baltic States to Eastern Poland 18 infantry moved from Amur to Buryatia Combat - Russians Battle in Novgorod Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Bessarabia Russians attack with 2 armour, 4 artilleries and 6 infantry Germans defend with 2 artilleries and 4 infantry Russians roll dice for 2 armour, 4 artilleries and 6 infantry in Bessarabia, round 2 : 7/12 hits, 4,00 expected hits Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 4 infantry Battle in Belarus Russians attack with 2 artilleries, 1 infantry and 4 mech_infantrys Italians defend with 2 infantry Russians roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 1/7 hits, 1,83 expected hits Italians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus Russians roll dice for 2 artilleries and 4 mech_infantrys in Belarus, round 3 : 3/6 hits, 1,67 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Russians 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from Baltic States to Eastern Poland Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 2 fighters placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,50 Italians : 0,00 Russians : 3,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kwangsi to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Java 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 bombers and 1 fighter in Java, round 3 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with 2 bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 3 infantry Non Combat Move - Japanese 2 bombers moved from Java to Shan State 1 armour and 2 mech_infantrys moved from French Indo China to Shan State 1 artillery and 6 infantry moved from Yunnan to Burma 2 armour moved from Burma to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 armour and 3 mech_infantrys moved from Shantung to Hunan 2 fighters and 2 tactical_bombers moved from Shantung to Kwangsi 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Kwangsi 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangsi 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Japan to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone 1 destroyer and 5 submarines placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.00 Japanese : 1.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 6 submarines and 3 transports moved from 91 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya 1 fighter moved from Morocco to 96 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Combat - Americans Battle in Libya Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from 86 Sea Zone to Brazil Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries, 6 infantry and 2 mech_infantrys moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship moved from 80 Sea Zone to 81 Sea Zone 5 infantry and 2 mech_infantrys moved from India to West India Combat - British Non Combat Move - British 2 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 aaGun moved from India to West India 1 fighter moved from 96 Sea Zone to Libya Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:25:50 PM
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Poland to Libya 2 infantry moved from Tunisia to Libya 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 2 fighters moved from Southern Italy to Libya Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry British defend with 2 armour, 1 artillery, 1 fighter and 3 infantry; Americans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Libya, round 2 : 5/12 hits, 4.17 expected hits Americans roll dice for 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/12 hits, 4.83 expected hits 2 infantry owned by the Americans, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Libya Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/8 hits, 3.50 expected hits Americans roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Libya, round 3 : 4/7 hits, 3.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya Italians roll dice for 1 armour, 1 bomber and 2 fighters in Libya, round 4 : 2/4 hits, 2.17 expected hits Americans roll dice for 3 armour, 1 artillery and 1 fighter in Libya, round 4 : 3/5 hits, 2.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Libya Italians roll dice for 1 bomber in Libya, round 5 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 armour and 1 fighter in Libya, round 5 : 2/3 hits, 1.67 expected hits 1 bomber owned by the Italians lost in Libya Americans win, taking 97 Sea Zone from British with 2 armour and 1 fighter remaining. Battle score for attacker is -32 Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 1 aaGun and 2 artilleries moved from Poland to Slovakia Hungary 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -1.50 Americans : 0.83
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Feel free to switch the survivors as you like.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Libya: 2 armour EDIT: Adding units owned by Americans to Libya: 1 armour and 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 3 fighters moved from India to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Germans Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Norway to Karelia Germans take Finland from Russians Germans take Karelia from Russians 2 artilleries and 3 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 3 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 mech_infantry moved from Poland to Romania 5 mech_infantrys moved from Western Germany to Slovakia Hungary 4 infantry moved from Germany to 113 Sea Zone 4 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Poland to Baltic States 1 fighter, 19 infantry and 1 tactical_bomber moved from Poland to Slovakia Hungary 1 fighter moved from United Kingdom to Southern Italy 2 fighters moved from United Kingdom to Slovakia Hungary 1 artillery moved from Scotland to United Kingdom 1 armour moved from United Kingdom to Eire Germans take Eire from Neutral_Allies 3 infantry moved from France to Northern Italy 7 bombers moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 7 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 7 bombers and 1 infantry in Baltic States, round 2 : 6/8 hits, 4.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : 1.17 Russians : -0.33
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Hang on, forgot to actually do the landing in Novgrod! I’ll keep the dice from that one attack and redo, since we can’t really roll on the fourm anymore. Sorry.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Germans Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 7 bombers moved from Germany to Baltic States 3 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 3 infantry moved from Norway to 113 Sea Zone 2 artilleries moved from Germany to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 4 artilleries and 10 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Norway to Karelia Germans take Finland from Russians Germans take Karelia from Russians Combat - Germans Battle in Novgorod Germans attack with 4 artilleries and 10 infantry Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 4 artilleries and 10 infantry in Novgorod, round 2 : 6/14 hits, 3.67 expected hits Russians roll dice for 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys Battle in Baltic States Germans attack with 7 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 7 bombers and 1 infantry in Baltic States, round 2 : 6/8 hits, 4.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 5 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from France to Northern Italy 5 aaGuns, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Poland to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Romania 4 infantry moved from Germany to Slovakia Hungary 7 bombers moved from Baltic States to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 armour moved from 112 Sea Zone to Western Germany 1 artillery moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Southern Italy 2 fighters moved from United Kingdom to Slovakia Hungary Place Units - Germans 2 artilleries and 8 infantry placed in Germany 10 infantry placed in Western Germany 1 infantry placed in United Kingdom Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 4 artilleries and 5 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Belarus to Baltic States 4 mech_infantrys moved from Belarus to Ukraine 2 armour and 1 mech_infantry moved from Ukraine to Romania 2 artilleries and 29 infantry moved from Eastern Poland to Romania 1 artillery moved from Belarus to Smolensk 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 2 fighters moved from Russia to Ukraine 18 infantry moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Poland Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Romania Russians attack with 4 armour, 6 artilleries, 34 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 6 artilleries, 34 infantry and 1 mech_infantry in Romania, round 2 : 10/45 hits, 10,83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 4 armour, 6 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Eastern Poland to Romania Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 4 artilleries and 6 infantry placed in Russia 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 armour EDIT: Adding units owned by Russians to Ukraine: 1 armour EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 submarines moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 5 carriers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 1 artillery, 5 carriers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 artillery and 8 infantry moved from Burma to India 1 infantry moved from Yunnan to Burma 1 armour and 3 mech_infantrys moved from Hunan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Hunan 3 armour and 2 mech_infantrys moved from Shan State to India 3 fighters and 1 tactical_bomber moved from Kwangsi to Philippines 2 bombers moved from Shan State to Philippines 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines 2 infantry moved from Kwangsi to Yunnan Combat - Japanese Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Java Battle in 26 Sea Zone Japanese attack with 5 submarines Americans defend with 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Java from ANZAC with 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 5 submarines Casualties for Americans: 3 submarines Battle in India Japanese attack with 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys in India, round 2 : 4/14 hits, 3.67 expected hits UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun moved from Kwangsi to Yunnan Place Units - Japanese 2 transports placed in 6 Sea Zone 4 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 submarines placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.83 UK_Pacific : -0.67 Japanese : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 submarines moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 5 carriers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 1 artillery, 5 carriers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 artillery and 8 infantry moved from Burma to India 1 infantry moved from Yunnan to Burma 1 armour and 3 mech_infantrys moved from Hunan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Hunan 3 armour and 2 mech_infantrys moved from Shan State to India 3 fighters and 1 tactical_bomber moved from Kwangsi to Philippines 2 bombers moved from Shan State to Philippines 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines 2 infantry moved from Kwangsi to Yunnan Combat - Japanese Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Java Battle in 26 Sea Zone Japanese attack with 5 submarines Americans defend with 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Java from ANZAC with 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 5 submarines Casualties for Americans: 3 submarines Battle in India Japanese attack with 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys in India, round 2 : 4/14 hits, 3.67 expected hits UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun moved from Kwangsi to Yunnan Place Units - Japanese 2 transports placed in 6 Sea Zone 4 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 submarines placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.83 UK_Pacific : -0.67 Japanese : 1.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States 1 marine moved from Central United States to Western United States 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 armour moved from Libya to Algeria Americans take Tunisia from Italians Americans take Algeria from Italians 1 infantry moved from Libya to 96 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 6 submarines and 3 transports moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in French West Africa Americans attack with 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 4 : 0/2 hits, 0,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in French West Africa Americans roll dice for 1 mech_infantry in French West Africa, round 5 : 0/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry in French West Africa, round 6 : 1/1 hits, 0,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking Greece from Germans, taking French West Africa from Neutral_Axis with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 99 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0,33 Neutral_Axis : -0,67