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WAW - Whack bad, dawg good! x2
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 4 Infantrys moved from Northern Territory to Western Australia Non Combat Move - Anzac 1 Tank moved from Hunan to Kiangsi 1 Infantry moved from N.French Indochina to Hunan Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 39 Sea Zone 1 ArmoredCar, 1 Elite, 3 Mech.Infs and 1 Tank moved from Rio De Janeiro to Argentina 2 Infantrys moved from 39 Sea Zone to Argentina Purchase Units - Dutch Dutch buy 2 Elites and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 1 ArmoredCar, 1 Elite, 2 Infantrys, 3 Mech.Infs and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 1 ArmoredCar, 1 Elite, 2 Infantrys, 3 Mech.Infs and 1 Tank in Argentina, round 2 : 2/8 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Dutch lost in Argentina Dutch roll dice for 1 ArmoredCar, 1 Elite, 3 Mech.Infs and 1 Tank in Argentina, round 3 : 2/6 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 1 ArmoredCar, 1 Elite, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 32 Sea Zone 2 Elites placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Dutch : -1.33
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 2 ArmoredCars moved from Kotka to Vyborg 2 Artillerys and 1 Infantry moved from Kotka to Oulu 1 Fighter moved from Kotka to Vyborg 1 Infantry moved from Lapland to N.Karelia Finns take N.Karelia from Russians 1 Artillery, 1 Elite and 2 Infantrys moved from Lapland to N.Karelia 2 Infantrys moved from Lapland to N.Karelia 1 Artillery, 1 Elite and 3 Infantrys moved from Lapland to Murmansk Finns take Murmansk from Russians Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 ArmoredCars and 1 Fighter Russians defend with 1 Infantry Finns roll dice for 2 ArmoredCars and 1 Fighter in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oulu Finns attack with 2 Artillerys and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 1 Infantry in Oulu, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Oulu, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 2 Elites and 2 Infantrys moved from Helsinki to Tampere 1 AAGun moved from Tampere to Helsinki 1 Fighter moved from Oulu to Helsinki Place Units - Finns 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 1.00 Russians : -1.00
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 2 ArmoredCars moved from Vinnytsia to Minsk 1 Elite and 2 Fighters moved from Kiev to Minsk 2 Mot.Infs moved from Bucharest to Kiev 2 Infantrys moved from Bucharest to E.Romania 2 Elites moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Elite and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Bulgaria Romanians roll dice for 1 Elite in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Elite in Bulgaria, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Elite remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Minsk Romanians attack with 2 ArmoredCars, 1 Elite and 2 Fighters Russians defend with 2 HeavyTanks Romanians roll dice for 2 ArmoredCars, 1 Elite and 2 Fighters in Minsk, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 HeavyTanks in Minsk, round 2 : 0/2 hits, 1.33 expected hits 2 HeavyTanks owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 ArmoredCars, 1 Elite and 2 Fighters remaining. Battle score for attacker is 14 Casualties for Russians: 2 HeavyTanks Non Combat Move - Romanians 2 Fighters moved from Minsk to Kiev Place Units - Romanians 1 Elite and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : 0.67 Russians : -1.67
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 3 ArmoredCars and 1 Marine moved from Salvador to 35 Sea Zone 3 ArmoredCars, 1 Marine and 4 S.Submarines moved from 35 Sea Zone to 38 Sea Zone 3 ArmoredCars and 1 Marine moved from 38 Sea Zone to French Equatorial Africa 2 Elites and 2 Marines moved from Washington to 13 Sea Zone 1 B.Transport, 2 Elites and 2 Marines moved from 13 Sea Zone to 32 Sea Zone 2 Elites and 2 Marines moved from 32 Sea Zone to Bahia 1 Tank moved from Salvador to Bahia 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone 1 ArmoredCar moved from Wake to 88 Sea Zone 2 Adv.Fighters, 1 ArmoredCar, 1 B.Carrier, 2 Battleships, 2 Carriers, 7 Destroyers, 5 Fighters, 1 S.Submarine and 4 Submarines moved from 88 Sea Zone to 72 Sea Zone 9 ArmoredCars moved from Koryakia to Zhigansk 7 ArmoredCars and 2 Tanks moved from Zhigansk to Yakutsk 1 Artillery and 4 Infantrys moved from Koryakia to Kolyma 2 Tanks moved from Yakutsk to Zhigansk Purchase Units - Americans Americans buy 8 Artillerys, 1 B.Transport, 2 Destroyers, 3 Infantrys, 3 Marines, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in French Equatorial Africa Americans attack with 3 ArmoredCars and 1 Marine Germans defend with 1 Bunker and 1 Factory Americans roll dice for 3 ArmoredCars and 1 Marine in French Equatorial Africa, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 Bunker in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Germans lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Germans with 3 ArmoredCars and 1 Marine remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in 72 Sea Zone Americans attack with 2 Adv.Fighters, 1 ArmoredCar, 1 B.Carrier, 2 Battleships, 2 Carriers, 7 Destroyers, 5 Fighters, 1 S.Submarine and 4 Submarines Yamamoto defend with 2 Adv.Fighters, 5 B.Carriers, 1 Battleship, 1 Carrier, 4 Destroyers, 9 Fighters and 1 Submarine Americans roll dice for 1 S.Submarine and 4 Submarines in 72 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Carriers, 7 Destroyers and 5 Fighters in 72 Sea Zone, round 2 : 5/19 hits, 6.83 expected hits Yamamoto roll dice for 2 Adv.Fighters, 5 B.Carriers, 1 Battleship, 1 Carrier, 4 Destroyers and 9 Fighters in 72 Sea Zone, round 2 : 7/22 hits, 10.83 expected hits Units damaged: 2 Battleships owned by the Americans 1 Destroyer owned by the Americans, 4 Submarines owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 3 Destroyers owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 72 Sea Zone Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Carriers, 6 Destroyers and 5 Fighters in 72 Sea Zone, round 3 : 4/18 hits, 6.50 expected hits Yamamoto roll dice for 2 Adv.Fighters, 5 B.Carriers, 1 Battleship, 1 Destroyer and 6 Fighters in 72 Sea Zone, round 3 : 8/15 hits, 7.83 expected hits 2 Fighters owned by the Americans, 6 Destroyers owned by the Americans, 1 Destroyer owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 72 Sea Zone Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 B.Carrier owned by the Yamamoto lost in 72 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Carriers and 3 Fighters in 72 Sea Zone, round 4 : 7/10 hits, 3.83 expected hits Yamamoto roll dice for 2 Adv.Fighters, 4 B.Carriers, 1 Battleship and 3 Fighters in 72 Sea Zone, round 4 : 7/10 hits, 5.50 expected hits Units damaged: 1 B.Carrier owned by the Americans 3 Fighters owned by the Americans, 2 Carriers owned by the Americans, 4 B.Carriers owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 3 Fighters owned by the Yamamoto lost in 72 Sea Zone Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Carrier and 2 Battleships in 72 Sea Zone, round 5 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 2 Adv.Fighters and 1 Battleship in 72 Sea Zone, round 5 : 1/3 hits, 2.00 expected hits 2 Adv.Fighters owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 72 Sea Zone Americans roll dice for 1 S.Submarine in 72 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 B.Carrier and 2 Battleships in 72 Sea Zone, round 6 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Battleship in 72 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 B.Carrier owned by the Americans and 1 Battleship owned by the Yamamoto lost in 72 Sea Zone Americans win with 2 Battleships and 1 S.Submarine remaining. Battle score for attacker is 73 Casualties for Americans: 2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 7 Destroyers, 5 Fighters and 4 Submarines Casualties for Yamamoto: 2 Adv.Fighters, 5 B.Carriers, 1 Battleship, 1 Carrier, 4 Destroyers, 9 Fighters and 1 Submarine Non Combat Move - Americans 1 ArmoredCar moved from 72 Sea Zone to Koryakia 1 Artillery and 3 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Artillery, 3 Infantrys, 2 Submarines and 2 Transports moved from 98 Sea Zone to 88 Sea Zone 1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake Place Units - Americans 1 B.Transport and 1 Destroyer placed in 88 Sea Zone 1 S.Submarine and 1 Submarine placed in 71 Sea Zone 1 Artillery placed in Alaska 3 Artillerys placed in Pearl Harbor 2 Marines placed in Salvador 1 Destroyer and 1 Submarine placed in 13 Sea Zone 4 Artillerys, 3 Infantrys and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.50 Yamamoto : -3.17 Americans : 0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 2 ArmoredCars moved from Krakow to Donetsk 2 Artillerys, 1 Elite and 1 Infantry moved from Vinnytsia to Donetsk 4 HeavyTanks moved from Warsaw to Kiev 1 Mot.Inf moved from Bohemia to Kiev 1 Elite moved from Vinnytsia to Kiev 1 JetFighter moved from Bohemia to Donetsk 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 Infantry moved from Krakow to Vinnytsia 2 Artillerys and 2 Elites moved from Rhine to Belgium 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Estonia 1 Artillery and 1 Infantry moved from Latvia to Novgorod 1 Stuka moved from Latvia to Estonia 1 Bomber moved from Kiev to Novgorod 1 Infantry moved from Finnmark to Upper Norrland 1 Fighter and 1 Stuka moved from Nordland to 12 Sea Zone Purchase Units - Germans Germans buy 2 Bunkers, 1 Carrier, 1 Cruiser, 2 Infantrys, 1 JetFighter, 3 Mot.Infs, 1 S.Submarine, 1 Submarine, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Donetsk Germans attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 JetFighter Russians defend with 6 Infantrys Germans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 JetFighter in Donetsk, round 2 : 6/7 hits, 2.83 expected hits Russians roll dice for 6 Infantrys in Donetsk, round 2 : 1/6 hits, 2.00 expected hits 6 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans win, taking Donetsk from Russians with 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 JetFighter remaining. Battle score for attacker is 10 Casualties for Germans: 1 Infantry Casualties for Russians: 6 Infantrys Battle in Novgorod Germans attack with 1 Artillery, 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 12 Sea Zone Germans attack with 1 Fighter and 1 Stuka British defend with 1 Submarine Germans roll dice for 1 Fighter and 1 Stuka in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the British lost in 12 Sea Zone Germans win with 1 Fighter and 1 Stuka remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Estonia Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Artillery and 4 Infantrys Germans roll dice for 2 Infantrys and 1 Stuka in Estonia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Estonia, round 2 : 3/5 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 1 Stuka owned by the Germans lost in Estonia Russians win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -10 Casualties for Germans: 2 Infantrys and 1 Stuka Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Novgorod to Kiev 2 Infantrys moved from 24 Sea Zone to Latvia 1 Fighter and 1 Stuka moved from 12 Sea Zone to Nordland 1 Infantry moved from Danzig to East Prussia 1 JetFighter moved from Donetsk to Kiev Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Latvia: 1 Infantry EDIT: Adding units owned by Germans to Kiev: 1 Stuka EDIT: Turning off Edit Mode 1 Bunker placed in Kiev 1 Bunker placed in South Africa 1 Carrier, 1 Cruiser, 1 S.Submarine, 1 Submarine and 2 T.Boats placed in 22 Sea Zone 1 JetFighter and 3 Mot.Infs placed in Bohemia 4 Tanks placed in Warsaw 2 Infantrys placed in Danzig Turn Complete - Germans Germans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 3.00 Russians : 0.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 6 Infantrys moved from Yaroslavl to Smolensk 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland Russians take Lapland from Finns 1 Artillery and 3 Infantrys moved from Estonia to Latvia 1 Artillery and 3 Infantrys moved from Leningrad to Novgorod 2 ArmoredCars moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 3 Infantrys moved from Kursk to Minsk 2 Fighters moved from Leningrad to Minsk 4 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Moscow to Donetsk 1 Bomber moved from Leningrad to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea Russians take Crimea from Germans 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 3 HeavyTanks moved from Syria to Lower Egypt 2 Infantrys moved from Iraq to Syria 5 Infantrys moved from W.Iran to Iraq 9 Infantrys moved from Syria to Palestine 1 Infantry moved from Syria to Palestine 1 Artillery moved from Syria to Palestine 2 Infantrys moved from Uzbekistan to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to W.Iran 2 Infantrys moved from Tashkent to Uzbekistan 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Finnmark Russians take Finnmark from Germans 5 Infantrys moved from Sverdlovsk to Novosibirsk 8 Infantrys and 1 Tank moved from Olyokminsk to Yakutsk 5 Infantrys moved from Evenkia to Olyokminsk 1 HeavyTank and 5 Infantrys moved from Sibirsky to Evenkia 1 HeavyTank moved from Evenkia to Olyokminsk 5 Infantrys moved from Irkutsk to Olyokminsk 4 Infantrys moved from Krasnoyarsk to Irkutsk Purchase Units - Russians Russians buy 1 Destroyer, 1 Elite, 42 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 2 ArmoredCars and 1 Infantry Finns defend with 2 ArmoredCars Russians roll dice for 2 ArmoredCars and 1 Infantry in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 2 ArmoredCars in Vyborg, round 2 : 2/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Vyborg 1 ArmoredCar retreated to Leningrad Finns win with 2 ArmoredCars remaining. Battle score for attacker is -6 Casualties for Russians: 1 ArmoredCar and 1 Infantry Battle in Donetsk Russians attack with 2 Bombers and 5 Infantrys Germans defend with 2 ArmoredCars, 2 Artillerys and 1 Elite Russians roll dice for 2 Bombers and 5 Infantrys in Donetsk, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Elite in Donetsk, round 2 : 2/5 hits, 1.33 expected hits 2 ArmoredCars owned by the Germans, 2 Infantrys owned by the Russians and 1 Elite owned by the Germans lost in Donetsk Russians roll dice for 2 Bombers and 3 Infantrys in Donetsk, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 Artillerys in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 ArmoredCars, 2 Artillerys and 1 Elite Battle in Minsk Russians attack with 2 Fighters and 3 Infantrys Romanians defend with 2 ArmoredCars and 1 Elite Russians roll dice for 2 Fighters and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1.17 expected hits Romanians roll dice for 2 ArmoredCars and 1 Elite in Minsk, round 2 : 1/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 3 : 2/4 hits, 1.00 expected hits Romanians roll dice for 1 ArmoredCar and 1 Elite in Minsk, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Romanians and 1 Elite owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Romanians: 2 ArmoredCars and 1 Elite Battle in Latvia Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 2 Mot.Infs; Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry and 2 Mot.Infs in Latvia, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.83 expected hits Romanians roll dice for 2 Mot.Infs in Latvia, round 3 : 2/2 hits, 1.00 expected hits 2 Mot.Infs owned by the Romanians and 2 Infantrys owned by the Russians lost in Latvia Russians win, taking Latvia from Romanians with 1 Artillery remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Infantry Casualties for Romanians: 2 Mot.Infs Battle in Novgorod Russians attack with 1 Artillery and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Novgorod, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 8 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 9 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Novgorod, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 1 Artillery in Novgorod, round 10 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Novgorod, round 10 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Novgorod Germans win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Russians 2 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Stalingrad to Rostov 2 Bombers moved from Donetsk to Rostov 2 Fighters moved from Minsk to Leningrad Place Units - Russians 1 Destroyer placed in 6 Sea Zone 3 Infantrys placed in Arkhangelsk 3 Infantrys placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 1 Elite and 3 Infantrys placed in Leningrad 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 5 Infantrys and 1 Tank placed in Sibirsky 3 Infantrys placed in W.Iran Turn Complete - Russians Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 1.33 Romanians : 0.50 Finns : 1.67 Russians : -3.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 2 Infantrys and 1 Tank moved from French Sudan to French Equatorial Africa 1 Tank moved from Mauritania to French Equatorial Africa 2 Tanks moved from Kufra to French Equatorial Africa 3 Infantrys moved from Mauritania to French Sudan 2 Infantrys and 1 Tank moved from Liberia to French Sudan 3 Infantrys moved from S.Algeria to E.Morocco 2 Infantrys moved from E.Morocco to W.Morocco 3 Mot.Infs moved from Tunis to E.Morocco 1 Infantry moved from E.Morocco to W.Morocco 1 Infantry moved from N.Tunisia to N.Algeria 1 Fighter moved from Tunis to W.Morocco 1 Adv.Fighter moved from E.Morocco to W.Morocco 1 Tank moved from Kenya to South Africa 3 HeavyTanks moved from Cairo to Lower Egypt 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from Greece to 51 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry and 1 Tank moved from 56 Sea Zone to Lower Egypt 1 Adv.Fighter moved from Nubia to Lower Egypt 4 Infantrys and 2 Tanks moved from Campania to 48 Sea Zone 4 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 56 Sea Zone 4 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt 1 Transport moved from 51 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 S.Submarine moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 11 Infantrys, 1 JetFighter, 4 Mot.Infs, 2 S.Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Adv.Fighter, 3 HeavyTanks, 5 Infantrys and 3 Tanks French defend with 1 Tank; Russians defend with 3 HeavyTanks and 1 Infantry Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Lower Egypt Italians roll dice for 1 Adv.Fighter, 3 HeavyTanks, 5 Infantrys and 3 Tanks in Lower Egypt, round 2 : 5/12 hits, 4.83 expected hits British roll dice for 3 HeavyTanks and 1 Tank in Lower Egypt, round 2 : 3/4 hits, 2.50 expected hits 1 Tank owned by the French, 3 Infantrys owned by the Italians and 3 HeavyTanks owned by the Russians lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 3 HeavyTanks, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 22 Casualties for Russians: 3 HeavyTanks and 1 Infantry Casualties for Italians: 3 Infantrys Casualties for French: 1 Tank Battle in French Equatorial Africa Italians attack with 2 Infantrys and 4 Tanks French defend with 1 Factory; Americans defend with 3 ArmoredCars and 1 Marine Italians roll dice for 2 Infantrys and 4 Tanks in French Equatorial Africa, round 2 : 2/6 hits, 2.33 expected hits French roll dice for 3 ArmoredCars and 1 Marine in French Equatorial Africa, round 2 : 1/4 hits, 0.83 expected hits 1 Infantry owned by the Italians and 2 ArmoredCars owned by the Americans lost in French Equatorial Africa Italians roll dice for 1 Infantry and 4 Tanks in French Equatorial Africa, round 3 : 3/5 hits, 2.17 expected hits French roll dice for 1 ArmoredCar and 1 Marine in French Equatorial Africa, round 3 : 0/2 hits, 0.50 expected hits 1 Marine owned by the Americans and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 1 Infantry Casualties for Americans: 3 ArmoredCars and 1 Marine Non Combat Move - Italians 1 Adv.Fighter moved from Lower Egypt to Mersa Matruh Place Units - Italians 4 Infantrys placed in E.Morocco 2 Tanks placed in Kufra 3 Mot.Infs placed in Italian East Africa 3 Tanks placed in Campania 2 ArmoredCars placed in Crete 6 Infantrys placed in Cairo 1 Infantry, 1 JetFighter and 1 Mot.Inf placed in Tunis 2 S.Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.50 French : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Purchase Units - French French buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs; Place Units - French 1 Adv.Fighter and 1 Fighter placed in Syria Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Purchase Units - French French buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs; Place Units - French 1 Adv.Fighter and 1 Fighter placed in Syria Turn Complete - French French collect 18 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by French from Palestine: 1 Adv.Fighter EDIT: Adding units owned by French to Syria: 1 Adv.Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 2 Bombers moved from Kunashir to 71 Sea Zone 2 Marines and 1 Tank moved from Townsville to Northern Territory Yamamoto take Northern Territory from Anzac 1 Infantry moved from South Australia to Northern Territory 1 Infantry moved from South Australia to Northern Territory 1 Tank moved from Townsville to South Australia Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 5 Fighters and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 71 Sea Zone Yamamoto attack with 2 Bombers Americans defend with 1 S.Submarine and 1 Submarine Yamamoto roll dice for 2 Bombers in 71 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 71 Sea Zone Yamamoto win with 2 Bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 S.Submarine and 1 Submarine Non Combat Move - Yamamoto 2 Bombers moved from 71 Sea Zone to Iturup 1 Fighter moved from Tokyo to Saipan 2 Adv.Fighters moved from Davao to Ponape 1 Adv.Fighter moved from Davao to Saipan 1 Adv.Fighter moved from Davao to Ponape 1 Infantry moved from Aroe to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 4 Marines moved from Townsville to 113 Sea Zone 1 B.Transport, 2 Cruisers, 2 Infantrys and 4 Marines moved from 113 Sea Zone to 66 Sea Zone 2 Infantrys and 4 Marines moved from 66 Sea Zone to Sumatra 2 Transports moved from 66 Sea Zone to 110 Sea Zone 3 Infantrys moved from East And South Borneo to 110 Sea Zone 1 AAGun moved from Banjarmasin to 110 Sea Zone 1 AAGun, 3 Infantrys and 2 Transports moved from 110 Sea Zone to 66 Sea Zone 1 AAGun and 3 Infantrys moved from 66 Sea Zone to Sumatra 1 Battleship and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Elite moved from Hokkaido to Tohoku 3 Infantrys moved from Tokyo to Tohoku 3 Infantrys moved from Tokyo to Chubu 1 Mech.Inf moved from Tokyo to Chubu Place Units - Yamamoto 1 Bunker placed in Saipan 1 Bunker placed in Ponape 1 Adv.Fighter, 1 Fighter and 6 Infantrys placed in Tokyo 4 Infantrys placed in Banjarmasin 4 Fighters placed in Davao 2 Artillerys and 1 Infantry placed in Townsville 1 Infantry placed in Canberra Turn Complete - Yamamoto Yamamoto collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 2 ArmoredCars, 9 Infantrys and 2 Tanks moved from Shantung to Peking 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys moved from Chahar to Peking 1 Artillery and 3 Infantrys moved from Anhwei to Shantung 1 Tank moved from Shansi to Peking 1 Elite and 1 Infantry moved from Shansi to Shantung 4 Infantrys moved from Suiyuan to Chahar 1 Mech.Inf moved from Suiyuan to Peking 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Shensi to Shansi 3 ArmoredCars moved from Hupeh to Shantung 2 Artillerys, 1 Elite and 5 Infantrys moved from Ningsia to Suiyuan 2 Artillerys and 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 6 ArmoredCars moved from Hsining to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 1 ArmoredCar and 3 Infantrys moved from Urumqi to E.Sinkiang 1 ArmoredCar moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 12 ArmoredCars and 1 Mech.Inf; Remaining resources: 1 PUs; Non Combat Move - Chinese Place Units - Chinese 3 ArmoredCars placed in Hupeh 6 ArmoredCars placed in Hsining 3 ArmoredCars and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 2 Fighters and 1 L.Fighter moved from Ayan to Hulunbuir 2 Infantrys moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Ayan 7 Infantrys moved from Kirin to Liaoning 1 Infantry moved from Kirin to Khabarovsk 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Heilungchiang to Chita 1 Fighter moved from Changchun to Ayan 7 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 1 Bunker and 21 Infantrys; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Hulunbuir Hisaichi attack with 2 Fighters, 2 Infantrys and 1 L.Fighter British defend with 1 Tank Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 L.Fighter in Hulunbuir, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Tank in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hulunbuir Hisaichi win, taking Hulunbuir from British with 2 Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Hisaichi 2 Fighters and 1 L.Fighter moved from Hulunbuir to Liaoning Place Units - Hisaichi 1 Bunker and 4 Infantrys placed in Liaoning 3 Infantrys placed in Kirin 8 Infantrys placed in Changchun 6 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 British : -0.50
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 2 Adv.Fighters and 4 Tanks moved from Cape Town to South Africa 1 ArmoredCar and 2 Infantrys moved from Hunan to Kwangtung 1 ArmoredCar moved from Kiangsi to Fukien Chinese take Fukien from Yamamoto 1 ArmoredCar moved from Fukien to Kiangsi 1 Infantry moved from Hunan to Kiangsi 1 Tank moved from Hunan to Kwangtung 2 Infantrys moved from Hunan to Kiangsi 2 Infantrys moved from Hunan to Kwangtung 2 Artillerys moved from Hunan to Kiangsi 1 ArmoredCar and 1 Artillery moved from Hunan to Kwangtung 1 ArmoredCar moved from Hunan to Kwangtung 1 ArmoredCar moved from Hunan to Kiangsi 3 Artillerys and 10 Infantrys moved from N.French Indochina to Hunan 2 Artillerys and 9 Infantrys moved from Yunnan to Kweichow 10 Infantrys moved from Assam to Yunnan 1 Submarine moved from 60 Sea Zone to 63 Sea Zone Purchase Units - British British buy 2 Bunkers, 7 Infantrys, 2 Submarines, 3 T.Boats and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in South Africa British attack with 2 Adv.Fighters and 4 Tanks Germans defend with 1 Bunker, 1 Infantry and 1 Tank; Italians defend with 2 Infantrys and 1 Tank British roll dice for 2 Adv.Fighters and 4 Tanks in South Africa, round 2 : 2/6 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker, 3 Infantrys and 2 Tanks in South Africa, round 2 : 1/6 hits, 2.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in South Africa British roll dice for 2 Adv.Fighters and 3 Tanks in South Africa, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 Bunker, 2 Infantrys and 2 Tanks in South Africa, round 3 : 3/5 hits, 2.17 expected hits 1 Tank owned by the Italians, 3 Tanks owned by the British, 2 Infantrys owned by the Italians and 1 Tank owned by the Germans lost in South Africa retreated to South Africa Germans win with 1 Bunker remaining. Battle score for attacker is -4 Casualties for British: 4 Tanks Casualties for Germans: 1 Infantry and 1 Tank Casualties for Italians: 2 Infantrys and 1 Tank Non Combat Move - British 2 Adv.Fighters moved from South Africa to Cape Town Place Units - British 1 Bunker placed in Malaya 1 Bunker placed in Bangkok 6 Tanks placed in Bangkok 2 Submarines and 3 T.Boats placed in 60 Sea Zone 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi Turn Complete - British British collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.50
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Non Combat Move - Anzac 1 Infantry moved from Hunan to Kwangtung Turn Complete - Anzac
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Elite and 1 Tank moved from Argentina to 39 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 1 Elite and 1 Tank moved from 40 Sea Zone to South Africa 2 Elites moved from Suriname to 32 Sea Zone 2 Elites and 1 Transport moved from 32 Sea Zone to 39 Sea Zone 2 Elites moved from 39 Sea Zone to S.Chile 1 ArmoredCar and 3 Mech.Infs moved from Argentina to S.Chile Purchase Units - Dutch Dutch buy 2 Elites and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in South Africa Dutch attack with 1 Elite and 1 Tank Germans defend with 1 Bunker Dutch roll dice for 1 Elite and 1 Tank in South Africa, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Bunker in South Africa, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Elite and 1 Tank in South Africa, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Bunker in South Africa, round 3 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Elite and 1 Tank in South Africa, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Bunker in South Africa, round 4 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Dutch and 1 Bunker owned by the Germans lost in South Africa Dutch win, taking South Africa from Germans with 1 Tank remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Elite Casualties for Germans: 1 Bunker Battle in S.Chile Dutch attack with 1 ArmoredCar, 2 Elites and 3 Mech.Infs Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 1 ArmoredCar, 2 Elites and 3 Mech.Infs in S.Chile, round 2 : 2/6 hits, 2.33 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile Dutch roll dice for 2 Elites and 3 Mech.Infs in S.Chile, round 3 : 3/5 hits, 2.00 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 2 Elites and 3 Mech.Infs remaining. Battle score for attacker is 8 Casualties for Dutch: 1 ArmoredCar Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 32 Sea Zone 2 Elites placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0.50 Neutral : -0.67 Dutch : -0.83
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 2 ArmoredCars moved from Vyborg to Lapland 1 Infantry moved from Oulu to Vyborg 2 Elites and 2 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 1 Elite and 2 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Helsinki to Lapland 1 Artillery, 1 Elite and 3 Infantrys moved from Murmansk to N.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 2 ArmoredCars and 1 Fighter Russians defend with 1 Infantry Finns roll dice for 2 ArmoredCars and 1 Fighter in Lapland, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Finns: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to N.Karelia Place Units - Finns 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : 0.67
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 1 Elite moved from Bulgaria to E.Romania 1 Elite moved from Bucharest to E.Romania 3 Tanks moved from Bucharest to Odessa 2 Mot.Infs moved from Kiev to Lithuania 2 Mot.Infs moved from Lithuania to Latvia 1 Fighter moved from Kiev to Latvia 1 Artillery and 1 Elite moved from Kiev to Minsk 1 Elite and 1 Fighter moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 2 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Artillery and 1 Elite Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Romanians lost in Minsk Romanians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Minsk Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Artillery and 1 Elite Casualties for Russians: 1 Infantry Battle in Latvia Romanians attack with 1 Fighter and 2 Mot.Infs Russians defend with 1 Artillery Romanians roll dice for 1 Fighter and 2 Mot.Infs in Latvia, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 2 Mot.Infs in Latvia, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the Romanians and 1 Artillery owned by the Russians lost in Latvia Romanians win, taking Latvia from Russians with 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Mot.Inf Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 1 Elite and 1 Fighter Russians defend with 2 Infantrys Romanians roll dice for 1 Elite and 1 Fighter in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Elite and 1 Fighter in Donetsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 1 Fighter in Donetsk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win with 1 Fighter remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev 1 Fighter moved from Latvia to Kiev Place Units - Romanians 2 Infantrys and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Russians : 0.33
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 1 Submarine and 1 T.Boat moved from 66 Sea Zone to 63 Sea Zone Combat - Thai Battle in 63 Sea Zone Thai attack with 1 Submarine and 1 T.Boat British defend with 1 Submarine Thai roll dice for 1 Submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 63 Sea Zone Thai win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Thai Turn Complete - Thai
Combat Hit Differential Summary :
British : -0.33 Thai : 0.33