inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 artillery moved from Spain to Southern France
4 fighters moved from Spain to Southern France
3 fighters moved from 91 Sea Zone to Southern France
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Soviet Far East
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 7 fighters
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 1 artillery and 7 fighters in Southern France, round 2 : 6/9 hits, 4.33 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour and 6 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Germans: 3 infantry
Non Combat Move - Americans
6 fighters moved from Southern France to Spain
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
2 fighters moved from Midway to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Spain
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : 2.17
Japanese : 0.33
AA fire in French Indo China : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 5x harbour; Remaining resources: 35 PUs;
British buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Persia to Northwest Persia
3 artilleries moved from Iraq to Turkey
2 fighters moved from Iraq to Turkey
2 fighters moved from 98 Sea Zone to Turkey
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Turkey
British attack with 5 artilleries, 4 fighters and 2 infantry
Germans defend with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 1 aaGun, 4 armour and 1 mech_infantry
AA fire in Turkey : 0/3 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 5 artilleries, 4 fighters and 2 infantry in Turkey, round 2 : 3/11 hits, 4.33 expected hits
Italians roll dice for 1 aaGun, 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/12 hits, 5.67 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 2 mech_infantrys owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Turkey
British roll dice for 4 artilleries and 4 fighters in Turkey, round 3 : 2/8 hits, 3.33 expected hits
Italians roll dice for 5 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 2/9 hits, 4.67 expected hits
1 mech_infantry owned by the Germans, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Turkey
British roll dice for 2 artilleries and 4 fighters in Turkey, round 4 : 3/6 hits, 2.67 expected hits
Italians roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Turkey, round 4 : 1/7 hits, 3.83 expected hits
1 artillery owned by the British and 3 armour owned by the Italians lost in Turkey
British roll dice for 1 artillery and 4 fighters in Turkey, round 5 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Turkey, round 5 : 3/4 hits, 2.33 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in Turkey
British roll dice for 1 artillery and 1 fighter in Turkey, round 6 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 fighter in Turkey, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Turkey
British win, taking Turkey from Italians with 1 artillery remaining. Battle score for attacker is 20
Casualties for British: 4 artilleries, 4 fighters and 2 infantry
Casualties for Italians: 1 aaGun, 4 armour and 1 mech_infantry
Casualties for Germans: 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 70 Sea Zone: 1 cruiser and 2 transports
EDIT: Adding units owned by Americans to 72 Sea Zone: 1 cruiser and 2 transports
EDIT: Removing units owned by Americans from Belgian Congo: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Americans to Kenya: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 mech_infantry moved from Egypt to Iraq
Place Units - British
3 artilleries placed in Persia
British undo move 1.
3 artilleries placed in Iraq
3 infantry placed in Persia
British undo move 2.
British undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Iraq
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.67
British : -1.33
Italians : -7.17
AA fire in Turkey : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 16 PUs;
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Bulgaria to Turkey
1 bomber moved from France to Turkey
1 mech_infantry moved from Southern Italy to Southern France
5 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Turkey
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 mech_infantrys in Turkey, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 mech_infantrys in Turkey, round 3 : 2/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 5 fighters and 1 mech_infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 5 fighters and 1 mech_infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
5 fighters moved from Southern France to Southern Italy
1 bomber moved from Turkey to Southern Italy
2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,1,5,4
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from India to 38 Sea Zone
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Non Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to India
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Spain to 99 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
13 armour, 2 artilleries, 2 infantry and 11 mech_infantrys moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Nenetsia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
2 artilleries and 3 infantry moved from Tambov to Samara
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Caucasus
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Novosibirsk
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 15 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 14 mech_infantrys
Russians defend with 5 aaGuns, 1 artillery, 24 infantry and 2 mech_infantrys
AA fire in Caucasus : 0/4 hits, 0.67 expected hits
Germans roll dice for 15 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 14 mech_infantrys in Caucasus, round 2 : 17/38 hits, 13.83 expected hits
Russians roll dice for 5 aaGuns, 1 artillery, 24 infantry and 2 mech_infantrys in Caucasus, round 2 : 7/27 hits, 9.00 expected hits
12 infantry owned by the Russians, 3 infantry owned by the Germans, 5 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 15 armour, 2 artilleries, 3 bombers, 1 fighter and 10 mech_infantrys in Caucasus, round 3 : 12/31 hits, 12.67 expected hits
Russians roll dice for 1 artillery, 12 infantry and 2 mech_infantrys in Caucasus, round 3 : 4/15 hits, 5.00 expected hits
12 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 15 armour, 2 artilleries, 3 bombers, 1 fighter and 6 mech_infantrys in Caucasus, round 4 : 13/27 hits, 12.00 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 4 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 15 armour, 2 artilleries, 3 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 60
Casualties for Germans: 3 infantry and 10 mech_infantrys
Casualties for Russians: 5 aaGuns, 1 artillery, 24 infantry and 2 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Caucasus to Slovakia Hungary
1 fighter moved from Caucasus to Volgograd
3 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Tambov to Samara
4 artilleries and 5 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Finland to Sweden
5 infantry moved from Norway to Sweden
1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
Place Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 7.00
British : -0.33
Russians : -3.33
AA fire in Caucasus : : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 armour moved from Buryatia to Siberia
Russians take Sakha from Japanese
Russians take Siberia from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Russians
Battle in Shensi
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Shensi to Sikang
1 aaGun moved from Tsinghai to Kazakhstan
1 artillery moved from Kazakhstan to Sikang
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Japan to Siberia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 armour, 1 fighter and 1 mech_infantry moved from Shan State to India
4 armour, 1 artillery, 2 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers moved from Burma to India
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 bombers moved from Kweichow to India
3 mech_infantrys moved from Kweichow to Suiyuyan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Siberia, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Siberia, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Siberia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour
Battle in Suiyuyan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 5 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 5 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 2 artilleries and 19 infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry, 11 mech_infantrys and 3 tactical_bombers in India, round 2 : 13/29 hits, 10.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters and 19 infantry in India, round 2 : 8/24 hits, 9.00 expected hits
5 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers in India, round 3 : 9/21 hits, 8.67 expected hits
UK_Pacific roll dice for 2 artilleries, 3 fighters and 9 infantry in India, round 3 : 7/14 hits, 5.67 expected hits
7 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in India
Japanese roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 4 : 9/14 hits, 7.50 expected hits
UK_Pacific roll dice for 2 artilleries and 3 fighters in India, round 4 : 1/5 hits, 2.67 expected hits
1 artillery owned by the Japanese, 3 fighters owned by the ANZAC and 2 artilleries owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 artillery, 2 fighters, 5 infantry and 10 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries and 19 infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
2 bombers moved from India to French Indo China
1 aaGun moved from Amur to Siberia
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.33
Chinese : -1.33
UK_Pacific : -1.33
Russians : 1.00
AA fire in India : : 0.50
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kenya: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Americans from 72 Sea Zone: 1 cruiser and 2 transports
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 cruiser and 2 transports
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Iraq to Turkey
2 fighters and 1 tactical_bomber moved from Persia to Turkey
Combat - British
Battle in Turkey
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 2 mech_infantrys in Turkey, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Turkey
British win, taking Turkey from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Turkey to Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Turkey
1 fighter moved from United Kingdom to Spain
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.33
Italians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
5 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Southern France
Italians attack with 5 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 6/8 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
5 fighters moved from Southern France to Southern Italy
1 bomber moved from Iraq to Bulgaria
1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
2 artilleries moved from Northern Italy to France
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 armour and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 3.00
Americans : 0.33
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Spain
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
2 artilleries and 3 infantry moved from Samara to Kazakhstan
1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia
15 armour, 1 artillery and 2 mech_infantrys moved from Caucasus to Turkey
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
3 bombers moved from Slovakia Hungary to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Gibraltar
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Turkey
Germans attack with 15 armour, 1 artillery and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 15 armour, 1 artillery and 2 mech_infantrys in Turkey, round 2 : 5/18 hits, 8.33 expected hits
British roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 15 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Gibraltar
Germans attack with 4 fighters and 3 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 2 fighters
Germans roll dice for 4 fighters and 3 tactical_bombers in Gibraltar, round 2 : 2/7 hits, 4.00 expected hits
British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for Americans: 2 fighters
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from 110 Sea Zone to France
1 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
1 carrier, 1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from Sweden to Norway
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Caucasus to Turkey
2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
4 artilleries and 5 infantry moved from Volgograd to Caucasus
1 aaGun moved from Samara to Kazakhstan
1 mech_infantry moved from Novosibirsk to Yenisey
1 mech_infantry moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Turkey
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Turkey
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in France
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 fighters and 1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -2.67
British : 1.00
Americans : -0.33
@StuckTojo
Yup, we’re done! Nicely played - you’ve had my number the past couple of games!
What’s next?
Thanks. Good game. I had some dice help, too.
Your call. Rematch? Switch sides? Start bidding anew? I’m game for pretty much anything.
@StuckTojo
Def up for a rematch. Bidding seems fine since we have both won multiple times on either side. I’d like another crack at Allies please since I’ve made such a mess of it recently.
Placements:
MECH Egypt
ART sudan
SS 98
INF Alexandria
Transport off S. Africa