@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
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Scramble 110?
KK in SZ6? -
No on each, thank you.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Americans: 2 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 17 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 6 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys in Norway, round 2 : 5/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys in Norway, round 3 : 4/15 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 6 fighters moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from 110 Sea Zone to Iceland 1 infantry moved from Tunisia to Libya 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 18 Sea Zone to Korea 6 fighters moved from 6 Sea Zone to Korea 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 armour, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -2.83 Americans : -3.17 Japanese : 1.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Americans: 2 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 17 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 6 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys in Norway, round 2 : 5/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys in Norway, round 3 : 4/15 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 6 fighters moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from 110 Sea Zone to Iceland 1 infantry moved from Tunisia to Libya 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 18 Sea Zone to Korea 6 fighters moved from 6 Sea Zone to Korea 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 armour, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Turkmenistan to Caucasus 2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 armour and 2 fighters moved from India to Yunnan Combat - British Battle in Ukraine British attack with 2 fighters Germans defend with 1 factory_minor; Italians defend with 1 fighter British roll dice for 2 fighters in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Ukraine British win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Battle in Yunnan British attack with 1 armour and 2 fighters Japanese defend with 2 artilleries British roll dice for 1 armour and 2 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 fighter owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 2 artilleries Battle in Caucasus British attack with 4 armour, 1 artillery, 2 fighters, 1 infantry and 9 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 4 armour, 1 artillery, 2 fighters, 1 infantry and 9 mech_infantrys in Caucasus, round 2 : 4/17 hits, 5.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 armour, 1 artillery, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 fighter moved from Ukraine to Rostov 1 fighter moved from Ukraine to Volgograd 2 fighters moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma 1 artillery and 1 infantry moved from West India to India 1 fighter moved from Yunnan to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Germans : -3.33 British : 0.33 Americans : -3.17 Japanese : 2.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 8 PUs; Combat Move - Italians 1 bomber moved from Romania to Belarus Combat - Italians Battle in Belarus Italians attack with 1 bomber Americans defend with 1 bomber; Russians defend with 1 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Belarus Italians roll dice for 1 bomber in Belarus, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Western Germany Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 2 artilleries and 3 infantry EDIT: Removing units owned by Italians from France: 2 artilleries and 3 infantry EDIT: Adding units owned by Italians to Denmark: 7 mech_infantrys EDIT: Removing units owned by Italians from France: 7 mech_infantrys EDIT: Adding units owned by Italians to Denmark: 2 aaGuns EDIT: Removing units owned by Italians from Western Germany: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.67 Russians : -0.83 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to Gibraltar 2 infantry moved from 112 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bryansk to Tambov 4 artilleries moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Russia 1 armour moved from Bryansk to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 10 armour moved from Bryansk to Russia 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 mech_infantrys moved from France to Southern France 1 bomber moved from Northern Italy to 81 Sea Zone 3 tactical_bombers moved from Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Southern France 2 infantry moved from France to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Tambov Germans attack with 1 artillery Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 1 bomber British defend with 1 fighter; Russians defend with 1 infantry Germans roll dice for 4 artilleries and 1 bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 fighter owned by the British lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 1 bomber remaining. Battle score for attacker is 13 Casualties for British: 1 fighter Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 10 armour and 2 artilleries Russians defend with 3 aaGuns, 1 airfield, 1 factory_major and 6 infantry Germans roll dice for 10 armour and 2 artilleries in Russia, round 2 : 6/12 hits, 5.67 expected hits Russians roll dice for 3 aaGuns and 6 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 10 armour and 1 artillery in Russia, round 3 : 4/11 hits, 5.33 expected hits Russians roll dice for 3 infantry in Russia, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour and 2 artilleries Casualties for Russians: 3 aaGuns and 6 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Rostov to Western Ukraine 1 bomber, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 bomber moved from 81 Sea Zone to Greece 2 bombers moved from Southern France to Western Germany 7 mech_infantrys moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Denmark 9 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 114 Sea Zone 6 submarines placed in 113 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.50 Americans : 0.33 Russians : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 6 infantry moved from Korea to Manchuria 1 artillery moved from Samara to Vologda Russians take Vologda from Germans 1 artillery moved from Samara to Tambov 2 infantry moved from Volgograd to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 aaGun and 3 armour Russians roll dice for 6 infantry in Manchuria, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 3 armour in Manchuria, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 20 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 3 armour Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 infantry moved from Volgograd to Samara 1 artillery moved from Samara to Novosibirsk Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.67 Russians : 2.33 Japanese : -1.00 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Shantung to Manchuria 1 armour moved from Shensi to Yunnan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Shantung to Manchuria 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to India -
Scramble Guam?
-
@weddingsinger
nah! -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Shantung to Manchuria 1 armour moved from Shensi to Yunnan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Shantung to Manchuria 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 6 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber Battle in Manchuria Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 5 infantry Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 1/7 hits, 2.83 expected hits Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 3 : 3/6 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 4 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 5 infantry Battle in Yunnan Japanese attack with 1 armour and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 fighters moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 bomber moved from India to French Indo China 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 infantry placed in Malaya 3 artilleries placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Shantung: 2 tactical_bombers EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Shantung: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.17 Chinese : -1.83 AA fire in India : : -0.17 Japanese : -3.50 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 5 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from Korea to Manchuria 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Manchuria Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to Norway 1 infantry moved from Libya to Tunisia 1 artillery moved from Iraq to Northwest Persia 2 fighters moved from Manchuria to Sakha 5 fighters moved from Korea to 33 Sea Zone 1 fighter moved from Guam to 33 Sea Zone 2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 4 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.83 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 5 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from Korea to Manchuria 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Manchuria Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to Norway 1 infantry moved from Libya to Tunisia 1 artillery moved from Iraq to Northwest Persia 2 fighters moved from Manchuria to Sakha 5 fighters moved from Korea to 33 Sea Zone 1 fighter moved from Guam to 33 Sea Zone 2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 4 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Norway to Karelia British take Karelia from Germans 1 armour moved from Norway to Vyborg British take Vyborg from Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 1 artillery moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Caucasus to Rostov 3 fighters moved from Volgograd to Urals 1 armour moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Rostov 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals British attack with 3 fighters Germans defend with 1 armour British roll dice for 3 fighters in Urals, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters in Urals, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Urals British win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov British attack with 2 armour, 1 artillery and 4 mech_infantrys Germans defend with 4 artilleries British roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Rostov, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 4 artilleries in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 3 artilleries owned by the Germans lost in Rostov British roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Rostov, round 3 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 mech_infantry Casualties for Germans: 4 artilleries Battle in Yunnan British attack with 1 fighter and 3 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Yunnan to Burma 1 fighter moved from Burma to India 1 aaGun moved from Burma to India 1 artillery and 2 infantry moved from India to Burma 1 armour moved from India to Burma 1 aaGun moved from Burma to India 2 armour and 5 mech_infantrys moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Norway to Finland 3 fighters moved from Urals to Novosibirsk Place Units - British 1 carrier placed in 110 Sea Zone 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -2.33 British : -1.33 Americans : 0.83 Chinese : -0.67 Japanese : 0.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 2 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Western Germany to Vologda 1 artillery moved from Western Germany to Holland Belgium Combat - Italians Battle in Vologda Italians attack with 1 bomber Russians defend with 1 artillery Italians roll dice for 1 bomber in Vologda, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Vologda, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 bomber owned by the Italians lost in Vologda Russians win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 artillery Battle in Normandy Bordeaux Italians attack with 2 armour Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 2 infantry British defend with 2 infantry Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 2 artilleries and 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Northern Italy 1 fighter placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -1.33 British : 1.33 Americans : 0.33 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Norway to Finland Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33





