6f949fcb-e679-48a4-ad7f-e2e187c8aae4-triplea_42177_5it.tsvg
I feel i messed up this one.
a couple more rounds maybe
Let’s give this a try…
Test summary from TripleA, engine version: 1.9, time: 9:57:48 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
1 artillery and 2 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Chahar
Combat - Japanese
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/1 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/1 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 cruiser
Casualties for British: 1 battleship
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Japan
1 fighter moved from Okinawa to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
2 bombers moved from 37 Sea Zone to Kwangsi
1 fighter moved from Japan to Kwangsi
Place Units - Japanese
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : 0.17
UK_Pacific : 0.33
Japanese : 1.33
Okay I think I figured it out. I actually used Local to do my Turn then it would not post the summary so I realized I must be in the wrong mode. I changed to PBEM (which apparently includes Forum that I never realized) and then it allowed me to post the summary. I think if I start my Turn in PBEM/Forum I think it will post the actual rolls too. If you want I can redo the rolling portion for the Japan Turn. BTW I did not scramble your US plane in the Philippines as it had no chance of doing any damage as I brought 2 battleships, however if you want me to reroll that battle with a scramble I can.
Sounds good. Getting started is a bit cumbersome, as we aren’t familiar with the setup, but once we get going, it should be gravy!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Wake Island
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to Western United States
2 fighters moved from Western United States to 26 Sea Zone
2 aaGuns and 1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
2 carriers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 3 submarines
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 submarine owned by the British lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 3 submarines
Casualties for British: 1 submarine
Battle in Ethiopia
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Scotland to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 infantry moved from Burma to India
Place Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : 0.00
British : -0.17
Italians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Cyprus
Battle in Trans-Jordan
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Cyprus from British, taking Trans-Jordan from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 93 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 3/1 hits, 3.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 3/1 hits, 2.83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 aaGun moved from Northern Italy to France
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.17
French : -0.17
Neutral_Allies : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/1 hits, 2.17 expected hits
French roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for French: 2 artilleries
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/1 hits, 1.17 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns, 5 artilleries and 20 infantry moved from Slovakia Hungary to Romania
6 infantry moved from Bulgaria to Romania
3 artilleries and 8 infantry moved from Germany to Poland
6 armour and 2 mech_infantrys moved from France to Germany
1 transport moved from 113 Sea Zone to 126 Sea Zone
1 cruiser moved from 113 Sea Zone to 126 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Poland
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.50
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Belarus to Bryansk
2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
9 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 4 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Burma
1 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Removing units owned by Japanese from Burma: 1 fighter
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
EDIT: Removing units owned by British from Malaya: 2 infantry
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Turning off Edit Mode
Battle in Malaya
Japanese attack with 1 armour, 1 bomber and 4 fighters
UK_Pacific defend with 1 harbour
Battle in Shan State
Japanese attack with 1 artillery and 4 infantry
Battle in Burma
Japanese attack with 1 fighter
Battle in Yunnan
Japanese attack with 1 infantry and 2 tactical_bombers
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 artillery and 2 infantry moved from Chahar to Jehol
4 infantry moved from Anhwe to Jehol
2 battleships moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 45 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 bomber, 2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
@AndrewAAGamer
Sorry my game crashed after rolling and I had to, ugh, do some real work, before I could get it back up and running. Since I could not emulate the rolls I did the Turn on local and just edited the results so they were the same as the actual rolls that I did on Forum.
I got a copy of the rolls… I assume you did too?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 destroyers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
3 artilleries and 11 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 factory_minor and 4 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 93 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Kenya
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
British attack with 1 cruiser, 1 destroyer and 3 fighters
Italians defend with 1 battleship and 2 cruisers
British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
1 destroyer owned by the British, 2 cruisers owned by the Italians and 1 cruiser owned by the British lost in 93 Sea Zone
British roll dice for 3 fighters in 93 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 93 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 24
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship and 2 cruisers
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/0 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/1 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - British
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 fighter moved from 99 Sea Zone to Syria
2 fighters moved from 96 Sea Zone to Syria
1 aaGun moved from Egypt to Trans-Jordan
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 aaGuns, 1 fighter, 11 infantry and 1 tactical_bomber moved from India to West India
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 submarines placed in 71 Sea Zone
1 factory_minor placed in Persia
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : -0.33
Italians : 0.00
Americans : -0.33
Chinese : 0.17
Neutral_Axis : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from French
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to Yugoslavia
1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
5 artilleries and 28 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern France to Western Germany
2 fighters and 2 tactical_bombers moved from Poland to Southern Italy
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
2 armour, 3 artilleries and 8 infantry moved from Poland to Eastern Poland
9 armour and 9 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 126 Sea Zone to 125 Sea Zone
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to 127 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 2 submarines
1 submarine owned by the Russians Submerged
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians winGermans win with 1 cruiser and 2 submarines remaining, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from 127 Sea Zone to Vologda
2 aaGuns, 2 artilleries and 15 infantry moved from Belarus to Bryansk
1 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Vologda
1 aaGun, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 aaGun and 5 infantry moved from Ukraine to Bryansk
6 infantry moved from Buryatia to Amur
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 3 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from 38 Sea Zone to Burma
4 tactical_bombers moved from French Indo China to India
4 fighters moved from French Indo China to India
2 bombers moved from French Indo China to India
1 infantry moved from Hunan to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 battleships in India, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 7/1 hits, 6.67 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 2/1 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
2 fighters moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Yunnan to Shan State
3 tactical_bombers moved from India to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Shan State
2 artilleries and 2 infantry moved from Kiangsi to Kwangsi
1 aaGun, 10 infantry and 1 mech_infantry moved from Manchuria to Korea
1 artillery and 6 infantry moved from Jehol to Manchuria
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter moved from Japan to Korea
Place Units - Japanese
1 airfield placed in Shan State
1 factory_minor placed in French Indo China
2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 0.67
UK_Pacific : 0.67
AA fire in India : : -0.50
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/1 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from Wake Island to Queensland
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria
Place Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Kansu
3 artilleries and 13 infantry moved from Kweichow to Hunan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
Combat - British
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to West India
3 infantry and 1 tactical_bomber moved from Eastern Persia to West India
2 fighters moved from Persia to West India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Kenya to 72 Sea Zone
1 mech_infantry moved from Italian Somaliland to Kenya
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 submarines moved from 71 Sea Zone to 81 Sea Zone
3 fighters moved from Syria to West India
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Iraq
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 bomber moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,5,5,4,1,1,5,1,1,3,6,5,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
British : -0.50
Americans : -0.50
Japanese : 0.67