I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs; Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians 1 bomber moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Nenetsia from Russians to Germans EDIT: Adding units owned by Germans to Nenetsia: 1 armour EDIT: Turning off Edit Mode 1 bomber moved from Caucasus to Northern Italy 2 mech_infantrys moved from Northern Italy to France 7 infantry moved from Western Germany to France 7 mech_infantrys moved from Germany to Western Germany 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Norway 9 mech_infantrys moved from Eastern Poland to Germany 3 artilleries moved from Ukraine to Bryansk 2 armour moved from Novgorod to Bryansk 3 tactical_bombers moved from Bryansk to Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 armour EDIT: Turning off Edit Mode 10 mech_infantrys placed in Western Germany 3 artilleries placed in France 1 submarine placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.50 -
TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 19 artilleries, 3 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Tambov to Bryansk -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 19 artilleries, 3 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 19 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 aaGuns, 11 armour, 10 artilleries, 19 infantry and 10 mech_infantrys AA fire in Bryansk : 2/4 hits, 0.67 expected hits 2 fighters owned by the Russians lost in Bryansk Russians roll dice for 19 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 15/56 hits, 16.50 expected hits Germans roll dice for 3 aaGuns, 11 armour, 10 artilleries, 19 infantry and 10 mech_infantrys in Bryansk, round 2 : 15/50 hits, 18.50 expected hits 15 infantry owned by the Russians, 3 aaGuns owned by the Germans and 12 infantry owned by the Germans lost in Bryansk Russians roll dice for 19 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 8/41 hits, 14.00 expected hits Germans roll dice for 11 armour, 10 artilleries, 7 infantry and 10 mech_infantrys in Bryansk, round 3 : 20/38 hits, 14.50 expected hits 1 mech_infantry owned by the Russians, 19 infantry owned by the Russians, 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 19 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 7/21 hits, 7.50 expected hits Germans roll dice for 11 armour, 10 artilleries and 9 mech_infantrys in Bryansk, round 4 : 13/30 hits, 11.83 expected hits 13 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 6 artilleries, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 4/8 hits, 3.17 expected hits Germans roll dice for 11 armour, 10 artilleries and 2 mech_infantrys in Bryansk, round 5 : 13/23 hits, 9.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Germans, 6 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans win with 11 armour and 8 artilleries remaining. Battle score for attacker is -103 Casualties for Russians: 19 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 3 aaGuns, 2 artilleries, 19 infantry and 10 mech_infantrys Non Combat Move - Russians 3 artilleries moved from Volgograd to Samara 1 aaGun moved from Volgograd to Tambov 1 aaGun and 15 infantry moved from Amur to Korea Place Units - Russians 6 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,5,4,2 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 6.67 AA fire in Bryansk : : 1.33 Russians : -7.17 -
Man, my luck the past couple of months in various games has been atrocious. I actually had a 54% chance of winning that battle, yet, you end up with 19 units!
Crazy…
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I just finished a game a week ago where each of us lost HUGE on seemingly every big attack. The worst was his Germany attack on Moscow, a 70% chance, but not only did Germany lose but Russia had all its tanks left.
That game went like 25 rounds
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 8 infantry moved from Manchuria to Korea 3 fighters moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 bomber moved from Java to 41 Sea Zone 2 battleships, 5 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 armour moved from Szechwan to Shensi 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 3 armour, 4 fighters, 10 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 16 infantry AA fire in Korea : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in Korea Japanese roll dice for 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber in Korea, round 2 : 5/16 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 16 infantry in Korea, round 2 : 7/16 hits, 5.33 expected hits 7 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 : 4/9 hits, 3.67 expected hits Russians roll dice for 12 infantry in Korea, round 3 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Korea, round 4 : 2/6 hits, 3.17 expected hits Russians roll dice for 8 infantry in Korea, round 4 : 4/8 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Russians and 3 armour owned by the Japanese lost in Korea Russians win with 6 infantry remaining. Battle score for attacker is -44 Casualties for Japanese: 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 10 infantry 2 fighters owned by the Japanese retreated Battle in Shensi Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Shantung 1 artillery moved from Yunnan to Szechwan 1 bomber moved from 41 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 3 armour moved from Shantung to Manchuria Place Units - Japanese 3 mech_infantrys placed in Shantung 3 artilleries placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 6 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Korea : : 1.50 ANZAC : -0.17 Americans : -0.33 Chinese : 0.67 Russians : 2.00 Japanese : 0.33 -
Soothe your burns with Japan’s utter failure against Russia in Korea.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour and 8 infantry moved from Manchuria to Korea 3 fighters moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 bomber moved from Java to 41 Sea Zone 2 battleships, 5 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 armour moved from Szechwan to Shensi 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 3 armour, 4 fighters, 10 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 16 infantry AA fire in Korea : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in Korea Japanese roll dice for 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber in Korea, round 2 : 5/16 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 16 infantry in Korea, round 2 : 7/16 hits, 5.33 expected hits 7 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 : 4/9 hits, 3.67 expected hits Russians roll dice for 12 infantry in Korea, round 3 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Korea, round 4 : 2/6 hits, 3.17 expected hits Russians roll dice for 8 infantry in Korea, round 4 : 4/8 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Russians and 3 armour owned by the Japanese lost in Korea Russians win with 6 infantry remaining. Battle score for attacker is -44 Casualties for Japanese: 3 armour, 2 fighters, 10 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 10 infantry 2 fighters owned by the Japanese retreated Battle in Shensi Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Shantung 1 artillery moved from Yunnan to Szechwan 1 bomber moved from 41 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 3 armour moved from Shantung to Manchuria Place Units - Japanese 3 mech_infantrys placed in Shantung 3 artilleries placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 6 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Korea : : 1.50 ANZAC : -0.17 Americans : -0.33 Chinese : 0.67 Russians : 2.00 Japanese : 0.33 -
Whoops, This last Japan post is an accident. Ignore it and go with the one above.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 2x factory_minor; Remaining resources: 93 PUs; Americans buy 1 artillery, 7 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 115 Sea Zone 3 fighters moved from United Kingdom to Norway 3 fighters moved from 110 Sea Zone to Norway 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - AmericansCombat Hit Differential Summary :
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Ignore this for now. I’m changing my combat slightly…
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java -
Scramble 110?
KK in SZ6? -
No on each, thank you.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Americans: 2 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 17 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 6 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys in Norway, round 2 : 5/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys in Norway, round 3 : 4/15 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 6 fighters moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from 110 Sea Zone to Iceland 1 infantry moved from Tunisia to Libya 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 18 Sea Zone to Korea 6 fighters moved from 6 Sea Zone to Korea 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 armour, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -2.83 Americans : -3.17 Japanese : 1.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 115 Sea Zone Americans attack with 1 bomber Germans defend with 4 transports 4 transports owned by the Germans lost in 115 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 destroyers, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 fighters and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Americans: 2 destroyers and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport Battle in 17 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 6 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 6 fighters, 5 infantry and 3 mech_infantrys in Norway, round 2 : 5/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys in Norway, round 3 : 4/15 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 6 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - Americans 6 fighters moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from 110 Sea Zone to Iceland 1 infantry moved from Tunisia to Libya 1 artillery moved from Trans-Jordan to Iraq 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 18 Sea Zone to Korea 6 fighters moved from 6 Sea Zone to Korea 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 armour, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 115 Sea Zone to Belarus Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Turkmenistan to Caucasus 2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 1 armour and 2 fighters moved from India to Yunnan Combat - British Battle in Ukraine British attack with 2 fighters Germans defend with 1 factory_minor; Italians defend with 1 fighter British roll dice for 2 fighters in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Ukraine British win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Battle in Yunnan British attack with 1 armour and 2 fighters Japanese defend with 2 artilleries British roll dice for 1 armour and 2 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 fighter owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 2 artilleries Battle in Caucasus British attack with 4 armour, 1 artillery, 2 fighters, 1 infantry and 9 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 4 armour, 1 artillery, 2 fighters, 1 infantry and 9 mech_infantrys in Caucasus, round 2 : 4/17 hits, 5.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 armour, 1 artillery, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 fighter moved from Ukraine to Rostov 1 fighter moved from Ukraine to Volgograd 2 fighters moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 3 aaGuns, 3 artilleries and 27 infantry moved from India to Burma 1 artillery and 1 infantry moved from West India to India 1 fighter moved from Yunnan to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Germans : -3.33 British : 0.33 Americans : -3.17 Japanese : 2.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 8 PUs; Combat Move - Italians 1 bomber moved from Romania to Belarus Combat - Italians Battle in Belarus Italians attack with 1 bomber Americans defend with 1 bomber; Russians defend with 1 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Belarus Italians roll dice for 1 bomber in Belarus, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Western Germany Place Units - Italians 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 2 artilleries and 3 infantry EDIT: Removing units owned by Italians from France: 2 artilleries and 3 infantry EDIT: Adding units owned by Italians to Denmark: 7 mech_infantrys EDIT: Removing units owned by Italians from France: 7 mech_infantrys EDIT: Adding units owned by Italians to Denmark: 2 aaGuns EDIT: Removing units owned by Italians from Western Germany: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.67 Russians : -0.83 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Normandy Bordeaux to Gibraltar 2 infantry moved from 112 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :





