• '23 '20 '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 factory_upgrade, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 92 Sea Zone
            1 bomber moved from Eastern United States to 92 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Algeria to Morocco
            3 infantry moved from Algeria to Morocco
            2 mech_infantrys moved from Algeria to Morocco
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 armour, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 armour moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            1 infantry moved from 63 Sea Zone to New Zealand
    
        Combat - Americans
            Battle in New Zealand
            Battle in Gibraltar
                Americans attack with 3 armour and 3 infantry
                Italians defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 armour and 3 infantry in Gibraltar, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 3 armour and 2 infantry in Gibraltar, round 3 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking New Zealand from Japanese, taking Gibraltar from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Morocco
                Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 2/6 hits, 1.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Morocco, round 3 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports
                5 submarines owned by the Italians Submerged
                    Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 3 bombers and 1 fighter in 92 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 92 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Italians, 1 fighter owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 2 bombers in 92 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship and 4 transports in 92 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 92 Sea Zone
                    4 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 40
                Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
    
        Non Combat Move - Americans
            1 aaGun moved from Quebec to 106 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 bomber moved from 92 Sea Zone to Algeria
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 cruisers moved from 30 Sea Zone to 54 Sea Zone
            1 battleship moved from 30 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Central United States to 91 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Eastern United States
            2 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.83
    Americans : 1.50
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Algeria to 92 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to Belgian Congo
            1 tactical_bomber moved from Egypt to 92 Sea Zone
            2 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            2 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
    
        Combat - British
            Battle in Tunisia
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tunisia
                British win, taking Tunisia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Belgian Congo
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 92 Sea Zone
                British attack with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber
                Italians defend with 5 submarines
                    British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                    2 submarines owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 3 submarines in 92 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    2 submarines owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Italians: 5 submarines
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 3 artilleries and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries in French Indo China, round 3 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Japanese lost in French Indo China
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 artilleries and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 aaGun moved from Burma to India
            1 infantry moved from Syria to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            4 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier moved from 76 Sea Zone to 81 Sea Zone
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser moved from 77 Sea Zone to 81 Sea Zone
            1 battleship moved from 77 Sea Zone to 81 Sea Zone
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
            1 fighter moved from 92 Sea Zone to 109 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Persia to Caucasus
            2 fighters moved from Egypt to Persia
            1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,3,5,4,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,6,3,5,4,4,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,2,4,6,2,4
            UK_Pacific collect 3 PUs (7 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : -2.33
    Japanese : -1.67
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            2 artilleries moved from New South Wales to South Australia
            5 infantry moved from New South Wales to South Australia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Burma to India
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to Queensland
            2 fighters moved from New South Wales to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - French
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - French
            French creates battle in territory 109 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Scotland to 109 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 artillery moved from Rostov to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Italian Somaliland to Ethiopia
            1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Archangel to Vologda
            3 infantry moved from Samara to Russia
            1 infantry moved from Volgograd to Tambov
            3 artilleries moved from Rostov to Tambov
            3 mech_infantrys moved from Rostov to Russia
            1 armour moved from Rostov to Russia
            1 armour moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Tambov
            1 infantry moved from Rostov to Tambov
            9 infantry moved from Bryansk to Tambov
            6 infantry moved from Bryansk to Tambov
            4 artilleries moved from Bryansk to Russia
            14 infantry moved from Bryansk to Russia
            4 artilleries moved from Bryansk to Russia
            4 infantry moved from Bryansk to Tambov
            2 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            4 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
            5 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 infantry placed in Volgograd
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 2.17
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 artilleries, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to Spain
            3 armour moved from Gibraltar to Spain
            2 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            3 armour moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to 2 Sea Zone
            1 fighter moved from 91 Sea Zone to Spain
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 mech_infantrys moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Americans creates battle in territory 109 Sea Zone
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Spain
                Americans attack with 6 armour, 1 fighter, 7 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 6 armour, 1 fighter, 7 infantry and 2 mech_infantrys in Spain, round 2 : 6/16 hits, 5.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 6 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Spain to 91 Sea Zone
            1 fighter moved from 2 Sea Zone to British Columbia
            2 submarines moved from 30 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            4 artilleries and 6 infantry placed in Central United States
            1 armour, 1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Neutral_True : 1.00
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 armour moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Tanganyika Territory
            1 infantry moved from Caucasus to Kazakhstan
            3 fighters moved from Persia to Kazakhstan
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - British
            Battle in Malta
            Battle in Kazakhstan
                British attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Malta from Italians, taking Kazakhstan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Caucasus to Volgograd
            2 mech_infantrys moved from Caucasus to Tambov
            3 infantry moved from Persia to Eastern Persia
            3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Caucasus
            4 infantry moved from Trans-Jordan to Iraq
            5 artilleries moved from Trans-Jordan to Iraq
            1 cruiser moved from 81 Sea Zone to 96 Sea Zone
            1 carrier moved from 81 Sea Zone to 96 Sea Zone
            1 battleship moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Gibraltar to Spain
            1 artillery moved from Gibraltar to Spain
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from 91 Sea Zone to Spain
            1 artillery moved from Tunisia to Algeria
            2 infantry moved from Tunisia to Algeria
            1 fighter moved from Kazakhstan to Tambov
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Kazakhstan to Persia
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
    
        Place Units - British
            2 fighters and 1 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,6,1,2,4,5
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
            EDIT: Adding units owned by British to Spain: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : -0.33
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 10 PUs; 
            Russians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            2 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Vologda to Smolensk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Rostov to Russia
            2 aaGuns moved from Tambov to Russia
            3 artilleries moved from Tambov to Russia
            33 infantry moved from Tambov to Russia
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 14 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Russians : -0.83
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Research Technology - Americans
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from Western United States to Alaska
            1 fighter moved from British Columbia to Alaska
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Germans
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Alaska
                Americans attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 fighter in Alaska, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to British Columbia
            2 infantry moved from Western United States to British Columbia
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            2 mech_infantrys moved from Spain to Southern France
            1 aaGun moved from Spain to Southern France
            2 infantry moved from Spain to Southern France
            6 armour moved from Spain to Southern France
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Alaska to Western United States
            4 transports moved from 91 Sea Zone to 89 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Spain
            3 artilleries moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            3 artilleries moved from 91 Sea Zone to Spain
            1 artillery moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            2 fighters moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 carrier and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 2.67
    Japanese : -0.33
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            15 infantry moved from Yunnan to Burma
            4 artilleries moved from Yunnan to Burma
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Burma
                Chinese attack with 4 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 15 infantry in Burma, round 2 : 3/19 hits, 4.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Chinese win, taking Burma from Japanese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : 0.00
    

    Savegame

  • '23 '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Spain to Southern France
    
        Non Combat Move - French
            1 infantry moved from Spain to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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