@cwglee51 I still get this though:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Korea to Amur
8 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Amur
2 bombers moved from Siam to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from 37 Sea Zone to Java
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 10 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers in Amur, round 2 : 6/18 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 : 4/15 hits, 5.67 expected hits
Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Amur, round 4 : 4/13 hits, 5.33 expected hits
Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
3 fighters and 3 tactical_bombers moved from Amur to Manchuria
1 mech_infantry moved from Shantung to Kweichow
2 bombers moved from Yunnan to Philippines
1 mech_infantry moved from Shantung to Kweichow
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00
ANZAC : -0.33
Chinese : 0.33
AA fire in Java : : -0.17
UK_Pacific : 0.00
Russians : -3.00
Japanese : -6.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Korea to Amur
8 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Amur
2 bombers moved from Siam to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from 37 Sea Zone to Java
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 10 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers in Amur, round 2 : 6/18 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 : 4/15 hits, 5.67 expected hits
Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Amur, round 4 : 4/13 hits, 5.33 expected hits
Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 5 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
3 fighters and 3 tactical_bombers moved from Amur to Manchuria
1 mech_infantry moved from Shantung to Kweichow
2 bombers moved from Yunnan to Philippines
1 mech_infantry moved from Shantung to Kweichow
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Amur : : 0.00
ANZAC : -0.33
Chinese : 0.33
AA fire in Java : : -0.17
UK_Pacific : 0.00
Russians : -3.00
Japanese : -6.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to 5 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from 5 Sea Zone to Soviet Far East
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1.33
AA fire in Caroline Islands : : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
13 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Szechwan, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to 5 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from 5 Sea Zone to Soviet Far East
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
13 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Szechwan, round 2 : 1/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Burma to Shan State
1 bomber moved from Persia to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
2 infantry moved from Burma to Yunnan
Combat - British
Battle in Kenya
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Kenya from Italians, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Shan State to Burma
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Burma to India
3 infantry moved from India to Burma
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Algeria to Morocco
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Ontario to Eastern United States
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Eastern United States
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
1 mech_infantry placed in Egypt
3 infantry placed in Persia
1 destroyer placed in 106 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.00
Americans : 1.33
AA fire in Caroline Islands : : -0.17
Chinese : -1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from British to Italians
EDIT: Turning off Edit Mode
1 armour moved from Romania to Belarus
1 aaGun moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
1 marine moved from Cyprus to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Yugoslavia
Place Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 32 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Burma to India
1 fighter moved from Burma to Szechwan
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
3 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 aaGun and 1 infantry moved from Baltic States to Belarus
8 armour, 8 artilleries, 27 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Yugoslavia
1 aaGun and 1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Norway to Western Germany
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Yugoslavia
1 aaGun, 1 artillery and 3 infantry moved from Norway to Finland
1 infantry moved from Karelia to Finland
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 fighter placed in Western Germany
1 airfield placed in Yugoslavia
2 infantry placed in Normandy Bordeaux
4 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
3 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 aaGun and 1 infantry moved from Baltic States to Belarus
8 armour, 8 artilleries, 27 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Yugoslavia
1 aaGun and 1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Norway to Western Germany
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Yugoslavia
1 aaGun, 1 artillery and 3 infantry moved from Norway to Finland
1 infantry moved from Karelia to Finland
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 fighter placed in Western Germany
1 airfield placed in Yugoslavia
2 infantry placed in Normandy Bordeaux
4 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 tactical_bomber moved from Shensi to Chahar
2 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Tambov
2 armour and 2 mech_infantrys moved from Smolensk to Russia
1 aaGun, 4 artilleries and 19 infantry moved from Smolensk to Russia
2 aaGuns, 2 artilleries and 22 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Ulaanbaatar to Dzavhan
1 tactical_bomber moved from Chahar to Kansu
2 infantry moved from Olgiy to Kansu
2 fighters moved from Shensi to Russia
10 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Tambov
Place Units - Russians
3 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 3.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
2 fighters and 2 tactical_bombers moved from Manchuria to Chahar
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
2 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
2 bombers moved from Philippines to Yunnan
Combat - Japanese
Battle in Chahar
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
2 fighters moved from Shan State to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Chahar to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery moved from Amur to Siberia
1 artillery and 1 infantry moved from Amur to Buryatia
1 aaGun moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Gibraltar to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Paulau Island
Battle in Iwo Jima
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Egypt
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter moved from Soviet Far East to Dzavhan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Algeria
Place Units - Americans
3 infantry placed in Central United States
2 fighters and 1 marine placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 fighter and 1 marine placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
16 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Yunnan, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Gibraltar to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Paulau Island
Battle in Iwo Jima
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Egypt
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter moved from Soviet Far East to Dzavhan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Algeria
Place Units - Americans
3 infantry placed in Central United States
2 fighters and 1 marine placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 fighter and 1 marine placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
16 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Yunnan, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
Combat - British
Non Combat Move - British
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from United Kingdom to Algeria
1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Morocco to Algeria
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
3 aaGuns, 2 artilleries, 1 bomber and 8 infantry moved from Burma to Yunnan
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to India
1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,5,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
one edit if it is not too late. Deciding whether the UK air in Persia goes to Kansu
@farmboy only one fighter can go.
Go for the edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Gibraltar to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Paulau Island
Battle in Iwo Jima
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Egypt
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter moved from Soviet Far East to Dzavhan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Algeria
Place Units - Americans
3 infantry placed in Central United States
2 fighters and 1 marine placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 fighter and 1 marine placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
16 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Yunnan, round 2 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
Combat - British
Non Combat Move - British
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from United Kingdom to Algeria
1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Morocco to Algeria
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
3 aaGuns, 2 artilleries, 1 bomber and 8 infantry moved from Burma to Yunnan
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to India
1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,5,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
Its probably obvious, but I forgot to mention that I had to edit the French fighter before as well. It was on the UK carrier but stayed back when I moved it because of the US carrier I had moved into the zone.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 fighter moved from Yugoslavia to 96 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
1 armour moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
1 aaGun moved from Bessarabia to Western Ukraine
1 fighter moved from 96 Sea Zone to Yugoslavia
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 infantry placed in Southern France
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : -0.33
Americans : -0.33