TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to Cyprus
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
10 infantry and 2 mech_infantrys moved from India to West India
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
Combat - British
Battle in 99 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer and 2 transports
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in Cyprus
British attack with 1 bomber
Italians defend with 1 infantry
British roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 submarine
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Morocco
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to West India
1 aaGun moved from India to West India
3 infantry moved from Persia to Eastern Persia
2 fighters moved from 99 Sea Zone to 92 Sea Zone
1 bomber moved from Cyprus to Trans-Jordan
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,50
Italians : 0,00
Neutral_Axis : -0,33
Japanese : 0,33
Savegame