@nikola1975 Haha, says the guy who won last round!
19L Shin-Ji(Axis) vs VonAlba BM 3.2
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I really should have been paying more attention to that Guam battle. I thought I had gotten a hit when I took the fighter as a casualty!
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i was really really unlucky!!
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you was, sorry, miss click
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Guam to 54 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to British Guiana Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 3 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 2 fighters moved from 16 Sea Zone to Midway Place Units - Americans 1 marine placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0,50 Japanese : 0,67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Yunnan 2 fighters moved from India to Yunnan 1 tactical_bomber moved from India to Shan State 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 fighters moved from Malta to 96 Sea Zone 1 bomber moved from Malta to 96 Sea Zone 1 tactical_bomber moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 artilleries and 2 infantry moved from Ethiopia to Kenya 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 artillery moved from Egypt to Trans-Jordan Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 submarine British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the British lost in 96 Sea Zone 1 submarine owned by the Italians Submerged British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 0/4 hits, 2,33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser Battle in Yunnan British attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters and 2 mech_infantrys in Yunnan, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry Battle in Shan State British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya British attack with 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Kenya, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from Shan State to India 2 fighters moved from Yunnan to India 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Iceland to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from Quebec to Eastern United States 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 fighter moved from New Brunswick Nova Scotia to Eastern United States Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Changing ownership of Persia from Neutral_Allies to British EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,1,5,1,2,6 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,2,4,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : -4,00 Italians : -1,00 Japanese : -2,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Battle in Crete Battle in Cyprus Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Slovakia Hungary 2 aaGuns, 2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:55:40 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 2 artilleries moved from Germany to Western Germany 5 armour moved from Yugoslavia to Western Germany 1 mech_infantry moved from Yugoslavia to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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Intercept in London? I sent 3 bombers and 1 fighter, you have your one French fighter to defend.
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no thanks
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 2 artilleries moved from Germany to Western Germany 5 armour moved from Yugoslavia to Western Germany 1 mech_infantry moved from Yugoslavia to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 4,4,3 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from Norway to Western Germany 2 infantry moved from Germany to Poland 7 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland Place Units - Germans 7 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 2 armour moved from Belarus to Karelia 2 mech_infantrys moved from Belarus to Karelia 1 tactical_bomber moved from Belarus to Karelia 2 fighters moved from Belarus to Karelia 1 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Baltic States 1 artillery and 17 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 artillery and 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Karelia Russians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 8 infantry Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 5/10 hits, 3,83 expected hits Germans roll dice for 8 infantry in Karelia, round 2 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia Russians roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 3/9 hits, 3,67 expected hits Germans roll dice for 3 infantry in Karelia, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 8 infantry Battle in Baltic States Russians attack with 1 artillery and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 aaGun moved from Belarus to Baltic States 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Ukraine 1 tactical_bomber moved from Karelia to Belarus 2 fighters moved from Karelia to Belarus 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 1 artillery, 1 infantry and 1 marine placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 2 armour and 1 artillery placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,50 Russians : 0,83
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The marine is cute. Does that ever work?
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 fighters moved from 42 Sea Zone to Shan State 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from Kiangsi to Yunnan 2 bombers moved from Kiangsi to Shan State 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Sumatra Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Yunnan Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.17 expected hits Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 3 fighters moved from Japan to Kwangsi 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 2 bombers, 1 fighter and 3 tactical_bombers moved from Shan State to Kwangsi 2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan 3 infantry moved from Jehol to Anhwe 1 armour moved from Shantung to Manchuria 2 armour moved from Shantung to Hunan Place Units - Japanese 1 destroyer placed in 19 Sea Zone 1 airfield placed in Kwangsi 1 harbour placed in Hainan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : 0.33 Japanese : 1.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to Central United States 1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 89 Sea Zone 1 fighter moved from British Guiana to 89 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Midway to Gilbert Islands Combat - Americans Battle in Java Battle in Philippines Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to Queensland Place Units - Americans 2 carriers, 1 submarine and 1 transport placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0,33 Japanese : -0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 24 PUs; British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 fighters moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 armour moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from Egypt to Eastern Persia 1 bomber moved from Egypt to Cyprus 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma 1 infantry moved from India to Burma 10 infantry and 2 mech_infantrys moved from India to West India 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 artilleries moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to Iceland 1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia Combat - British Battle in 99 Sea Zone British attack with 2 fighters and 1 submarine Italians defend with 1 destroyer and 2 transports British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 2 transports owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 2 transports Battle in Cyprus British attack with 1 bomber Italians defend with 1 infantry British roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 92 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Italians defend with 1 submarine British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Italians: 1 submarine Battle in Morocco British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to West India 1 aaGun moved from India to West India 3 infantry moved from Persia to Eastern Persia 2 fighters moved from 99 Sea Zone to 92 Sea Zone 1 bomber moved from Cyprus to Trans-Jordan Place Units - British 1 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,50 Italians : 0,00 Neutral_Axis : -0,33 Japanese : 0,33