@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
19L Shin-Ji(Axis) vs VonAlba BM 3.2
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone 2 bombers moved from Western Germany to 123 Sea Zone 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 2 artilleries and 6 infantry moved from Romania to Eastern Poland 6 armour and 2 mech_infantrys moved from France to Yugoslavia 1 armour moved from Bulgaria to Greece Germans take Greece from Neutral_Allies 1 armour moved from Greece to Bulgaria 4 infantry moved from Bulgaria to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar Combat - Germans Battle in 123 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 cruiser Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 123 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 123 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for British: 1 battleship and 1 cruiser Battle in 97 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Battle in Yugoslavia Germans attack with 6 armour and 2 mech_infantrys Neutral_Allies defend with 1 infantry Germans roll dice for 6 armour and 2 mech_infantrys in Yugoslavia, round 2 : 3/8 hits, 3.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Neutral_Allies: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Poland to Baltic States 2 aaGuns moved from Poland to Eastern Poland 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from 123 Sea Zone to 119 Sea Zone 1 tactical_bomber moved from 123 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 2 bombers moved from 123 Sea Zone to Norway 1 infantry moved from Norway to Finland Place Units - Germans 2 submarines placed in 105 Sea Zone 2 bombers placed in Western Germany 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.67 Neutral_Allies : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Novgorod to Belarus 18 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Rostov to Bryansk Combat - Russians Battle in Baltic States Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 2 aaGuns moved from Novgorod to Belarus 2 aaGuns moved from Russia to Bryansk 2 aaGuns moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 artillery and 6 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 fighter moved from Kiangsi to Japan 2 fighters moved from 36 Sea Zone to Japan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Guam 1 fighter moved from 36 Sea Zone to 21 Sea Zone 2 bombers moved from Kwangsi to Philippines 3 fighters and 1 tactical_bomber moved from Kwangsi to Shan State 2 tactical_bombers moved from 36 Sea Zone to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to YunnanCombat Hit Differential Summary :
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Scramble off Guam?
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yes please
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 artillery and 6 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 fighter moved from Kiangsi to Japan 2 fighters moved from 36 Sea Zone to Japan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Guam 1 fighter moved from 36 Sea Zone to 21 Sea Zone 2 bombers moved from Kwangsi to Philippines 3 fighters and 1 tactical_bomber moved from Kwangsi to Shan State 2 tactical_bombers moved from 36 Sea Zone to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone Americans scrambles to create a battle in territory 21 Sea Zone Battle in Java Battle in Borneo Battle in 21 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans defend with 1 fighter 1 submarine owned by the Japanese Submerged Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese and 1 submarine owned by the Japanese retreated to 35 Sea Zone Americans win, taking Java from Dutch, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is -34 Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter Battle in Guam Japanese attack with 1 tactical_bomber Americans defend with 1 airfield Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 2/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese winJapanese win with 1 tactical_bomber remaining, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 4 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.33 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Chinese: 6 infantry Moving scrambled unit from 21 Sea Zone back to originating territory: Guam Non Combat Move - Japanese 1 tactical_bomber could not land in Guam and was removed 2 fighters moved from Shan State to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters moved from Yunnan to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 4 tactical_bombers moved from Yunnan to Kiangsi 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 tactical_bombers moved from Shan State to Kwangsi 2 bombers moved from Philippines to Kiangsi Place Units - Japanese 1 destroyer and 2 transports placed in 6 Sea Zone 3 armour placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 aaGun EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : -2.00 UK_Pacific : -1.00 Japanese : -0.67 -
I really should have been paying more attention to that Guam battle. I thought I had gotten a hit when I took the fighter as a casualty!
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i was really really unlucky!!
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you was, sorry, miss click
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Guam to 54 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to British Guiana Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 3 infantry EDIT: Adding units owned by Americans to Queensland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 2 fighters moved from 16 Sea Zone to Midway Place Units - Americans 1 marine placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : 0,50 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Yunnan 2 fighters moved from India to Yunnan 1 tactical_bomber moved from India to Shan State 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 fighters moved from Malta to 96 Sea Zone 1 bomber moved from Malta to 96 Sea Zone 1 tactical_bomber moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 artilleries and 2 infantry moved from Ethiopia to Kenya 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 artillery moved from Egypt to Trans-Jordan Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 submarine British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/5 hits, 2,67 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the British lost in 96 Sea Zone 1 submarine owned by the Italians Submerged British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 0/4 hits, 2,33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser Battle in Yunnan British attack with 2 fighters and 2 mech_infantrys Japanese defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters and 2 mech_infantrys in Yunnan, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry Battle in Shan State British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya British attack with 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Kenya, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from Shan State to India 2 fighters moved from Yunnan to India 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Iceland to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from Quebec to Eastern United States 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 fighter moved from New Brunswick Nova Scotia to Eastern United States Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Changing ownership of Persia from Neutral_Allies to British EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,1,5,1,2,6 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,2,4,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : -4,00 Italians : -1,00 Japanese : -2,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Battle in Crete Battle in Cyprus Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Slovakia Hungary 2 aaGuns, 2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:55:40 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 2 artilleries moved from Germany to Western Germany 5 armour moved from Yugoslavia to Western Germany 1 mech_infantry moved from Yugoslavia to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
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Intercept in London? I sent 3 bombers and 1 fighter, you have your one French fighter to defend.
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no thanks
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 fighter moved from 119 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 2 artilleries moved from Germany to Western Germany 5 armour moved from Yugoslavia to Western Germany 1 mech_infantry moved from Yugoslavia to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 4,4,3 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 bombers moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from Norway to Western Germany 2 infantry moved from Germany to Poland 7 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland Place Units - Germans 7 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.50





