Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from France to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 submarine moved from 118 Sea Zone to 103 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from Iceland to 123 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 2 marines, 1 submarine and 3 transports moved from 123 Sea Zone to 109 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from 109 Sea Zone to Scotland
            1 destroyer moved from 113 Sea Zone to 109 Sea Zone
            1 armour moved from Urals to Yenisey
                  Germans take Yenisey from Russians
            1 infantry and 1 tactical_bomber moved from Archangel to Vologda
            1 artillery moved from Nenetsia to Vologda
            1 artillery moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            1 armour, 1 fighter and 1 mech_infantry moved from Turkmenistan to Eastern Persia
    

    Savegame

  • 2024 '22 '21 '19 '18

    so a little change in plans…
    scramble options for UK and Gibraltar

  • 2025 2024 '23 '22 '21 '20

    Ok, figured you couldn’t take US in a meaningful way.
    No scramble, either place. I did forget to move a fighter down to Gib. Oh well.

  • 2024 '22 '21 '19 '18

    Oh yeah, that’s no biggie. I’ll move one down for you when I take Italy’s turn.

  • 2024 '22 '21 '19 '18

    @max334 Sorry got confused…thought you had posted and forgot a NCM

  • 2025 2024 '23 '22 '21 '20

    No. Just lamenting a bad move. Please proceed.

  • 2024 '22 '21 '19 '18

    I don’t see the post, so here is the file. Not sure why its not letting me post.G9 3 Sep 19.tsvg

  • 2024 '22 '21 '19 '18

    made a few NCM edits

  • 2025 2024 '23 '22 '21 '20

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Archangel
            1 artillery moved from Smolensk to Archangel
            4 artilleries and 11 infantry moved from Smolensk to Belarus
            1 artillery and 4 infantry moved from Russia to Vologda
            2 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Russia to Bessarabia
            1 fighter moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Archangel
            1 artillery moved from Smolensk to Archangel
            4 artilleries and 11 infantry moved from Smolensk to Belarus
            1 artillery and 4 infantry moved from Russia to Vologda
            2 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Russia to Bessarabia
            1 fighter moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 4 artilleries and 11 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 artilleries and 11 infantry in Belarus, round 2 : 4/1 hits, 3.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Vologda
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Belarus
            3 mech_infantrys moved from Russia to Belarus
            3 armour moved from Russia to Belarus
            2 infantry moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 fighter moved from Kazakhstan to Volgograd
            3 infantry moved from Volgograd to Caucasus
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 fighter moved from Bessarabia to Western Ukraine
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Bessarabia to Western Ukraine
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Western Ukraine
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            Russians undo move 1.
            2 infantry and 1 mech_infantry placed in Volgograd
            1 armour and 2 infantry placed in Ukraine
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            Russians collect 28 PUs (4 lost to blockades); end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.83
    Japanese : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Turkmenistan to Kazakhstan
            2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
            1 fighter moved from 79 Sea Zone to India
            1 bomber moved from Turkmenistan to India
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Turkmenistan to Kazakhstan
            2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
            1 fighter moved from 79 Sea Zone to India
            1 bomber moved from Turkmenistan to India
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Persia
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Turkmenistan to Persia
            2 carriers moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Japan
            1 fighter moved from Dutch New Guinea to Philippines
            1 artillery moved from New Guinea to Dutch New Guinea
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Malaya to Philippines
            1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Kwangtung
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
            1 battleship moved from 79 Sea Zone to 80 Sea Zone
            1 cruiser moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 77 Sea Zone to 80 Sea Zone
            1 fighter and 2 tactical_bombers moved from Turkmenistan to 80 Sea Zone
            1 infantry moved from Kansu to Novosibirsk
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Kazakhstan to 80 Sea Zone
            1 tactical_bomber moved from Kazakhstan to Hopei
            1 bomber moved from Kweichow to Japan
            1 bomber moved from India to Malaya
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Hunan to Kiangsi
            1 aaGun moved from Hunan to Kiangsi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Shensi
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from India to Eastern Persia
            1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Shantung to Hopei
            1 artillery moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Shensi
            1 artillery moved from Szechwan to Shensi
            1 mech_infantry moved from Malaya to Siam
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Siam
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Shantung to Chahar
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
            1 fighter placed in Japan
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    AA fire in India : : -0.17
    Russians : 0.67
    Japanese : 0.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    Sorry that took a minute. I think you have a very important Round to play for the Allies. I tried to mount a good defense in the Pacific

  • 2024 '22 '21 '19 '18

    Pls land two sz80 tacs on Egypt. Thanks.

  • 2024 '22 '21 '19 '18

    @max334 Sorry, I can’t do that (not enough movement). Pls scratch that and land one ftr in Egypt instead of flying to Malaya.

  • 2025 2024 '23 '22 '21 '20

    Are the tacos staying in sz80?

  • 2025 2024 '23 '22 '21 '20

    Tacs… stupid autocorrect

  • 2024 '22 '21 '19 '18

    @surfer yes

  • 2025 2024 '23 '22 '21 '20

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Wake Island to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            2 bombers moved from Western United States to 6 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway
            1 battleship moved from 33 Sea Zone to 25 Sea Zone
            1 cruiser moved from 33 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Don’t know if you want to scramble. It’s a loser, but you probably kill 2 instead of a probable 0 (2/3 chance).
    BTW, when you bombed India, you should have asked to scramble. I thought about that one for awhile…but it probably worked out for the best as is.

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