@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
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Test summary from TripleA, engine version: 1.9, time: 1:31:36 AM
Savegame
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Norway
1 infantry moved from Karelia S.S.R. to Norway
1 infantry moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 armour moved from Archangel to Norway
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Archangel
1 fighter moved from Russia to Norway
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Archangel to West Russia
Combat - Russians
Battle in Norway
Russians attack with 1 armour, 2 fighters and 3 infantry
Germans defend with 1 fighter and 3 infantry
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 fighter and 1 infantry in Norway, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour and 2 fighters in Norway, round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in Norway, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Norway
Russians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 1 fighter and 3 infantry
Battle in West Russia
Russians attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in West Russia, round 3 : 4/7 hits, 2.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters moved from Norway to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Place Units - Russians
3 infantry placed in Russia
3 armour placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Western Europe to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Balkans to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
Combat - Germans
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 1 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in 6 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Russians Submerged
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 4 fighters and 6 infantry
Russians defend with 1 armour, 2 fighters and 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 6 infantry in Karelia S.S.R., round 2 : 2/11 hits, 3.67 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits, 2.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in Karelia S.S.R., round 3 : 2/8 hits, 3.17 expected hits
Russians roll dice for 2 fighters in Karelia S.S.R., round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans winGermans win with 2 submarines remaining, taking Karelia S.S.R. from Russians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 2 fighters and 1 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 15 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour and 3 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Anglo Egypt, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 0/3 hits, 1.50 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egypt
Germans roll dice for 1 armour and 3 infantry in Anglo Egypt, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 fighter in Anglo Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 armour, 1 fighter and 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 armour, 1 artillery and 2 infantry moved from Ukraine S.S.R. to Eastern Europe
1 armour and 2 infantry moved from Balkans to Eastern Europe
1 bomber and 4 fighters moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 infantry moved from Germany to Western Europe
1 artillery moved from Southern Europe to Germany
1 fighter moved from 15 Sea Zone to Southern Europe
Place Units - Germans
2 infantry placed in Southern Europe
1 armour, 1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 43 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : -2.00
British : -2.17
Russians : 0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - British
British buy 1 armour and 1 battleship; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from India to French Indochina
1 infantry moved from India to French Indochina
1 infantry moved from India to French Indochina
1 fighter moved from 35 Sea Zone to French Indochina
1 infantry moved from Union of South Africa to Kenya
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 13 Sea Zone to 8 Sea Zone
1 battleship moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 8 Sea Zone to 9 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 infantry moved from Australia to 40 Sea Zone
1 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from 47 Sea Zone to New Guinea
1 submarine moved from 40 Sea Zone to 47 Sea Zone
Combat - British
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indochina, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the British lost in French Indochina
British roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 3 : 2/3 hits, 1.33 expected hits
1 infantry owned by the British and 1 fighter owned by the British lost in French Indochina
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 fighter and 3 infantry
Battle in 6 Sea Zone
British attack with 1 bomber and 2 fighters; Russians loiter and taunt
Germans defend with 2 submarines
British roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germans lost in 6 Sea Zone
British roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germans lost in 6 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarines
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
Place Units - British
1 armour placed in United Kingdom
1 battleship placed in 8 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
British : -2.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from French Indochina to India
Japanese take India from British
1 infantry moved from French Indochina to India
1 fighter moved from French Indochina to China
3 infantry moved from Kwantung to China
1 fighter and 2 infantry moved from Manchuria to China
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 destroyer moved from 50 Sea Zone to 47 Sea Zone
1 fighter moved from 50 Sea Zone to 47 Sea Zone
1 carrier moved from 50 Sea Zone to 47 Sea Zone
1 fighter moved from Japan to China
1 bomber moved from Japan to China
Combat - Japanese
Battle in China
Japanese attack with 1 bomber, 3 fighters and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in China, round 2 : 3/9 hits, 3.00 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 2 infantry
Battle in 47 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 47 Sea Zone
British roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
1 submarine owned by the Japanese Submerged
British roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 47 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
1 submarine owned by the British lost in 47 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 1 submarine and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 36 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 transport owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 36 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 carrier in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 carrier owned by the British lost in 36 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 16
Casualties for Japanese: 2 fighters
Casualties for British: 1 carrier, 1 destroyer and 1 transport
Non Combat Move - Japanese
1 battleship and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 transport moved from 59 Sea Zone to 61 Sea Zone
4 infantry moved from Japan to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Manchuria
1 bomber and 3 fighters moved from China to Manchuria
Place Units - Japanese
2 transports placed in 61 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.67
Americans : -1.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 52 Sea Zone to 55 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 carrier and 2 fighters moved from 52 Sea Zone to 55 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Non Combat Move - Americans
Place Units - Americans
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to India
1 armour moved from Caucasus to India
1 armour moved from Caucasus to India
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from West Russia to Belorussia
1 armour moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Ukraine S.S.R., round 2 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in India
Russians attack with 3 armour
Japanese defend with 1 aaGun and 2 infantry
Russians roll dice for 3 armour in India, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Russians lost in India
Russians win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 submarine moved from 6 Sea Zone to 8 Sea Zone
Place Units - Russians
3 armour and 1 artillery placed in Caucasus
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 2.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 bomber and 4 fighters moved from Eastern Europe to Belorussia
1 fighter moved from Southern Europe to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 bomber, 5 fighters and 4 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 4 infantry in Belorussia, round 2 : 3/10 hits, 3.83 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber and 5 fighters moved from Belorussia to Eastern Europe
1 armour moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
2 artilleries and 5 infantry moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Germany
1 infantry moved from Southern Europe to Germany
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 artillery moved from 14 Sea Zone to Southern Europe
1 infantry moved from 14 Sea Zone to Southern Europe
1 battleship moved from 15 Sea Zone to 14 Sea Zone
Place Units - Germans
10 infantry placed in Germany
4 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - British
British buy 1 armour and 3 transports; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 battleship moved from 8 Sea Zone to 1 Sea Zone
1 battleship moved from 8 Sea Zone to 1 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 battleship moved from 8 Sea Zone to 6 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid costs 0 PUs
Battle in 1 Sea Zone
British attack with 2 battleships
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 battleships in 1 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 submarine owned by the Germans lost in 1 Sea Zone
British win with 2 battleships remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Non Combat Move - British
Place Units - British
1 armour placed in United Kingdom
3 transports placed in 6 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship and 4 transports moved from 61 Sea Zone to 60 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber and 3 fighters moved from Manchuria to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Buryatia S.S.R., round 2 : 4/11 hits, 4.00 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 5/6 hits, 2.00 expected hits
5 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Buryatia S.S.R., round 3 : 2/6 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia S.S.R.
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 armour, 1 artillery and 5 infantry
Non Combat Move - Japanese
5 infantry moved from China to French Indochina
3 infantry moved from Manchuria to China
1 bomber and 3 fighters moved from Buryatia S.S.R. to Manchuria
3 fighters moved from Manchuria to China
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 47 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter and 6 infantry placed in Japan
Japanese undo move 1.
1 transport placed in 60 Sea Zone
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 4.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to Germany
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 fighter moved from United Kingdom to Norway
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Midway
1 infantry moved from 56 Sea Zone to Midway
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Midway to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from 56 Sea Zone to Midway
Place Units - Americans
1 fighter and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 55 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 3.
1 transport placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Ukraine S.S.R. to Balkans
Russians take Balkans from Germans
1 infantry moved from West Russia to Belorussia
1 infantry moved from Archangel to West Russia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 armour moved from Caucasus to Belorussia
1 artillery moved from Russia to West Russia
1 infantry moved from Ukraine S.S.R. to Balkans
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 submarine moved from 8 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in Belorussia
Russians attack with 3 armour and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 3 armour and 3 infantry in Belorussia, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
3 armour placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 1.00
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Europe to Belorussia
1 bomber and 5 fighters moved from Eastern Europe to Belorussia
1 artillery moved from Eastern Europe to Belorussia
1 artillery and 5 infantry moved from Southern Europe to Balkans
1 infantry moved from Germany to Balkans
1 infantry moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Anglo Egypt to Kenya
1 infantry moved from Italian East Africa to Kenya
1 infantry moved from Belgian Congo to Kenya
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber, 5 fighters and 5 infantry
Russians defend with 3 armour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 5 infantry in Belorussia, round 2 : 2/12 hits, 4.50 expected hits
Russians roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery, 1 bomber, 5 fighters and 4 infantry in Belorussia, round 3 : 3/11 hits, 4.33 expected hits
Russians roll dice for 2 armour in Belorussia, round 3 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 infantry
Battle in Kenya
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Germans win, taking Kenya from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Balkans
Germans attack with 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Balkans, round 2 : 2/7 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Balkans
Germans win, taking Balkans from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber and 5 fighters moved from Belorussia to Eastern Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
8 infantry moved from Germany to Eastern Europe
1 fighter moved from Eastern Europe to Germany
1 fighter moved from Eastern Europe to Germany
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 armour and 9 infantry placed in Germany
1 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -3.17
British : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 1 Sea Zone to 12 Sea Zone
1 battleship moved from 1 Sea Zone to 12 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
Non Combat Move - British
Place Units - British
1 armour and 1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
6 infantry moved from Japan to 60 Sea Zone
6 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
1 bomber moved from Manchuria to Sinkiang
3 fighters and 3 infantry moved from China to Sinkiang
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 bomber, 3 fighters and 3 infantry
Americans defend with 2 infantry; Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Sinkiang, round 2 : 2/7 hits, 2.67 expected hits
Americans roll dice for 4 infantry in Sinkiang, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang
Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Sinkiang, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 36 Sea Zone to 60 Sea Zone
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 bomber and 3 fighters moved from Sinkiang to French Indochina
Place Units - Japanese
5 infantry placed in Japan
1 factory placed in French Indochina
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 56 Sea Zone to 57 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from Midway to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Midway
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to Germany
1 armour moved from Norway to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Non Combat Move - Americans
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from 56 Sea Zone to Midway
1 fighter moved from 56 Sea Zone to Midway
Place Units - Americans
1 battleship, 1 destroyer and 1 submarine placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 armour moved from Caucasus to Sinkiang
1 armour moved from Caucasus to Sinkiang
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Evenki National Okrug
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 3 armour, 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Belorussia, round 2 : 0/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belorussia
Russians roll dice for 3 armour and 2 artilleries in Belorussia, round 3 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 3 armour and 1 artillery in Belorussia, round 4 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Sinkiang
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians roll dice for 2 armour in Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour and 1 infantry placed in Caucasus
3 armour and 2 infantry placed in Russia
Russians undo move 1.
2 armour placed in Russia
1 infantry placed in Caucasus
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
5 armour placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -2.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 artillery and 6 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 artillery moved from Eastern Europe to Belorussia
1 artillery moved from Eastern Europe to Belorussia
1 fighter moved from Germany to Belorussia
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Belorussia
8 armour, 1 bomber, 2 fighters and 6 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 infantry moved from Kenya to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Kenya to Anglo Egypt
1 infantry moved from Kenya to Union of South Africa
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Ukraine S.S.R., round 2 : 0/10 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Ukraine S.S.R., round 3 : 1/8 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 4 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 5 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 6 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Belorussia
Germans attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 3 armour
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Belorussia, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 3 armour in Belorussia, round 2 : 1/3 hits, 1.50 expected hits
3 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour
Battle in Karelia S.S.R.
Germans attack with 8 armour, 1 bomber, 2 fighters and 8 infantry
British defend with 2 fighters; Americans defend with 1 armour, 1 bomber and 3 fighters; Russians defend with 1 armour and 2 infantry
Germans roll dice for 8 armour, 1 bomber, 2 fighters and 8 infantry in Karelia S.S.R., round 2 : 6/19 hits, 7.00 expected hits
Russians roll dice for 2 armour, 1 bomber, 5 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/10 hits, 5.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R.
Germans roll dice for 8 armour, 1 bomber, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 8/16 hits, 6.50 expected hits
Russians roll dice for 4 fighters in Karelia S.S.R., round 3 : 3/4 hits, 2.67 expected hits
3 infantry owned by the Germans, 3 fighters owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 8 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 63
Casualties for Germans: 6 infantry
Casualties for Americans: 1 armour, 1 bomber and 3 fighters
Casualties for British: 2 fighters
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
5 infantry moved from Germany to Eastern Europe
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Germany
2 fighters moved from Belorussia to Eastern Europe
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Ukraine S.S.R. to Germany
Place Units - Germans
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -4.17
Russians : 0.00
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 12 Sea Zone to 14 Sea Zone
1 battleship moved from 12 Sea Zone to 14 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 transport
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 battleship, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 transport owned by the British lost in 5 Sea Zone
British roll dice for 1 battleship and 1 destroyer in 5 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer and 1 transport
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - British
Place Units - British
1 armour and 1 infantry placed in United Kingdom
2 transports placed in 6 Sea Zone
Turn Complete - British
British collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber, 3 fighters and 4 infantry moved from French Indochina to India
1 infantry moved from French Indochina to China
Combat - Japanese
Battle in India
Japanese attack with 1 bomber, 3 fighters and 4 infantry
British defend with 1 aaGun and 2 infantry; Russians defend with 2 armour
AA fire in India : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in India, round 2 : 4/8 hits, 2.83 expected hits
British roll dice for 2 armour and 2 infantry in India, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Russians and 2 infantry owned by the British lost in India
Japanese win, taking India from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber and 3 fighters moved from India to French Indochina
1 fighter moved from French Indochina to China
1 fighter moved from French Indochina to China
1 fighter moved from French Indochina to China
Place Units - Japanese
1 factory placed in Kwantung
3 armour placed in French Indochina
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -0.67
AA fire in India : : -0.67
Japanese : 1.17