I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?oysteilo (Axis) vs weddingsinger (Allies) BM3
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Game #2
good game.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
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Game #2 with you as Axis
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:06:47
Savegame -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 2 infantry and 4 mech_infantrys moved from Western Germany to France 1 infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia -
scramble?
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Scramble all 3 out of London
No scramble Scotland -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 2 infantry and 4 mech_infantrys moved from Western Germany to France 1 infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 5 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 5/12 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/20 hits, 6,33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 3/17 hits, 5,83 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2,00 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 6/14 hits, 5,33 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Germans: 6 infantry and 1 tactical_bomber Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 3 artilleries and 6 infantry moved from Germany to Poland 3 aaGuns and 5 infantry moved from Germany to Poland 1 infantry moved from Greater Southern Germany to Northern Italy 1 infantry moved from Romania to Slovakia Hungary Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 0,17 British : 1,83 AA fire in France : : 0,83 French : -1,00 Neutral_Allies : 0,33 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 4 armour and 3 artilleries; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Archangel to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries placed in Novgorod 3 armour placed in Ukraine 1 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 infantry moved from Kiangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 3/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 fighter moved from Korea to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 4 infantry moved from Korea to Manchuria 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from Japan to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese : 2,00 Japanese : -4,83 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 1.67 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone -
Scramble option Italy
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@weddingsinger said in oysteilo (Axis) vs weddingsinger (Allies) BM3:
Scramble option Italy
scramble 3 fighters
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan retreated to Hunan Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 106 Sea Zone British attack with 1 destroyer Germans defend with 2 submarines British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the British and 1 fighter owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -67 Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Italians: 1 cruiser Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 armour moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to India 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 infantry moved from Malaya to Shan State 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0.17 British : -4.17 Italians : 2.33 Chinese : 0.00 Japanese : 1.67 -
Well, I can honestly say I’ve never had the Taranto raid go so poorly.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 bomber moved from Northern Italy to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Greece Italians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Greece, round 2 : 4/8 hits, 2,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 3,00 British : -0,33 French : 0,83 Neutral_Allies : 0,67 -
@weddingsinger Yeah that was horrible. I have never seen anything like this
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :





